S.S. Anne: Difference between revisions

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Once the captain is healed, the S.S. Anne will sail away the moment player exits the ship. Although it is said to return once a year, none of the games in which it appears have a [[time]] system capable of measuring this, and the ship will not be seen again.
Once the captain is healed, the S.S. Anne will sail away the moment player exits the ship. Although it is said to return once a year, none of the games in which it appears have a [[time]] system capable of measuring this, and the ship will not be seen again.


As the player cannot return to the ship once it has left, all of the items on the ship and in the port can be [[Permanently missable items|permanently missed]] without the player ever obtaining them. Alternatively, if the player already obtained the HM01, but then loses a battle inside and S.S. Anne and [[black out|blacks out]] (thus returning to the [[Pokémon Center]]), the ship will remain in place until the player enters the ship again and leaves it normally. In [[Generation I]] games, the player is also able to use {{DL|List of glitches in Generation I|S.S. Anne reboarding|a glitch}} to re-enter the ship after it has left.
As the player cannot return to the ship once it has left, all of the items on the ship and in the port can be [[Permanently missable items|permanently missed]] without the player ever obtaining them. Alternatively, if the player already obtained the HM01, but then loses a battle inside and S.S. Anne and [[black out|blacks out]] (thus returning to the [[Pokémon Center]]), the ship will remain in place until the player enters the ship again and leaves it normally. In [[Generation I]] games, the player is also able to use {{DL|List of glitches (Generation I)|S.S. Anne reboarding|a glitch}} to re-enter the ship after it has left.


In {{game|FireRed and LeafGreen|s}}, the [[Seagallop]] ferries become available on the Vermilion Harbor after the S.S. Anne has departed. The Seagallop ferries can be used to travel to, from, and between the [[Sevii Islands]].
In {{game|FireRed and LeafGreen|s}}, the [[Seagallop]] ferries become available on the Vermilion Harbor after the S.S. Anne has departed. The Seagallop ferries can be used to travel to, from, and between the [[Sevii Islands]].
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In Pokémon {{3v2|Red|Blue|Yellow}}, as well as their remakes {{2v2|FireRed|LeafGreen}} and [[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]], a truck is placed in the [[Vermilion City#Harbor|S.S. Anne's port]], which seems to serve no evident purpose except as scenery, and was programmed into the game as a floor tile. With scenery being very sparse in the [[Generation I]] games, and this being one of the few sprites with no other purpose than to exist in one spot, fans began speculating that another purpose existed for this truck. The truck cannot be accessed without {{m|Surf}}, which the player would not normally have or be able to use before the S.S. Anne departs.
In Pokémon {{3v2|Red|Blue|Yellow}}, as well as their remakes {{2v2|FireRed|LeafGreen}} and [[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]], a truck is placed in the [[Vermilion City#Harbor|S.S. Anne's port]], which seems to serve no evident purpose except as scenery, and was programmed into the game as a floor tile. With scenery being very sparse in the [[Generation I]] games, and this being one of the few sprites with no other purpose than to exist in one spot, fans began speculating that another purpose existed for this truck. The truck cannot be accessed without {{m|Surf}}, which the player would not normally have or be able to use before the S.S. Anne departs.


There are a couple of ways the player can access the truck. One is to lose a battle on the S.S. Anne after obtaining {{HM|01|Cut}} so that the player is warped to the last [[Pokémon Center]] they visited without the S.S. Anne departing and they can return later with {{m|Surf}}. Another is to trade in a Pokémon that knows Cut, so that there is no need to obtain HM01 (Cut). Alternatively, [[List of glitches in Generation I#S.S. Anne reboarding|a glitch]] in [[Generation I]] also allows the player to bypass the sailor who normally blocks the entrance after the ship has departed. In Let's Go, Pikachu! and Let's Go, Eevee!, the player is no longer prevented from accessing the harbor once the S.S. Anne leaves, so they can freely return to see the truck as soon as their partner learns the [[Secret Technique]] Sea Skim.
There are a couple of ways the player can access the truck. One is to lose a battle on the S.S. Anne after obtaining {{HM|01|Cut}} so that the player is warped to the last [[Pokémon Center]] they visited without the S.S. Anne departing and they can return later with {{m|Surf}}. Another is to trade in a Pokémon that knows Cut, so that there is no need to obtain HM01 (Cut). Alternatively, [[List of glitches (Generation I)#S.S. Anne reboarding|a glitch]] in [[Generation I]] also allows the player to bypass the sailor who normally blocks the entrance after the ship has departed. In Let's Go, Pikachu! and Let's Go, Eevee!, the player is no longer prevented from accessing the harbor once the S.S. Anne leaves, so they can freely return to see the truck as soon as their partner learns the [[Secret Technique]] Sea Skim.


[[File:S S Anne truck FRLG.png|thumb|250px|left|The truck, as it appears in {{game|FireRed and LeafGreen|s}}]]
[[File:S S Anne truck FRLG.png|thumb|250px|left|The truck, as it appears in {{game|FireRed and LeafGreen|s}}]]