Water Shuriken (move): Difference between revisions

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{{MoveInfobox|
{{MoveInfobox
n=494|
|n=494
name=Water Shuriken |
|name=Water Shuriken
jname=みずしゅりけん |
|jname=みずしゅりけん
jtrans=Water Shuriken |
|jtrans=Water Shuriken
jtranslit=Mizu Shuriken |
|jtranslit=Mizu Shuriken
gameimage=Water Shuriken.png|
|gameimage=Water Shuriken IX.png
gameimagewidth=300|
|gameimage2=Water Shuriken IX 2.png
type=Water |
|gameimagewidth=300
damagecategory=Physical |
|type=Water
basepp=20 |
|damagecategory=Special
maxpp=32 |
|basepp=20
power=15 |
|maxpp=32
accuracy=100 |
|power=15
priority=+1 |
|accuracy=100
gen=VI |
|priority=+1
touches=no |
|gen=VI
protect=yes |
|category6=Cool
magiccoat=no |
|appeal6=3
snatch=no |
|jam6=0
brightpowder=yes |
|cdesc6=Causes the user to move earlier on the next turn.
kingsrock=yes |
|touches=no
flag7=no |
|protect=yes
flag8=no |
|magiccoat=no
sound=no |
|snatch=no
target=anyadjacent |
|mirrormove=yes
footnotes= }}
|kingsrock=yes
|sound=no
|target=anyadjacent
}}


'''Water Shuriken''' (Japanese: '''みずしゅりけん''' ''Water Shuriken'') is a damage-dealing {{type|Water}} [[move]] introduced in [[Generation VI]]. It is the [[signature move]] of {{p|Greninja}}.
'''Water Shuriken''' (Japanese: '''みずしゅりけん''' ''Water Shuriken'') is a damage-dealing {{type|Water}} [[multi-strike move]] introduced in [[Generation VI]]. <!--Don't add that it was Greninja's signature move in XY, as it only counts if it had it as a signature move for the entire generation, not a set of games.--> It is the [[signature move]] of {{p|Accelgor}} in [[Generation VIII]] and {{p|Greninja}} in [[Generation IX]].


==Effect==
==Effect==
Water Shuriken deals damage and is an increased priority move. It can strike two to five times in a row.
===Generation VI===
Water Shuriken is a [[physical move]] in this generation.
 
Water Shuriken deals damage and is an increased [[priority]] move, hitting the target 2-5 times per use. Each strike made has an equal chance to be a [[critical hit]].
 
There is a 35% chance that it will hit 2 times, a 35% chance it will hit 3 times, a 15% chance it will hit 4 times, and a 15% chance it will hit 5 times. The average total base power is 46.5.
 
Water Shuriken may continue attacking after breaking a {{OBP|substitute|doll}}. {{m|Bide}} and {{m|Counter}} will only acknowledge the last strike of this move.
 
If the target has {{a|Weak Armor}}, each strike will activate it.
 
If a [[Focus Sash]] activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A [[Focus Band]] can still activate repeatedly to prevent fainting, but each chance is independent. {{a|Sturdy}} will activate with each hit if the defending Pokémon has a maximum HP of 1.
 
If the user is holding a [[King's Rock]] or [[Razor Fang]], each consecutive hit has an equal chance to cause the opponent to [[flinch]].
 
===Generation VII===
Water Shuriken is now a [[special move]]. {{m|Mirror Coat}} will only acknowledge the last strike of this move.
 
If the target has {{a|Water Compaction}} or {{a|Stamina}}, each strike will activate it.
 
If {{a|Battle Bond}} is activated, Water Shuriken's power rises from 15 to 20, and it always hits three times.
 
===Generation VIII===
====Pokémon Brilliant Diamond and Shining Pearl====
Water Shuriken cannot be selected in a battle.
 
===Generation IX===
Battle Bond no longer has a special interaction with Water Shuriken.


