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(Here are the image naming conventions. Please use them.) |
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* {{Template|GlitchResearch}} | * {{Template|GlitchResearch}} | ||
{{GlitchResearch}} | {{GlitchResearch}} | ||
==Image naming conventions== | |||
*Glitch Pokémon sprites should be named as follows: | |||
**'''[game]Glitch[dex#][_b].png''' | |||
***[game] is the game abbreviation (RB for {{2v2|Red|Blue}}, Y for {{v2|Yellow}}, GSC for {{3v2|Gold|Silver|Crystal}}, etc.). | |||
***[dex#] is the Pokédex number of the glitch Pokémon. In Generation I, all glitch Pokémon [[Glitch Pokémon family|with the same Pokédex number]] share their sprites, and all Generation II onward glitch Pokémon have their [[index number]] as their Pokédex number. | |||
***If the sprite is a backsprite, include " b" (there must be a space) at the end of the filename (but before ".png"). | |||
*Glitch Pokémon Pokédex entries should be named as follows: | |||
**'''[game]GlitchDex[hex].png''' | |||
***[game] is the game abbreviation (RB for {{2v2|Red|Blue}}, Y for {{v2|Yellow}}, GSC for {{3v2|Gold|Silver|Crystal}}, etc.). | |||
***[hex] is the [[index number|hexadecimal identifier]] of the glitch Pokémon. | |||
*Glitch Pokémon name images should be named as follows: | |||
**'''[game]GlitchName[hex].png''' | |||
***[game] is the game abbreviation (RB for {{2v2|Red|Blue}}, Y for {{v2|Yellow}}, GSC for {{3v2|Gold|Silver|Crystal}}, etc.). | |||
***[hex] is the [[index number|hexadecimal identifier]] of the glitch Pokémon. | |||
==Other projects== | ==Other projects== |