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|desc=This leader of the expansive [[Team Rainbow Rocket]] enterprise, which aims to use Pokémon to rule the world, believes Pokémon are no more than tools. | |desc=This leader of the expansive [[Team Rainbow Rocket]] enterprise, which aims to use Pokémon to rule the world, believes Pokémon are no more than tools. | ||
}} | }} | ||
'''Giovanni''' (Japanese: '''サカキ''' ''Sakaki'') is a [[Pokémon Trainer]] in [[Pokémon Masters EX]], based on the [[Giovanni|character of the same name]] in the [[core series]]. He forms a [[sync pair]] with {{OBP|Mewtwo|M01}}, which is capable of [[Mega Evolution|Mega Evolving]] after | '''Giovanni''' (Japanese: '''サカキ''' ''Sakaki'') is a [[Pokémon Trainer]] in [[Pokémon Masters EX]], based on the [[Giovanni|character of the same name]] in the [[core series]]. He forms a [[sync pair]] with {{OBP|Mewtwo|M01}}, which is capable of [[Mega Evolution|Mega Evolving]] after acquiring its Power Boost from the [[villain event]] [[Spreading Shadows]]. This sync pair was first made available on December 5, 2019. The pair's potential can be upgraded to {{6EX}} from September 16, 2021, which unlocks Giovanni's EX style. However, unlike most sync pairs, this pair cannot be upgraded with Champion Spirits - only Custom Legendary Spirits from the villain event [[Looming Shadow of Kanto]] can be used. | ||
Giovanni in his [[ | Giovanni in his [[sygna suit]] forms a sync pair with {{p|Nidoking}}, which is capable of [[Dynamax]]ing. This sync pair was first made available on May 19, 2022. This pair can be raised to {{6EX}} from the day it was released. | ||
Giovanni in his Classic attire forms a sync pair with {{TP|Giovanni|Persian}}. This pair was first made available through a sync pair-up event on August 15, 2022, and could be raised to {{6EX}} from the day it was released. | |||
Giovanni also forms a sync pair with his {{p|Rhydon}}. This pair can be obtained through a variety sync pair scout beginning on September 6, 2023. This pair can also be raised to {{6EX}} since it first released, though this pair lacks an EX style. | |||
Giovanni also forms a sync pair with his {{p|Nidorino}}. This pair can be obtained by reaching Friendship Level 100 with Giovanni in the [[Trainer Lodge]] beginning on October 1, 2023. This pair can also be raised to {{6EX}} since it first released, though this pair lacks an EX style. | |||
__TOC__ | |||
{{anchor|Mega Mewtwo}} | |||
{{anchor|Mega Mewtwo Y}} | |||
==Mewtwo== | ==Mewtwo== | ||
Raising this sync pair to 6★ EX will unlock Song Key 01005, which allows "Battle! (Giovanni) (Pokémon Masters EX Version)" to be played in the {{mas|Jukebox}}. | |||
{{Masters | {{Masters | ||
|name=Mewtwo | |name=Mewtwo | ||
|ndex= | |namelink=Mewtwo (M01) | ||
|name2=Mega Mewtwo Y | |||
|name2link=Mega Evolution (Masters) | |||
|ndex=0150 | |||
|ndex2=0150MY | |||
|type=Psychic | |type=Psychic | ||
|role=Strike (Special) | |role=Strike (Special) | ||
Line 33: | Line 48: | ||
|hp4=628|atk4=431|def4=144|spatk4=623|spdef4=144|spe4=559 | |hp4=628|atk4=431|def4=144|spatk4=623|spdef4=144|spe4=559 | ||
}} | }} | ||
===Availability=== | |||
Giovanni could be teamed up with during the [[legendary event]] [[Lurking Shadow]]. Starting November 24, 2021, he can be teamed up with during the [[Legendary Adventures]] of the same name. | |||
===Moves=== | ===Moves=== | ||
Giovanni's Mewtwo uses {{m|Confusion}}, {{m|Psychic}}, and {{m|Shadow Ball}} as its three damage-dealing moves. Upon Mega Evolution, Confusion is replaced with {{m|Psystrike}}. | Giovanni's Mewtwo uses {{m|Confusion}}, {{m|Psychic}}, and {{m|Shadow Ball}} as its three damage-dealing moves. Upon [[Mega Evolution (Masters)|Mega Evolving]], Confusion is replaced with {{m|Psystrike}}. | ||
{| class="roundy" style="margin:auto; background:#{{psychic color}}; border:3px solid #{{psychic color dark}}; text-align:center" | {| class="roundy" style="margin:auto; background:#{{psychic color}}; border:3px solid #{{psychic color dark}}; text-align:center" | ||
|- style="background: #{{psychic color light}}" | |- style="background: #{{psychic color light}}" | ||
Line 108: | Line 126: | ||
|— | |— | ||
|An opponent | |An opponent | ||
|Become Mega Mewtwo Y until the end of battle.{{tt|*|Only after Power Boost}}<br>(6★ EX | |Become Mega Mewtwo Y until the end of battle.{{tt|*|Only after Power Boost}}<br>''(6★ EX effect: Sync moves will target all opposing sync pairs.)'' | ||
|} | |} | ||
Line 124: | Line 142: | ||
! colspan=2 | {{color2|000|Theme skill|Theme Skills}} | ! colspan=2 | {{color2|000|Theme skill|Theme Skills}} | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Psychic Strike | |[[File:Theme skill icon type.png|20px|link=]] Psychic Strike | ||
|Raises allies' Attack and Sp. Atk by 15 when using Psychic-type attacks. | |Raises allies' Attack and Sp. Atk by 15 when using Psychic-type attacks. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Kanto Strike | |[[File:Theme skill icon region.png|20px|link=]] Kanto Strike | ||
|Raises the Attack and Sp. Atk of all allied sync pairs by 2. | |Raises the Attack and Sp. Atk of all allied sync pairs by 2. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Villain Strike | |[[File:Theme skill icon Trainer group.png|20px|link=]] Villain Strike | ||
|Raises the Attack and Sp. Atk of all allied sync pairs by 2. | |Raises the Attack and Sp. Atk of all allied sync pairs by 2. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Complicated Family Strike | |[[File:Theme skill icon other.png|20px|link=]] Complicated Family Strike | ||
|Raises the Attack and Sp. Atk of all allied sync pairs by 3. | |Raises the Attack and Sp. Atk of all allied sync pairs by 3. | ||
|- style="background: #{{psychic color light}}" | |||
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}} | |||
|-style="background:#fff" | |||
|[[File:Masters Rare Cache icon.png|20px|link=]]Rare ↑ 2 [[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing ↓ 1 [[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful ↓ 1 | |||
|Raises the following discovery level by 2:<br>• [[File:Masters Rare Cache icon.png|20px|link=]]Rare Cache<br>Lowers the following discovery levels by 1:<br>• [[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing Crystal<br>• [[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful Crystal | |||
|} | |} | ||
===Sync | ===Sync grid=== | ||
The [[sync grid]] for Giovanni and Mewtwo is an expanded grid, made available on July 26, 2021. | The [[sync grid]] for Giovanni and Mewtwo is an expanded grid, made available on July 26, 2021. | ||
{| class="roundy sortable" style="margin:auto; background:#{{psychic color}}; border:3px solid #{{psychic color dark}}; text-align:center" | {| class="roundy sortable" style="margin:auto; background:#{{psychic color}}; border:3px solid #{{psychic color dark}}; text-align:center" | ||
Line 431: | Line 454: | ||
| World Domination Psystrike: Power +25 | | World Domination Psystrike: Power +25 | ||
| World Domination Psystrike: Power ↑ +25 | | World Domination Psystrike: Power ↑ +25 | ||
| 5 | |||
| 60 | |||
| 3 | |||
|} | |||
==Rhydon== | |||
{{Masters | |||
|name=Rhydon | |||
|ndex=0112 | |||
|type=Ground | |||
|gender=m | |||
|role=Field | |||
|exrole=Strike (Physical) | |||
|move1=Ground | |||
|move2=Ice | |||
|move3=Water | |||
|base=6 | |||
|weakness=Grass | |||
|description=Rhydon’s horn can crush even uncut diamonds. One sweeping blow of its tail can topple a building. This Pokémon’s hide is extremely tough. Even direct cannon hits don’t leave a scratch. | |||
|hp=684|atk=351|def=174|spatk=351|spdef=154|spe=244 | |||
|hp2=844|atk2=431|def2=214|spatk2=431|spdef2=194|spe2=284 | |||
}} | |||
===Availability=== | |||
Giovanni and Rhydon are exclusive to variety scouts. Their offering rate was increased in the following sync pair scout banners: | |||
{{MastersAvailability/head|ground}} | |||
{{MastersAvailability/entry|Team Rocket Variety Scout|September 6 to 27, 2023|note=Debut}} | |||
{{MastersAvailability/foot|ground}} | |||
They were also available in the following sync pair scout banners: | |||
{{MastersAvailability/head|ground}} | |||
{{MastersAvailability/entry|Red Mix Scout|November 1, 2023 to May 1, 2024|note=Available using paid gems only}} | |||
{{MastersAvailability/entry|5★-Select Variety Scout ×11|March 5 to 19, 2024|note=Available using paid gems only}} | |||
{{MastersAvailability/entry|Blue Mix Scout|May 1 to September 1, 2024|note=Available using paid gems only}} | |||
{{MastersAvailability/foot|ground}} | |||
===Moves=== | |||
{| class="roundy" style="margin:auto; background:#{{ground color}}; border:3px solid #{{ground color dark}}; text-align:center" | |||
|- style="background: #{{ground color light}}" | |||
! Name | |||
! {{color2|000|Type}} | |||
! {{color2|000|Damage category|Category}} | |||
! Move gauge | |||
! Base {{color2|000|Power}} | |||
! Max {{color2|000|Power}} | |||
! {{color2|000|Accuracy}} | |||
! Target | |||
! width=200px | Description | |||
|- style="background:#fff" | |||
|Crushing {{m|Earthquake}} | |||
|{{t|Ground}}<br>[[File:GroundIC Masters.png|20px]] | |||
{{statustable|Physical}} | |||
|4 | |||
|180 | |||
|216 | |||
|100% | |||
|All opponents | |||
