Transform (move): Difference between revisions

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{{samename|skill in [[Pokémon Shuffle]]|Skill (Shuffle)#Transform|Skill (Shuffle) → Transform}}
{{MoveInfobox
{{MoveInfobox
|n=144
|n=144
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==Effect==
==Effect==
{{moveResearch|Does it copy Protosynthesis/Quark Drive boosts?}}
Transform causes the user to become a copy of the target.
Transform causes the user to become a copy of the target.


Transform bypasses {{stat|accuracy}} checks to always hit, unless the target is in the [[semi-invulnerable turn]] of a move such as {{m|Dig}} or {{m|Fly}}. It is not affected by [[type]] immunity. Transform fails if used on a Pokémon that is protected by {{m|Crafty Shield}}, but works on a target [[protection|protected]] by other moves such as {{m|Protect}} or {{m|Detect}}. It also fails against [[Shadow Pokémon]], if the user or the target are transformed or disguised by an {{a|Illusion}} or if the target is behind a {{m|substitute}}. Some of these conditions were different in older generations; see the table below for details on when conditions would not prevent Transform from executing.
Transform bypasses {{stat|accuracy}} checks to always hit, unless the target is in the [[semi-invulnerable turn]] of a move such as {{m|Dig}} or {{m|Fly}}. It is not affected by [[type]] immunity. Transform fails if used on a Pokémon that is protected by {{m|Crafty Shield}}, but works on a target [[protection|protected]] by other moves such as {{m|Protect}} or {{m|Detect}}. It also fails against [[Shadow Pokémon]], if the user or the target are transformed or disguised by an {{a|Illusion}}, if the target is behind a {{OBP|substitute|doll}}, or if the target's [[Ability]] is {{a|Good as Gold}}. Some of these conditions were different in older generations; see the table below for details on when conditions would not prevent Transform from executing.
{| class="roundy" style="margin:auto; background: #{{normal color}}; text-align: center"
{| class="roundy" style="margin:auto; background: #{{normal color}}; text-align: center"
|- style="background: #{{normal color light}}"
|- style="background: #{{normal color light}}"
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| User is transformed || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}
| User is transformed || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}
|- style="background: #fff"
|- style="background: #fff"
| Target is behind a {{m|substitute}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}
| Target is behind a {{OBP|substitute|doll}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}
|}
|}


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Transform copies any changes to the target's type (such as from {{m|Conversion}} or {{a|Color Change}}), Ability (such as from {{m|Skill Swap}}), or moves (via {{m|Mimic}}). It also copies types added by {{m|Forest's Curse}} or {{m|Trick-or-Treat}}. If the target has no primary types (not counting added types, that is) due to {{m|Roost}}, {{m|Burn Up}}, or {{m|Double Shock}}, the transformation's primary type will be {{t|Normal}}.
Transform copies any changes to the target's type (such as from {{m|Conversion}} or {{a|Color Change}}), Ability (such as from {{m|Skill Swap}}), or moves (via {{m|Mimic}}). It also copies types added by {{m|Forest's Curse}} or {{m|Trick-or-Treat}}. If the target has no primary types (not counting added types, that is) due to {{m|Roost}}, {{m|Burn Up}}, or {{m|Double Shock}}, the transformation's primary type will be {{t|Normal}}.


The user's level has no effect, except in Generations {{gen|I}}-{{gen|III}} if the Pokémon levels up and its stats are recalculated. Appearance refers to the sprite or model of the Pokémon shown on the field and covers the Pokémon's species, [[List of Pokémon with gender differences|gender]], [[List of Pokémon with form differences|form]], and whether it is {{Shiny}}. (Prior to [[Generation IV]], there was some complicated [[#Appearance nuances|nuance]] regarding the transformation's coloration.) The copied stats (Attack, Defense, Special Attack, Special Defense, Speed) include the final values (as seen on the [[summary]] screen) as well as the target's [[base stats]], [[individual values]], and [[effort values]]. Outside of the transformation's appearance, gender (for the purpose of battle mechanics as well as the gender symbol after the name) was only copied starting in [[Generation V]], with [[#Generation II|a small exception]] in [[Generation II]].
The user's level has no effect, except in Generations {{gen|I}}-{{gen|III}} if the Pokémon levels up and its stats are recalculated. Appearance refers to the sprite or model of the Pokémon shown on the field and covers the Pokémon's species, [[List of Pokémon with gender differences|gender]], [[form]], and whether it is {{Shiny}}. (Prior to [[Generation IV]], there was some complicated [[#Appearance nuances|nuance]] regarding the transformation's coloration.) The copied stats (Attack, Defense, Special Attack, Special Defense, Speed) include the final values (as seen on the [[summary]] screen) as well as the target's [[base stats]], [[individual values]], and [[effort values]]. Outside of the transformation's appearance, gender (for the purpose of battle mechanics as well as the gender symbol after the name) was only copied starting in [[Generation V]], with [[#Generation II|a small exception]] in [[Generation II]].