==Description==
==Description==
{{movedesc|water}}
{{movedesc|water}}
{{movedescentry|{{gameabbrev3|XY}}|The user hits the target with throwing stars two to five times in a row. This move always goes first.}}
{{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUMPE}}<br>{{gameabbrev8|SwShLA}}<br>{{gameabbrev9|SV}}|The user hits the target with throwing stars two to five times in a row. This move always goes first.}}
{{movedescentry|{{gameabbrev8|BDSP}}|This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.}}
|}
|}
|}
|}
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==Learnset==
==Learnset==
===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Moveheader/Level|Water|6}}
{{Movehead/Games|Water|g1=none|g2=none|g3=none|g4=none|g5=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=1|g8g={{gameabbrev8|SwSh}}}}
{{Moveentry/Level6|658|Greninja|2|Water|Dark|36, 75|STAB='''}}
{{Moveentry/4|0617|Accelgor|type=Bug|1|Bug|Bug|1{{sup/6|ORAS}}|1|1}}
{{Movefooter|Water|6}}
{{Moveentry/4|0658|Greninja|type=Water|type2=Dark|1|Water 1|Water 1|form=All available forms|36, 75|1, {{tt|Evo.|Learned upon evolving}}||{{tt|Evo.|Learned upon evolving}}|STAB='''}}
{{Movefoot|Water|4}}
 
==In other games==
===[[Pokémon Mystery Dungeon series]]===
Water Shuriken inflicts damage, hitting the target 2-5 times per use. Each hit has a separate accuracy check, though the move will continue even when a hit fails.
 
{{Template:MDMoveheader|type=water}}
{{Template:MDMoveRow|game=SMD|pow=1|powmax=50|pp=15|ppmax=30|acc=60%|accmax=98%|range=2 tiles away|target=Enemy|cuts=Yes}}
{{Template:MDMovefoot|type=water|SMD=yes}}
 
===[[Super Smash Bros.]] Series===
[[File:Greninja SSB4 Water Shuriken.png|thumb|250px|Greninja using Water Shuriken]]
{{sbw|Water Shuriken}} is {{SSB|Greninja}}'s neutral special. It is a chargeable projectile. It slowly travels forward and hits multiple times if fully charged, and functions as a small fast projectile if not charged at all. Unlike other chargeable projectiles, it cannot be stored.
 
===[[Pokémon Masters EX]]===
{| class="roundy" style="margin:auto; background:#{{water color}}; border:3px solid #{{water color dark}}; text-align:center; width:80%"
|- style="background: #{{water color light}}"
! style="{{roundytl|5px}}" | Name
! {{color2|000|Damage category|Category}}
! <small>Cost in move-gauge slots</small>
! MP<br>(uses)
! Base {{color2|000|power}}
! Max {{color2|000|power}}
! {{color2|000|Accuracy}}
! Target
! Effect tag
! Description
! style="{{roundytr|5px}}" | Playable {{color2|000|Sync pair|sync pair(s)}}
|- style="background:#fff"
|Water Shuriken
{{statustable|Special}}
|2
|—
|25
|30
|100%
|An opponent
|Multistrike
|Attacks the target two to five times in a row.
|{{sync|Serena|Greninja|Champion}}<hr>{{sync|Calem|Greninja|Champion}} {{shinystar}}
|- style="background:#{{water color dark}}"
! colspan=12 |{{color2|fff|Sync move}}
|- style="background: #{{water color light}}"
!Name
!{{color2|000|Damage category|Category}}
!colspan="2" |State
!Base {{color2|000|power}}
!Max {{color2|000|power}}
!colspan="2" |Target
!Effect tag
!Description
!Playable {{color2|000|sync pair}}
|- style="background:#fff"
| rowspan=3 | Unseen Water Shuriken
| rowspan=3 align="center" style="background:#{{special color}}"|{{color2|{{special textcolor}}|Special move|Special}}
| colspan=2 | Default
| rowspan=2 | 250
| rowspan=2 | 300
| rowspan=3 colspan=2 | An opponent
| rowspan=3 | —
| No additional effect.
| rowspan=3 | {{sync|Calem|Greninja|Champion}} {{shinystar}}
|- style="background:#fff"
| colspan=2 | '''6★ EX'''
| rowspan=2 | '''The sync buff is doubled the first time a sync move is used.'''
|- style="background:#fff"
| colspan=2 | '''6★ EX with EX role'''
| '''375'''
| '''450'''
|- style="background:#fff"
| style="{{roundybl|5px}}" rowspan=3 | Vivid Water Shuriken
| rowspan=3 align="center" style="background:#{{special color}}"|{{color2|{{special textcolor}}|Special move|Special}}
| colspan=2 | Default
| 200
| 240
| rowspan=3 colspan=2 | An opponent
| rowspan=3 | —
| rowspan=2 | The more the target's stats have been lowered, the greater the power of this attack.
| style="{{roundybr|5px}}" rowspan=3 | {{sync|Serena|Greninja|Champion}}
|- style="background:#fff"
| colspan=2 | '''6★ EX'''
| rowspan=2 | '''300'''
| rowspan=2 | '''360'''
|- style="background:#fff"
| colspan=2 | '''6★ EX with EX role'''
| '''The sync buff is doubled the first time a sync move is used.'''
|}
 
