Shedinja (Pokémon): Difference between revisions

→‎Trivia: Actually, in that case its Ghost typing no longer gives it immunity to Normal/Fighting. Instead, it is immune due to Wonder Guard.
(→‎Trivia: the point about Dragon Rage is no longer interesting with the Fairy type, but Shedinja still gets 4 immunities that no other Pokemon has.)
(→‎Trivia: Actually, in that case its Ghost typing no longer gives it immunity to Normal/Fighting. Instead, it is immune due to Wonder Guard.)
Line 319: Line 319:
* The Shedinja shed from a Nincada has no [[nickname]], and the player is not given an opportunity to nickname it. The only way to give Shedinja a nickname is for the Nincada's original Trainer to take it to a [[Name Rater]].
* The Shedinja shed from a Nincada has no [[nickname]], and the player is not given an opportunity to nickname it. The only way to give Shedinja a nickname is for the Nincada's original Trainer to take it to a [[Name Rater]].
* Shedinja's Ability ({{a|Wonder Guard}}) renders it immune to 13 of 18 attack types, the most of any Pokémon; four of these immunities (to {{t|Ice}}, {{t|Bug}}, {{t|Steel}}, and {{t|Fairy}}) are entirely unique to Shedinja.  This also gives it a few further distinctions:
* Shedinja's Ability ({{a|Wonder Guard}}) renders it immune to 13 of 18 attack types, the most of any Pokémon; four of these immunities (to {{t|Ice}}, {{t|Bug}}, {{t|Steel}}, and {{t|Fairy}}) are entirely unique to Shedinja.  This also gives it a few further distinctions:
** Even if {{m|Foresight}} is used, Shedinja is still immune to {{t|Normal}} and {{type|Fighting}} attacks due to its {{t|Ghost}} typing.
** Even if it is affected by {{m|Foresight}} or {{m|Odor Sleuth}}, Shedinja is still immune to {{t|Normal}} and {{type|Fighting}} attacks.
** If {{m|Soak}} is used to make Shedinja a {{t|Water}} type, it will have immunities to 16 of 18 attack types.
** If {{m|Soak}} is used to make Shedinja a {{t|Water}} type, it will have immunities to 16 of 18 attack types.
* Prior to [[Generation V]], if Nincada learns a move upon evolving into {{p|Ninjask}}, Shedinja will also know this move. This means that Shedinja can learn any of Ninjask's level up moves starting at level 20, but only the ones learned at the same level. In Generation V, Shedinja starts with the moves Nincada knew prior to evolution.
* Prior to [[Generation V]], if Nincada learns a move upon evolving into {{p|Ninjask}}, Shedinja will also know this move. This means that Shedinja can learn any of Ninjask's level up moves starting at level 20, but only the ones learned at the same level. In Generation V, Shedinja starts with the moves Nincada knew prior to evolution.