Transform does not affect the user's {{m|Hidden Power}} (whose [[type]], as well as the [[power]] up to Generation V, are based on the user's original IVs). It also will not alter [[status condition]]s or volatile statuses (such as {{m|Telekinesis}} or {{m|Leech Seed}}) based on the transformation's immunities.
Transform does not affect the user's {{m|Hidden Power}} (whose [[type]], as well as the [[power]] up to Generation V, are based on the user's original IVs). It also will not alter [[status condition]]s or volatile statuses (such as {{m|Telekinesis}} or {{m|Leech Seed}}) based on the transformation's immunities.
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In the Generation I and II [[core series]] games, a transformed Pokémon [[Color palette (Generations I–II)#Transform color palettes|retains its original color palette]].
In the Generation I and II [[core series]] games, a transformed Pokémon [[Color palette (Generations I–II)#Transform color palettes|retains its original color palette]].


In [[Pokémon Stadium 2]] and Generation III games (including [[Pokémon Colosseum]] and [[Pokémon XD: Gale of Darkness|XD]]), whether a transformed Pokémon appears Shiny depends on whether the user was originally Shiny; since Generation IV, it depends on whether the target was Shiny.
In {{g|Stadium 2}} and Generation III games (including {{g|Colosseum}} and {{g|XD: Gale of Darkness}}), whether a transformed Pokémon appears Shiny depends on whether the user was originally Shiny; since Generation IV, it depends on whether the target was Shiny.


In [[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]], if the {{ga|Partner Pokémon|Partner}} {{p|Pikachu}}{{sup/7|P}}/{{p|Eevee}}{{sup/7|E}} is the target of Transform, Transform will copy any [[clothing|clothes]] they are wearing.
In {{LGPE}}, if the {{ga|Partner Pokémon|Partner}} {{p|Pikachu}}{{sup/7|P}}/{{p|Eevee}}{{sup/7|E}} is the target of Transform, Transform will copy any [[clothing|clothes]] they are wearing.


===Forms===
===Forms===
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In this generation only, if the player's Pokémon is transformed and deals or receives a [[critical hit]], its untransformed stats are used in the damage calculation. (The calculation correctly uses transformed stats for wild and NPC Pokémon.)
In this generation only, if the player's Pokémon is transformed and deals or receives a [[critical hit]], its untransformed stats are used in the damage calculation. (The calculation correctly uses transformed stats for wild and NPC Pokémon.)


In {{eng|Pokémon Stadium}} only, Transform fails if the target's current species is {{p|Ditto}}. Transforms works normally against Ditto in the earlier Japan-only game {{jap|Pokémon Stadium}}.
In [[Pokémon Stadium]] only, Transform fails if the target's current species is {{p|Ditto}}. Transforms works normally against Ditto in the earlier Japan-only game {{jpn|Pokémon Stadium}}.


