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The [[Pokédex]] lists a weight for each Pokémon species. In English, weight is displayed in {{wp|Pound (mass)|pounds}} (to one decimal place); in all other languages, it is displayed in {{wp|kilogram}}s (to one decimal place). All game mechanics based on weight use kilograms for their calculations. | The [[Pokédex]] lists a weight for each Pokémon species. In English, weight is displayed in {{wp|Pound (mass)|pounds}} (to one decimal place); in all other languages, it is displayed in {{wp|kilogram}}s (to one decimal place). All game mechanics based on weight use kilograms for their calculations. | ||
In most [[core series]] games, all members of the species in the same [[ | In most [[core series]] games, all members of the species in the same [[form]] have the same weight. | ||
In | In {{LGPE}} (like in {{g|GO}}), each individual Pokémon has its own weight, with the value in the Pokédex simply being an average weight for Pokémon of that species.<!-- Pokémon that weigh more than 125% of the average for their species are classified as XL, and Pokémon that weight less than 75% of the average are classified as XS; this designation has no in-game significance, other than such Pokémon being highlighted before being caught.--> | ||
===Weight-modifying effects=== | ===Weight-modifying effects=== | ||
From [[Generation V]] | From [[Generation V]] onwards, there are several effects that can modify a Pokémon's weight in battle. They are applied in the order they are listed below. | ||
* A Pokémon that uses {{m|Autotomize}} has its base weight decreased by 100 kg (220 lbs.) each time it uses the move and successfully changes its {{stat|Speed}}. | * A Pokémon that uses {{m|Autotomize}} has its base weight decreased by 100 kg (220 lbs.) each time it uses the move and successfully changes its {{stat|Speed}}. | ||
* A Pokémon with the [[Ability]] {{a|Heavy Metal}} or {{a|Light Metal}} functions as twice or half its previously determined weight, respectively. | * A Pokémon with the [[Ability]] {{a|Heavy Metal}} or {{a|Light Metal}} functions as twice or half its previously determined weight, respectively. | ||
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A Pokémon's weight cannot drop below 0.1 kg. Weight is stored with a granularity of 0.1 kg; if an effect halves a Pokémon's weight, the result is rounded down to the next-lower multiple of 0.1 (but cannot drop below the minimum 0.1 kg). | A Pokémon's weight cannot drop below 0.1 kg. Weight is stored with a granularity of 0.1 kg; if an effect halves a Pokémon's weight, the result is rounded down to the next-lower multiple of 0.1 (but cannot drop below the minimum 0.1 kg). | ||
From [[Generation VI]] onward, if a Pokémon changes [[ | From [[Generation VI]] onward, if a Pokémon changes [[form]], any previously accumulated weight modifications due to Autotomize are lost. | ||
===Game mechanics affected by weight=== | ===Game mechanics affected by weight=== | ||
{{incomplete|section| | {{incomplete|section|Weight intervals for the visual and sound effects in LGPE and G8<br>Confirm how the Heavy Ball works in Max Raid Battles}} | ||
{{spading|Low Kick and Variant Weight}} | {{spading|Low Kick and Variant Weight}} | ||
Weight affects the following {{pkmn|games|game}} mechanics. Because the games use weight in kilograms for functional purposes, {{wp|Metric system|metric values}} are shown first, followed by {{wp|United States customary units|United States customary values}}. | Weight affects the following {{pkmn|games|game}} mechanics. Because the games use weight in kilograms for functional purposes, {{wp|Metric system|metric values}} are shown first, followed by {{wp|United States customary units|United States customary values}}. | ||
[[Dynamax]] Pokémon do not have specific weight values. Moves affected by weight fail if they target a Dynamax Pokémon.<!-- When catching a Pokémon in a [[Max Raid Battle]], the [[Heavy Ball]] uses the Pokémon's weight when not Dynamaxed.--> | [[Dynamax]] Pokémon do not have specific weight values. Moves affected by weight fail if they target a Dynamax Pokémon.<!-- When catching a Pokémon in a [[Max Raid Battle]], the [[Heavy Ball]] uses the Pokémon's weight when not Dynamaxed.--> | ||
