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:::That only applies to switching. Bad poison turns to normal poison after battle. --[[User:SnorlaxMonster|<span style="color:#A70000">'''Snorlax'''</span>]][[User talk:SnorlaxMonster|<span style="color:#0000A7">'''Monster'''</span>]] 17:05, 7 August 2011 (UTC) | :::That only applies to switching. Bad poison turns to normal poison after battle. --[[User:SnorlaxMonster|<span style="color:#A70000">'''Snorlax'''</span>]][[User talk:SnorlaxMonster|<span style="color:#0000A7">'''Monster'''</span>]] 17:05, 7 August 2011 (UTC) | ||
:::: Ah, okay. I thought because the Pokémon had come out of battle, it would remain badly poisoned indefinitely, not just until the end of that battle. I assume the bad poison count is saved during the battle, so that if my example switched back in later on it would be at count 4. A bit of rewording of the article is in order, then. ~ [[User:Serial Colour|Serial Colour]] 17:08, 7 August 2011 (UTC) | :::: Ah, okay. I thought because the Pokémon had come out of battle, it would remain badly poisoned indefinitely, not just until the end of that battle. I assume the bad poison count is saved during the battle, so that if my example switched back in later on it would be at count 4. A bit of rewording of the article is in order, then. ~ [[User:Serial Colour|Serial Colour]] 17:08, 7 August 2011 (UTC) | ||
== Wait. == | |||
Is it just me, or regular and bad poison have different animation in Gen IV? [[User:Marked +-+-+|Marked +-+-+]] 19:40, 2 September 2011 (UTC) |