Talk:Poison (status condition): Difference between revisions

→‎Wait.: new section
No edit summary
(→‎Wait.: new section)
Line 24: Line 24:
:::That only applies to switching. Bad poison turns to normal poison after battle. --[[User:SnorlaxMonster|<span style="color:#A70000">'''Snorlax'''</span>]][[User talk:SnorlaxMonster|<span style="color:#0000A7">'''Monster'''</span>]] 17:05, 7 August 2011 (UTC)
:::That only applies to switching. Bad poison turns to normal poison after battle. --[[User:SnorlaxMonster|<span style="color:#A70000">'''Snorlax'''</span>]][[User talk:SnorlaxMonster|<span style="color:#0000A7">'''Monster'''</span>]] 17:05, 7 August 2011 (UTC)
:::: Ah, okay.  I thought because the Pokémon had come out of battle, it would remain badly poisoned indefinitely, not just until the end of that battle.  I assume the bad poison count is saved during the battle, so that if my example switched back in later on it would be at count 4.  A bit of rewording of the article is in order, then. ~ [[User:Serial Colour|Serial Colour]] 17:08, 7 August 2011 (UTC)
:::: Ah, okay.  I thought because the Pokémon had come out of battle, it would remain badly poisoned indefinitely, not just until the end of that battle.  I assume the bad poison count is saved during the battle, so that if my example switched back in later on it would be at count 4.  A bit of rewording of the article is in order, then. ~ [[User:Serial Colour|Serial Colour]] 17:08, 7 August 2011 (UTC)
== Wait. ==
Is it just me, or regular and bad poison have different animation in Gen IV? [[User:Marked +-+-+|Marked +-+-+]] 19:40, 2 September 2011 (UTC)