In {{g|Scarlet and Violet}}, all Pokémon have a scale value ranging from 0 to 255 that affects their displayed size. However, that scale value is purely aesthetic and has no other effect on gameplay. | |||
====Low Kick and Grass Knot==== | ====Low Kick and Grass Knot==== | ||
From [[Generation III]] onward, the [[move]]s {{m|Low Kick}} and {{m|Grass Knot}} have a base power of 20, increasing in power based on the target's weight, at specific increments. | |||
{| class="roundtable" style="background: #{{fighting color light}}; border: 3px solid #{{Fighting color}}" | {| class="roundtable" style="background: #{{fighting color light}}; border: 3px solid #{{Fighting color}}" | ||
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====Heat Crash and Heavy Slam==== | ====Heat Crash and Heavy Slam==== | ||
The [[power]] of the moves {{m|Heat Crash}} and {{m|Heavy Slam}} depends on the weight of both the user and the target; the lighter the target is in comparison to the user, the greater the power. | The [[power]] of the moves {{m|Heat Crash}} and {{m|Heavy Slam}} depends on the weight of both the user and the target; the lighter the target is in comparison to the user, the greater the power. | ||
{| class="roundtable" style="background: #{{steel color light}}; border: 3px solid #{{steel color}}" | {| class="roundtable" style="background: #{{steel color light}}; border: 3px solid #{{steel color}}" | ||
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| 40 | | 40 | ||
|- | |- | ||
| 33. | | 33.35% - 50% | ||
| 60 | | 60 | ||
|- | |- | ||
| 25% - 33. | | 25.01% - 33.34% | ||
| 80 | | 80 | ||
|- | |- | ||
| 20% - 25% | | 20.01% - 25% | ||
| 100 | | 100 | ||
|- | |- | ||
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| class="blacklinks" style="background:#{{Poké Balls color light}}; text-align:center" | {{Gameabbrev2}} | | class="blacklinks" style="background:#{{Poké Balls color light}}; text-align:center" | {{Gameabbrev2}} | ||
| class="blacklinks" style="background:#{{Poké Balls color light}}; text-align:center" | {{Gameabbrev4|HGSS}} | | class="blacklinks" style="background:#{{Poké Balls color light}}; text-align:center" | {{Gameabbrev4|HGSS}} | ||
| class="blacklinks" style="background:#{{Poké Balls color light}}; text-align:center" | {{Gameabbrev7|SMUSUM}} | | class="blacklinks" style="background:#{{Poké Balls color light}}; text-align:center" | {{Gameabbrev7|SMUSUM}}{{Gameabbrev8|SwShBDSP}} | ||
|- | |- | ||
| -20 | | -20 | ||
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====Battle entry animation==== | ====Battle entry animation==== | ||
Since [[Generation V]], certain visual and sound effects are applied when a Pokémon lands on the surface of a battlefield, depending on the Pokémon's weight (ignoring weight-changing effects). {{p|Diglett}}, {{p|Dugtrio}}, and Pokémon that float above the surface of the battlefield do not cause any such effects. Pokémon holding an [[Air Balloon]] also do not cause any such effects, even if the item's function is being suppressed by {{a|Klutz}} or {{m|Magic Room}}. | Since [[Generation V]], certain visual and sound effects are applied when a Pokémon lands on the surface of a battlefield, depending on the Pokémon's weight (ignoring weight-changing effects). {{p|Diglett}}, {{p|Dugtrio}}, {{p|Gengar}}, and Pokémon that float above the surface of the battlefield do not cause any such effects. Pokémon holding an [[Air Balloon]] also do not cause any such effects, even if the item's function is being suppressed by {{a|Klutz}} or {{m|Magic Room}}. | ||
In Generation V: | |||
* Small shake and high-pitched landing noise for Pokémon weighing 49.9 kg (110.0 lbs.) or less. <!--to Hitmonlee--> | * Small shake and high-pitched landing noise for Pokémon weighing 49.9 kg (110.0 lbs.) or less. <!--to Hitmonlee--> | ||
