Wonder Guard (Ability): Difference between revisions

→‎Shedinja's type effectiveness: Completely unnecessary
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(→‎Shedinja's type effectiveness: Completely unnecessary)
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{{m|Role Play}} fails if the target has the Ability Wonder Guard. {{m|Skill Swap}} fails if either Pokémon has Wonder Guard. Wonder Guard cannot be copied by {{a|Power of Alchemy}} or {{a|Receiver}}. Wonder Guard can be bypassed by a Pokémon with {{a|Mold Breaker}}, {{a|Teravolt}}, or {{a|Turboblaze}}. It can also be bypassed by the moves {{m|Moongeist Beam}} and {{m|Sunsteel Strike}}. {{a|Wandering Spirit}} will not swap Abilities with Wonder Guard either.
{{m|Role Play}} fails if the target has the Ability Wonder Guard. {{m|Skill Swap}} fails if either Pokémon has Wonder Guard. Wonder Guard cannot be copied by {{a|Power of Alchemy}} or {{a|Receiver}}. Wonder Guard can be bypassed by a Pokémon with {{a|Mold Breaker}}, {{a|Teravolt}}, or {{a|Turboblaze}}. It can also be bypassed by the moves {{m|Moongeist Beam}} and {{m|Sunsteel Strike}}. {{a|Wandering Spirit}} will not swap Abilities with Wonder Guard either.


====Shedinja's type effectiveness====
=====Normal=====
{{TypeEffectiveness
|type1=Bug
|type2=Ghost
|Normal=    0
|Flying=  200
|Fighting=  0
|Ground=    0
|Rock=    200
|Bug=      0
|Poison=    0
|Ghost=  200
|Steel=    0
|Fire=    200
|Water=    0
|Grass=    0
|Electric=  0
|Psychic=  0
|Ice=      0
|Dragon=    0
|Dark=    200
|Fairy=    0
|notes=yes
|wonderguard=yes
|newnormal=1
|newfighting=1
}}
=====In [[Inverse Battle]]s=====
{{TypeEffectiveness
|type1=Bug
|type2=Ghost
|Normal=  200
|Flying=    0
|Fighting=200
|Ground=  200
|Rock=      0
|Bug=    200
|Poison=  200
|Ghost=    0
|Steel=    0
|Fire=      0
|Water=    0
|Grass=  200
|Electric=  0
|Psychic=  0
|Ice=      0
|Dragon=    0
|Dark=      0
|Fairy=    0
}}
* If Shedinja is affected by Soak, only {{typecolor|Steel}}, {{typecolor|Fire}}, {{typecolor|Water}} and {{typecolor2|Ice}} moves will do damage.
===Outside of battle===
===Outside of battle===
Wonder Guard has no effect outside of battle.
Wonder Guard has no effect outside of battle.
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