Fissure (move): Difference between revisions

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==In other games==
==In other games==
===Pokémon Mystery Dungeon series===
===Pokémon Mystery Dungeon series===
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team and Blue Rescue Team]], Fissure has 14 PP and 35% accuracy. The user attacks enemy in front and makes them faint through "calamitous damage" (internally treated as 9999 damage), regardless of the level. Unlike in main series, it cannot hit a Pokémon in middle of {{m|Dig}}. Additionally, although most damaging moves can damage a Pokémon immune to the move in main series, Fissure will always fail if the target has the type immunity.
Fissure defeats the target in one hit. In at least the [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Rescue Team]] series, Fissure deals "calamitous damage" which is internally treated as 9999 damage. Unlike in the core series games, it cannot hit a Pokémon in middle of {{m|Dig}}. Additionally, it will fail against {{type|Flying}} Pokémon and Pokémon with the Ability {{a|Levitate}}.


In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time,  Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], the move's PP has been decreased to 10, and its accuracy to 20%.
{{Template:MDMoveheader|type=ground}}
{{Template:MDMoveRow|game=RB|pp=14|acc=35%|range=Front|target=Enemy|cuts=No}}
{{Template:MDMoveRow|game=TDS|pp=10|acc=20%|range=Front|target=Enemy|cuts=No}}
{{Template:MDMoveRow|game=BSL|pp=10|acc=20%|range=Front|target=Enemy|cuts=No}}
{{Template:MDMoveRow|game=GTI|pp=14|ppmax=50|acc=30%|accmax=50%|range=Front|target=Enemy|cuts=No}}
{{Template:MDMoveRow|game=SMD|pp=14|ppmax=30|acc=30%|accmax=50%|range=Front|target=Enemy|cuts=No}}
{{Template:MDMovefoot|type=ground|RB=yes|TDS=yes|BSL=yes|GTI=yes|SMD=yes|RTDX=yes}}


===[[Pokémon Masters EX]]===
===[[Pokémon Masters EX]]===
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