List of glitches in Generation II: Difference between revisions

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====Leveling past 100====
====Leveling past 100====
If a {{OBP|Pokémon|species}} is obtained at a [[level]] above 100 (101-254), it can be leveled up with {{DL|Vitamin|Rare Candy|Rare Candies}} up to level 255. If a Rare Candy is fed to a level 255 Pokémon, its level will reset to 0. If a Pokémon above level 100 levels up due to [[experience]], its level will be reset to 100.
If a {{OBP|Pokémon|species}} is obtained at a [[level]] above 100 (101-254), it can be leveled up with {{DL|Vitamin|Rare Candy|Rare Candies}} up to level 255. If a Rare Candy is fed to a level 255 Pokémon, its level will reset to 0. If a Pokémon above level 100 levels up due to [[experience]], its level will be reset to 100.
===Nightmare damage bug===
If {{m|Nightmare}} is used on an in-game trainer's {{status|sleep}}ing {{OBP|Pokémon|species}} which is then awakened by a Full Heal or other such healing item, then the Pokémon will still be harmed by Nightmare even though it is not asleep.
{{YouTubeVid|1LpNnHq-iN8|ChickasaurusGL|Ghost}}


====Park Ball graphics corruption====
====Park Ball graphics corruption====
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