|Activation Condition: When the user’s Attack is raised. Deactivation Condition: When the user’s Attack is not raised.<br>The more the user’s Sp. Atk is raised, the greater the power of this attack. Causes a sandstorm the first time this attack move is successful each battle. Lowers the target’s Speed by 1 stat rank. | |||
|- style="background:#fff" | |||
|{{m|Icy Wind}} | |||
|{{t|Ice}}<br>[[File:IceIC Masters.png|20px]] | |||
{{statustable|Special}} | |||
|4 | |||
|138 | |||
|165 | |||
|95% | |||
|All opponents | |||
|Lowers the target’s Speed by 1 stat rank. | |||
|- style="background:#fff" | |||
|{{m|Surf}} | |||
|{{t|Water}}<br>[[File:WaterIC Masters.png|20px]] | |||
{{statustable|Special}} | |||
|4 | |||
|150 | |||
|180 | |||
|100% | |||
|All opponents | |||
|No additional effect. | |||
|- style="background:#fff" | |||
|Do Not Defy Me! | |||
{{typetable|None}} | |||
{{statustable|Status}} | |||
|0<br>(2 uses) | |||
|— | |||
|— | |||
|— | |||
|An ally | |||
|Applies the Critical Hit Next effect to an ally. Applies the Supereffective ↑ Next effect to an ally. Applies the Free Move Next effect to an ally. Increases the Physical Moves ↑ Next effect and Special Moves ↑ Next effect of an ally by 1 rank during a sandstorm. | |||
|- style="background: #{{ground color light}}" | |||
! colspan=9 | {{color2|000|Sync move|Sync moves}} | |||
|-style="background:#fff" | |||
|Remembering the Past Ground Impact | |||
|{{t|Ground}}<br>[[File:GroundIC Masters.png|20px]] | |||
{{statustable|Physical}} | |||
|— | |||
|250 | |||
|300 | |||
|— | |||
|An opponent | |||
|''(6★ EX effect: Implements the following field effect just before the user’s sync move is used the first time each battle. Extends the field effect duration only that time.)<br>• Ground Zone''<br>''(EX role effect: Sync moves will target all opposing sync pairs.)'' | |||
|} | |||
===Skills=== | |||
{| class="roundy" style="margin:auto; background:#{{ground color}}; border:3px solid #{{ground color dark}}; text-align:center" | |||
|- style="background: #{{ground color light}}" | |||
! Name | |||
! Description | |||
|- style="background: #{{ground color light}}" | |||
! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | |||
|-style="background:#fff" | |||
|Giovanni’s Experience | |||
|Powers up the user’s moves during a sandstorm. Extends the duration of a sandstorm when a sandstorm is caused while the user is on the field. Protects all allied sync pairs from damage from a sandstorm. | |||
|-style="background:#fff" | |||
|Hit the Gas 5 | |||
|Increases the amount of move gauge slots needed to use attack moves by one and powers up moves. | |||
|-style="background:#fff" | |||
|Ferocious Entry 6 | |||
|Raises the user’s Attack and Sp. Atk by 6 stat ranks when it enters a battle. | |||
|- style="background: #{{ground color light}}" | |||
! colspan=2 | {{color2|000|Theme skill|Theme Skills}} | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon type.png|20px|link=]] Ground Field | |||
|Raises the maximum HP of all allied sync pairs by 12.<br>Raises the Speed of all allied sync pairs by 12. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon region.png|20px|link=]] Kanto Field | |||
|Raises the maximum HP of all allied sync pairs by 1.<br>Raises the Speed of all allied sync pairs by 1. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon Trainer group.png|20px|link=]] Villain Field | |||
|Raises the maximum HP of all allied sync pairs by 1.<br>Raises the Speed of all allied sync pairs by 1. | |||
|- style="background: #{{ground color light}}" | |||
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}} | |||
|-style="background:#fff" | |||
|[[File:Masters Rare Cache icon.png|20px|link=]]Rare ↑ 2 [[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery ↓ 2 | |||
|Raises the following discovery level by 2:<br>• [[File:Masters Rare Cache icon.png|20px|link=]]Rare Cache<br>Lowers the following discovery level by 2:<br>• [[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery Crystal | |||
|} | |||
===Sync grid=== | |||
Giovanni and Rhydon's sync grid is an expanded grid, made available since the pair first released. | |||
{| class="roundy sortable" style="margin:auto; background:#{{ground color}}; border:3px solid #{{ground color dark}}; text-align:center" | |||
|- style="background: #{{ground color light}}" | |||
! Name | |||
! Effect | |||
! Energy required | |||
! Sync orb required | |||
! Move level required | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Attack +5 | |||
| Attack +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Attack +5 | |||
| Attack +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Attack +20 | |||
| Attack +20 | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Atk +5 | |||
| Sp. Atk +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Atk +5 | |||
| Sp. Atk +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Atk +20 | |||
| Sp. Atk +20 | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Crushing Earthquake: Power +3 | |||
| Crushing Earthquake: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Crushing Earthquake: Power +3 | |||
| Crushing Earthquake: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Crushing Earthquake: Power +3 | |||
| Crushing Earthquake: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Crushing Earthquake: Power +3 | |||
| Crushing Earthquake: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 2 | |||
|-style="background:#fff" | |||
| Crushing Earthquake: Power +3 | |||
| Crushing Earthquake: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 2 | |||
|-style="background:#fff" | |||
| Icy Wind: Power +3 | |||
| Icy Wind: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Icy Wind: Power +3 | |||
| Icy Wind: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Icy Wind: Power +3 | |||
| Icy Wind: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Icy Wind: Accuracy +5 | |||
| Icy Wind: Accuracy ↑ +5 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Icy Wind: Move Gauge Refresh 3 | |||
| Has a chance (40%) of charging the user’s move gauge by one when a move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Icy Wind: Stupefy 9 | |||
| Lowerss the target’s Sp. Def by one stat rank when a move targeting that opponent is successful. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Surf: Power +3 | |||
| Surf: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Surf: Power +3 | |||
| Surf: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Surf: Power +3 | |||
| Surf: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Surf: Move Gauge Refresh 3 | |||
| Has a chance (40%) of charging the user’s move gauge by one when a move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Surf: Brain Gain 9 | |||
| Increases the user’s Special Moves ↑ Next effect by 1 rank when its move is successful. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Do Not Defy Me!: MP Refresh 2 | |||
| Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Do Not Defy Me!: Catalytic Kick 9 | |||
| Applies the Move Gauge Acceleration effect to the allied field of play when the user’s move is successful. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Headstrong | |||
| Attack cannot be lowered. | |||
| 5 | |||
| 60 | |||
| 1 | |||
|-style="background:#fff" | |||
| Soothing Sand 1 | |||
| Restores the user’s HP whenever its Pokémon takes an action during a sandstorm. | |||
| 8 | |||
| 96 | |||
| 2 | |||
|-style="background:#fff" | |||
| Sands of Time 3 | |||
| Quickly charges the move gauge during a sandstorm. | |||
| 10 | |||
| 120 | |||
| 2 | |||
|-style="background:#fff" | |||
| Sand Castle 2 | |||
| Reduces damage when the user is hit by an attack move during a sandstorm. | |||
| 10 | |||
| 120 | |||
| 2 | |||
|-style="background:#fff" | |||
| Super Syncer | |||
| Applies the Supereffective ↑ Next effect to the user the first time its sync move is used each battle. | |||
| 10 | |||
| 120 | |||
| 2 | |||
|-style="background:#fff" | |||
| Sand Fortress | |||
| The user’s stats cannot be lowered during a sandstorm. | |||
| 10 | |||
| 120 | |||
| 2 | |||
|-style="background:#fff" | |||
| Superduper Effective 5 | |||
| Powers up moves that are super effective. | |||
| 8 | |||
| 96 | |||
| 3 | |||
|-style="background:#fff" | |||
| Haymaker | |||
| The more the user’s Attack is raised, the more it powers up the user’s sync move. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Sand Blaster 9 | |||
| Powers up the user’s sync move during a sandstorm. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Twofer 2 | |||
| Has a chance (30%) of applying the Free Move Next effect to the user when its Pokémon uses a move. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Critical Crit 9 | |||
| Applies the Critical Hit Next effect to the user when it lands a critical hit. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Remembering the Past Ground Impact: Power +25 | |||
| Remembering the Past Ground Impact: Power ↑ +25 | |||
| 5 | |||
| 60 | |||
| 3 | |||
|-style="background:#fff" | |||
| Remembering the Past Ground Impact: Power +25 | |||
| Remembering the Past Ground Impact: Power ↑ +25 | |||
| 5 | |||
| 60 | |||
| 3 | |||
|} | |||
==Nidorino== | |||
{{Masters | |||
|name=Nidorino | |||
|ndex=0033 | |||
|type=Poison | |||
|gender=m | |||
|role=Support | |||
|move1=Poison | |||
|move2=Ground | |||
|base=4EX | |||
|weakness=Ground | |||
