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(→Variations of Primordial Sea: Non-damaging moves have no power, and therefore by definition cannot have their power halved.) |
(→Variations of Primordial Sea: Actually, now that I think of it, this is probably better, since the Ability affects a completely different set of types in Inverse Battles.) |
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Line 665: | Line 665: | ||
| {{a|Delta Stream}} | | {{a|Delta Stream}} | ||
| [[Mysterious air current]] | | [[Mysterious air current]] | ||
| Damaging {{ | | Damaging moves that are super-effective against the {{t|Flying}} type{{tt|*|Power halved}} | ||
| VI | | VI | ||
|} | |} |
edits