Cave of Origin: Difference between revisions

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* In Ruby and Sapphire, the cave is dark but can be illuminated by {{m|Flash}}. In other games, the cave is normally lit.
* In Ruby and Sapphire, the cave is dark but can be illuminated by {{m|Flash}}. In other games, the cave is normally lit.
* Although the Cave of Origin was reduced in size for {{game|Emerald}}, data for the removed floors still exists in the game's code.
* Although the Cave of Origin was reduced in size for {{game|Emerald}}, data for the removed floors still exists in the game's code.
* In the official Prima {{game|FireRed and LeafGreen|s}} game guide, certain Pokémon are said to be found in the Cave of Origin. These include {{p|Pineco}}, {{p|Miltank}}, and {{p|Shuckle}}. The guide likely meant to say [[Altering Cave]], which can be found in FireRed and LeafGreen, but these Pokémon can only be found there with an event distribution that was never distributed.
* In [[Pokémon FireRed and LeafGreen: Prima's Official Strategy Guide]], certain Pokémon are said to be found in the Cave of Origin. These include {{p|Pineco}}, {{p|Miltank}}, and {{p|Shuckle}}. The guide likely meant to say [[Altering Cave]], which can be found in FireRed and LeafGreen, but these Pokémon can only be found there with an event distribution that was never distributed.
* In the Generation III games, no background music plays on the bottom floor of this cave. In Ruby and Sapphire, this is the only area in the game with this distinction. (In Emerald, [[Birth Island]] also has no background music.)
* In the Generation III games, no background music plays on the bottom floor of this cave. In Pokémon Ruby and Sapphire, this is the only area in the game with this distinction. (In Pokémon Emerald, [[Birth Island]] also has no background music.)
**As a result, if a Pokémon evolves or an {{pkmn|Egg}} hatches here in these games, the evolution background music will play on the floor until the player leaves.
** As a result, if a Pokémon evolves or an {{pkmn|Egg}} hatches here in these games, the evolution background music will play on the floor until the player leaves.
* In Omega Ruby and Alpha Sapphire, the player's [[PokéNav Plus]] will be unusable in the bottom floor due to electrical interference from the intense natural energy in the room.
* In Pokémon Omega Ruby and Alpha Sapphire, the player's [[PokéNav Plus]] will be unusable in the bottom floor due to electrical interference from the intense natural energy in the room.


==In other languages==
==In other languages==