====Glitches====
====Glitches====
{{main|Transform glitches}}
{{main|List of Transform glitches}}
Generation I has several glitches relating to Transform. Any transformed wild Pokémon will become Ditto if it is caught, due to the {{DL|Transform glitches|Transform assumption glitch}}. If a transformed Pokémon uses Transform again, its previous stats (stored as a backup) are overwritten by its current stats (as they are backed up so that Transform can change the working stats); this is the {{DL|Transform glitches|Transform DV manipulation glitch}}. If a Pokémon that is not {{p|Ditto}} uses Transform, the {{DL|Transform glitches|color loss glitch}} will cause it to change to Ditto's palette. The {{DL|Transform glitches|level up moveset glitch}} causes a transformed Pokémon to regain its original moveset if it levels up and learns a new move.
Generation I has several glitches relating to Transform. Any transformed wild Pokémon will become Ditto if it is caught, due to the {{DL|List of Transform glitches|Transform assumption glitch}}. If a transformed Pokémon uses Transform again, its previous stats (stored as a backup) are overwritten by its current stats (as they are backed up so that Transform can change the working stats); this is the {{DL|List of Transform glitches|Transform DV manipulation glitch}}. If a Pokémon that is not {{p|Ditto}} uses Transform, the {{DL|List of Transform glitches|color loss glitch}} will cause it to change to Ditto's palette. The {{DL|List of Transform glitches|level up moveset glitch}} causes a transformed Pokémon to regain its original moveset if it levels up and learns a new move.


===Generation II===
===Generation II===
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====Glitches====
====Glitches====
{{main|Transform glitches}}
{{main|List of Transform glitches}}
Generation II has several glitches relating to Transform. The {{DL|Transform glitches|Transform assumption glitch}} and {{DL|Transform glitches|Transform DV manipulation glitch}} from Generation I still exist. The latter now has an additional effect, the {{DL|Transform glitches|Roar/Whirlwind shared DV glitch}}: in a battle with an NPC, if the NPC's Pokémon has used Transform twice and is forced to switch out, the next Pokémon will have its predecessor's DVs. If a transformed Pokémon is caught, it will have 10/10 PP for Transform despite having used the move.
Generation II has several glitches relating to Transform. The {{DL|List of Transform glitches|Transform assumption glitch}} and {{DL|List of Transform glitches|Transform DV manipulation glitch}} from Generation I still exist. The latter now has an additional effect, the {{DL|List of Transform glitches|Roar/Whirlwind shared DV glitch}}: in a battle with an NPC, if the NPC's Pokémon has used Transform twice and is forced to switch out, the next Pokémon will have its predecessor's DVs. If a transformed Pokémon is caught, it will have 10/10 PP for Transform despite having used the move.


===Generation III===
===Generation III===
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===Generation VI===
===Generation VI===
In a Pokémon Contest Spectacular, when Transform is used, a {{m|Substitute}} doll is thrown on the stage and the user transforms into the doll. The effect of Transform will last for the round it is used in.
In a Pokémon Contest Spectacular, when Transform is used, a {{OBP|substitute|doll}} doll is thrown on the stage and the user transforms into the doll. The effect of Transform will last for the round it is used in.


===Generation VII===
===Generation VII===
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===Generation IX===
===Generation IX===
Transform does not copy Tera Types, meaning that a transformed Pokémon that [[Terastal phenomenon|Terastallizes]] will use its own Tera Type. If a Pokémon Terastallizes before using Transform, Transform will not change its type.
Transform does not copy Tera Types, meaning that a transformed Pokémon that {{Tera}}stallizes will use its own Tera Type. If a Terastallized Pokémon uses Transform, the move will not change its type.
 
Transform fails against a Terastallized {{p|Ogerpon}} or {{p|Terapagos}}. If a Pokémon Transforms into Ogerpon or Terapagos, it will be unable to Terastallize.
 
Starting with Version 3.0.1 of {{g|Scarlet and Violet}}, Transform cannot be used by wild {{p|Smeargle}}, this was done to address a cloning glitch.


==Description==
==Description==
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==Learnset==
==Learnset==
===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Movehead/Level|Normal|1}}
{{Movehead/Games|Normal|g7=2|g8=2}}
{{Moveentry/9|0132|Ditto|type=Normal|1|Ditto|Ditto|1|1|1|1|1|1|1|1|1}}
{{Moveentry/11|0132|Ditto|type=Normal|1|Ditto|Ditto|1|1|1|1|1|1|1|1|1|1|1}}
{{Moveentry/9|0151|Mew|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|10|10|10|1|1|1|1{{sup/7|SMUSUM}}<br>99{{sup/7|PE}}|80|80}}
{{Moveentry/11|0151|Mew|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|10|10|10|1|1|1|1|99|80|80|80}}
{{Movefoot|Normal|9}}
{{Movefoot|Normal|11}}