|description=Nidorino has a horn that is harder than a diamond. If it senses a hostile presence, all the barbs on its back bristle up at once, and it challenges the foe with all its might. | |||
|hp=631|atk=220|def=227|spatk=200|spdef=227|spe=225 | |||
|hp2=711|atk2=260|def2=267|spatk2=240|spdef2=267|spe2=265 | |||
}} | |||
===Availability=== | |||
Giovanni and Nidorino can be teamed up with by scouting Giovanni and raising him to friendship level 100 in the [[Trainer Lodge]]. | |||
===Moves=== | |||
{| class="roundy" style="margin:auto; background:#{{poison color}}; border:3px solid #{{poison color dark}}; text-align:center" | |||
|- style="background: #{{poison color light}}" | |||
! Name | |||
! {{color2|000|Type}} | |||
! {{color2|000|Damage category|Category}} | |||
! Move gauge | |||
! Base {{color2|000|Power}} | |||
! Max {{color2|000|Power}} | |||
! {{color2|000|Accuracy}} | |||
! Target | |||
! width=200px | Description | |||
|- style="background:#fff" | |||
|{{m|Poison Tail}} | |||
|{{t|Poison}}<br>[[File:PoisonIC Masters.png|20px]] | |||
{{statustable|Physical}} | |||
|2 | |||
|38 | |||
|45 | |||
|100% | |||
|An opponent | |||
|Critical hits land more easily. Has a chance (10%) of leaving the target poisoned. | |||
|- style="background:#fff" | |||
|[[Potion]] | |||
{{typetable|None}} | |||
{{statustable|Status}} | |||
|0<br>(2 uses) | |||
|— | |||
|— | |||
|— | |||
|An ally | |||
|Restores an ally’s HP by approximately 40% of its maximum HP. | |||
|- style="background:#fff" | |||
|{{m|Stomping Tantrum}} | |||
|{{t|Ground}}<br>[[File:GroundIC Masters.png|20px]] | |||
{{statustable|Physical}} | |||
|2 | |||
|44 | |||
|52 | |||
|100% | |||
|An opponent | |||
|This attack’s power is doubled when the user’s previous move failed. | |||
|- style="background:#fff" | |||
|Well, Well... | |||
{{typetable|None}} | |||
{{statustable|Status}} | |||
|0<br>(2 uses) | |||
|— | |||
|— | |||
|— | |||
|All allies | |||
|Raises the Defense of all allied sync pairs by 2 stat ranks. Raises the critical-hit rate of all allied sync pairs by 1 stat rank. | |||
|- style="background: #{{poison color light}}" | |||
! colspan=9 | {{color2|000|Sync move|Sync moves}} | |||
|-style="background:#fff" | |||
|World-Eroding Poison Impact | |||
|{{t|Poison}}<br>[[File:PoisonIC Masters.png|20px]] | |||
{{statustable|Physical}} | |||
|— | |||
|250 | |||
|300 | |||
|— | |||
|An opponent | |||
|''(6★ EX effect: The sync buff is doubled the first time a sync move is used.)'' | |||
|} | |||
===Skills=== | |||
{| class="roundy" style="margin:auto; background:#{{poison color}}; border:3px solid #{{poison color dark}}; text-align:center" | |||
|- style="background: #{{poison color light}}" | |||
! Name | |||
! Description | |||
|- style="background: #{{poison color light}}" | |||
! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | |||
|-style="background:#fff" | |||
|Take Hit: Opp Poisoned 2 | |||
|Has a chance (30%) of leaving an opponent that attacked the user poisoned when the user is hit by an attack move. | |||
|-style="background:#fff" | |||
|Revenge Boost 4 | |||
|Has a chance (50%) of charging the user’s move gauge by one when the user is hit by an attack move. | |||
|-style="background:#fff" | |||
|Natural Remedy | |||
|Removes all status conditions from the user the first time it is inflicted by any status condition each battle. | |||
|- style="background: #{{poison color light}}" | |||
! colspan=2 | {{color2|000|Theme skill|Theme Skills}} | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon type.png|20px|link=]] Poison Support | |||
|Raises the maximum HP of all allied sync pairs by 30. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon region.png|20px|link=]] Kanto Support | |||
|Raises the maximum HP of all allied sync pairs by 4. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon Trainer group.png|20px|link=]] Villain Support | |||
|Raises the maximum HP of all allied sync pairs by 4. | |||
|- style="background: #{{poison color light}}" | |||
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}} | |||
|-style="background:#fff" | |||
|[[File:Masters Rare Cache icon.png|20px|link=]]Rare ↑ 2 [[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery ↓ 1 [[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing ↓ 1 | |||
|Raises the following discovery level by 2:<br>• [[File:Masters Rare Cache icon.png|20px|link=]]Rare Cache<br>Lowers the following discovery levels by 1:<br>• [[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery Crystal<br>• [[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing Crystal | |||
|} | |||
===Sync grid=== | |||
Giovanni and Nidorino's sync grid is an expanded grid, made available since the pair first released. | |||
{| class="roundy sortable" style="margin:auto; background:#{{poison color}}; border:3px solid #{{poison color dark}}; text-align:center" | |||
|- style="background: #{{poison color light}}" | |||
! Name | |||
! Effect | |||
! Energy required | |||
! Sync orb required | |||
! Move level required | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| HP +20 | |||
| HP +20 | |||
| 4 | |||
| 48 | |||
| 2 | |||
|-style="background:#fff" | |||
| Attack +5 | |||
| Attack +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Attack +5 | |||
| Attack +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +10 | |||
| Defense +10 | |||
| 4 | |||
| 48 | |||
| 2 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Poison Tail: Power +3 | |||
| Poison Tail: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Poison Tail: Power +3 | |||
| Poison Tail: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Poison Tail: Power +3 | |||
| Poison Tail: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Poison Tail: Power +3 | |||
| Poison Tail: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Poison Tail: Power +3 | |||
| Poison Tail: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 2 | |||
|-style="background:#fff" | |||
| Poison Tail: Move Gauge Refresh 3 | |||
| Has a chance (40%) of charging the user’s move gauge by one when a move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Poison Tail: Hostile Environment 4 | |||
| Raises the chance of inflicting status conditions with the additional effects of moves. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Stomping Tantrum: Power +3 | |||
| Stomping Tantrum: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Stomping Tantrum: Power +3 | |||
| Stomping Tantrum: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Stomping Tantrum: Power +3 | |||
| Stomping Tantrum: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Stomping Tantrum: Power +3 | |||
| Stomping Tantrum: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Stomping Tantrum: Power +3 | |||
| Stomping Tantrum: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 2 | |||
|-style="background:#fff" | |||
| Stomping Tantrum: Move Gauge Refresh 3 | |||
| Has a chance (40%) of charging the user’s move gauge by one when a move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Potion: MP Refresh 2 | |||
| Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | |||
| 7 | |||
| 84 | |||
| 3 | |||
|-style="background:#fff" | |||
| Potion: Master Healer 1 | |||
| Increases the amount of HP restored by the user’s healing moves. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Well, Well...: MP Refresh 2 | |||
| Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Well, Well...: Berserk Bunch 1 | |||
| Raises the Attack of all allied sync pairs by 1 stat rank when the user’s move is successful. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Unbending | |||
| Defense cannot be lowered. | |||
| 5 | |||
| 60 | |||
| 1 | |||
|-style="background:#fff" | |||
| Antitoxin | |||
| Prevents the user from getting poisoned or badly poisoned. | |||
| 5 | |||
| 60 | |||
| 2 | |||
|-style="background:#fff" | |||
| Unflappable | |||
| Prevents the user from flinching. | |||
| 5 | |||
| 60 | |||
| 2 | |||
|-style="background:#fff" | |||
| Team Sync Cure 9 | |||
| Removes all status conditions from all allied sync pairs after using the user’s sync move. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Tighten Up 4 | |||
| Has a chance (50%) of raising the user’s Sp. Def by one stat rank when it is hit by an attack move. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Healthy Healing | |||
| Applies the Gradual Healing effect to the user when its HP is full when it enters a battle. | |||
| 8 | |||
| 96 | |||
| 2 | |||
|-style="background:#fff" | |||
| First Aid 4 | |||
| Restores the user’s HP by approximately 40% of its maximum HP the first time it is in a pinch each battle. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Team Sharp Entry 1 | |||
| Raises the critical-hit rate of all allied sync pairs by 1 stat rank when the user enters a battle. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Toxic Hit (Speed ↑) 9 | |||
| Raises the user’s Speed by 1 stat rank when its attack move is successful against a poisoned or badly poisoned opponent. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Catalyst | |||
| Applies the Move Gauge Acceleration effect to the allied field of play the first time the user’s sync move is used each battle. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| World-Eroding Poison Impact: Power +25 | |||
| World-Eroding Poison Impact: Power ↑ +25 | |||
