Synchronize (Ability): Difference between revisions

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|text4=Passes on a burn, poison, or paralysis to the foe.
|text4=Passes on a burn, poison, or paralysis to the foe.
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'''Synchronize''' (Japanese: '''シンクロ''' ''Synchro'') is an [[ability]] introduced in [[Generation III]]. Eleven [[Pokémon]] have this ability, all but one of them {{type2|Psychic}}.


'''Synchronize''' (Japanese: '''シンクロ''' ''Synchro'') is an [[ability]] introduced in [[Generation III]] that ''passes on [[status ailment|status problems]].'' Eleven [[Pokémon]] have this ability, all but one of them [[Psychic (type)|Psychic-type]]. Synchronize will not pass on the Sleep or Frozen status conditions. Outside of battle, if the Pokémon with this ability is the lead, Synchronize ''increases the rate of encountering a wild Pokémon with the same [[nature]].''
==Effect==
===In battle===
Synchronize passes on [[Status ailment|status problems]] to the oppponent that caused the problem. Synchronize will not pass on the {{status|Sleep}} or {{status|Frozen}} status conditions, or status conditions obtained from items such as the [[Flame orb]].  


===Outside of battle===
If the Pokémon with this ability is leading the ppparty]], Synchronize increases the rate of encountering a wild Pokémon with the same [[nature]].


==Pokémon with Synchronize==
==Pokémon with Synchronize==
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{{Abilityentry1|197|Umbreon|1|Dark||}}
{{Abilityentry1|197|Umbreon|1|Dark||}}
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===Dual ability===
===Dual ability===
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{{Abilityentry2|282|Gardevoir|1|Psychic||Trace}}
{{Abilityentry2|282|Gardevoir|1|Psychic||Trace}}
{{Abilityfooter}}
{{Abilityfooter}}


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