==In other games==
==In other games==
===[[Pokémon Mystery Dungeon series]]===
==={{g|Mystery Dungeon series}}===
In the [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Rescue Team]], [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers]], and [[Pokémon Mystery Dungeon (WiiWare)|Adventure Squad]] series, Transform causes the user to take the form of a random hostile Pokémon on the dungeon's floor. It does not copy anything else; if the Pokémon had nothing but Transform, they are left only with the regular attack and {{m|Struggle}}.
In {{pkmn|Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team and Blue Rescue Team}}, {{pkmn|Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time and Explorers of Darkness}}, and the [[Pokémon Mystery Dungeon (WiiWare)|Adventure Squad]] series, Transform causes the user to take the form of a random hostile Pokémon on the dungeon's floor. It does not copy anything else; if the Pokémon had nothing but Transform, they are left only with the regular attack and {{m|Struggle}}.


From [[Pokémon Super Mystery Dungeon]] onward, Transform copies the appearance, type, Ability, moves, and stat modifications of the target for the current floor, but the transforming Pokémon retains its stats. Moves learned through {{m|Sketch}} while transformed will be forgotten after moving to the next floor. If used by an enemy to transform into the leader, the leader's teammates become confused.
From {{g|Super Mystery Dungeon}} onward, Transform copies the appearance, type, Ability, moves, and stat modifications of the target for the current floor, but the transforming Pokémon retains its stats. Moves learned through {{m|Sketch}} while transformed will be forgotten after moving to the next floor. If used by an enemy to transform into the leader, the leader's teammates become confused.


Transformed Pokémon are still prone to [[status conditions]] and [[dungeon tile]] restrictions from its original form; for example, a {{p|Ditto}} transformed into a {{type|Fire}} can still be [[burn]]ed, and a Pokémon that cannot walk through water still cannot when transforming into a Pokémon that is able to.
Transformed Pokémon are still prone to [[status conditions]] and [[dungeon tile]] restrictions from its original form; for example, a {{p|Ditto}} transformed into a {{type|Fire}} can still be [[burn]]ed, and a Pokémon that cannot walk through water still cannot when transforming into a Pokémon that is able to.
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{{Template:MDMovefoot|type=normal|RB=yes|TDS=yes|BSL=yes|SMD=yes|RTDX=yes}}
{{Template:MDMovefoot|type=normal|RB=yes|TDS=yes|BSL=yes|SMD=yes|RTDX=yes}}


===[[Pokémon GO]]===
==={{g|GO}}===
In a {{OBP|Gym|GO}} or {{OBP|Raid Battle|GO}}, Transform is automatically cast at the beginning of the battle. It turns the user into a copy of the opponent and copies the opponent's [[move]]s, species, base Attack, and base Defense; HP, {{IV}}s, and [[Power Up]] level are not copied. Unlike other attacks, Transform does not require the user to wait out the duration before casting an attack or dodging, and its animation is purely visual. However, it may cause lag for the rest of the battle if the player attempts to attack during the animation. The effects of Transform expire at the end of the battle.
In a {{GO|Gym}} or {{GO|Raid Battle}}, Transform is automatically cast at the beginning of the battle. It turns the user into a copy of the opponent and copies the opponent's [[move]]s, species, base Attack, and base Defense; HP, {{IV}}s, and [[Power Up]] level are not copied. Unlike other attacks, Transform does not require the user to wait out the duration before casting an attack or dodging, and its animation is purely visual. However, it may cause lag for the rest of the battle if the player attempts to attack during the animation. The effects of Transform expire at the end of the battle.


Transform will not be cast if the opponent is a Ditto.
Transform will not be cast if the opponent is a Ditto.


If Ditto is used against a [[Team GO Rocket Grunt (Trainer class)|Team GO Rocket Grunt]] or another player, Transform will do behave like regular attacks and not transform Ditto into opposing Pokémon.  
If Ditto is used against a [[Team GO Rocket Grunt (Trainer class)|Team GO Rocket Grunt]] or another player, Transform will behave like regular attacks and not transform Ditto into opposing Pokémon.  