| 5 | |||
| 60 | |||
| 3 | |||
|-style="background:#fff" | |||
| World-Eroding Poison Impact: Power +25 | |||
| World-Eroding Poison Impact: Power ↑ +25 | |||
| 5 | | 5 | ||
| 60 | | 60 | ||
Line 437: | Line 1,296: | ||
==Nidoking== | ==Nidoking== | ||
Raising this sync pair to 6★ EX will unlock Song Key 01013, which allows "Decisive Battle! (Giovanni) (Pokémon Masters EX Version)" to be played in the Jukebox. | |||
{{MastersInfobox | {{MastersInfobox | ||
|type=ground | |type=ground | ||
|name=Sygna Suit Giovanni | |name=Sygna Suit Giovanni | ||
|jname=マジコスサカキ | |jname=マジコスサカキ | ||
|jtrans=Serious | |jtrans=Serious Costume Sakaki | ||
|image=Spr Masters Giovanni Sygna.png | |image=Spr Masters Giovanni Sygna.png | ||
|size=200px | |size=200px | ||
Line 452: | Line 1,313: | ||
{{Masters | {{Masters | ||
|name=Nidoking | |name=Nidoking | ||
|ndex= | |ndex=0034 | ||
|type=Ground | |type=Ground | ||
|gender=m | |gender=m | ||
|role=Strike (Physical) | |role=Strike (Physical) | ||
|exrole=Support | |||
|move1=Ground | |move1=Ground | ||
|move2=Steel | |move2=Steel | ||
Line 463: | Line 1,325: | ||
|description=Nidoking’s thick tail packs enormously destructive power. With one swing, it can topple a metal transmission tower. Once this Pokémon goes on a rampage, there is no stopping it. | |description=Nidoking’s thick tail packs enormously destructive power. With one swing, it can topple a metal transmission tower. Once this Pokémon goes on a rampage, there is no stopping it. | ||
|hp=633|atk=375|def=133|spatk=224|spdef=133|spe=295 | |hp=633|atk=375|def=133|spatk=224|spdef=133|spe=295 | ||
|hp2= | |hp2=793|atk2=415|def2=213|spatk2=264|spdef2=213|spe2=335 | ||
}} | }} | ||
===Availability=== | |||
Sygna Suit Giovanni is exclusive to Poké Fair scouts. He offering rate was increased in the following sync pair scout banners: | |||
{{MastersAvailability/head|ground}} | |||
{{MastersAvailability/entry|Sygna Suit Giovanni Poké Fair Scout|May 19 to June 16, 2022|note=Debut}} | |||
{{MastersAvailability/entry|Triple Feature Poké Fair Scout C|April 27 to May 9, 2024}} | |||
{{MastersAvailability/foot|ground}} | |||
He was also available in the following sync pair scout banners: | |||
{{MastersAvailability/head|ground}} | |||
{{MastersAvailability/entry|5★-Select Poké Fair Scout ×25|August 31 to October 3, 2022|note=Available using paid gems only}} | |||
{{MastersAvailability/entry|Red Mix Scout|November 1, 2023 to May 1, 2024|note=Available using paid gems only}} | |||
{{MastersAvailability/entry|5★-Select Poké Fair Scout ×15 (A)|December 31, 2023 to January 31, 2024|note=Available using paid gems only; began at 15:00 UTC}} | |||
{{MastersAvailability/entry|10-Pair Scout (Max 100 Pairs)|February 19 to March 25, 2024|note=Players could obtain up to 10 tickets for this scout}} | |||
{{MastersAvailability/entry|5★-Select Poké Fair Scout ×15 (A)|February 28 to March 26, 2024|note=Available using paid gems only}} | |||
{{MastersAvailability/entry|Blue Mix Scout|May 1 to September 1, 2024|note=Available using paid gems only}} | |||
{{MastersAvailability/foot|ground}} | |||
{{-}} | {{-}} | ||
===Moves=== | ===Moves=== | ||
{| class="roundy" style="margin:auto; background:#{{ground color}}; border:3px solid #{{ground color dark}}; text-align:center" | {| class="roundy" style="margin:auto; background:#{{ground color}}; border:3px solid #{{ground color dark}}; text-align:center" | ||
Line 529: | Line 1,409: | ||
|— | |— | ||
|An opponent | |An opponent | ||
|(6★ EX) effect: | |''(6★ EX effect: Sync moves will target all opposing sync pairs.)''<br>''(EX role effect: The sync buff is doubled the first time a sync move is used.)'' | ||
|- style="background:#{{ground color light}}" | |- style="background:#{{ground color light}}" | ||
! colspan=9 | {{color2|000|Max Move|Max moves}} | ! colspan=9 | {{color2|000|Max Move|Max moves}} | ||
Line 565: | Line 1,445: | ||
===Skills=== | ===Skills=== | ||
{| class="roundy" style="margin:auto; background:#{{ground color}}; border:3px solid #{{ | {| class="roundy" style="margin:auto; background:#{{ground color}}; border:3px solid #{{ground color dark}}; text-align:center" | ||
|- style="background: #{{ground color light}}" | |- style="background: #{{ground color light}}" | ||
! Name | ! Name | ||
Line 583: | Line 1,463: | ||
! colspan=2 | {{color2|000|Theme skill|Theme Skills}} | ! colspan=2 | {{color2|000|Theme skill|Theme Skills}} | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Ground Strike | |[[File:Theme skill icon type.png|20px|link=]] Ground Strike | ||
|Raises allies' Attack and Sp. Atk by 15 when using Ground-type attacks. | |Raises allies' Attack and Sp. Atk by 15 when using Ground-type attacks. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Johto Strike | |[[File:Theme skill icon region.png|20px|link=]] Johto Strike | ||
|Raises the Attack and Sp. Atk of all allied sync pairs by 2. | |Raises the Attack and Sp. Atk of all allied sync pairs by 2. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Villain Strike | |[[File:Theme skill icon Trainer group.png|20px|link=]] Villain Strike | ||
|Raises the Attack and Sp. Atk of all allied sync pairs by 2. | |Raises the Attack and Sp. Atk of all allied sync pairs by 2. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Sygna Suit Strike | |[[File:Theme skill icon fashion.png|20px|link=]] Sygna Suit Strike | ||
|Raises the Attack and Sp. Atk of all allied sync pairs by 3. | |Raises the Attack and Sp. Atk of all allied sync pairs by 3. | ||
|- style="background: #{{ground color light}}" | |||
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}} | |||
|-style="background:#fff" | |||
|[[File:Masters Rare Cache icon.png|20px|link=]]Rare ↑ 3 [[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing ↓ 2 [[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful ↓ 2 | |||
|Raises the following discovery level by 3:<br>• [[File:Masters Rare Cache icon.png|20px|link=]]Rare Cache<br>Lowers the following discovery levels by 2:<br>• [[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing Crystal<br>• [[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful Crystal | |||
|} | |} | ||
===Sync | ===Sync grid=== | ||
Giovanni and Nidoking's [[sync grid]] is an expanded grid, made available | Giovanni and Nidoking's [[sync grid]] is an expanded grid, made available since the pair first released. It was further expanded on April 27, 2024. | ||
{| class="roundy sortable" style="margin:auto; background:#{{ground color}}; border:3px solid #{{ground color dark}}; text-align:center" | {| class="roundy sortable" style="margin:auto; background:#{{ground color}}; border:3px solid #{{ground color dark}}; text-align:center" | ||
|- style="background: #{{ground color light}}" | |- style="background: #{{ground color light}}" | ||
Line 715: | Line 1,600: | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Mega Kick: Move Gauge Refresh 3 | | Mega Kick: Move Gauge Refresh 3 | ||
| Has a chance (40%) of charging the | | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | ||
| 7 | | 7 | ||
| 84 | | 84 | ||
Line 739: | Line 1,624: | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Iron Tail: Move Gauge Refresh 3 | | Iron Tail: Move Gauge Refresh 3 | ||
| Has a chance (40%) of charging the | | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | ||
| 7 | | 7 | ||
| 84 | | 84 | ||
Line 769: | Line 1,654: | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Poison Jab: Move Gauge Refresh 3 | | Poison Jab: Move Gauge Refresh 3 | ||
| Has a chance (40%) of charging the | | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | ||
| 7 | | 7 | ||
| 84 | | 84 | ||
Line 781: | Line 1,666: | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Poison Jab: Furious Brawn | | Poison Jab: Furious Brawn | ||
| The more the | | The more the user's Attack is raised, the more it powers up the user's moves. | ||
| 10 | | 10 | ||
| 120 | | 120 | ||
Line 787: | Line 1,672: | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| World of Pain!: MP Refresh 2 | | World of Pain!: MP Refresh 2 | ||
| Has a chance (30%) of restoring one MP of the | | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | ||
| 7 | | 7 | ||
| 84 | | 84 | ||
Line 809: | Line 1,694: | ||
| 60 | | 60 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |||
| Quick Cure | |||
| Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Natural Remedy | |||
| Removes all status conditions from the user the first time it is inflicted by any status condition each battle. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |-style="background:#fff" | ||
| Double Down 3 | | Double Down 3 | ||
Line 835: | Line 1,732: | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Surging Sand 2 | | Surging Sand 2 | ||
| Powers up the | | Powers up the user's moves during a sandstorm. | ||
| 10 | | 10 | ||
| 120 | | 120 | ||
Line 853: | Line 1,750: | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Haymaker | | Haymaker | ||
| The more the | | The more the user's Attack is raised, the more it powers up the user's sync moves. | ||
| 10 | | 10 | ||
| 120 | | 120 | ||
Line 859: | Line 1,756: | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Rejuvenate 6 | | Rejuvenate 6 | ||
| Charges the | | Charges the user's move gauge by 6 after using a sync move. | ||
| 10 | | 10 | ||
