LuxChomp (TCG): Difference between revisions

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Nominating as a FAC.
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{{FAC notice}}
{{ArchetypeInfobox
{{ArchetypeInfobox
|title=LuxChomp
|title=LuxChomp
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==Key Cards==
==Key Cards==
* {{TCG ID|Rising Rivals|Luxray GL LV.X|109}} - Luxray GL LV.X's ''Bright Look'' [[Pokémon Power (TCG)|Poké-Power]] brings up one of the opponent's benched Pokémon and switches it with the active.  This is commonly used to bring up either an opponent's weak support Pokémon or an unevolved Basic for an easy prize.  Luxray GL LV.X can also use its ''Flash Impact'' attack, which deals 60 damage for only {{e|Lightning}}{{e}}.
* '''{{TCG ID|Rising Rivals|Luxray GL LV.X|109}}''' - Luxray GL LV.X's ''Bright Look'' [[Pokémon Power (TCG)|Poké-Power]] brings up one of the opponent's benched Pokémon and switches it with the active.  This is commonly used to bring up either an opponent's weak support Pokémon or an unevolved Basic for an easy prize.  Luxray GL LV.X can also use its ''Flash Impact'' attack, which deals 60 damage for only {{e|Lightning}}{{e}}.
* {{TCG ID|Supreme Victors|Garchomp C LV.X|145}} - The deck's other main attacker, Garchomp C LV.X's purpose is to snipe the opponent's bench with ''Dragon Rush''.  It serves essentially the same function as Luxray GL LV.X in some respects:  knock out the opponent's support and take fast prizes, one way or another.
* '''{{TCG ID|Supreme Victors|Garchomp C LV.X|145}}''' - The deck's other main attacker, Garchomp C LV.X's purpose is to snipe the opponent's bench with ''Dragon Rush''.  It serves essentially the same function as Luxray GL LV.X in some respects:  knock out the opponent's support and take fast prizes, one way or another.
* {{TCG ID|Legends Awakened|Uxie|43}} - Uxie is the deck's main drawing support.  It is searchable by {{TCG|Pokémon Collector}}, {{TCG|Bebe's Search}}, {{TCG|Pokémon Communication}}, and {{TCG|Luxury Ball}}, making it easy to get in hand.  Uxie's ''Set Up'' Poké-Power allows the player to draw until they have seven cards in hand, which is exceptionally useful in a deck such as LuxChomp that often finds itself expending many resources early in the game, which results in a near-empty hand.
* '''{{TCG ID|Legends Awakened|Uxie|43}}''' - Uxie is the deck's main drawing support.  It is searchable by {{TCG|Pokémon Collector}}, {{TCG|Bebe's Search}}, {{TCG|Pokémon Communication}}, and {{TCG|Luxury Ball}}, making it easy to get in hand.  Uxie's ''Set Up'' Poké-Power allows the player to draw until they have seven cards in hand, which is exceptionally useful in a deck such as LuxChomp that often finds itself expending many resources early in the game, which results in a near-empty hand.
* {{TCG|Cyrus's Conspiracy}} - As described above, Cyrus's Conspiracy is the deck's most important searching {{TCG|Supporter card}}.
* '''{{TCG|Cyrus's Conspiracy}}''' - As described above, Cyrus's Conspiracy is the deck's most important searching {{TCG|Supporter card}}.
* {{TCG|Team Galactic's Invention G-105 Poké Turn|Poké Turn}} - Since Luxray GL LV.X's ''Bright Look'' and {{TCG ID|Platinum|Crobat G|47}}'s ''Flash Bite'' can only be used when the card enters play from the owner's hand, and Garchomp C LV.X's ''Dragon Rush'' can only be used every other turn if Garchomp C LV.X remains active, Poké Turn is critical to the deck's ability to consistently take prizes.
* '''{{TCG|Team Galactic's Invention G-105 Poké Turn|Poké Turn}}''' - Since Luxray GL LV.X's ''Bright Look'' and {{TCG ID|Platinum|Crobat G|47}}'s ''Flash Bite'' can only be used when the card enters play from the owner's hand, and Garchomp C LV.X's ''Dragon Rush'' can only be used every other turn if Garchomp C LV.X remains active, Poké Turn is critical to the deck's ability to consistently take prizes.
* {{TCG|Team Galactic's Invention G-103 Power Spray|Power Spray}} - Power Spray is used to slow down the opponent's set up by denying them potentially important Poké-Powers such as, coincidentally, Uxie's ''Set Up'', which is heavily used.
* '''{{TCG|Team Galactic's Invention G-103 Power Spray|Power Spray}}''' - Power Spray is used to slow down the opponent's set up by denying them potentially important Poké-Powers such as, coincidentally, Uxie's ''Set Up'', which is heavily used.
* {{TCG|Team Galactic's Invention G-101 Energy Gain|Energy Gain}} - Being {{TCG|Pokémon SP}}, both Luxray GL LV.X and Garchomp C LV.X can benefit from the effects of Energy Gain.  Luxray GL LV.X's ''Flash Impact'' cost becomes only {{e|Lightning}} with an Energy Gain attached, while Garchomp C LV.X's ''Dragon Rush'' costs just {{e}}{{e}}, which is payable through one {{TCG|Double Colorless Energy}}.
* {{TCG|Team Galactic's Invention G-101 Energy Gain|Energy Gain}}''' - Being {{TCG|Pokémon SP}}, both Luxray GL LV.X and Garchomp C LV.X can benefit from the effects of Energy Gain.  Luxray GL LV.X's ''Flash Impact'' cost becomes only {{e|Lightning}} with an Energy Gain attached, while Garchomp C LV.X's ''Dragon Rush'' costs just {{e}}{{e}}, which is payable through one {{TCG|Double Colorless Energy}}.
* {{TCG|Double Colorless Energy}} - Double Colorless Energy is crucial to the deck because, in combination with Energy Gain, it allows one to charge up Garchomp C LV.X's ''Dragon Rush'' attack in just one turn.  Additionally, if the LuxChomp player is forced to attack with {{TCG ID|Legends Awakened|Uxie LV.X|146}}, Double Colorless Energy allows for the immediate powering of ''Zen Blade''.
* '''{{TCG|Double Colorless Energy}}''' - Double Colorless Energy is crucial to the deck because, in combination with Energy Gain, it allows one to charge up Garchomp C LV.X's ''Dragon Rush'' attack in just one turn.  Additionally, if the LuxChomp player is forced to attack with {{TCG ID|Legends Awakened|Uxie LV.X|146}}, Double Colorless Energy allows for the immediate powering of ''Zen Blade''.


