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The [[Pokédex]] lists a weight for each Pokémon species. In English, weight is displayed in {{wp|Pound (mass)|pounds}} (to one decimal place); in all other languages, it is displayed in {{wp|kilogram}}s (to one decimal place). All game mechanics based on weight use kilograms for their calculations.
The [[Pokédex]] lists a weight for each Pokémon species. In English, weight is displayed in {{wp|Pound (mass)|pounds}} (to one decimal place); in all other languages, it is displayed in {{wp|kilogram}}s (to one decimal place). All game mechanics based on weight use kilograms for their calculations.


In most [[core series]] games, all members of the species in the same [[List of Pokémon with form differences|form]] have the same weight.
In most [[core series]] games, all members of the species in the same [[form]] have the same weight.


In [[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]] (like in [[Pokémon GO]]), each individual Pokémon has its own weight, with the value in the Pokédex simply being an average weight for Pokémon of that species.<!-- Pokémon that weigh more than 125% of the average for their species are classified as XL, and Pokémon that weight less than 75% of the average are classified as XS; this designation has no in-game significance, other than such Pokémon being highlighted before being caught.-->
In {{LGPE}} (like in {{g|GO}}), each individual Pokémon has its own weight, with the value in the Pokédex simply being an average weight for Pokémon of that species.<!-- Pokémon that weigh more than 125% of the average for their species are classified as XL, and Pokémon that weight less than 75% of the average are classified as XS; this designation has no in-game significance, other than such Pokémon being highlighted before being caught.-->


===Weight-modifying effects===
===Weight-modifying effects===
From [[Generation V]] onward, there are several effects that can modify a Pokémon's weight in battle. They are applied in the order they are listed below.
From [[Generation V]] onwards, there are several effects that can modify a Pokémon's weight in battle. They are applied in the order they are listed below.
* A Pokémon that uses {{m|Autotomize}} has its base weight decreased by 100&nbsp;kg (220&nbsp;lbs.) each time it uses the move and successfully changes its {{stat|Speed}}.
* A Pokémon that uses {{m|Autotomize}} has its base weight decreased by 100&nbsp;kg (220&nbsp;lbs.) each time it uses the move and successfully changes its {{stat|Speed}}.
* A Pokémon with the [[Ability]] {{a|Heavy Metal}} or {{a|Light Metal}} functions as twice or half its previously determined weight, respectively.
* A Pokémon with the [[Ability]] {{a|Heavy Metal}} or {{a|Light Metal}} functions as twice or half its previously determined weight, respectively.
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A Pokémon's weight cannot drop below 0.1&nbsp;kg. Weight is stored with a granularity of 0.1&nbsp;kg; if an effect halves a Pokémon's weight, the result is rounded down to the next-lower multiple of 0.1 (but cannot drop below the minimum 0.1&nbsp;kg).
A Pokémon's weight cannot drop below 0.1&nbsp;kg. Weight is stored with a granularity of 0.1&nbsp;kg; if an effect halves a Pokémon's weight, the result is rounded down to the next-lower multiple of 0.1 (but cannot drop below the minimum 0.1&nbsp;kg).


From [[Generation VI]] onward, if a Pokémon changes [[List of Pokémon with form differences|form]], any previously accumulated weight modifications due to Autotomize are lost.
From [[Generation VI]] onward, if a Pokémon changes [[form]], any previously accumulated weight modifications due to Autotomize are lost.


===Game mechanics affected by weight===
===Game mechanics affected by weight===
{{incomplete|section|G6 weight intervals for the visual and sound effects<br>Confirm how the Heavy Ball works in Max Raid Battles}}
{{incomplete|section|Weight intervals for the visual and sound effects in LGPE and G8<br>Confirm how the Heavy Ball works in Max Raid Battles}}
{{spading|Low Kick and Variant Weight}}
{{spading|Low Kick and Variant Weight}}
Weight affects the following {{pkmn|games|game}} mechanics. Because the games use weight in kilograms for functional purposes, {{wp|Metric system|metric values}} are shown first, followed by {{wp|United States customary units|United States customary values}}.
Weight affects the following {{pkmn|games|game}} mechanics. Because the games use weight in kilograms for functional purposes, {{wp|Metric system|metric values}} are shown first, followed by {{wp|United States customary units|United States customary values}}.