| 120 | | 120 | ||
| 3 | | 3 | ||
|-style="background:#fff" | |||
| Max Move: Team Defense ↓ 2 | |||
| Lowers the Defense of all opposing sync pairs by two stat ranks after using the user's max move. | |||
| 9 | |||
| 108 | |||
| 4 | |||
|-style="background:#fff" | |||
| Move Gauge Refresh 9 | |||
| Charges the user's move gauge by one when its move is successful. | |||
| 10 | |||
| 120 | |||
| 4 | |||
|-style="background:#fff" | |||
| MAX Countdown 3 | |||
| Reduces the user's sync move countdown by three after using its max move. | |||
| 10 | |||
| 120 | |||
| 5 | |||
|-style="background:#fff" | |||
| First Aid 6 | |||
| Restores the user's HP by approximatel 60% of its maximum HP the first time it is in a pinch each battle. | |||
| 10 | |||
| 120 | |||
| 5 | |||
|-style="background:#fff" | |-style="background:#fff" | ||
| Max Quake: Power +100 | | Max Quake: Power +100 | ||
Line 895: | Line 1,816: | ||
|} | |} | ||
==Availability== | ==Persian== | ||
Giovanni | {{MastersInfobox | ||
|type=Normal | |||
|name=Giovanni (Classic) | |||
|jname=サカキ(アナザー) | |||
|jtrans=Sakaki (Another) | |||
|image=Spr Masters Giovanni Classic.png | |||
|size=200px | |||
|caption=Giovanni (Classic)'s model | |||
|num=74 | |||
|enva=Andrew Russell | |||
|java=[[Kōji Ishii]] | |||
|desc=Giovanni is wearing the same outfit he wore during his time in the [[Kanto]] region. His subordinates are familiar with this outfit and say it suits him well. | |||
}} | |||
{{Masters | |||
|name=Persian | |||
|namelink=Giovanni's Persian | |||
|ndex=0053 | |||
|type=Normal | |||
|gender=m | |||
|role=Support | |||
|move1=Normal | |||
|move2=Dark | |||
|base=4EX | |||
|weakness=Fighting | |||
|description=This Pokémon is popular with rich people. It’s also targeted by hunters who are after the jewel in its forehead. | |||
|hp=532|atk=200|def=231|spatk=200|spdef=234|spe=326 | |||
|hp2=612|atk2=240|def2=271|spatk2=240|spdef2=274|spe2=366 | |||
}} | |||
===Availability=== | |||
Giovanni (Classic) could be teamed up with during the [[special sync pair event]] {{DL|Special sync pair event|Giovanni & Persian}} (August 15 to September 15, 2022; February 22 to March 18, 2023; August 20 to October 4, 2023). | |||
{{-}} | |||
===Moves=== | |||
{| class="roundy" style="margin:auto; background:#{{normal color}}; border:3px solid #{{normal color dark}}; text-align:center" | |||
|- style="background: #{{normal color light}}" | |||
! Name | |||
! {{color2|000|Type}} | |||
! {{color2|000|Damage category|Category}} | |||
! Move gauge | |||
! Base {{color2|000|Power}} | |||
! Max {{color2|000|Power}} | |||
! {{color2|000|Accuracy}} | |||
! Target | |||
! width=200px | Description | |||
|- style="background:#fff" | |||
|{{m|Slash}} | |||
|{{t|Normal}}<br>[[File:NormalIC Masters.png|20px]] | |||
{{statustable|Physical}} | |||
|2 | |||
|50 | |||
|60 | |||
|100% | |||
|An opponent | |||
|Critical hits land more easily. | |||
|- style="background:#fff" | |||
|[[Dire Hit]] All + | |||
{{typetable|None}} | |||
{{statustable|Status}} | |||
|0<br>(2 uses) | |||
|— | |||
|— | |||
|— | |||
|All allies | |||
|Raises the critical-hit rate of all allied sync pairs by 2 stat ranks. | |||
|- style="background:#fff" | |||
|{{m|Bite}} | |||
|{{t|Dark}}<br>[[File:DarkIC Masters.png|20px]] | |||
{{statustable|Physical}} | |||
|2 | |||
|42 | |||
|50 | |||
|100% | |||
|An opponent | |||
|Has a chance (30%) of making the target flinch. | |||
|- style="background:#fff" | |||
|Enough! | |||
{{typetable|None}} | |||
{{statustable|Status}} | |||
|0<br>(1 use) | |||
|— | |||
|— | |||
|— | |||
|All allies | |||
|Raises the Attack and Sp. Atk of all allied sync pairs by 3 stat ranks. Applies the Gradual Healing effect to all allied sync pairs. | |||
|- style="background: #{{normal color light}}" | |||
! colspan=9 | {{color2|000|Sync move|Sync moves}} | |||
|- style="background:#fff" | |||
|Perfectly Evil Normal Impact | |||
|{{t|Normal}}<br>[[File:NormalIC Masters.png|20px]] | |||
{{statustable|Physical}} | |||
|— | |||
|300 | |||
|360 | |||
|— | |||
|An opponent | |||
|''(6★ EX effect: The sync buff is doubled the first time a sync move is used.)'' | |||
|} | |||
===Skills=== | |||
{| class="roundy" style="margin:auto; background:#{{normal color}}; border:3px solid #{{normal color dark}}; text-align:center" | |||
|- style="background: #{{normal color light}}" | |||
! Name | |||
! Description | |||
|- style="background: #{{normal color light}}" | |||
! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | |||
|-style="background:#fff" | |||
|Speedy Entry 2 | |||
|Raises the user's Speed by 2 stat ranks when it enters a battle. | |||
|-style="background:#fff" | |||
|Panic Button | |||
|Applies the Move Gauge Acceleration effect to the allied field of play the first time the user is in a pinch each battle. | |||
|-style="background:#fff" | |||
|Natural Remedy | |||
|Removes all status conditions from the user the first time it is inflicted by any status condition each battle. | |||
|- style="background: #{{normal color light}}" | |||
! colspan=2 | {{color2|000|Theme skill|Theme Skills}} | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon type.png|20px|link=]] Normal Support | |||
|Raises the maximum HP of all allied sync pairs by 30. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon region.png|20px|link=]] Kanto Support | |||
|Raises the maximum HP of all allied sync pairs by 4. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon Trainer group.png|20px|link=]] Villain Support | |||
|Raises the maximum HP of all allied sync pairs by 4. | |||
|- style="background: #{{normal color light}}" | |||
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}} | |||
|-style="background:#fff" | |||
|[[File:Masters Rare Cache icon.png|20px|link=]]Rare ↑ 2 [[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery ↓ 1 [[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing ↓ 1 | |||
|Raises the following discovery level by 2:<br>• [[File:Masters Rare Cache icon.png|20px|link=]]Rare Cache<br>Lowers the following discovery levels by 1:<br>• [[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery Crystal<br>• [[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing Crystal | |||
|} | |||
===Sync grid=== | |||
Giovanni and Persian's sync grid is an expanded grid, made available since the pair first released. | |||
{| class="roundy sortable" style="margin:auto; background:#{{normal color}}; border:3px solid #{{normal color dark}}; text-align:center" | |||
|- style="background: #{{normal color light}}" | |||
! Name | |||
! Effect | |||
! Energy required | |||
! Sync orb required | |||
! Move level required | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| HP +30 | |||
| HP +30 | |||
| 5 | |||
| 60 | |||
| 2 | |||
|-style="background:#fff" | |||
| Attack +5 | |||
| Attack +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Attack +5 | |||
| Attack +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 2 | |||
| 24 | |||
| 2 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Slash: Power +3 | |||
| Slash: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Slash: Power +3 | |||
| Slash: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Slash: Power +3 | |||
| Slash: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Slash: Power +3 | |||
| Slash: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Slash: Power +3 | |||
| Slash: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 2 | |||
|-style="background:#fff" | |||
| Slash: Move Gauge Refresh 3 | |||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Bite: Power +3 | |||
| Bite: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Bite: Power +3 | |||
| Bite: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Bite: Power +3 | |||
| Bite: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Bite: Power +3 | |||
| Bite: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Bite: Power +3 | |||
| Bite: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 2 | |||
|-style="background:#fff" | |||
| Bite: Move Gauge Refresh 3 | |||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Dire Hit All +: MP Refresh 2 | |||
| Has a chance (30%) of restoring one MP of the user's move when that move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Enough!: MP Refresh 2 | |||
| Has a chance (30%) of restoring one MP of the user's move when that move is successful. | |||
| 7 | |||
| 84 | |||
| 3 | |||
|-style="background:#fff" | |||
| Enough!: Slippery 1 | |||
| Raises the user's evasiveness by 1 stat rank when its move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Enough!: Berserk Bunch 1 | |||
| Raises the Attack of all allied sync pairs by 1 stat rank when the user's move is successful. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Enough!: All Ramped Up 1 | |||
| Raises the Sp. Atk of all allied sync pairs by 1 stat rank when the user's move is successful. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Quick Cure | |||
| Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Stamina Reserves 2 | |||
| Charges the user's move gauge by 2 the first time it is in a pinch each battle. | |||
| 8 | |||
| 96 | |||
| 2 | |||
|-style="background:#fff" | |||
| Amped Up 1 | |||
| Raises the user's Speed by 1 stat rank when it lands a critical hit. | |||
| 10 | |||
| 120 | |||
| 2 | |||
|-style="background:#fff" | |||
