Pokémon Center: Difference between revisions

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[[Image:Pokecenter.JPG‎|200px|thumb|right| A Pokémon Center in [[Pokémon FireRed]].]]
[[Image:Pokecenter.JPG‎|200px|thumb|right| A Pokémon Center in [[Pokémon FireRed]].]]
'''Pokémon Centers''' (Japanese: '''ポケモンセンター''' ''Pokémon Center'', abbreviated '''Pokécenter''') is a type of building that provide regulatory services for [[Pokémon trainer]]s. Pokémon Centers are found in most towns and cities of the [[Pokémon World]], every major city or town holds a Pokémon Center. Pokémon Centers can be found outside towns, sometimes next to large forests or caves. Pokémon Centers are built where many trainers gather and the area becomes popular. This is to accommodate those trainers in need and serve as a resting spot. The most common service the Pokémon Center offers is healing [[Pokémon]] free of charge. They also serve as gathering places for trainers.  
'''Pokémon Centers''' (Japanese: '''ポケモンセンター''' ''Pokémon Center'', abbreviated '''Pokécenter''') is a type of building that provide regulatory services for {{g|trainer}}s. Pokémon Centers are found in most towns and cities of the {{g|world}}, every major city or town holds a Pokémon Center. Pokémon Centers can be found outside towns, sometimes next to large forests or caves. Pokémon Centers are built where many trainers gather and the area becomes popular. This is to accommodate those trainers in need and serve as a resting spot. The most common service the Pokémon Center offers is healing [[Pokémon]] free of charge. They also serve as gathering places for trainers.  


==In the games==
==In the games==
In the [[Pokémon games]], Pokémon Centers are an important build found in most towns and cities, sometimes even on [[routes]]. Pokémon Centers are essential to trainers as it provides many facilities and host most game mechanics. Non-player character Trainers and their own Pokémon are often found hanging around in Centers, offering general advice and information on the events in the town or area it is situated in. Though the setup of the Centers has varied slightly throughout each generation, all Pokémon Centers have these functions:
In the {{g|games}}, Pokémon Centers are an important build found in most towns and cities, sometimes even on [[route]]s. Pokémon Centers are essential to trainers as it provides many facilities and host most game mechanics. Non-player character Trainers and their own Pokémon are often found hanging around in Centers, offering general advice and information on the events in the town or area it is situated in. Though the setup of the Centers has varied slightly throughout each generation, all Pokémon Centers have these functions:




* [[Nurse (game)|A nurse]] heals all party Pokémon in a matter of seconds. This service heals all status conditions, recharges [[HP]] and [[PP]] of all [[party]] Pokémon, free of charge. The nurse is located at the main counter just as the player enters the Pokémon Center.
* A {{ga|nurse}} heals all party Pokémon in a matter of seconds. This service heals all status conditions, recharges [[HP]] and [[PP]] of all [[party]] Pokémon, free of charge. The nurse is located at the main counter just as the player enters the Pokémon Center.
* Pokémon Centers also host the Link Club which facilitates multiplayer gameplay. Originally, linked players could only battle and trade one another, but in later generations, players can [[Mix Records|mix records]] and [[Wi-Fi Square|play games]] together.  
* Pokémon Centers also host the Link Club which facilitates multiplayer gameplay. Originally, linked players could only battle and trade one another, but in later generations, players can [[Mix Records|mix records]] and [[Wi-Fi Square|play games]] together.  
* Trainers also have access to a [[PC]] so that they can change out their [[party]]. Players are able to deposit and withdraw Pokémon, along with ability to store and withdraw itams and display your [[Hall of Fame]] details.
* Trainers also have access to a [[PC]] so that they can change out their [[party]]. Players are able to deposit and withdraw Pokémon, along with ability to store and withdraw itams and display your [[Hall of Fame]] details.
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===Generation I===
===Generation I===
[[Image:Pkmncenter.png‎|thumb|right|A Pokémon Center in [[Pokémon Red and Blue]].]]
[[Image:Pkmncenter.png‎|thumb|right|A Pokémon Center in [[Pokémon Red and Blue]].]]
In Generation I, a Pokémon Center consisted of two counters on a single floor. The counter on the left has [[Nurse (game)|a nurse]] that will heal the player's Pokémon. The counter on the right contains the Cable Club, which allows players to link with each other. Talking to the women at the desk will allow the player to enter the Cable Club. Furthest to the right is the [[PC]] to deposit and withdraw Pokémon or items.
In Generation I, a Pokémon Center consisted of two counters on a single floor. The counter on the left has a {{ga|nurse}} that will heal the player's Pokémon. The counter on the right contains the Cable Club, which allows players to link with each other. Talking to the women at the desk will allow the player to enter the Cable Club. Furthest to the right is the [[PC]] to deposit and withdraw Pokémon or items.


