May (Masters): Difference between revisions

2,984 bytes added ,  22 December 2020
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===Sync Grid===
===Sync Grid===
May and Mudkip's [[sync grid]] is an expanded grid, made available since the sync pair was first released.
May and Mudkip's [[sync grid]] is an expanded grid, made available since the sync pair was first released.
<!--{| class="roundy sortable" style="margin:auto; background:#{{water color}}; border:3px solid #{{water color dark}}; text-align:center"
{| class="roundy sortable" style="margin:auto; background:#{{water color}}; border:3px solid #{{water color dark}}; text-align:center"
|- style="background: #{{water color light}}"
|- style="background: #{{water color light}}"
! Name
! Name
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| 5
| 5
| 1
| 1
|-style="background:#fff"
| HP +10
| HP +10
| 2
| 24
| 1
|-style="background:#fff"
| HP +30
| HP +30
| 7
| 84
| 3
|-style="background:#fff"
|-style="background:#fff"
| Defense +5
| Defense +5
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| 5
| 5
| 1
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 2
| 24
| 1
|-style="background:#fff"
| Defense +20
| Defense +20
| 7
| 84
| 3
|-style="background:#fff"
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
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| 5
| 5
| 1
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Atk +10
| Sp. Atk +10
| 4
| 48
| 2
|-style="background:#fff"
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
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| 5
| 5
| 1
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Def +10
| Sp. Def +10
| 4
| 48
| 2
|-style="background:#fff"
|-style="background:#fff"
| Speed +5
| Speed +5
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| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Waterfall: Power +5
| Speed +5
| Waterfall: Power ↑ +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +10
| Speed +10
| 4
| 48
| 2
|-style="background:#fff"
| Speed +20
| Speed +20
| 7
| 84
| 3
| 3
| 36
|-style="background:#fff"
| Muddy Water: Power +3
| Muddy Water: Power ↑ +3
| 4
| 48
| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Waterfall: Move Gauge Refresh 3
| Muddy Water: Power +3
| Has a moderately good chance of charging the user's move gauge by one when a move is successful.
| Muddy Water: Power ↑ +3
| 6
| 4
| 72
| 48
| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Mega Kick: Power +3
| Muddy Water: Power +3
| Mega Kick: Power ↑ +3
| Muddy Water: Power ↑ +3
| 4
| 4
| 48
| 48
| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Mega Kick: Power +3
| Muddy Water: Power +3
| Mega Kick: Power ↑ +3
| Muddy Water: Power ↑ +3
| 4
| 4
| 48
| 48
| 2
|-style="background:#fff"
| Muddy Water: Power +3
| Muddy Water: Power ↑ +3
| 4
| 48
| 2
|-style="background:#fff"
| Muddy Water: Accuracy +5
| Muddy Water: Accuracy ↑ +5
| 4
| 48
| 1
|-style="background:#fff"
| Muddy Water: Accuracy +5
| Muddy Water: Accuracy ↑ +5
| 4
| 48
| 2
|-style="background:#fff"
| Muddy Water: Move Gauge Refresh 3
| Has a moderately good chance of charging the user's move gauge by one when a move is successful.
| 7
| 84
| 1
|-style="background:#fff"
| Rain Dance: Move Gauge Refresh 4
| Has a good chance of charging the user's move gauge by one when a move is successful.
| 7
| 84
| 1
|-style="background:#fff"
| Rain Dance: MP Refresh 2
| Has a moderate chance of restoring one MP of the move used if the move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| Earth Power: Power +2
| Earth Power: Power ↑ +2
| 3
| 36
| 1
|-style="background:#fff"
| Earth Power: Power +2
| Earth Power: Power ↑ +2
| 3
| 36
| 1
|-style="background:#fff"
| Earth Power: Power +2
| Earth Power: Power ↑ +2
| 3
| 3
| 36
| 1
|-style="background:#fff"
|-style="background:#fff"
| Mega Kick: Accuracy +5
| Earth Power: Power +2
| Mega Kick: Accuracy +5
| Earth Power: Power ↑ +2
| 8
| 3
| 96
| 36
| 1
|-style="background:#fff"
| Earth Power: Power +2
| Earth Power: Power ↑ +2
| 3
| 36
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Mega Kick: Accuracy +5
| Earth Power: Power +2
| Mega Kick: Accuracy +5
| Earth Power: Power ↑ +2
| 8
| 96
| 3
| 3
| 36
| 2
|-style="background:#fff"
|-style="background:#fff"
| Mega Kick: Move Gauge Refresh 3
| Earth Power: Move Gauge Refresh 3
| Has a moderately good chance of charging the user's move gauge by one when a move is successful.
| Has a moderately good chance of charging the user's move gauge by one when a move is successful.
| 6
| 7
| 72
| 84
| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Pick Up the Pace!: MP Refresh 2
| Earth Power: Surging Sand 5
| Powers up moves in a sandstorm.
| 10
| 120
| 3
|-style="background:#fff"
| Ready for This?: MP Refresh 2
| Has a moderate chance of restoring one MP of the move used if the move is successful.
| Has a moderate chance of restoring one MP of the move used if the move is successful.
| 7
| 7
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| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Haymaker
| Sand Shelter
| The more the user's Attack has been raised, the more it powers up sync moves.
| Protects the Pokémon from damage from a sandstorm.
| 7
| 4
| 84
| 48
| 2
|-style="background:#fff"
| Hide and Sync
| The more the target's accuracy has been lowered, the more it powers up sync moves.
| 8
| 96
| 2
|-style="background:#fff"
| Dire Rain 1
| Critical hits land more easily when an attack move is used while the weather is rainy.
| 8
| 96
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Crystalline Aqua Tail: Power +25
| Refreshing Rain 1
| Crystalline Aqua Tail: Power ↑ +25
| Restores the Pokémon's HP whenever it takes an action when the weather is rainy.
| 10
| 120
| 3
|-style="background:#fff"
| On a Roll 1
| Raises the chance of lowering stat values with the additional effects of moves.
| 10
| 120
| 3
|-style="background:#fff"
| Power Reserves 4
| Powers up moves in a pinch.
| 10
| 120
| 3
|-style="background:#fff"
| Inclement Intellect 6
| Has a great chance of raising the user's Sp. Atk when the weather is rainy and an attack is successful.
| 10
| 120
| 3
|-style="background:#fff"
| Best Buddy Muddy Water: Power +25
| Best Buddy Muddy Water: Power ↑ +25
| 5
| 60
| 3
|-style="background:#fff"
| Best Buddy Muddy Water: Power +25
| Best Buddy Muddy Water: Power ↑ +25
| 5
| 5
| 60
| 60
| 3
| 3
|}-->
|}


==Availability==
==Availability==
4,353

edits