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==Effect== | ==Effect== | ||
===In battle=== | ===In battle=== | ||
Synchronize passes on [[Status ailment|status problems]] to the oppponent that caused the problem. Synchronize will not pass on the {{status|Sleep}} or {{status|Frozen}} status conditions, or status conditions obtained from items such as the [[Flame | Synchronize passes on [[Status ailment|status problems]] to the oppponent that caused the problem. Synchronize will not pass on the {{status|Sleep}} or {{status|Frozen}} status conditions, or status conditions obtained from items such as the [[Flame Orb]]. | ||
===Outside of battle=== | ===Outside of battle=== |
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