Power: Difference between revisions

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'''Power''' is a property of damaging [[move]]s that determines how much [[damage]] they deal. It is seen primarily in the [[Pokémon games|games]], but it is touched upon in the [[Pokémon anime]].
'''Power''' is a property of damaging [[move]]s that determines how much [[damage]] they deal. It is seen primarily in the {{pkmn|games}}, but it is touched upon in the [[Pokémon anime]].


== Overview ==
== Overview ==
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===Type effectiveness===
===Type effectiveness===


{{main|Damage modification#Type effectiveness}}
{{main|Damage modification#Type effectiveness|Damage modification}}


If a move is super effective, the base power is doubled. If it is not very effective, damage is halved. These can stack to 1/4 or 4×. If a move doesn't affect an opponent's [[type]], all that move's power is 0.
If a move is super effective, the base power is doubled. If it is not very effective, damage is halved. These can stack to 1/4 or 4×. If a move doesn't affect an opponent's [[type]], all that move's power is 0.
For example, if a {{p|Butterfree}} used {{m|Shadow Ball}} on a {{p|Gallade}}, it would be super effective, because Gallade is {{t|Fighting}} (normal protection) and {{t|Psychic}} (weak protection) and would have a power of 160. However if Butterfree were to use the move {{m|Psychic}} on a Gallade it would only be normally effective and would deal out 90 power.
For example, if a {{p|Butterfree}} used {{m|Shadow Ball}} on a {{p|Gallade}}, it would be super effective, because Gallade is {{t|Fighting}} (normal protection) and {{t|Psychic}} (weak protection) and would have a power of 160. However if Butterfree were to use the move {{m|Psychic}} on a Gallade it would only be normally effective and would deal out 90 power.


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{{main|Same-type attack bonus}}
{{main|Same-type attack bonus}}


STAB also affects a move's power. If a {{t|Water}}-type [[Pokémon]] used a Water-type move, it would gain STAB, which increases power by 50%. For example, if a {{p|Lapras}} used {{m|Waterfall}}, instead of 80 Power, it would be 120.
STAB also affects a move's power. If a {{type2|Water}} [[Pokémon]] used a Water-type move, it would gain STAB, which increases power by 50%. For example, if a {{p|Lapras}} used {{m|Waterfall}}, instead of 80 Power, it would be 120.


===Abilities===
===Abilities===


{{main|Damage modification#Abilities}}
{{main|Ability}}


Some [[Ability|Abilities]] can increase a user's power too. {{a|Pure Power}} is one example that boosts attack, thus indirectly boosting power. Abilities can also boost a specific [[type]]'s power.
Some [[Ability|Abilities]] can increase a user's power too. {{a|Pure Power}} is one example that boosts attack, thus indirectly boosting power. Abilities can also boost a specific [[type]]'s power.
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===Items===
===Items===


Some hold items can also boost power. [[Stat-enhancing item]]s can increase [[Stats#Attack|Attack]] or [[Stats#Special Attack|Sp. Atk]], while [[Type-enhancing item]]s and [[Plate]]s increase moves of a certain type's Power. [[Incense]]s can increase power too, among other affects.
Some hold items can also boost power. [[Stat-enhancing item]]s can increase {{Stat|Attack}} or {{Stat|Special Attack}}, while [[Type-enhancing item]]s and [[Plate]]s increase moves of a certain type's Power. [[Incense]]s can increase power too, among other effects.


===Critical Hits===
===Critical Hits===


{{main|Damage modification#Critical Hit}}
{{main|Damage modification#Critical Hit|Damage modification}}


Critical hits have a 6.25% chance of occuring under normal circumstances, and double a move's power for one hit. This can also stack with effectiveness and other modifiers.
Critical hits have a 6.25% chance of occuring under normal circumstances, and double a move's power for one hit. This can also stack with effectiveness and other modifiers.
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{{main|One-hit knockout move}}
{{main|One-hit knockout move}}


OHKO moves don't show power because, if they hit, they  immediately knock out the opponent (see Main article for exceptions).
OHKO moves don't show power because, if they hit, they  immediately knock out the opponent.


==Range==
==Range==
22,510

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