==={{g|Rumble Rush}}===
{{RumbleRushPhysicalAttack|move=Water Shuriken|type=Water
|stars=2
|pow=15.20924 (Hits 1-4), 41.57191 (Hit 5)
|charge=0.5 seconds (Hits 1-4), 0.82
|range=Projectile
|hits=1
|projectiles=1
|crit=1.5
|effect=None}}
 
==={{g|UNITE}}===
In Pokémon UNITE, Water Shuriken is {{p|Greninja}}'s first move. It is obtained by evolving from {{p|Frogadier}} at level 7 and upgrading {{m|Bubble}} into it instead of {{m|Surf}}. The user throws 3-5 shurikens made of water which explode when they hit an enemy, damaging and slowing enemies in a small area while healing the user. At level 11, the user throws one more shuriken.
 
Greninja's Unite Move, [[Greninja (UNITE)#Unite Move|Waterburst Shuriken]], is similar to Water Shuriken.
 
===Description===
{{movedesc|Water}}
{{movedescentry|[[Super Smash Bros. for Nintendo 3DS/Wii U]]|Unleash a water shuriken. Charge it with B.{{tt|*|Super Smash Bros. for 3DS manual}}}}
{{movedescentry|{{gameabbrevmd|SMD}}|It damages an enemy 2 to 5 times in a row. It reaches up to 2 tiles away.}}
|}
|}{{left clear}}
 
===[[Pokémon GO]]===
{{GoFastAttack
|id=
|move=Water Shuriken
|type=Water
|pow=10
|energy=15
|duration=1.1
|damage_window=1.0-1.1
|pow_trainer=6
|energy_trainer=14
|turns= 3
|users={{MSP/GO|0617|Accelgor}}{{MSP/GO|0658|Greninja}}
}}{{left clear}}
 
==In the anime==
{{moveanime|type=water|exp=yes|gen=The user forms a shuriken of water from its hand, then tosses it at the opponent.|image1=Riot Greninja Water Shuriken.png|image1p=Riot's Greninja|image2=Sanpei Greninja Water Shuriken.png|image2p=Sanpei's Greninja|image3=Ash Greninja Water Shuriken.png|image3p=Ash's Greninja|image4=Ash Ash-Greninja Water Shuriken.png|image4p=Ash-Greninja}}
{{movep|type=water|ms=658|pkmn=Greninja|method=Greninja forms a shuriken of water in its hand. It then tosses the shuriken at the opponent.}}
{{movemid|type=water|user=Riot|user1=Riot's Greninja|startcode=M17|startname=Diancie and the Cocoon of Destruction|notes=Debut}}
{{movemid|type=water|user=Sanpei's Greninja|startcode=XY052|startname=A Stealthy Challenge!}}
{{movemid|type=water|user=Ippei|user1=Ippei's Greninja|startcode=XY099|startname=The Legend of the Ninja Hero!}}
{{movemid|type=water|user=Ash's Greninja|startcode=XY100|startname=A Festival of Decisions!}}
{{movep|type=water|ms=658A|pkmn=Greninja|method=When covered in a veil of water, Ash-Greninja forms a shuriken of water in one or both its hands. It then tosses the shuriken or shurikens at the opponent. When it's in its final form, it instead grabs the shuriken on its back and throws it at the opponent. After it does so, another shuriken pops up on Ash-Greninja's back. At times, this shuriken can grow to a larger size to deal more damage to the opponent.}}
{{movebtm|type=water|user=Ash's Greninja|startcode=XY102|startname=Meeting at Terminus Cave!}}
 
==In the manga==
===Movie adaptations===
{{movemanga|type=water|exp=yes|gen=The user forms a shuriken of water in its hand. It then tosses the shuriken at the opponent.|image1=Riot Greninja Water Shuriken M17 manga.png|image1p=Greninja}}
{{movep|type=water|ms=658|pkmn=Greninja|method= Greninja forms a shuriken of water in its hand. It then tosses the shuriken at the opponent.}}
{{movebtmManga|type=water|user=Riot|user1=Riot's Greninja|startcode=Diancie and the Cocoon of Destruction (manga)|startname=Diancie and the Cocoon of Destruction|notes=Debut}}
 
