Mirage Island (Generation III): Difference between revisions

→‎In the games: Added reference. Please remove if deemed inappropriate.
(irrelevant; everything in the game is in hex. Or technically binary.)
(→‎In the games: Added reference. Please remove if deemed inappropriate.)
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Mirage Island is found on {{rt|130|Hoenn}} in {{game2|Ruby|Sapphire|Emerald}}. However, it can only be visited under highly rare circumstances. It is visited mainly for the one [[Liechi Berry]] that it hosts.
Mirage Island is found on {{rt|130|Hoenn}} in {{game2|Ruby|Sapphire|Emerald}}. However, it can only be visited under highly rare circumstances. It is visited mainly for the one [[Liechi Berry]] that it hosts.


Every day, a random number between 0 and 65535 is generated by the game. If this number matches the last two bytes of the [[personality value]] of any of the [[Pokémon]] in the party (that is, the remainder when their personality value is divided by 65536), Mirage Island will appear for that day. The number is generated at 0:00 hours every day and it is active for 24 hours. Even though play time has nothing to do with [[time|the real-time clock]], a game that has reached the maximum time of play (999 hours and 59 minutes) will not generate Mirage Island numbers anymore.{{fact}}
Every day, a random number between 0 and 65535 is generated by the game. If this number matches the last two bytes of the [[personality value]] of any of the [[Pokémon]] in the party (that is, the remainder when their personality value is divided by 65536), Mirage Island will appear for that day. The number is generated at 0:00 hours every day and it is active for 24 hours. Even though play time has nothing to do with [[time|the real-time clock]], a game that has reached the maximum time of play (999 hours and 59 minutes) will not generate Mirage Island numbers anymore.<ref>http://hfc2x.tumblr.com/post/52327921622/some-explanation-on-mirage-island-pokemon</ref>


Whenever a Mirage Island number is generated, it will not change within the time it is valid, and the {{player}} is able to freely move Pokémon from the [[Pokémon Storage System|boxes]] to the [[party]] or vice-versa until the Pokémon that has the same personality value as the island appears. This makes Mirage Island's appearance even rarer than encountering a [[Shiny Pokémon]], although the probability of making it appear increases with the number of Pokémon the player has.
Whenever a Mirage Island number is generated, it will not change within the time it is valid, and the {{player}} is able to freely move Pokémon from the [[Pokémon Storage System|boxes]] to the [[party]] or vice-versa until the Pokémon that has the same personality value as the island appears. This makes Mirage Island's appearance even rarer than encountering a [[Shiny Pokémon]], although the probability of making it appear increases with the number of Pokémon the player has.
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==Trivia==
==Trivia==
* Although {{game2|Ruby|Sapphire|Emerald}} include a [[List of locations by index number (Generation III)|location pointer for "Mirage Island"]], any {{p|Wynaut}} caught here will simply display "Met on {{rt|130|Hoenn}}" in their [[summary]]. This is because the player is still technically on Route 130's map.
* Although {{game2|Ruby|Sapphire|Emerald}} include a [[List of locations by index number (Generation III)|location pointer for "Mirage Island"]], any {{p|Wynaut}} caught here will simply display "Met on {{rt|130|Hoenn}}" in their [[summary]]. This is because the player is still technically on Route 130's map.
 
==References==
<references />
{{Hoenn}}<br>
{{Hoenn}}<br>
{{Project Locations notice}}
{{Project Locations notice}}
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