Underground: Difference between revisions

98 bytes removed ,  29 September 2017
m
no edit summary
mNo edit summary
Line 37: Line 37:
One of the main attractions of the Underground is the mining minigame. To mine, the player must find a spot where the wall 'pings' by touching the screen and looking for sparkles. These spots will appear randomly in the Underground, usually in clusters, and can be located by looking for sparkles marked on the radar screen. They appear more frequently near buried spheres, and so one way players can ensure they always have a lot of mining spots available to them is to make a "sphere garden" by burying many spheres in the same area.
One of the main attractions of the Underground is the mining minigame. To mine, the player must find a spot where the wall 'pings' by touching the screen and looking for sparkles. These spots will appear randomly in the Underground, usually in clusters, and can be located by looking for sparkles marked on the radar screen. They appear more frequently near buried spheres, and so one way players can ensure they always have a lot of mining spots available to them is to make a "sphere garden" by burying many spheres in the same area.


The game itself is similar to {{wp|Battleship (game)|Battleship}} or {{wp|Minesweeper (computer game)|Minesweeper}}. At the start, the cave wall is shown, represented by a grid full of squares. There are three depths of wall: the tan soil, which can be broken through in one hit, the darker soil, which needs two hits to be broken through, and the large rocks, which each need three hits to be broken through. The player digs into the wall with a pick, which chips away small areas of rock, and a hammer, which breaks a larger area of the rock. Each spot will hide one to four [[item]]s, including [[sphere]]s, [[Fossil]]s, [[Revive]]s, {{DL|Exchangeable item|Heart Scale}}s, [[shard]]s, pre-Generation IV [[evolutionary stone]]s, [[Plate]]s, and a few [[held item]]s. Iron pieces are also in the wall, which cannot be dug out and prevent further mining upon discovery (that is, when they are uncovered on a direct hit, no other spaces are revealed until the next hit). Upon hitting a piece of iron a small 'ping' will be heard. Each hit will bring the wall closer to collapsing; if the wall collapses before everything is dug up, the game ends and the player is rewarded with what they dug up before the wall collapsed.
The game itself is similar to {{wp|Battleship (game)|Battleship}} or {{wp|Minesweeper (computer game)|Minesweeper}}. At the start, the cave wall is shown, represented by a grid full of squares. There are three depths of wall: the tan soil, which can be broken through in one hit, the darker soil, which needs two hits to be broken through, and the large rocks, which each need three hits to be broken through. The player digs into the wall with a pick, which chips away small areas of rock, and a hammer, which breaks a larger area of the rock. Each spot will hide one to four [[item]]s, including [[sphere]]s, [[Fossil]]s, [[Revive]]s, [[Heart Scale]]s, [[shard]]s, pre-Generation IV [[evolutionary stone]]s, [[Plate]]s, and a few [[held item]]s. Iron pieces are also in the wall, which cannot be dug out and prevent further mining upon discovery (that is, when they are uncovered on a direct hit, no other spaces are revealed until the next hit). Upon hitting a piece of iron a small 'ping' will be heard. Each hit will bring the wall closer to collapsing; if the wall collapses before everything is dug up, the game ends and the player is rewarded with what they dug up before the wall collapsed.


In addition, if anyone else is mining nearby, a pickaxe will appear on the player's screen wherever the other player hits on their screen. This helps clear the wall without contributing to the wall's collapse.
In addition, if anyone else is mining nearby, a pickaxe will appear on the player's screen wherever the other player hits on their screen. This helps clear the wall without contributing to the wall's collapse.


At first, only [[Skull and Armor Fossils|Skull or Armor Fossils]] can be found depending on the game version{{sup/4|DP}} or the last digit of the player's [[Trainer ID number]]{{sup/4|Pt}}. After obtaining the [[National Pokédex]], however, the game will also yield [[Helix and Dome Fossils|Helix Fossils, Dome Fossils]], [[Old Amber]]s, [[Root and Claw Fossils|Root Fossils, and Claw Fossils]]. A number of items that were found rarely prior to obtaining the National Pokédex can also be found more easily now, such as the evolutionary stones. Furthermore, in the {{game|Diamond and Pearl|s}} games, [[Fire Stone]]s, [[Thunderstone]]s, [[Sun Stone]]s, [[Heat Rock]]s, [[Icy Rock]]s, Helix Fossils, and Claw Fossils can be found more easily in Diamond, while[[ Water Stone]]s, [[Leaf Stone]]s, [[Moon Stone]]s, [[Damp Rock]]s, [[Smooth Rock]]s, Dome Fossils, and Root Fossils can be found more easily in Pearl.
At first, only [[Skull and Armor Fossils|Skull or Armor Fossils]] can be found depending on the game version{{sup/4|DP}} or the last digit of the player's [[Trainer ID number]]{{sup/4|Pt}}. After obtaining the [[National Pokédex]], however, the game will also yield [[Helix and Dome Fossils|Helix Fossils, Dome Fossils]], [[Old Amber]]s, [[Root and Claw Fossils|Root Fossils, and Claw Fossils]]. A number of items that were found rarely prior to obtaining the National Pokédex can also be found more easily now, such as the evolutionary stones. Furthermore, in the {{game|Diamond and Pearl|s}} games, [[Fire Stone]]s, [[Thunder Stone|Thunderstone]]s, [[Sun Stone]]s, [[Heat Rock]]s, [[Icy Rock]]s, Helix Fossils, and Claw Fossils can be found more easily in Diamond, while [[Water Stone]]s, [[Leaf Stone]]s, [[Moon Stone]]s, [[Damp Rock]]s, [[Smooth Rock]]s, Dome Fossils, and Root Fossils can be found more easily in Pearl.


====Burying spheres====
====Burying spheres====
Line 93: Line 93:
| width="12px" height="14px" style="background:#ccc" |
| width="12px" height="14px" style="background:#ccc" |
|}
|}
{{DL|Exchangeable item|Heart Scale}}
[[Heart Scale]]


| width="20%" |
| width="20%" |
Line 318: Line 318:
| width="12px" height="14px" style="background:#ccc" |
| width="12px" height="14px" style="background:#ccc" |
|}
|}
{{DL|Shard|Red Shard}}
[[Red Shard]]


|  
|  
Line 339: Line 339:
| width="12px" height="14px" style="background:#ccc" |
| width="12px" height="14px" style="background:#ccc" |
|}
|}
{{DL|Shard|Yellow Shard}}
[[Yellow Shard]]


|  
|  
Line 360: Line 360:
| width="12px" height="14px" style="background:#ccc" |
| width="12px" height="14px" style="background:#ccc" |
|}
|}
{{DL|Shard|Green Shard}}
[[Green Shard]]


|  
|  
Line 378: Line 378:
| width="12px" height="14px" style="background:#fff" |
| width="12px" height="14px" style="background:#fff" |
|}
|}
{{DL|Shard|Blue Shard}}
[[Blue Shard]]


|  
|  
Line 774: Line 774:
| width="12px" height="14px" style="background:#fff" |
| width="12px" height="14px" style="background:#fff" |
|}
|}
{{DL|Valuable item|Star Piece}}
[[Star Piece]]


|
|
Line 804: Line 804:
| width="12px" height="14px" style="background:#ccc" |
| width="12px" height="14px" style="background:#ccc" |
|}
|}
{{DL|Valuable item|Rare Bone}}*
[[Rare Bone]]*


|}
|}
22,510

edits