* Medium shake and lower landing noise for Pokémon weighing between 50 kg (110.2 lbs.) and 149.9 kg (330.5 lbs.). <!--from Zweilous to Bastiodon--> | * Medium shake and lower landing noise for Pokémon weighing between 50 kg (110.2 lbs.) and 149.9 kg (330.5 lbs.). <!--from Zweilous to Bastiodon--> | ||
* Heavy shake, crashing sound and dust for Pokémon weighing 150 kg (330.7 lbs.) or more. <!--from Emboar--> | * Heavy shake, crashing sound and dust for Pokémon weighing 150 kg (330.7 lbs.) or more. <!--from Emboar--> | ||
In Generation VI and VII: | |||
* Quiet landing noise for Pokémon weighing 49.9 kg (110.0 lbs.) or less. <!--to Hitmonlee--> | |||
* Louder landing noise for Pokémon weighing between 50 kg (110.2 lbs.) and 99.9kg (220.3 lbs.) <!--from Zweilous to Bergmite--> | |||
* Heavy landing noise and a small dust cloud for Pokémon weighing between 100 kg (220.5 lbs.) and 199.9kg (440.7 lbs.) <!--from Venusaur to Ho-Oh--> | |||
* Deeper heavy landing noise and a large dust cloud for Pokémon weighing 200 kg (440.9 lbs.) or more <!---from Crustle!---> | |||
When a Pokémon is [[Dynamax]]ed, it is sent out from a Dynamaxed Poké Ball and causing a landing visual effect (unless the Pokémon cannot land on the ground, such as {{p|Diglett}} or {{p|Dugtrio}}). This visual effect is unaffected by weight. | When a Pokémon is [[Dynamax]]ed, it is sent out from a Dynamaxed Poké Ball and causing a landing visual effect (unless the Pokémon cannot land on the ground, such as {{p|Diglett}} or {{p|Dugtrio}}). This visual effect is unaffected by weight. | ||
====Other==== | ====Other==== | ||
In | {{incomplete|section|BDSP intervals for animations}} | ||
In {{g|X and Y}}, in the "Compare" section of the Pokédex, if the player taps a Pokémon's menu sprite, ten simplified {{type|Flying}} Pokémon sprites will fly onto the screen, encircle and lift the Pokémon's model up, before dropping, with a number of them flying off the screen, with the number remaining depending on the Pokémon's weight; more Flying-type Pokémon will remain for heavier Pokémon. If the Pokémon is {{p|Diglett}}, {{p|Dugtrio}}, or {{me|Gengar}}, the Flying-type Pokémon will all disperse before even attempting to lift it. | |||
{| class="roundtable" style="background: #{{Pokémon color light}}; border: 3px solid #{{Pokémon color}}" | {| class="roundtable" style="background: #{{Pokémon color light}}; border: 3px solid #{{Pokémon color}}" | ||
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|At least 360.0 kg (793.7 lbs.) | |At least 360.0 kg (793.7 lbs.) | ||
|} | |} | ||
Similarly, in {{g|Brilliant Diamond and Shining Pearl}}'s weight comparison feature, a different animation will play depending on the Pokémon's weight. | |||
==In spin-off games== | ==In spin-off games== | ||
=== | ===Pokémon GO=== | ||
In | In {{g|GO}}, each individual Pokémon has its own weight, with the value in the Pokédex simply being an average weight for Pokémon of that species.<!-- Pokémon that weigh more than 125% of the average for their species are classified as XL, and Pokémon that weight less than 75% of the average are classified as XS; this designation has no in-game significance, other than such Pokémon being highlighted before being caught.--> | ||
{{sectionstub}} | {{sectionstub}} | ||
==Human characters by weight == | |||
{| class="roundtable sortable" style="margin:auto; text-align:center; background-color: #{{Physical color}}; border: 3px solid #{{Physical color dark}}" cellpadding=5px | |||
|- | |||
! style="background-color:#{{Physical color light}}" width=130px | Character | |||
! style="background-color:#{{Physical color light}}" width=100px colspan=2 | Weight | |||
! style="background-color:#{{Physical color light}}" width=100px | Source | |||
|- | |||
| [[Ethan]] || 88.2 lbs || 40 kg || Pokédex | |||
|- | |||
| [[Lyra]] || 90.4 lbs || 41 kg || Pokédex | |||
|- | |||
| [[Dawn]] || 75 lbs || 34 kg || Pokédex | |||
|- | |||
| [[Lucas]] || 83.8 lbs || 38 kg || Pokédex | |||
|- | |||
| [[Red (Adventures)|Red]] || 127 lbs || 58 kg || Adventures | |||