====Cable Club====
====Cable Club====
The original link-up place was at the far end of the Pokémon Center in [[Generation I]] [[Kanto]]. Players can link together to simply battle each other in a one-on-one fight and trade Pokémon with each other. Two players linked by a first generation [[wp:Game Link Cable]] can enter the cable club.  
The original link-up place was at the far end of the Pokémon Center in [[Generation I]] [[Kanto]]. Players can link together to simply battle each other in a one-on-one fight and trade Pokémon with each other. Two players linked by a first generation {{wp|Game Link Cable}} can enter the cable club.  


===Generation II===
===Generation II===
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====Cable Club====
====Cable Club====
Located upstairs in Pokémon Centers throughout [[Johto]] and [[Kanto]], this Cable Club consisted of three rooms.  The Cable Club Trade Center facilitated trading, the Cable Club Colosseum allowed battling, and the Cable Club [[Time Capsule]] provided a way to trade Pokémon with the [[Generation I]] games. In order to rectify the lack of a female trainer sprite in the [[Pokémon Gold and Silver|Gold and Silver versions]], before a [[Kris (game)|female player]] of [[Pokémon Crystal]] can enter the Cable Club when linked to any game besides another Crystal version, she must have her clothes changed to those of a [[Gold (game)|male player]]. Two players can enter the Cable Club with a first generation [[wp:Game Link Cable]].
Located upstairs in Pokémon Centers throughout [[Johto]] and [[Kanto]], this Cable Club consisted of three rooms.  The Cable Club Trade Center facilitated trading, the Cable Club Colosseum allowed battling, and the Cable Club [[Time Capsule]] provided a way to trade Pokémon with the [[Generation I]] games. In order to rectify the lack of a female trainer sprite in the {{g|Gold and Silver Versions}}, before a [[Kris (game)|female player]] of {{game|Crystal}} can enter the Cable Club when linked to any game besides another Crystal version, she must have her clothes changed to those of a [[Gold (game)|male player]]. Two players can enter the Cable Club with a first generation {{wp|Game Link Cable}}.


====Johto Mobile Center====
====Johto Mobile Center====
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====Cable Club====
====Cable Club====
Similar to the Cable Club in Johto, the [[Hoenn]] Cable Club's Pokémon Center has a Cable Club Colosseum and a Cable Club Trade Center. Now four players can link with a third generation [[wp:Game Link Cable]] to battle in a [[double battle]]. A new feature was added to the Cable Club called the Cable Club Record Center, which allows two to four trainers to swap data.  Similar to the Pokémon News in Crystal version, swapped trainer data shows up on television shows on televisions found all across Hoenn.  Also, trainers' [[Secret base|Secret Bases]] are copied over in the record mixing.
Similar to the Cable Club in Johto, the [[Hoenn]] Cable Club's Pokémon Center has a Cable Club Colosseum and a Cable Club Trade Center. Now four players can link with a third generation {{wp|Game Link Cable}} to battle in a [[double battle]]. A new feature was added to the Cable Club called the Cable Club Record Center, which allows two to four trainers to swap data.  Similar to the Pokémon News in Crystal version, swapped trainer data shows up on television shows on televisions found all across Hoenn.  Also, trainers' [[secret base]]s are copied over in the record mixing.


====Wireless Club====
====Wireless Club====
The [[Generation III]] Kanto and [[Pokémon Emerald]] version Hoenn have a Wireless Club.  The Wireless Club meets in the [[Union Room]], where up to 40 trainers may (in groups of five) talk and battle, as well as trade via a trading board similar to the Crystal version Trade Corner.  The Cable Club's room has the standard Trade Center and Colosseum.  Pokémon Emerald version's Cable Club also has the Record Center.
The [[Generation III]] Kanto and {{game|Emerald}} version Hoenn have a Wireless Club.  The Wireless Club meets in the [[Union Room]], where up to 40 trainers may (in groups of five) talk and battle, as well as trade via a trading board similar to the Crystal version Trade Corner.  The Cable Club's room has the standard Trade Center and Colosseum.  Pokémon Emerald version's Cable Club also has the Record Center.


