Terrain: Difference between revisions

3 bytes removed ,  6 June 2020
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SwSh weather creates circumstances with initial & permanent terrain like overworld weather effects so "always" isn't true
(→‎Generation VIII: Added information on priority terrain moves coming in DLC)
m (SwSh weather creates circumstances with initial & permanent terrain like overworld weather effects so "always" isn't true)
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{{incomplete|needs=Missing Mystery Dungeon details}}
{{incomplete|needs=Missing Mystery Dungeon details}}
'''Terrain''' (Japanese: '''フィールド''' ''field'') is a type of field effect in the Pokémon games that affects Pokémon [[grounded|on the ground]]. The mechanic was introduced in [[Generation VI]]. In battle, there is always initially no terrain, but it can be changed by Pokémon's moves and Abilities. Only one type of terrain may be present at a time, with any new terrain put in place overwriting the previous terrain.
'''Terrain''' (Japanese: '''フィールド''' ''field'') is a type of field effect in the Pokémon games that affects Pokémon [[grounded|on the ground]]. The mechanic was introduced in [[Generation VI]]. In battle, there is often no initial terrain, but it can be changed by Pokémon's moves and Abilities. Only one type of terrain may be present at a time, with any new terrain put in place overwriting the previous terrain.


==In the games==
==In the games==
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