Mean Look (move): Difference between revisions

no edit summary
No edit summary
Line 55: Line 55:


===Generation V===
===Generation V===
If a Pokémon traps a target with Mean Look and then switches with Baton Pass the target will no longer be trapped.
If a Pokémon traps a target with Mean Look and then switches with Baton Pass, the target will no longer be trapped.


Pokémon affected by Mean Look can also switch out with {{m|Volt Switch}}.
Pokémon affected by Mean Look can also switch out with {{m|Volt Switch}}.
Line 61: Line 61:
Also, {{m|Dragon Tail}} and {{m|Circle Throw}} will force the affected Pokémon to switch out.
Also, {{m|Dragon Tail}} and {{m|Circle Throw}} will force the affected Pokémon to switch out.


===Generation VI onward===
===Generation VI onwards===
Mean Look no longer affects {{type|Ghost}} Pokémon. It will now hit the target even if it has used {{m|Protect}}, {{m|Detect}}, or {{m|Spiky Shield}}, but will fail if the target is protected by {{m|Crafty Shield}}.
Mean Look no longer affects {{type|Ghost}} Pokémon. It will now hit the target even if it has used {{m|Protect}}, {{m|Detect}}, or {{m|Spiky Shield}}, but will fail if the target is protected by {{m|Crafty Shield}}.


Line 78: Line 78:
{{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Fixes the target with a look that prevents escape.}}
{{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Fixes the target with a look that prevents escape.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|The user affixes the foe with a dark, arresting look. The target becomes unable to flee.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|The user affixes the foe with a dark, arresting look. The target becomes unable to flee.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUM}}<br>{{gameabbrev8|SwShBDSPLA}}|The user pins the target with a dark, arresting look. The target becomes unable to flee.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUM}}<br>{{gameabbrev8|SwShBDSPLA}}<br>{{gameabbrev9|SV}}|The user pins the target with a dark, arresting look. The target becomes unable to flee.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
1,312

edits