| Ramming Speed | |||
| The more the user's Speed is raised, the more it powers up the user's moves. | |||
| 10 | |||
| 120 | |||
| 2 | |||
|-style="background:#fff" | |||
| Team Sync Regen | |||
| Applies the Gradual Healing effect to all allied sync pairs after the user uses a sync move. | |||
| 7 | |||
| 84 | |||
| 3 | |||
|-style="background:#fff" | |||
| Catalyst | |||
| Applies the Move Gauge Acceleration effect to the allied field of play the first time the user's sync move is used each battle. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| First Aid 4 | |||
| Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Safety Tether | |||
| Applies the Enduring effect to the user the first time its sync move is used each battle. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| On the Run 2 | |||
| Raises the user's evasiveness by 2 stat ranks the first time it is in a pinch each battle. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Perfectly Evil Normal Impact: Power +25 | |||
| Perfectly Evil Normal Impact: Power ↑ +25 | |||
| 5 | |||
| 60 | |||
| 3 | |||
|-style="background:#fff" | |||
| Perfectly Evil Normal Impact: Power +25 | |||
| Perfectly Evil Normal Impact: Power ↑ +25 | |||
| 5 | |||
| 60 | |||
| 3 | |||
|} | |||
==Other Pokémon== | |||
===Controlled via sync stone=== | |||
During the [[Villain Arc]]'s Final Chapter, Giovanni temporarily controls Hoopa in its {{form|Hoopa|Hoopa Unbound}} form. He uses it to summon powerful Pokémon for Team Rocket, as well as to battle the {{player}}, [[Paulo]], and [[Tina]]. | |||
{| style="width: 170px" | |||
|- | |||
| {{ActivePoké|Giovanni|Hoopa (Hoopa Unbound)|Masters0720U.png|Psychic|Dark|size=100px|link=Lear#Hoopa (Hoopa Confined)}} | |||
|} | |||
==Appearances== | |||
===Battle appearances=== | |||
Giovanni and Mewtwo can be battled against in: | Giovanni and Mewtwo can be battled against in: | ||
* [[ | * [[Villain Arc]]: {{DL|Villain Arc|Kanto: Team Rocket Returns}} | ||
* Legendary event: Father or Foe ( | * Villain Arc: {{DL|Villain Arc|Johto: Team Rocket's Revival}}{{tt|*|Giovanni appears in his sygna suit rather than his usual attire}} | ||
* Villain Arc: {{DL|Villain Arc|Final Chapter: Where Ideals Cross Paths}} | |||
* [[Legendary event]]: [[Lurking Shadow]] (December 5 to 18, 2019; March 6 to 16, 2020; February 8 to March 10, 2021; July 26 to August 19, 2021; September 16 to October 16, 2021) | |||
* Legendary event: [[Father or Foe]] (May 4 to 20, 2021; August 19 to September 16, 2021) | |||
* [[Villain event]]: [[Spreading Shadows]] (September 30 to October 16, 2021; Februry 21 to March 7, 2022; March 9 to 27, 2023) | |||
* [[Legendary Adventures]]: Lurking Shadow (since November 24, 2021) | |||
* Legendary Adventures: Father or Foe (since January 4, 2022) | |||
* [[Special event]]: {{DL|Special event|Stop the Evil Mastermind!}} (September 6 to 16, 2023) | |||
* [[Throwback Challenge]]: {{DL|Throwback Challenge|Rental Battle Event}} (September 7 to 15, 2023){{tt|*|Giovanni appears in his sygna suit rather than his usual attire}} | |||
Sygna Suit Giovanni and Nidoking can be battled against in: | |||
* Villain Arc: Johto: Team Rocket's Revival | |||
* Villain Arc: Final Chapter: Where Ideals Cross Paths{{tt|*|Giovanni appears in his usual attire rather than his sygna suit}} | |||
* Special event: Stop the Evil Mastermind! (September 6 to 16, 2023){{tt|*|Giovanni appears in his usual attire rather than his sygna suit}} | |||
* Throwback Challenge: Rental Battle Event (September 7 to 15, 2023) | |||
Giovanni has also been shown to pair alongside the following Pokémon and can be battled against in: | |||
* {{p|Nidoqueen}} | |||
** Villain event prelude: [[Looming Shadow of Kanto]] (September 16 to October 16, 2021; February 17 to March 7, 2022; March 7 to 27, 2023) | |||
* {{p|Arcanine}} | |||
** [[Extreme battle event]]: {{DL|Extreme battle event|Team Rocket Takedown}} (September 18 to 30, 2021; February 17 to March 7, 2022) | |||
* {{p|Golem}} | |||
** Extreme battle event: {{DL|Extreme battle event|Giovanni's Malice}} (October 1 to 16, 2021; February 21 to March 7, 2022) | |||
** Extreme battle event: {{DL|Extreme battle event|Take on battles with Trainers from different regions!}} (October 20 to November 3, 2023) | |||
* {{p|Exeggutor}} | |||
** Villain event: [[Team Rocket Attacks]] (May 30 to June 16, 2022; December 9, 2022 to January 1, 2023; August 18 to 28, 2023) | |||
* {{p|Hoopa}} (Hoopa Unbound) | |||
** Villain Arc: Final Chapter: Where Ideals Cross Paths | |||
** Special event: Stop the Evil Mastermind! (September 6 to 16, 2023) | |||
===Story appearances=== | |||
Giovanni appears in his normal outfit in the following story areas: | |||
* [[PML Arc]]: {{DL|PML Arc|Chapter 30: The Road to Victory}} | |||
* [[Legendary event]]/[[Legendary Adventures]]: | |||
** [[Lurking Shadow]] | |||
** [[Pure Hearts and Rainbow Wings]] (flashback) | |||
** [[Father or Foe]] | |||
* [[Villain Arc]]: | |||
** {{DL|Villain Arc|Kanto: Team Rocket Returns}} | |||
** {{DL|Villain Arc|Johto: Team Rocket's Revival}} | |||
** {{DL|Villain Arc|Hoenn: Delta of Land, Sea, and Sky}} | |||
** {{DL|Villain Arc|Sinnoh: Dreaming in Darkness}} | |||
** {{DL|Villain Arc|Unova: Team Plasma & Two Heroes}} | |||
** {{DL|Villain Arc|Kalos: Team Flare Flares Up}} | |||
** {{DL|Villain Arc|Paulo: The Path Forward}} | |||
** {{DL|Villain Arc|Final Chapter: Where Ideals Cross Paths}} | |||
* [[Story event]]: [[Chase the Northern Wind]] (flashback) | |||
Giovanni appears in his sygna suit in the following story areas: | |||
* [[Villain Arc]]: | |||
** {{DL|Villain Arc|Johto: Team Rocket's Revival}} | |||
** {{DL|Villain Arc|Galar: A Millennium into the Future}} | |||
Giovanni | Giovanni appears in his classic outfit in the following story areas: | ||
* [[ | * [[Special sync pair event]]: {{DL|Special sync pair event|Giovanni & Persian}} | ||
===Sync | ===Sync pair stories=== | ||
====Giovanni and Mewtwo==== | |||
* A Day with Giovanni | * A Day with Giovanni | ||
====Sygna Suit Giovanni and Nidoking==== | |||
* A Day with Sygna Suit Giovanni | |||
====Giovanni (Classic) and Persian==== | |||
* Team Rocket's Ambition | |||
==Quotes== | ==Quotes== | ||
Line 919: | Line 2,332: | ||
[[File:Team Rocket Masters Trailer.png|250px|thumb|Giovanni (center) in the [[Pokémon Masters Animated Trailer]]]] | [[File:Team Rocket Masters Trailer.png|250px|thumb|Giovanni (center) in the [[Pokémon Masters Animated Trailer]]]] | ||
===Pokémon Masters Animated Trailer=== | ===Pokémon Masters Animated Trailer=== | ||
Giovanni briefly appeared in the [[Pokémon Masters Animated Trailer]] as part of a team with | Giovanni briefly appeared in the [[Pokémon Masters Animated Trailer]] as part of a team with {{mas|Archer}} and {{mas|Ariana}}. | ||
{{-}} | {{-}} | ||
==Gallery== | ==Gallery== | ||
===Giovanni=== | |||
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{psychic color dark}}; background:#{{psychic color}}; font-size:80%" | {| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{psychic color dark}}; background:#{{psychic color}}; font-size:80%" | ||
|- | |- | ||
| | | style="{{roundy|20px}} border:2px solid #{{psychic color dark}}; background:#{{psychic color light}}" | [[File:Masters Dream Team Maker Giovanni and Mewtwo.png|x200px]] | ||
| | | style="{{roundy|5px}} border:2px solid #{{psychic color dark}}; background:#{{psychic color light}}" | [[File:Giovanni Mindscape.png|x200px]] | ||
| | | style="{{roundy|20px}} border:2px solid #{{psychic color dark}}; background:#{{psychic color light}}" | [[File:Masters Medal 1-Star Lurking Shadow.png|120px]] | ||
| | | style="{{roundy|20px}} border:2px solid #{{psychic color dark}}; background:#{{psychic color light}}" width=120px | [[File:Masters Giovanni Plushie.png|120px]] | ||
| style="{{roundy|5px}} border:2px solid #{{psychic color dark}}; background:#{{psychic color light}}" | [[File:Masters Villain Arc Kanto artwork.png|x200px]] | |||
|- | |- | ||
| Giovanni and Mewtwo on <br>Pokémon Masters EX Dream Team Maker | |||
| Giovanni's sync move mindscape<br>({{color2|000|Team Rocket's Castle}}) | |||
| Medal<br>1★ Lurking Shadow | |||
| | | Decorative Giovanni Plushie for the {{color2|000|Trainer Lodge}} | ||
| Artwork of Kanto chapter of the {{color2|000|Villain Arc}} | |||
|- | |- | ||
| | | style="{{roundy|20px}} border:2px solid #{{psychic color dark}}; background:#{{psychic color light}}" | [[File:Spr Masters Giovanni 2.png|120px]] | ||
| | | style="{{roundy|20px}} border:2px solid #{{psychic color dark}}; background:#{{psychic color light}}" | [[File:VSGiovanni Masters.png|80px]] | ||
| | | style="{{roundy|20px}} border:2px solid #{{psychic color dark}}; background:#{{psychic color light}}" | [[File:Spr Masters Giovanni EX.png|120px]] | ||
| | | style="{{roundy|20px}} border:2px solid #{{psychic color dark}}; background:#{{psychic color light}}" | [[File:VSGiovanni EX Masters.png|80px]] | ||
| style="{{roundy|5px}} border:2px solid #{{psychic color dark}}; background:#{{psychic color light}}" | [[File:Masters Villain Arc Final Chapter artwork.png|x200px]] | |||
|- | |- | ||
| | | 6★ model<br>(Normal colors) | ||
| | | VS model<br>(Normal colors) | ||
| 6★ model<br>(EX colors) | |||
| | | VS model<br>(EX colors) | ||
| Artwork from the {{color2|000|Villain Arc#Final Chapter: Where Ideals Cross Paths|Final Chapter}} of the Villain Arc | |||