{{GoFastAttack
{{GoFastAttack
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==In the anime==
==In the anime==
{{moveanime|type=normal|exp=yes|gen=The user transforms into a copy of the foe right down to having the same move set.|image3=Kublock Ditto Transform.png|image3p=Ditto|image1=Drake Ditto Transform.png|image1p=Drake's Ditto|image2=Mew Transform.png|image2p=Mew|image4=Narissa Ditto Transform.png|image4p=Ditto 1 and 2}}
{{moveanime|type=normal|exp=yes|gen=The user transforms into a copy of the foe right down to having the same move set.|image1=Narissa Ditto Transform.png|image1p=Ditto 1 and 2|image3=Drake Ditto Transform.png|image2=Mew Transform.png|image2p=Mew|image3p=Drake's Ditto|image4=Kublock Ditto Transform.png|image4p=Ditto}}
{{movep|type=normal|ms=132|pkmn=Ditto|method=Ditto's body glows white, multicolored, yellow, or light blue, then transforms into the opponent.}}
{{movep|type=normal|ms=132|pkmn=Ditto|method=Ditto's body glows white, multicolored, yellow, or light blue, then transforms into the opponent.}}
{{movemid|type=normal|user=Duplica's Ditto|startcode=EP037|startname=Ditto's Mysterious Mansion|notes=Debut}}
{{movemid|type=normal|user=Duplica's Ditto|startcode=EP037|startname=Ditto's Mysterious Mansion|notes=Debut}}
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===The Electric Tale of Pikachu===
===The Electric Tale of Pikachu===
{{movemanga|type=normal|exp=yes|gen=The user morphs its body to look like the target.|image1=Duplica Ditto Transform Machoke EToP.png|image1p=Ditto; copying {{color2|{{normal color dark}}|Machoke (Pokémon)|Machoke}}|image2=Duplica Ditto Transform Ash EToP.png|image2p=Ditto; copying {{color2|{{normal color dark}}|Ash Ketchum (EToP)|Ash}}|image3=Drake Ditto Transform EToP.png|image3p=Ditto; copying {{color2|{{normal color dark}}|Ash's Pikachu (EToP)|Pikachu}}}}
{{movemanga|type=normal|exp=yes|gen=The user morphs its body to look like the target.|image1=Duplica Ditto Transform Machoke EToP.png|image1p=Ditto; copying {{pcolor|Machoke|000}}|image2=Duplica Ditto Transform Ash EToP.png|image2p=Ditto; copying {{color2|000|Ash Ketchum (EToP)|Ash}}|image3=Drake Ditto Transform EToP.png|image3p=Ditto; copying {{color2|000|Ash's Pikachu (EToP)|Pikachu}}}}
{{movep|type=normal|ms=132|pkmn=Ditto|method=Ditto morphs its body into a flimsy, giggly copy of the opponent.}}
{{movep|type=normal|ms=132|pkmn=Ditto|method=Ditto morphs its body into a flimsy, giggly copy of the opponent.}}
{{movemid|type=normal|user=Duplica's Ditto|startcode=ET07|startname=Pikachu's Excellent Adventure|notes=Debut}}
{{movemid|type=normal|user=Duplica's Ditto|startcode=ET07|startname=Pikachu's Excellent Adventure|notes=Debut}}
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{{movemanga|type=normal|exp=yes|gen=The user transforms into a replica of the foe.|image1=Giovanni Ditto Transform PM.png|image1p=Ditto|image2=Red Clefairy Transform PM.png|image2p=Clefairy}}
{{movemanga|type=normal|exp=yes|gen=The user transforms into a replica of the foe.|image1=Giovanni Ditto Transform PM.png|image1p=Ditto|image2=Red Clefairy Transform PM.png|image2p=Clefairy}}
{{movep|type=normal|ms=035|pkmn=Clefairy|method=Clefairy transforms into an animate object.}}
{{movep|type=normal|ms=035|pkmn=Clefairy|method=Clefairy transforms into an animate object.}}
{{movemid|type=normal|user=Red's Clefairy|startcode=PM003|startname=Bring Down the Powerful Opponent Onix!!|notes=Debut<br>Clefairy {{color2|{{normal color dark}}|Manga move errors|cannot legally learn}} Transform}}
{{movemid|type=normal|user=Red's Clefairy|startcode=PM003|startname=Bring Down the Powerful Opponent Onix!!|notes=Debut<br>Clefairy {{color2|000|Manga move errors|cannot legally learn}} Transform}}
{{movep|type=normal|ms=132|pkmn=Ditto|method=Ditto turns into an exact replica of the opponent.}}
