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===Type effectiveness=== | ===Type effectiveness=== | ||
{{TypeEffectiveness| | |||
type1=poison| | |||
type2=water| | |||
Normal= 100 | | |||
Fighting= 50 | | |||
Flying= 100 | | |||
Poison= 50 | | |||
Ground= 200 | | |||
Rock= 100 | | |||
Bug= 50 | | |||
Ghost= 100 | | |||
Steel= 50 | | |||
Fire= 50 | | |||
Water= 50 | | |||
Grass= 100 | | |||
Electric=200 | | |||
Psychic= 200 | | |||
Ice= 50 | | |||
Dragon= 100 | | |||
Dark= 100| | |||
Fairy=50|}} | |||
===Learnset=== | ===Learnset=== |
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