===Pokémon Adventures===
{{movemanga|type=water|exp=yes|gen=The user forms shurikens of water in its hands, then tosses them at the opponent.|image1=Croaky Water Shuriken.png|image1p=Greninja}}
{{movep|type=water|ms=658|pkmn=Greninja|method=Greninja forms multiple shurikens of water in its hands. It then tosses the shurikens at the opponent.}}
{{movebtmManga|type=water|user=Croaky|user1=Y's Croaky|startcode=PS587|startname=Malamar Traps|notes=Debut}}
 
==In other generations==
===Core series games===
{{Movegen|
type=Water|
|genVI=Water Shuriken VI|
genVI2=Water Shuriken VI 2|
genVII=Water Shuriken VII
|genVIII=Water Shuriken VIII
}}
===Spin-off series games===
{{Movegen
|type=Water
|PSMD=Water Shuriken PSMD
|Masters=Water Shuriken Masters
}}
 
==Trivia==
* Water Shuriken is the only move to have its [[damage category|category]] changed since [[Generation IV]] (prior to which categories were not assigned to moves individually, but to their [[type]]s).
* Water Shuriken is the only [[multi-strike move]] to have an increased priority.
* Water Shuriken is the first multi-strike move to be a [[Special move]].


==In other languages==
==In other languages==
{{Langtable|color={{water color}}|bordercolor={{water color light}}
{{Langtable|color={{water color}}|bordercolor={{water color light}}
|zh_yue=飛水手裡劍 ''{{tt|Fēi Séui Sáuléuihgim|Flying Water Shuriken}}'' {{tt|*|Games}}<br>水手裏劍 ''{{tt|Séui Sáuléuihgim|Water Shuriken}}'' {{tt|*|Anime}}<br>水手裡劍 ''{{tt|Séui Sáuléuihgim|Water Shuriken}}'' {{tt|*|Movie (M17)}}
|zh_cmn=飛水手裡劍 / 飞水手里剑 ''{{tt|Fēi Shuǐ Shǒulǐjiàn|Flying Water Shuriken}}'' {{tt|*|Games}}<br>水手裏劍 ''{{tt|Shuǐ Shǒulǐjiàn|Water Shuriken}}'' {{tt|*|Anime}}<br>水手裡劍 ''{{tt|Shuǐ Shǒulǐjiàn|Water Shuriken}}'' {{tt|*|XY099 Trailer}}
|nl=Waterwerpster
|fr=Sheauriken
|de=Wasser-Shuriken
|de=Wasser-Shuriken
|it=Acqualame
|ko=물수리검 ''{{tt|Mul Surigeom|Water Shuriken}}''
|pl=Wodny Shuriken
|pt_br=Estrela Ninja de Água
|pt_eu=Shuriken de Água
|ru=Водяной Сюрикен ''Vodyanoy Syuriken''
|es=Shuriken de Agua
|es=Shuriken de Agua
|fr=Sheauriken
|tr=Yağmur Hançeri
|it=Acqualame
|vi=Phi Tiêu Nước
|ko=물수리검 ''Mul Surigeom''}}
|th=ดาวกระจายน้ำ
}}
{{-}}
{{-}}


{{Project Moves and Abilities notice}}
{{Project Moves and Abilities notice}}


[[Category:Signature moves]]
[[Category:Cool moves]]
[[Category:Increased priority moves]]
[[Category:Increased priority moves]]
[[Category:Multi-strike moves]]
[[Category:Multi-strike moves]]
[[Category:Signature moves]]
[[Category:Moves usable in Pokémon Sword and Shield]]
[[Category:Moves usable in Pokémon Scarlet and Violet]]


[[de:Wasser-Shuriken]]
[[de:Wasser-Shuriken]]
[[es:Shuriken de agua]]
[[fr:Sheauriken]]
[[fr:Sheauriken]]
[[it:Acqualame (mossa)]]
[[it:Acqualame]]
[[ja:みずしゅりけん]]
[[ja:みずしゅりけん]]
[[zh:水之手里剑(技能)]]
[[zh:飞水手里剑(招式)]]