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{{movelist/battle|9|Double Shock|Physical||120|100|5|anyadjacent|The user discharges all the electricity from its body to perform a high-damage attack. After using this move, the user will no longer be Electric type.}} | {{movelist/battle|9|Double Shock|Physical||120|100|5|anyadjacent|The user discharges all the electricity from its body to perform a high-damage attack. After using this move, the user will no longer be Electric type.}} | ||
{{movelist/battle|6|Eerie Impulse|Status|Clever|—|100|15|anyadjacent|The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat.}} | {{movelist/battle|6|Eerie Impulse|Status|Clever|—|100|15|anyadjacent|The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat.}} | ||
{{movelist/battle|6|Electric Terrain|Status|Clever|—|—|10| | {{movelist/battle|6|Electric Terrain|Status|Clever|—|—|10|allfield|The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep.}} | ||
{{movelist/battle|6|Electrify|Status|Clever|—|—|20|anyadjacent|If the target is electrified before it uses a move, the target's move becomes Electric type for that turn.}} | {{movelist/battle|6|Electrify|Status|Clever|—|—|20|anyadjacent|If the target is electrified before it uses a move, the target's move becomes Electric type for that turn.}} | ||
{{movelist/battle|5|Electro Ball|Special|Cool|—|100|10|anyadjacent|The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power.}} | {{movelist/battle|5|Electro Ball|Special|Cool|—|100|10|anyadjacent|The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power.}} | ||
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{{movelist/battle|7|Gigavolt Havoc|Physical||—|—|1|anyadjacent|The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move.}} | {{movelist/battle|7|Gigavolt Havoc|Physical||—|—|1|anyadjacent|The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move.}} | ||
{{movelist/battle|7|Gigavolt Havoc|Special||—|—|1|anyadjacent|The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move.}} | {{movelist/battle|7|Gigavolt Havoc|Special||—|—|1|anyadjacent|The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move.}} | ||
{{movelist/battle|8|G-Max Stun Shock|Physical||—|—|3| | {{movelist/battle|8|G-Max Stun Shock|Physical||—|—|3|adjacentfoe|An Electric-type attack that Gigantamax Toxtricity use. This move poisons or paralyzes opponents.}} | ||
{{movelist/battle|8|G-Max Stun Shock|Special||—|—|3| | {{movelist/battle|8|G-Max Stun Shock|Special||—|—|3|adjacentfoe|An Electric-type attack that Gigantamax Toxtricity use. This move poisons or paralyzes opponents.}} | ||
{{movelist/battle|8|G-Max Volt Crash|Physical||—|—|3| | {{movelist/battle|8|G-Max Volt Crash|Physical||—|—|3|adjacentfoe|An Electric-type attack that Gigantamax Pikachu use. This move paralyzes opponents. }} | ||
{{movelist/battle|8|G-Max Volt Crash|Special||—|—|3| | {{movelist/battle|8|G-Max Volt Crash|Special||—|—|3|adjacentfoe|An Electric-type attack that Gigantamax Pikachu use. This move paralyzes opponents.}} | ||
{{movelist/battle|6|Ion Deluge|Status|Beautiful|—|—|25| | {{movelist/battle|6|Ion Deluge|Status|Beautiful|—|—|25|allfield|The user disperses electrically charged particles, which changes Normal-type moves to Electric-type moves.}} | ||
{{movelist/battle|4|Magnet Rise|Status|Clever|—|—|10|self|The user levitates using electrically generated magnetism for five turns.}} | {{movelist/battle|4|Magnet Rise|Status|Clever|—|—|10|self|The user levitates using electrically generated magnetism for five turns.}} | ||
{{movelist/battle|6|Magnetic Flux|Status|Clever|—|—|20|team|The user manipulates magnetic fields, which boosts the Defense and Sp. Def stats of ally Pokémon with the Plus Ability or the Minus Ability.}} | {{movelist/battle|6|Magnetic Flux|Status|Clever|—|—|20|team|The user manipulates magnetic fields, which boosts the Defense and Sp. Def stats of ally Pokémon with the Plus Ability or the Minus Ability.}} | ||
{{movelist/battle|8|Max Lightning|Physical||—|—|3| | {{movelist/battle|8|Max Lightning|Physical||—|—|3|adjacentfoe|This is an Electric-type attack Dynamax Pokémon use. The user turns the ground into Electric Terrain for five turns.}} | ||
{{movelist/battle|8|Max Lightning|Special||—|—|3| | {{movelist/battle|8|Max Lightning|Special||—|—|3|adjacentfoe|This is an Electric-type attack Dynamax Pokémon use. The user turns the ground into Electric Terrain for five turns.}} | ||
{{movelist/battle|6|Nuzzle|Physical|Cute|20|100|20|anyadjacent|The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis.}} | {{movelist/battle|6|Nuzzle|Physical|Cute|20|100|20|anyadjacent|The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis.}} | ||
{{movelist/battle|8|Overdrive|Special||80|100|10|adjacentfoes|The user attacks opposing Pokémon by twanging a guitar or bass guitar, causing a huge echo and strong vibration.}} | {{movelist/battle|8|Overdrive|Special||80|100|10|adjacentfoes|The user attacks opposing Pokémon by twanging a guitar or bass guitar, causing a huge echo and strong vibration.}} | ||
{{movelist/battle|6|Parabolic Charge|Special|Clever|65|100|20|alladjacent|The user attacks everything around it. The user's HP is restored by half the damage taken by those hit.}} | {{movelist/battle|6|Parabolic Charge|Special|Clever|65|100|20|alladjacent|The user attacks everything around it. The user's HP is restored by half the damage taken by those hit.}} | ||
{{movelist/battle|7|Pika Papow|Special||—|—|1| | {{movelist/battle|7|Pika Papow|Special||—|—|1|anyadjacent|The more Pikachu loves its Trainer, the greater the move’s power. It never misses.}} | ||
{{movelist/battle|7|Plasma Fists|Physical||100|100|15|anyadjacent|The user attacks with electrically charged fists. This move changes Normal-type moves to Electric-type moves.}} | {{movelist/battle|7|Plasma Fists|Physical||100|100|15|anyadjacent|The user attacks with electrically charged fists. This move changes Normal-type moves to Electric-type moves.}} | ||
{{movelist/battle|8|Rising Voltage|Special||70|100|20|anyadjacent|The user attacks with electricity rising from the ground. This move's power is doubled if the target is on Electric Terrain.}} | {{movelist/battle|8|Rising Voltage|Special||70|100|20|anyadjacent|The user attacks with electricity rising from the ground. This move's power is doubled if the target is on Electric Terrain.}} |