Surf (move): Difference between revisions

(→‎Outside of battle: I think the Seel/Dewgong comparison is worth keeping. Added the last line b/c Diablo pointed out on the talk page that Wailmer uses it; Gen 2 Lapras in Union Cave also uses the generic one. Does anything else?)
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The speed of Surfing has varied dramatically through games. In Generations I and II, the speed was at the same speed as walking. In Generation III, the speed was increased to running speed. In {{game|Diamond and Pearl|s}}, the Surfing speed was reduced to walking speed again. The speed was returned to running speed in {{game|Platinum}}.
The speed of Surfing has varied dramatically through games. In Generations I and II, the speed was at the same speed as walking. In Generation III, the speed was increased to running speed. In {{game|Diamond and Pearl|s}}, the Surfing speed was reduced to walking speed again. The speed was returned to running speed in {{game|Platinum}}.


When Surf is used outside of battle, the sprite of an aquatic Pokémon carrying the player on the water is shown. This sprite is generic, so the same sprite is used for every surfing Pokémon, regardless of the Pokémon's own [[Menu#Pokémon|menu]] sprite. These sprites change between generations. In Generation I, the sprite used is the one used to display all aquatic Pokémon, and resembles {{p|Seel}} and {{p|Dewgong}}. In Generation II, the sprite resembles a {{tt|red|blue in Crystal if the player is a girl}} {{p|Lapras}}. In both Generations I and II, a {{p|Pikachu}} using Surf will display a {{DL|Pikachu variants|surfing Pikachu}} sprite instead of the normal one. From Generation III onwards, the sprite is indistinguishable as a specific Pokémon. In Generations II and III, this generic sprite is used to represent {{tt|other Pokémon|except the Red Gyarados in Generation II}} in water areas of the overworld, while from Generation IV onwards, these Pokémon have their own individual sprites.
When Surf is used outside of battle, the sprite of an aquatic Pokémon carrying the player on the water is shown. This sprite is generic, so the same sprite is used for every surfing Pokémon, regardless of the Pokémon's own [[Menu#Pokémon|menu]] sprite. These sprites change between generations. In Generation I, the sprite used is the one used to display all aquatic Pokémon, and resembles {{p|Seel}} and {{p|Dewgong}}. In Generation II, the sprite resembles a red {{p|Lapras}} (blue in Crystal if the player is {{ga|Krys|a girl}}). In both Generations I and II, a {{p|Pikachu}} using Surf will display a {{DL|Pikachu variants|surfing Pikachu}} sprite instead of the normal one. From Generation III onwards, the sprite is indistinguishable as a specific Pokémon. In Generations II and III, this generic sprite is used to represent other Pokémon in water areas of the overworld (except the Red Gyarados in Generation II), while from Generation IV onwards, these Pokémon have their own individual sprites.


==Description==
==Description==