Bulbapedia:Project GlitchDex: Difference between revisions

Here are the image naming conventions. Please use them.
(Here are the image naming conventions. Please use them.)
Line 259: Line 259:
* {{Template|GlitchResearch}}
* {{Template|GlitchResearch}}
{{GlitchResearch}}
{{GlitchResearch}}
==Image naming conventions==
*Glitch Pokémon sprites should be named as follows:
**'''[game]Glitch[dex#][_b].png'''
***[game] is the game abbreviation (RB for {{2v2|Red|Blue}}, Y for {{v2|Yellow}}, GSC for {{3v2|Gold|Silver|Crystal}}, etc.).
***[dex#] is the Pokédex number of the glitch Pokémon. In Generation I, all glitch Pokémon [[Glitch Pokémon family|with the same Pokédex number]] share their sprites, and all Generation II onward glitch Pokémon have their [[index number]] as their Pokédex number.
***If the sprite is a backsprite, include " b" (there must be a space) at the end of the filename (but before ".png").
*Glitch Pokémon Pokédex entries should be named as follows:
**'''[game]GlitchDex[hex].png'''
***[game] is the game abbreviation (RB for {{2v2|Red|Blue}}, Y for {{v2|Yellow}}, GSC for {{3v2|Gold|Silver|Crystal}}, etc.).
***[hex] is the [[index number|hexadecimal identifier]] of the glitch Pokémon.
*Glitch Pokémon name images should be named as follows:
**'''[game]GlitchName[hex].png'''
***[game] is the game abbreviation (RB for {{2v2|Red|Blue}}, Y for {{v2|Yellow}}, GSC for {{3v2|Gold|Silver|Crystal}}, etc.).
***[hex] is the [[index number|hexadecimal identifier]] of the glitch Pokémon.


==Other projects==
==Other projects==