Trainer House: Difference between revisions

220 bytes removed ,  5 September 2010
T is for Trainer
(T is for Trainer)
Line 9: Line 9:
}}
}}


The '''Trainer House''' is a two-story building, located in [[Viridian City]], in the [[Kanto]] region of the [[Generation II]] and {{gen|IV}} games. While its purpose is never clearly defined, it is most likely to allow players to battle different people under controlled conditions. During the [[Generation I]] and {{gen|III}} games, however, this is the location of Kanto's [[Pokémon academy]].  
The '''Trainer House''' is a two-story building, located in [[Viridian City]], in the [[Kanto]] region of the [[Generation II]] and {{gen|IV}} games. While its purpose is never clearly defined, it is most likely to allow players to battle different Trainers under controlled conditions. During the [[Generation I]] and {{gen|III}} games, however, this is the location of the {{DL|Viridian City|Pokémon academy}}.  


==In Generation II==
==In Generation II==
Players will battle one trainer. This trainer will either be {{ga|Cal}}, if the player has never used [[Mystery Gift]] with anyone, or the last player he or she has used Mystery Gift with. If it is Cal, his team will consist of the final forms of all three [[Johto]] [[starter Pokémon]] at level 50. If the player has used Mystery Gift with anyone, they will be the opponent and their team will consist of whatever Pokémon that was in their party at the time of the Mystery Gift, including [[held item]]s, [[move]]s, [[level]]s, and so on. However, if the player used Mystery Gift with [[Carrie]] from [[Pokémon Stadium 2]], they will face her, instead of Cal. She will battle with one of three teams chosen at random. The team will remain the same until the player uses Mystery Gift with her again. No matter what, the opponent trainer's sprite will always be of {{ga|Ethan}} from Gold and Silver.
In Generation II, the Trainer will be the last player he or she has used Mystery Gift with, or in the case the {{player}} has never used [[Mystery Gift]] with anyone, {{ga|Cal}}. If it is another player that has used Mystery Gift with, their team will consist of whatever Pokémon were in their party at the time of using Mystery Gift, including [[held item]]s, [[move]]s, [[level]]s, and stats. Regardless of which Trainer it is, the opposing Trainer's sprite will be of {{ga|Ethan}}.


==In Generation IV==
==In Generation IV==
The player will initially encounter only [[Ace Trainer]] Cal. However, because Mystery Gift no longer requires communicating with other players, more trainers can be encountered through the use of the [[Pokéwalker]]. Up to 10 additional trainers may be encountered in this way. When the player meets someone in the Pokéwalker and re-syncs it back to the player's game, the trainer and their Pokémon will appear in the basement. Through the use of two Pokéwalkers, connected to the player's game and a friend's, one can battle oneself by connecting the Pokéwalkers and receiving a gift from the friend's Pokéwalker. Unlike Generation II, if a Pokémon's level is above 50, its level is reduced to 50, just like a battle under the Flat Battle rules. All opposing trainer's Pokémon will be at the level they were at when the Pokémon was sent to the Pokéwalker in that game, unless they are above 50, at which they become level 50. Players will earn no EXP or money, but will receive 1 [[Battle Points|BP]].
The player will initially encounter only [[Ace Trainer]] {{ga|Cal}}. When the player meets someone in the Pokéwalker and re-syncs it back to the player's game, the Trainer and their Pokémon will appear in the basement. Up to 10 additional Trainers may be encountered in this way. When the player meets someone in the Pokéwalker and re-syncs it back to the their game, the Trainer and their Pokémon will appear in the basement. Like Generation II, their team will consist of whatever Pokémon were in their party at the time of re-syncing with the Pokéwalker, including [[held item]]s, [[move]]s, [[level]]s, and stats. Unlike Generation II, if a Pokémon's level is above 50, its level is reduced to 50, just like a battle under the [[Flat Battle]] rules. All of the opposing Trainer's Pokémon will be at the level they were at when the Pokémon was sent to the Pokéwalker in that game, unless they are above 50, at which they become level 50. Players will earn no EXP or money, but will receive 1 [[Battle Points|BP]].


Unlike in Generation II, if an opponent trainer has a Pokémon that the player has not seen before, the Pokémon will ''not'' be added to the Pokédex, like the Battle Frontier.
Unlike in Generation II, if an opponent trainer has a Pokémon that the player has not seen before, the Pokémon will not be added to the Pokédex, like the Battle Frontier.
 
Through the use of two Pokéwalkers, connected to the player's game and a friend's, one can battle oneself by connecting the Pokéwalkers and receiving a gift from the friend's Pokéwalker.


==Layout==
==Layout==
Line 39: Line 41:


==Trainers==
==Trainers==
Cal is the default Trainer. In Generation II, he is replaced by the last person the player has used Mystery Gift with. In Generation IV, he is joined by up to the last 10 people the player has interacted their Pokewalker with.
===={{game2|Gold|Silver|Crystal}}====
===={{game2|Gold|Silver|Crystal}}====
{{Party
{{Party
Line 97: Line 101:
|move4type=Normal}}
|move4type=Normal}}
}}
}}
<br>
Cal is the default trainer; in Generation II, he is replaced by the last person the player has Mystery Gifted with, while in Generation IV, he is joined by up to the last 10 people the player has Mystery Gifted with (using the Pokewalker).


===={{game|HeartGold and SoulSilver|s}}====
===={{game|HeartGold and SoulSilver|s}}====
Line 177: Line 179:
}}
}}
}}
}}
<br>
 
{{Project Locations notice}}
{{Project Locations notice}}
[[Category:Kanto locations]]
[[Category:Kanto locations]]
[[Category:Gold, Silver and Crystal locations]]
[[Category:Gold, Silver and Crystal locations]]