|- | |- | ||
| | | style="{{roundy|20px}} border:2px solid #{{psychic color dark}}; background:#{{psychic color light}}" | [[File:Giovanni Emote 1 Masters.png|80px]] | ||
| | | style="{{roundy|20px}} border:2px solid #{{psychic color dark}}; background:#{{psychic color light}}" | [[File:Giovanni Emote 2 Masters.png|80px]] | ||
| | | style="{{roundy|20px}} border:2px solid #{{psychic color dark}}; background:#{{psychic color light}}" | [[File:Giovanni Emote 3 Masters.png|80px]] | ||
| | | style="{{roundy|20px}} border:2px solid #{{psychic color dark}}; background:#{{psychic color light}}" | [[File:Giovanni Emote 4 Masters.png|80px]] | ||
| rowspan=3 style="{{roundy|5px}} border:2px solid #{{psychic color dark}}; background:#{{psychic color light}}" | [[File:Masters Villain Arc Memories Kanto.jpg|x230px]] | |||
|- | |- | ||
| Trainer emote<br>Nice! | |||
| Trainer emote<br>Watch out! | |||
| Trainer emote<br>Let's do this! | |||
| Trainer emote<br>Thanks! | |||
|- | |- | ||
| colspan=2 style="{{roundy| | | colspan=2 style="{{roundy|5px}} border:2px solid #{{psychic color dark}}; background:#{{psychic color light}}" | [[File:Masters Giovanni Friend Snapshot.png|x200px]] | ||
| colspan=2 style="{{roundy|5px}} border:2px solid #{{psychic color dark}}; background:#{{psychic color light}}" | [[File:Masters Giovanni Story Snapshot.png|x200px]] | |||
|- | |- | ||
| colspan=2 | | | colspan=2 | Trainer Lodge Friend Snapshot | ||
| colspan=2 | Trainer Lodge Story Snapshot | |||
| Villain Arc Memories Chapter 1: Kanto artwork<br>by katano shibire<ref>[https://twitter.com/PokemonMasters/status/1691827286541017347 Villain Arc Memories Kanto tweet]</ref> | |||
|} | |} | ||
===Sygna Suit Giovanni=== | ===Sygna Suit Giovanni=== | ||
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{ground color dark}}; background:#{{ground color}}; font-size:80%" | {| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{ground color dark}}; background:#{{ground color}}; font-size:80%; color:white" | ||
|- | |||
| style="{{roundy|20px}} border:2px solid #{{ground color dark}}; background:#{{ground color light}}" | [[File:VSGiovanni Sygna Masters.png|120px]] | |||
| style="{{roundy|20px}} border:2px solid #{{ground color dark}}; background:#{{ground color light}}" | [[File:Spr Masters Giovanni Sygna 2.png|x150px]] | |||
| style="{{roundy|20px}} border:2px solid #{{ground color dark}}; background:#{{ground color light}}" | [[File:Spr Masters Giovanni Sygna EX.png|x150px]] | |||
| style="{{roundy|20px}} border:2px solid #{{ground color dark}}; background:#{{ground color light}}" | [[File:VSGiovanni Sygna EX Masters.png|120px]] | |||
| style="{{roundy|5px}} border:2px solid #{{ground color dark}}; background:#{{ground color light}}" | [[File:Giovanni Sygna Mindscape.png|x250px]] | |||
|- | |||
| VS model<br>(Normal colors) | |||
| 6★ model<br>(Normal colors) | |||
| 6★ model<br>(EX colors) | |||
| VS model<br>(EX colors) | |||
| Sygna Suit Giovanni's sync move mindscape<br>({{color2|FFF|Team Rocket's Castle}}) | |||
|- | |||
| style="{{roundy|20px}} border:2px solid #{{ground color dark}}; background:#{{ground color light}}" | [[File:Giovanni Sygna Emote 1 Masters.png|80px]] | |||
| style="{{roundy|20px}} border:2px solid #{{ground color dark}}; background:#{{ground color light}}" | [[File:Giovanni Sygna Emote 2 Masters.png|80px]] | |||
| style="{{roundy|20px}} border:2px solid #{{ground color dark}}; background:#{{ground color light}}" | [[File:Giovanni Sygna Emote 3 Masters.png|80px]] | |||
| style="{{roundy|20px}} border:2px solid #{{ground color dark}}; background:#{{ground color light}}" | [[File:Giovanni Sygna Emote 4 Masters.png|80px]] | |||
| rowspan=3 style="{{roundy|5px}} border:2px solid #{{ground color dark}}; background:#{{ground color light}}" | [[File:Masters Villain Arc Memories Johto.jpg|x250px]] | |||
|- | |||
| Trainer emote<br>Nice! | |||
| Trainer emote<br>Watch out! | |||
| Trainer emote<br>Let's do this! | |||
| Trainer emote<br>Thanks! | |||
|- | |- | ||
| | | style="{{roundy|20px}} border:2px solid #{{ground color dark}}; background: #{{ground color light}}" | [[File:Masters Medal 1-Star Rocket Execs Assemble.png|120px]] | ||
| | | style="{{roundy|20px}} border:2px solid #{{ground color dark}}; background: #{{ground color light}}" | [[File:Masters Medal 2-Star Rocket Execs Assemble.png|120px]] | ||
| | | style="{{roundy|20px}} border:2px solid #{{ground color dark}}; background: #{{ground color light}}" | [[File:Masters Medal 3-Star Rocket Execs Assemble.png|120px]] | ||
| | | style="{{roundy|20px}} border:2px solid #{{ground color dark}}; background: #{{ground color light}}" | [[File:Masters Medal Bonds of Evil.png|120px]] | ||
|- | |- | ||
| | | Medal<br>1★ Rocket Execs Assemble | ||
| | | Medal<br>2★ Rocket Execs Assemble | ||
| | | Medal<br>3★ Rocket Execs Assemble | ||
| | | Medal<br>Bonds of Evil | ||
| | | Villain Arc Memories Chapter 2: Johto artwork<br>by katano shibire<ref>[https://twitter.com/PokemonMasters/status/1692008469463757242 Villain Arc Memories Johto tweet]</ref> | ||
|- | |- | ||
| colspan= | | colspan=2 style="{{roundy|5px}} border:2px solid #{{ground color dark}}; background:#{{ground color light}}" | [[File:Masters Villain Arc Johto artwork.png|208px]] | ||
| colspan= | | colspan=2 style="{{roundy|5px}} border:2px solid #{{ground color dark}}; background:#{{ground color light}}" | [[File:Masters Silvers Journey of Growth on Pasio 5.png|200px]] | ||
| style="{{roundy|5px}} border:2px solid #{{ground color dark}}; background:#{{ground color light}}" | [[File:Masters Villain Arc Memories Galar.jpg|x250px]] | |||
| | |||
|- | |- | ||
| colspan=3 | Trainer emote<br>Nice! | | colspan=2 | Artwork of the Johto chapter of the {{color2|FFF|Villain Arc}} | ||
| colspan=2 | Silver's Journey of Growth on Pasio comic<br>by {{color2|FFF|Genzou}}<ref name="Silver's Journey">[https://twitter.com/me_Genzo/status/1763474873605906437 Genzou confirming they drew the comic about Silver's journey of growth]</ref> | |||
| Villain Arc Memories Chapter 8: Galar artwork<br>by 【LIRAN】<ref>[https://twitter.com/PokemonMasters/status/1694182799517811180 Villain Arc Memories Galar tweet]</ref> | |||
|} | |||
| | |||
===Giovanni (Classic)=== | |||
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{normal color dark}}; background:#{{normal color}}; font-size:80%; color:white" | |||
|- | |||
| style="{{roundy|20px}} border:2px solid #{{normal color dark}}; background: #{{normal color light}}" | [[File:Masters EX Giovanni artwork.png|x200px]] | |||
| style="{{roundy|20px}} border:2px solid #{{normal color dark}}; background: #{{normal color light}}" | [[File:VSGiovanni Classic Masters.png|120px]] | |||
| style="{{roundy|20px}} border:2px solid #{{normal color dark}}; background: #{{normal color light}}" | [[File:Spr Masters Giovanni Classic 2.png|x150px]] | |||
| style="{{roundy|20px}} border:2px solid #{{normal color dark}}; background: #{{normal color light}}" | [[File:Spr Masters Giovanni Classic EX.png|x150px]] | |||
| style="{{roundy|20px}} border:2px solid #{{normal color dark}}; background: #{{normal color light}}" | [[File:VSGiovanni Classic EX Masters.png|120px]] | |||
|- | |||
| Artwork of Giovanni in<br>Pokémon Masters EX | |||
| VS model<br>(Normal colors) | |||
| 6★ model<br>(Normal colors) | |||
| 6★ model<br>(EX colors) | |||
| VS model<br>(EX colors) | |||
|- | |||
| style="{{roundy|20px}} border:2px solid #{{normal color dark}}; background:#{{normal color light}}" | [[File:Giovanni Classic Emote 1 Masters.png|80px]] | |||
| style="{{roundy|20px}} border:2px solid #{{normal color dark}}; background:#{{normal color light}}" | [[File:Giovanni Classic Emote 2 Masters.png|80px]] | |||
| style="{{roundy|20px}} border:2px solid #{{normal color dark}}; background:#{{normal color light}}" | [[File:Giovanni Classic Emote 3 Masters.png|80px]] | |||
| style="{{roundy|20px}} border:2px solid #{{normal color dark}}; background:#{{normal color light}}" | [[File:Giovanni Classic Emote 4 Masters.png|80px]] | |||
| style="{{roundy|5px}} border:2px solid #{{normal color dark}}; background:#{{normal color light}}" | [[File:Giovanni Classic Mindscape.png|x200px]] | |||
|- | |||
| Trainer emote<br>Nice! | |||
| Trainer emote<br>Watch out! | |||
| Trainer emote<br>Let's do this! | |||
| Trainer emote<br>Thanks! | |||
| Giovanni (Classic)'s sync move mindscape<br>({{color2|FFF|Team Rocket}} logo) | |||
|} | |} | ||
==Trivia== | ==Trivia== | ||
* Giovanni and Mewtwo | * Giovanni is from an [[Pokémon multiverse|alternate universe]] where [[Team Rocket]] succeeded in taking over the world and he became the leader of [[Team Rainbow Rocket]], which was introduced in {{g|Ultra Sun and Ultra Moon}}, as noted in his character description. | ||
* | ** The whereabouts of [[Giovanni]] from this game's continuity are currently unknown. | ||
* Giovanni | * Giovanni and Mewtwo were the first sync pair to be obtainable via a [[legendary event]], debuting on December 5, 2019. | ||
* | * All versions of Giovanni use special voice-over lines upon entering a team that contains certain Trainers (regardless of their partner Pokémon). Those Trainers include {{mas|Silver}}, {{mas|Archer}}, {{mas|Ariana}}, {{mas|Petrel}}, and {{mas|Proton}}. | ||