==Typical decklist==
==Typical decklist==
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[[File:EnteiRaikouLEGENDUnleashed90.jpg|thumb|left|{{TCG ID|Unleashed|Entei & Raikou LEGEND|90}}]]
[[File:EnteiRaikouLEGENDUnleashed90.jpg|thumb|left|{{TCG ID|Unleashed|Entei & Raikou LEGEND|90}}]]
''The following cards are often used in LuxChomp in place of certain cards included in the above list.''
''The following cards are often used in LuxChomp in place of certain cards included in the above list.''
* {{TCG ID|Unleashed|Entei & Raikou LEGEND|90}} - Entei & Raikou LEGEND is often used as a win condition against other Poké-POWER heavy decks, which are common in the format.  Its potential ability to take several prizes in one turn for only {{e|Lightning}}{{e}} is seen by some as too good to pass up, even at the cost of knocking out several of the LuxChomp player's Pokémon.
* '''{{TCG ID|Unleashed|Entei & Raikou LEGEND|90}}''' - Entei & Raikou LEGEND is often used as a win condition against other Poké-POWER heavy decks, which are common in the format.  Its potential ability to take several prizes in one turn for only {{e|Lightning}}{{e}} is seen by some as too good to pass up, even at the cost of knocking out several of the LuxChomp player's Pokémon.
* {{TCG ID|Rising Rivals|Ambipom G|56}} - Ambipom G is commonly used in the tech as another way to donk the opponent, either through the attachment of one {{TCG|Double Colorless Energy}}, or through one regular energy and {{TCG|Team Galactic's Invention G-101 Energy Gain}}.
* '''{{TCG ID|Rising Rivals|Ambipom G|56}}''' - Ambipom G is commonly used in the tech as another way to donk the opponent, either through the attachment of one {{TCG|Double Colorless Energy}}, or through one regular energy and {{TCG|Team Galactic's Invention G-101 Energy Gain}}.
* {{TCG ID|Rising Rivals|Lucario GL|8}} - Lucario GL is used to gain an advantage against decks that LuxChomp has a type advantage against.  A Lucario GL in play allows Garchomp C LV.X to do 160 damage to {{TCG ID|Rising Rivals|Flygon|5}} with ''Dragon Rush'' and Luxray GL to do 140 damage to {{TCG ID|Legends Awakened|Kingdra|7}}, two popular plays during LuxChomp's era.
* '''{{TCG ID|Rising Rivals|Lucario GL|8}}''' - Lucario GL is used to gain an advantage against decks that LuxChomp has a type advantage against.  A Lucario GL in play allows Garchomp C LV.X to do 160 damage to {{TCG ID|Rising Rivals|Flygon|5}} with ''Dragon Rush'' and Luxray GL to do 140 damage to {{TCG ID|Legends Awakened|Kingdra|7}}, two popular plays during LuxChomp's era.
* {{TCG ID|Majestic Dawn|Chatot|55}} - Chatot is used for hand refreshment, as well as its ability to "Chatter Lock."  ''Chatter Locking'' prevents an opponent's starter Pokémon, such as {{TCG ID|Stormfront|Sableye|48}} or {{TCG ID|Arceus|Spiritomb|32}} from retreating until it is either knocked out or, in some cases, the opponent decks themselves.
* '''{{TCG ID|Majestic Dawn|Chatot|55}}''' - Chatot is used for hand refreshment, as well as its ability to "Chatter Lock."  ''Chatter Locking'' prevents an opponent's starter Pokémon, such as {{TCG ID|Stormfront|Sableye|48}} or {{TCG ID|Arceus|Spiritomb|32}} from retreating until it is either knocked out or, in some cases, the opponent decks themselves.
* {{TCG|Aaron's Collection}} - Aaron's Collection can be used in place, or occasionally in combination with, {{TCG|Palmer's Contribution}} to recycle knocked out Pokémon.  Aaron's has an advantage in that it brings the Pokémon directly back to the owner's hand instead of shuffling them into the deck, but Palmer's returns more Pokémon.
* '''{{TCG|Aaron's Collection}}''' - Aaron's Collection can be used in place, or occasionally in combination with, {{TCG|Palmer's Contribution}} to recycle knocked out Pokémon.  Aaron's has an advantage in that it brings the Pokémon directly back to the owner's hand instead of shuffling them into the deck, but Palmer's returns more Pokémon.
* {{TCG|Call Energy}} - Call Energy is used in many builds to increase the deck's consistency by giving it access to a powerful searching effect in the early game.  Considering how many {{TCG|Basic Pokémon}} the deck runs, Call Energy gives the player many options.
* '''{{TCG|Call Energy}}''' - Call Energy is used in many builds to increase the deck's consistency by giving it access to a powerful searching effect in the early game.  Considering how many {{TCG|Basic Pokémon}} the deck runs, Call Energy gives the player many options.


[[Category:Deck archetypes]]
[[Category:Deck archetypes]]
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