===Generation IV===
===Generation IV===
[[Image:Dppokecenter.PNG‎|thumb|right|A Pokémon Center in [[Pokémon Diamond and Pearl]].]]
[[Image:Dppokecenter.PNG‎|thumb|right|A Pokémon Center in {{game|Diamond and Pearl|s}}.]]
In Generation IV, Pokémon Centers introduce a basement floor, utilizing Nintendo Wi-Fi Connection. Opposite the second floor escalator, another escalator downstairs to the basement appears. While the second floor retains the same functionality that it did during Generation III with four player on the DS's wireless connection, the basement floor is where players can link up with others around the world using [[wp:Nintendo Wi-Fi]]. The first floor, as always, is where a player can heal their Pokémon and a [[PC]].
In Generation IV, Pokémon Centers introduce a basement floor, utilizing Nintendo Wi-Fi Connection. Opposite the second floor escalator, another escalator downstairs to the basement appears. While the second floor retains the same functionality that it did during Generation III with four player on the DS's wireless connection, the basement floor is where players can link up with others around the world using {{wp|Nintendo Wi-Fi}}. The first floor, as always, is where a player can heal their Pokémon and a [[PC]].


====Wireless Club====
====Wireless Club====
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==In the anime==
==In the anime==
[[Image:CeruleanPokecenter.jpg|thumb|right|The [[Cerulean City]] Pokémon Center as it appears in the anime]][[Image:PokeCenter anime.jpg|thumb|left|A fancy Pokémon Center in the anime]]
[[Image:CeruleanPokecenter.jpg|thumb|right|The [[Cerulean City]] Pokémon Center as it appears in the anime]][[Image:PokeCenter anime.jpg|thumb|left|A fancy Pokémon Center in the anime]]
In the [[Pokémon anime|anime]], a [[Nurse Joy]] heads each Pokémon Center. The healing process takes place in real time, unlike in the games. All Pokémon Centers are connected and in times of crisis, all Pokémon can be [[Pokémon storage system|transferred]] from one to another, as seen in ''[[EP002|Pokémon Emergency!]]''.
In the {{pkmn|anime}}, a [[Nurse Joy]] heads each Pokémon Center. The healing process takes place in real time, unlike in the games. All Pokémon Centers are connected and in times of crisis, all Pokémon can be [[Pokémon storage system|transferred]] from one to another, as seen in ''[[EP002|Pokémon Emergency!]]''.


Pokémon Centers are designed for trainers so they can rest between heavy [[Pokémon training|training]]. Trainers use Centers as gathering places, so they can share information about Pokémon. They also have access to video phones, PC with trading functions and most offer free food and lodging. Inside a typical Pokémon Center, one can find a front desk, a lobby (sometimes with  vending machines), a [[Poké Ball]] room, an Emergency Room with plenty of beds for injured Pokémon, a recovery room, a waiting room, rooms for lodging, and a cafeteria. On the outside, they come in all shapes and sizes, but usually have a rather large ''P'' somewhere.
Pokémon Centers are designed for trainers so they can rest between heavy {{pkmn|training}}. Trainers use Centers as gathering places, so they can share information about Pokémon. They also have access to video phones, PC with trading functions and most offer free food and lodging. Inside a typical Pokémon Center, one can find a front desk, a lobby (sometimes with  vending machines), a [[Poké Ball]] room, an Emergency Room with plenty of beds for injured Pokémon, a recovery room, a waiting room, rooms for lodging, and a cafeteria. On the outside, they come in all shapes and sizes, but usually have a rather large ''P'' somewhere.


==Trivia==
==Trivia==
* For [[DP004]], [[Professor Oak's lecture]] is about Pokémon Centers.  He writes this [[Pokémon senryū]] about it: ジョーイさん あいたくなったら ポケモンセンター ''Jōi-san aitaku nattara, Pokémon sentā.'' "When I want to meet Nurse Joy, Pokémon Center."
* For [[DP004]], [[Professor Oak's lecture]] is about Pokémon Centers.  He writes this {{g|senryū}} about it: ジョーイさん あいたくなったら ポケモンセンター ''Jōi-san aitaku nattara, Pokémon sentā.'' "When I want to meet Nurse Joy, Pokémon Center."
* If a trainer gets at least four stars on their {{ga|trainer card}} in [[Pokémon Diamond and Pearl Versions|Diamond and Pearl]], the nurse at the Pokémon Center will make special mention of this, and then refer to the player by name upon subsequent visits.
* If a trainer gets at least four stars on their {{ga|trainer card}} in [[Pokémon Diamond and Pearl Versions|Diamond and Pearl]], the nurse at the Pokémon Center will make special mention of this, and then refer to the player by name upon subsequent visits.
* A man in the [[Resort Area]] decribes how Pokémon Centers come to be in an area. When [[Pokémon]] appear, [[trainer|trainers]] will also come. When trainers appear, Pokémon Centers will also come about.
* A man in the [[Resort Area]] decribes how Pokémon Centers come to be in an area. When [[Pokémon]] appear, [[trainer]]s will also come. When trainers appear, Pokémon Centers will also come about.


[[Category:Pokémon world]]
[[Category:Pokémon world]]
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