Move variations: Difference between revisions

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→‎Variations of Bite: PP and flinch chance similarity was already stated in the table header, so no need for additional columns for each.
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m (→‎Variations of Bite: PP and flinch chance similarity was already stated in the table header, so no need for additional columns for each.)
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===Variations of Bite===
===Variations of Bite===
{{mvar/h|25|power=60|acc=100|notes=30% chance of [[flinching]]|other=Status ailment|PP=PP}}
{{mvar/h|25|power=60|acc=100|notes=30% chance of [[flinching]]}}
{{mvar|Bite|Dark|Physical|I|note=Normal-type with 10% chance of flinching in Generation I|other=30% chance of flinching|PP=25}}
{{mvar|Bite|Dark|Physical|I|note=Normal-type with 10% chance of flinching in Generation I}}
{{mvar|Heart Stamp|Psychic|Physical|V|other=30% chance of flinching|PP=25}}
{{mvar|Heart Stamp|Psychic|Physical|V}}
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