{{movep|type=normal|ms=132|pkmn=Ditto|method=Ditto turns into an exact replica of the opponent.}}
{{movebtmManga|type=normal|user=Giovanni (Pocket Monsters)|user1=Giovanni's Ditto|startcode=PM018|startname=Who's The Real Clefairy?!}}
{{movebtmManga|type=normal|user=Giovanni (Pocket Monsters)|user1=Giovanni's Ditto|startcode=PM018|startname=Who's The Real Clefairy?!}}
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==Trivia==
==Trivia==
* In Generation I core series games and {{jap|Pokémon Stadium|Japanese Pokémon Stadium}}, if two Pokémon battle using only Transform (such as a battle between two {{p|Ditto}} or two {{p|Mew}} with Transform), both Pokémon are able to continually Transform into each other, replenishing the 5 PP constantly and so that the battle never has to end.
* In Generation I core series games and {{jpn|Pokémon Stadium|Japanese Pokémon Stadium}}, if two Pokémon battle using only Transform (such as a battle between two {{p|Ditto}} or two {{p|Mew}} with Transform), both Pokémon are able to continually Transform into each other, replenishing the 5 PP constantly and so that the battle never has to end.
* Since the Transform user retains its own gender, it is possible to transform into a Pokémon species which would be normally unavailable with that gender. For instance, a male {{p|Smeargle}} retains his gender (including the symbol ♂ displayed in battle), even when transformed into [[:Category:Female-only Pokémon|female-only Pokémon]] such as {{p|Miltank}}, {{p|Chansey}}, or {{p|Tsareena}}, or into [[:Category:Gender-unknown Pokémon|gender-unknown Pokémon]] such as {{p|Mewtwo}}, {{p|Beldum}}, or {{p|Cryogonal}}.
* Since the Transform user retains its own gender, it is possible to transform into a Pokémon species which would be normally unavailable with that gender. For instance, a male {{p|Smeargle}} retains his gender (including the symbol ♂ displayed in battle), even when transformed into [[:Category:Female-only Pokémon|female-only Pokémon]] such as {{p|Miltank}}, {{p|Chansey}}, or {{p|Tsareena}}, or into [[:Category:Gender-unknown Pokémon|gender-unknown Pokémon]] such as {{p|Mewtwo}}, {{p|Beldum}}, or {{p|Cryogonal}}.
** The Transform user copies the appearance and visual gender differences of the target, even if those are not compatible with the Transform user's gender. For instance, if a male Smeargle copies a female {{p|Pikachu}}, then he will have the appearance of a female Pikachu as well (with the heart-shaped tail) even though he remains male like before (with the ♂ symbol in battle).
** The Transform user copies the appearance and visual gender differences of the target, even if those are not compatible with the Transform user's gender. For instance, if a male Smeargle copies a female {{p|Pikachu}}, then he will have the appearance of a female Pikachu as well (with the heart-shaped tail) even though he remains male like before (with the ♂ symbol in battle).
* Transform is the only way to see the battle animation of {{p|Cherrim}}'s [[List of Pokémon with form differences|Sunshine Form]] in [[Generation IV]], as Cherrim sent from a Poké Ball will always be sent out in Overcast Form, and Cherrim is not available in the wild in Generation IV. A Ditto that transforms into Cherrim, however, will play the animation of the alternate form if it escapes from a thrown Poké Ball.
* Transform is the only way to see the battle animation of {{p|Cherrim}}'s {{fd|Cherrim|Sunshine Form}} in [[Generation IV]], as Cherrim sent from a Poké Ball will always be sent out in Overcast Form, and Cherrim is not available in the wild in Generation IV. A Ditto that transforms into Cherrim, however, will play the animation of the alternate form if it escapes from a thrown Poké Ball.