|- | |||
| [[Blue (Adventures)|Blue]] || 132 lbs || 60 kg || Adventures | |||
|- | |||
| [[Green (Adventures)|Green]] || 105 lbs || 48 kg || Adventures | |||
|- | |||
| [[Yellow (Adventures)|Yellow]] || 85 lbs || 39 kg || Adventures | |||
|- | |||
| [[Gold (Adventures)|Gold]] || 114 lbs || 52 kg || Adventures | |||
|- | |||
| [[Silver (Adventures)|Silver]] || 116 lbs || 53 kg || Adventures | |||
|- | |||
| [[Crystal (Adventures)|Crystal]] || 101 lbs || 46 kg || Adventures | |||
|- | |||
| [[Ruby (Adventures)|Ruby]] || 108 lbs || 49 kg || Adventures | |||
|- | |||
| [[Sapphire (Adventures)|Sapphire]] || 99 lbs || 45 kg || Adventures | |||
|- | |||
| [[Emerald (Adventures)|Emerald]] || 61 lbs || 28 kg || Adventures | |||
|- | |||
| [[Diamond (Adventures)|Diamond]] || 112 lbs || 51 kg || Adventures | |||
|- | |||
| [[Pearl (Adventures)|Pearl]] || 99 lbs || 45 kg || Adventures | |||
|- | |||
| [[Platinum (Adventures)|Platinum]] || 87 lbs || 39.5 kg || Adventures | |||
|- | |||
| [[Black (Adventures)|Black]] || 103 lbs || 47 kg || Adventures | |||
|- | |||
| [[White (Adventures)|White]] || 97 lbs || 44kg || Adventures | |||
|- | |||
| [[Blake (Adventures)|Blake]] || 110 lbs || 50 kg || Adventures | |||
|- | |||
| [[Whitley (Adventures)|Whitley]] || 94 lbs || 43 kg || Adventures | |||
|- | |||
| [[X (Adventures)|X]] || 88 lbs || 40 kg || Adventures | |||
|- | |||
| [[Y (Adventures)|Y]] || 94 lbs || 43 kg || Adventures | |||
|- | |||
| [[Sun (Adventures)|Sun]] || 92 lbs || 42 kg || Adventures | |||
|- | |||
| [[Moon (Adventures)|Moon]] || 83.8 lbs || 38 kg || Adventures | |||
|} | |||
==Trivia== | |||
* In the Japanese games {{game|Red and Green|s}}, {{p|Nidoqueen}} weighs 6.0 kg instead of 60.0 kg (as it does in all other games). This has no mechanical significance. | |||
* In the Japanese game {{game|Blue|_(Japanese)}}, {{p|Geodude}} weighs 2.0 kg instead of 20.0 kg (as it does in all other games). This has no mechanical significance. | |||
* Prior to {{g|Sword and Shield}}, the displayed weight in pounds for {{p|Mr. Mime}}, {{p|Furret}}, {{p|Porygon2}}, {{p|Linoone}}, {{p|Lombre}}, {{p|Torkoal}}, and {{p|Rayquaza}} were incorrectly rounded down, displaying as 0.1 lbs. lower than the correctly rounded value. | |||
* Several [[glitch Pokémon]] from Generation I, such as [[MissingNo.]], far exceed normal weight measurements. For example, the heaviest real Pokémon weigh in at 2204.4 lbs. (999.9 kg), while [[MissingNo.]] weighs 3507.2 lbs. (1590.8 kg), and [[h POKé]] weighs 6099.0 lbs. (2766.5 kg). | |||
* In {{g|Crystal}} only, there is a [[glitch]] that causes the retrieved weights of {{p|Kadabra}}, {{p|Tauros}}, and {{p|Sunflora}} to become junk data that are, in turn, interpreted as massive weights, causing these particular Pokémon to receive the +40 capture modifier for the [[Heavy Ball]].<ref>https://github.com/pret/pokecrystal/blob/master/engine/items/item_effects.asm#L763</ref> | |||
* The heaviest possible weight a Pokémon can have in the games is 4,408.8 lbs (1,999.8 kg). This can be achieved by using {{m|Skill Swap}} or {{m|Entrainment}} to give the [[Ability]] {{a|Heavy Metal}} to {{p|Cosmoem}} or {{p|Celesteela}}. | |||
==In other languages== | ==In other languages== | ||
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|da=Vægt | |da=Vægt | ||
|nl=Gewicht | |nl=Gewicht | ||
|fi= | |fi=Paino | ||
|fr=Poids | |fr=Poids | ||
|de=Gewicht | |de=Gewicht | ||
|hi=वजन ''Vajan'' | |||
|id=Berat | |id=Berat | ||
|it=Peso | |it=Peso | ||
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|sv=Vikt | |sv=Vikt | ||
|th=น้ำหนัก ''Namnak'' | |th=น้ำหนัก ''Namnak'' | ||
| | |vi=Cân nặng | ||
}} | }} | ||
==See also== | ==See also== | ||
*[[Size and weight variation]] | |||
*[[List of Pokémon by weight]] | *[[List of Pokémon by weight]] | ||
*[[List of Pokémon by height]] | *[[List of Pokémon by height]] | ||
==References== | |||
<references /> | |||
[[Category:Game mechanics]] | [[Category:Game mechanics]] | ||
[[de:Gewicht]] | [[de:Gewicht]] | ||
[[fr:Poids]] | |||
[[ja:おもさ]] | [[ja:おもさ]] |