77,854
edits
(→Effect: List of blocked moves from https://www.youtube.com/watch?v=5C6JfhhXn2w) |
(→Effect: Correcting my generalization) |
||
Line 30: | Line 30: | ||
Max Guard protects the user from moves for the rest of the turn. Unlike other {{cat|protection moves}}, it fully protects the user from [[Max Move]]s. | Max Guard protects the user from moves for the rest of the turn. Unlike other {{cat|protection moves}}, it fully protects the user from [[Max Move]]s. | ||
Successfully consecutively using any single-target {{cat|protection moves}}, {{m|Wide Guard}}, {{m|Quick Guard}}, or {{m|Endure}} decreases the chance of success of single-target protection moves and Endure. | |||
Unlike most protection moves, Max Guard protects the user from {{m|Block}}, {{m|Flower Shield}}, {{m|Gear Up}}, {{m|Magnetic Flux}}, {{m|Phantom Force}}, {{m|Psych Up}}, {{m|Teatime}}, and {{m|Transform}}. | Unlike most protection moves, Max Guard protects the user from {{m|Block}}, {{m|Flower Shield}}, {{m|Gear Up}}, {{m|Magnetic Flux}}, {{m|Phantom Force}}, {{m|Psych Up}}, {{m|Teatime}}, and {{m|Transform}}. |