Max Guard (move): Difference between revisions

→‎Effect: Correcting my generalization
(→‎Effect: List of blocked moves from https://www.youtube.com/watch?v=5C6JfhhXn2w)
(→‎Effect: Correcting my generalization)
Line 30: Line 30:
Max Guard protects the user from moves for the rest of the turn. Unlike other {{cat|protection moves}}, it fully protects the user from [[Max Move]]s.
Max Guard protects the user from moves for the rest of the turn. Unlike other {{cat|protection moves}}, it fully protects the user from [[Max Move]]s.


Using {{cat|protection moves}} or {{m|Endure}} consecutively decreases the chance of success of any of those moves.
Successfully consecutively using any single-target {{cat|protection moves}}, {{m|Wide Guard}}, {{m|Quick Guard}}, or {{m|Endure}} decreases the chance of success of single-target protection moves and Endure.


Unlike most protection moves, Max Guard protects the user from {{m|Block}}, {{m|Flower Shield}}, {{m|Gear Up}}, {{m|Magnetic Flux}}, {{m|Phantom Force}}, {{m|Psych Up}}, {{m|Teatime}}, and {{m|Transform}}.
Unlike most protection moves, Max Guard protects the user from {{m|Block}}, {{m|Flower Shield}}, {{m|Gear Up}}, {{m|Magnetic Flux}}, {{m|Phantom Force}}, {{m|Psych Up}}, {{m|Teatime}}, and {{m|Transform}}.