Saffron Gym: Difference between revisions

m
→‎In the games: The room with Sabrina and the room with the entrance can only be two rooms total in all generations.
(added the manga section)
m (→‎In the games: The room with Sabrina and the room with the entrance can only be two rooms total in all generations.)
Line 47: Line 47:
In Generations {{gen|I}} and {{gen|III}}, a {{tc|Team Rocket Grunt}} is initially blocking the Saffron Gym door. He will only leave once the player has driven [[Team Rocket]] out of the [[Silph Co.]] office building.
In Generations {{gen|I}} and {{gen|III}}, a {{tc|Team Rocket Grunt}} is initially blocking the Saffron Gym door. He will only leave once the player has driven [[Team Rocket]] out of the [[Silph Co.]] office building.


The Saffron Gym is a maze of [[warp tile]]s and nine rooms. Seven of these rooms contain Trainers (only four in Generations {{gen|II}} and {{gen|IV}}), while the other two (five in Generations II and IV) hold Sabrina and the entrance.
The Saffron Gym is a maze of [[warp tile]]s and nine rooms. Seven of these rooms contain Trainers (only four in Generations {{gen|II}} and {{gen|IV}}), while the other two hold Sabrina and the entrance.  In Generations II and IV only, the remaining three rooms are empty.


A field based on the Gym also appears in {{eng|Pokémon Stadium}}'s [[Gym Leader Castle]] and {{pkmn|Stadium 2}}'s Kanto Gym Leader Castle.
A field based on the Gym also appears in {{eng|Pokémon Stadium}}'s [[Gym Leader Castle]] and {{pkmn|Stadium 2}}'s Kanto Gym Leader Castle.
2,799

edits