* | ** Giovanni also uses special voice-over lines upon winning a battle with Silver in the same team. | ||
* Giovanni and Rhydon were the first {{DL|sync pair scout|variety}} [[sync pair]] to have access to a {{DL|list of moves (Masters)|buddy move}}. | |||
* The types of Giovanni and Rhydon's attack moves are identical to {{mas|Shauntal}}'s whole set of weaknesses in the Champion Stadium: {{t|Water}}, {{t|Ice}}, and {{t|Ground}}. | |||
===Origin=== | ===Origin=== | ||
Giovanni's design is based on his appearance in {{g|Ultra Sun and Ultra Moon}}. | Giovanni's design is based on his appearance in {{g|Ultra Sun and Ultra Moon}}. Mewtwo is Giovanni's highest-[[level]] Pokémon in Ultra Sun and Ultra Moon, with it [[Mega Evolution|Mega Evolving]] into Mega Mewtwo Y in Ultra Moon. In addition, {{an|Giovanni}} also controlled a {{OBP|Mewtwo|M01}} for a while in the {{pkmn|anime}}, while {{OBP|Giovanni|Pocket Monsters|another iteration of him}} helped to create {{TP|Blue|Mewtwo}} in the [[Pokémon Pocket Monsters]] {{pkmn|manga}}. Mewtwo's {{mas|Dex}} entry comes from {{game|Ruby and Sapphire|s|Pokémon Ruby and Sapphire}}. | ||
Rhydon is Giovanni's signature Pokémon during the [[Gym]] battles against him in the [[core series]] games, with the exception of {{game|FireRed and LeafGreen|s}}. Rhydon's Dex entry comes from Pokémon Ruby. | |||
Giovanni uses a Nidorino on his team when battling the player at [[Silph Co.]] in the core series games, with the exception of [[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]]. Nidorino's Dex entry comes from Pokémon Ruby and Sapphire. | |||
Nidoking is one of the Pokémon that Giovanni uses in the core series games. Nidoking's Dex entry comes from Pokémon Ruby and Sapphire. | |||
Giovanni (Classic)'s design is based on his appearance in Pokémon FireRed and LeafGreen. {{TP|Giovanni|Persian}} is Giovanni's main Pokémon in the anime. It has also appeared on his team in {{game|Yellow}} and Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!. Persian's Dex entry comes from Pokémon Ultra Moon. | |||
==In other languages== | ==In other languages== | ||
<div> | |||
<div style="display: inline-block;"> | |||
''Nowhere to Hide!'' | ''Nowhere to Hide!'' | ||
{{langtable | {{langtable | ||
Line 1,016: | Line 2,490: | ||
|es=¡No tenéis escapatoria! | |es=¡No tenéis escapatoria! | ||
}} | }} | ||
</div> | |||
<div style="display: inline-block;"> | |||
''World Domination Psystrike'' | ''World Domination Psystrike'' | ||
{{langtable | {{langtable | ||
Line 1,028: | Line 2,503: | ||
|es=Onda Mental Dominadora | |es=Onda Mental Dominadora | ||
}} | }} | ||
|} | </div> | ||
</div> | |||
{{-}} | |||
<div> | |||
<div style="display: inline-block;"> | |||
''Crushing Earthquake'' | |||
{{langtable | |||
|color={{ground color}}|bordercolor={{ground color dark}} | |||
|ja=砕破のじしん ''{{tt|Saiha no Jishin|Crushing Earthquake}}'' | |||
|zh_cmn=摧毀之地震 ''{{tt|Cuīhuǐ zhī Dìzhèn|Crushing Earthquake}}'' | |||
|fr=Séisme de l'annihilation totale<br>Séisme S | |||
|de=Erdbeben des Tyrannen | |||
|ko=파쇄의지진 ''{{tt|Paswae-ui Jijin|Crushing Earthquake}}'' | |||
|it=Terremoto devastante | |||
|es=Terremoto del Tirano | |||
}} | |||
</div> | |||
<div style="display: inline-block;"> | |||
''Do Not Defy Me!'' | |||
{{langtable | |||
|color={{ground color}}|bordercolor={{ground color dark}} | |||
|ja=歯向かうなら……! ''{{tt|Hamukaunara...!|Do Not Defy Me!}}'' | |||
|zh_cmn=休想反抗……! ''{{tt|Xiūxiǎng Fǎnkàng...!|Do Not Defy Me!}}'' | |||
|fr=Ne te dresse pas sur mon chemin ! | |||
|de=Lehn dich nicht gegen mich auf! | |||
|ko=저항하겠다면...! ''{{tt|Jeohanghagetdamyeon...!|Do Not Defy Me!}}'' | |||
|it=Volete davvero affrontarmi? | |||
|es=¡Si insistes...! | |||
}} | |||
</div> | |||
<div style="display: inline-block;"> | |||
''Remembering the Past Ground Impact'' | |||
{{langtable | |||
|color={{ground color}}|bordercolor={{ground color dark}} | |||
|ja=昔を思いだす グラウンドインパクト ''{{tt|Mukashi o Omoidasu Guraundo Inpakuto|Remembering the Past Ground Impact}}'' | |||
|zh_cmn=憶起過往之 地面衝擊 ''{{tt|Yìqǐ Guòwǎng zhī Dìmiàn Chōngjí|Remembering the Past Ground Impact}}'' | |||
|fr=Souvenirs du passé ! Impact Sol ! | |||
|de=Bodenstoß der erweckten Erinnerungen | |||
|ko=옛날을 떠올리는 그라운드임팩트 ''{{tt|Yennal-eul Tteoollineun Geuraundeu Impaekteu|Remembering the Past Ground Impact}}'' | |||
|it=Impatto Terra di tanto tempo fa | |||
|es=Impacto Tierra que Recuerda al Pasado | |||
}} | |||
</div> | |||
</div> | |||
{{-}} | |||
<div> | |||
<div style="display: inline-block;"> | |||
''Well, Well...'' | |||
{{langtable | |||
|color={{poison color}}|bordercolor={{poison color dark}} | |||
|ja=ほほうッ! ''{{tt|Hohou!|I See!}}'' | |||
|zh_cmn=很行嘛! ''{{tt|Hěn xíng ma!|Very Good!}}'' | |||
|fr=Tiens, tiens... | |||
|de=Soso! | |||
|ko=호오! ''{{tt|Hou!|Good!}}'' | |||
|it=Guarda guarda... | |||
|es=Bueno, bueno... | |||
}} | |||
</div> | |||
<div style="display: inline-block;"> | |||
''World-Eroding Poison Impact'' | |||
{{langtable | |||
|color={{poison color}}|bordercolor={{poison color dark}} | |||
|ja=世界を侵食する ポイズンインパクト ''{{tt|Sekai o Shinshoku-suru Poizun Inpakuto|World-Eroding Poison Impact}} | |||
|zh_cmn=侵蝕世界之 毒之衝擊 ''{{tt|Qīnshí Shìjiè zhī Dú-zhī Chōngjí|World-Eroding Poison Impact}}'' | |||
|fr=Corrodons le monde ! Impact Poison ! | |||
|de=Giftstoß der Welterosion | |||
|ko=세계를 침식하는 포이즌임팩트 ''{{tt|Segye-reul Chimsik-haneun Poijeun Impaekteu|World-Eroding Poison Impact}}'' | |||
|it=Impatto Veleno che corrode il mondo | |||
|es=Impacto Veneno que Emponzoña el Mundo | |||
}} | |||
</div> | |||
</div> | |||
{{-}} | {{-}} | ||
<div> | |||
<div style="display: inline-block;"> | |||
''World of Pain!'' | ''World of Pain!'' | ||
{{langtable | {{langtable | ||
Line 1,044: | Line 2,590: | ||
|es=¡Sufrirás mi ira! | |es=¡Sufrirás mi ira! | ||
}} | }} | ||
</div> | |||
<div style="display: inline-block;"> | |||
''Unstoppable Ambition Ground Impact'' | ''Unstoppable Ambition Ground Impact'' | ||
{{langtable | {{langtable | ||
|color={{ground color}}|bordercolor={{ground color dark}} | |color={{ground color}}|bordercolor={{ground color dark}} | ||
|ja= | |ja=滅びぬ野望の グラウンドインパクト ''{{tt|Horobinu Yabō no Guraundo Inpakuto|Indestructible Ambition Ground Impact}} | ||
|zh_cmn=野心不滅之 地面衝擊 ''{{tt|Yěxīn Búmiè zhī Dìmiàn Chōngjí|Indestructible Ambition Ground Impact}}'' | |zh_cmn=野心不滅之 地面衝擊 ''{{tt|Yěxīn Búmiè zhī Dìmiàn Chōngjí|Indestructible Ambition Ground Impact}}'' | ||
|fr=Ambition inarrêtable ! Impact Sol ! | |fr=Ambition inarrêtable ! Impact Sol ! | ||
Line 1,056: | Line 2,603: | ||
|es=Impacto Tierra de la Ambición Implacable | |es=Impacto Tierra de la Ambición Implacable | ||
}} | }} | ||
|} | </div> | ||
</div> | |||
{{-}} | |||
<div> | |||
<div style="display: inline-block;"> | |||
''Enough!'' | |||
{{langtable | |||
|color={{normal color}}|bordercolor={{normal color dark}} | |||
|ja=せんべつだ ''{{tt|Senbetsu da|It's a Farewell Gift}}'' | |||
|zh_cmn=這是餞別禮 ''{{tt|Zhè shì Jiànbiélǐ|It's a Farewell Gift}}'' | |||
|fr=Voici un cadeau d'adieu pour toi. | |||
|de=Ein kleines Geschenk! | |||
|ko=이별선물이다 ''{{tt|Ibyeolseonmur-ida|It's a Farewell Gift}}'' | |||
|it=Questo è il mio contributo! | |||
|es=¡Es mi regalo! | |||
}} | |||
</div> | |||
<div style="display: inline-block;"> | |||
''Perfectly Evil Normal Impact'' | |||
{{langtable | |||
|color={{normal color}}|bordercolor={{normal color dark}} | |||
|ja=悪の気位を高める ノーマルインパクト ''{{tt|Aku no Kigurai o Takameru Nōmaru Inpakuto|Raise the Pride of Evil - Normal Impact}} | |||
|zh_cmn=提升邪惡品格之 一般衝擊 ''{{tt|Tíshēng Xié'è Pǐngé zhī Yībān Chōngjí|Raise the Character of Evil - Normal Impact}}'' | |||
|fr=Orgueil maléfique ! Impact Normal ! | |||
|de=Normalstoß des bösen Stolzes | |||
|ko=악의 긍지를 높이는 노멀임팩트 ''{{tt|Ag-ui Geungjireul Nop-ineun Nomeol Impaekteu|Raise the Pride of Evil - Normal Impact}}'' | |||
|it=Impatto Normale fieramente malvagio | |||
|es=Impacto Normal del Orgullo Maligno | |||
}} | |||
</div> | |||
</div> | |||
{{-}} | {{-}} | ||
Line 1,062: | Line 2,639: | ||
<references/> | <references/> | ||
{{Team Rocket}} | |||
{{Team Rainbow Rocket}} | {{Team Rainbow Rocket}} | ||
{{Boss|Psychic}} | |||
{{masterscharacters|psychic}}<br/> | {{masterscharacters|psychic}}<br/> | ||
{{Project CharacterDex notice}} | {{Project CharacterDex notice}} | ||
[[Category:Members of Team Rainbow Rocket]] | [[Category:Members of Team Rainbow Rocket]] | ||
[[Category: | [[Category:Team Rocket]] | ||
[[Category:Members of Team Rocket]] | |||
[[Category:Criminal masterminds]] | [[Category:Criminal masterminds]] | ||
[[Category:Ground-type Trainers]] | [[Category:Ground-type Trainers]] | ||
[[Category:Trainers with Legendary Pokémon]] | [[Category:Trainers with Legendary Pokémon]] | ||
[[Category:Trainers with Mythical Pokémon]] | |||
[[Category:Trainers with Key Stones]] | [[Category:Trainers with Key Stones]] | ||
[[Category:Trainers with Dynamax Bands]] | [[Category:Trainers with Dynamax Bands]] | ||
[[Category:Masters EX characters with an EX Style]] | [[Category:Masters EX characters with an EX Style]] | ||
[[Category:Masters EX characters with an alternate outfit]] | |||
[[de:Giovanni#Pokémon Masters EX]] | [[de:Giovanni#Pokémon Masters EX]] | ||
[[es:Giovanni | [[es:Giovanni (Masters EX)]] | ||
[[it:Giovanni (Masters EX)]] | [[it:Giovanni (Masters EX)]] | ||
[[ja:サカキ (ポケモンマスターズ)]] | [[ja:サカキ (ポケモンマスターズ)]] | ||
[[zh:坂木#Masters]] | [[zh:坂木#Masters]] |