* In Generations {{gen|I}} and {{gen|II}}, since most Pokémon can use Transform via {{m|Mimic}} and keep their original [[Color palette (Generations I–II)|color palette]] while transformed, it is possible to see several color palettes applied to any Pokémon. For example, if a {{p|Pikachu}}, {{p|Bulbasaur}}, or {{p|Charmeleon}} uses Transform (via Mimic), it becomes a yellow, green, or red version of the target, respectively.
* In Generations {{gen|I}} and {{gen|II}}, since most Pokémon can use Transform via {{m|Mimic}} and keep their original [[Color palette (Generations I–II)|color palette]] while transformed, it is possible to see several color palettes applied to any Pokémon. For example, if a {{p|Pikachu}}, {{p|Bulbasaur}}, or {{p|Charmeleon}} uses Transform (via Mimic), it becomes a yellow, green, or red version of the target, respectively.
** In these generations, the Pokémon images and their color palettes are stored separately in the game data, so the palettes are able to be arbitrarily applied to each Pokémon. There is no need to store repeated Pokémon images with different colors in the internal data.
** In these generations, the Pokémon images and their color palettes are stored separately in the game data, so the palettes are able to be arbitrarily applied to each Pokémon. There is no need to store repeated Pokémon images with different colors in the internal data.
* From [[Generation III]] to {{gen|V}}, a transformed Pokémon may legitimately have up to 765 [[effort values|EVs]] (if it has 255 HP EVs, and the target Pokémon has 510 EVs other than HP). Similarly, from [[Generation VI]] onwards, a transformed Pokémon may legitimately have up to 762 EVs (if it has 252 HP EVs, and the target Pokémon has 510 EVs other than HP).
* From [[Generation III]] to {{gen|V}}, a transformed Pokémon may legitimately have up to 765 [[effort values|EVs]] (if it has 255 HP EVs, and the target Pokémon has 510 EVs other than HP). Similarly, from [[Generation VI]] onwards, a transformed Pokémon may legitimately have up to 762 EVs (if it has 252 HP EVs, and the target Pokémon has 510 EVs other than HP).
* In the German version of the [[Generation II]] games, this move was renamed from ''Wandler'' into ''Verwandler''. The reason for this is unknown. Even though the difference in meaning is minimal, this change was retracted in the following generations.
* In the German version of the [[Generation II]] games, this move was renamed from ''Wandler'' into ''Verwandler''. The reason for this is unknown. Even though the difference in meaning is minimal, this change was retracted in the following generations.
* In some Pokémon media, Ditto is known to transform into humans. This happened in [[Pokémon Ultra Sun and Ultra Moon]], as well as in the [[Electric Tale of Pikachu volume 2|volume 2]] of [[The Electric Tale of Pikachu]], in the [[Pokémon Newspaper Strip]], and in the {{OBP|Detective Pikachu|movie}} movie.
* In some Pokémon media, Ditto is known to transform into humans. This happened in {{g|Ultra Sun and Ultra Moon}}, as well as in the [[Electric Tale of Pikachu volume 2|volume 2]] of [[The Electric Tale of Pikachu]], in the [[Pokémon Newspaper Strip]], and in {{DetPikMov}}.


==In other languages==
==In other languages==
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|pt_br=Transformação
|pt_br=Transformação
|id=Transformasi<br>Berubah
|id=Transformasi<br>Berubah
|it=Trasformazione<sup>{{gen|VI}}+</sup><br>Trasformaz.<sup>{{gen|I}}–{{gen|V}}</sup>
|it=Trasformazione<sup>{{gen|IV}}+</sup><br>{{tt|Trasformaz.|Trasformazione}}<sup>{{gen|I}}–{{gen|III}}</sup>
|ko=변신 ''{{tt|Byeonsin|Transformation}}''
|ko=변신 ''{{tt|Byeonsin|Transformation}}''
|no=Forvandle<ref>[https://web.archive.org/web/20000619140034/http://www.pokemon.no:80/ordliste.htm Glossary on Pokemon.no (archived)]</ref>
|no=Forvandle<ref>[https://web.archive.org/web/20000619140034/http://www.pokemon.no:80/ordliste.htm Glossary on Pokemon.no (archived)]</ref>