[[Dynamax]] Pokémon do not have specific weight values. Moves affected by weight fail if they target a Dynamax Pokémon.<!-- When catching a Pokémon in a [[Max Raid Battle]], the [[Heavy Ball]] uses the Pokémon's weight when not Dynamaxed.-->
[[Dynamax]] Pokémon do not have specific weight values. Moves affected by weight fail if they target a Dynamax Pokémon.<!-- When catching a Pokémon in a [[Max Raid Battle]], the [[Heavy Ball]] uses the Pokémon's weight when not Dynamaxed.-->
In {{g|Scarlet and Violet}}, all Pokémon have a scale value ranging from 0 to 255 that affects their displayed size. However, that scale value is purely aesthetic and has no other effect on gameplay.


====Low Kick and Grass Knot====
====Low Kick and Grass Knot====
The [[move]]s {{m|Low Kick}} (from [[Generation III]] onward) and {{m|Grass Knot}} have a base power of 20, increasing in power based on the target's weight, at specific increments.
From [[Generation III]] onward, the [[move]]s {{m|Low Kick}} and {{m|Grass Knot}} have a base power of 20, increasing in power based on the target's weight, at specific increments.


{| class="roundtable" style="background: #{{fighting color light}}; border: 3px solid #{{Fighting color}}"
{| class="roundtable" style="background: #{{fighting color light}}; border: 3px solid #{{Fighting color}}"
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====Heat Crash and Heavy Slam====
====Heat Crash and Heavy Slam====
{{MoveResearch|Power when target weights exactly 25% or 20% of the user's weight}}
The [[power]] of the moves {{m|Heat Crash}} and {{m|Heavy Slam}} depends on the weight of both the user and the target; the lighter the target is in comparison to the user, the greater the power.
The [[power]] of the moves {{m|Heat Crash}} and {{m|Heavy Slam}} depends on the weight of both the user and the target; the lighter the target is in comparison to the user, the greater the power.
{| class="roundtable" style="background: #{{steel color light}}; border: 3px solid #{{steel color}}"
{| class="roundtable" style="background: #{{steel color light}}; border: 3px solid #{{steel color}}"
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| 40
| 40
|-
|-
| 33.34% - 50%
| 33.35% - 50%
| 60
| 60
|-
|-
| 25% - 33.33%
| 25.01% - 33.34%
| 80
| 80
|-
|-
| 20% - 25%
| 20.01% - 25%
| 100
| 100
|-
|-
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| class="blacklinks" style="background:#{{Poké Balls color light}}; text-align:center" | {{Gameabbrev2}}
| class="blacklinks" style="background:#{{Poké Balls color light}}; text-align:center" | {{Gameabbrev2}}
| class="blacklinks" style="background:#{{Poké Balls color light}}; text-align:center" | {{Gameabbrev4|HGSS}}
| class="blacklinks" style="background:#{{Poké Balls color light}}; text-align:center" | {{Gameabbrev4|HGSS}}
| class="blacklinks" style="background:#{{Poké Balls color light}}; text-align:center" | {{Gameabbrev7|SMUSUM}}
| class="blacklinks" style="background:#{{Poké Balls color light}}; text-align:center" | {{Gameabbrev7|SMUSUM}}{{Gameabbrev8|SwShBDSP}}
|-
|-
| -20
| -20
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====Battle entry animation====
====Battle entry animation====
Since [[Generation V]], certain visual and sound effects are applied when a Pokémon lands on the surface of a battlefield, depending on the Pokémon's weight (ignoring weight-changing effects). {{p|Diglett}}, {{p|Dugtrio}}, and Pokémon that float above the surface of the battlefield do not cause any such effects. Pokémon holding an [[Air Balloon]] also do not cause any such effects, even if the item's function is being suppressed by {{a|Klutz}} or {{m|Magic Room}}.
Since [[Generation V]], certain visual and sound effects are applied when a Pokémon lands on the surface of a battlefield, depending on the Pokémon's weight (ignoring weight-changing effects). {{p|Diglett}}, {{p|Dugtrio}}, {{p|Gengar}}, and Pokémon that float above the surface of the battlefield do not cause any such effects. Pokémon holding an [[Air Balloon]] also do not cause any such effects, even if the item's function is being suppressed by {{a|Klutz}} or {{m|Magic Room}}.
 
In Generation V:
* Small shake and high-pitched landing noise for Pokémon weighing 49.9&nbsp;kg (110.0&nbsp;lbs.) or less. <!--to Hitmonlee-->
* Small shake and high-pitched landing noise for Pokémon weighing 49.9&nbsp;kg (110.0&nbsp;lbs.) or less. <!--to Hitmonlee-->
* Medium shake and lower landing noise for Pokémon weighing between 50&nbsp;kg (110.2&nbsp;lbs.) and 149.9&nbsp;kg (330.5&nbsp;lbs.). <!--from Zweilous to Bastiodon-->
* Medium shake and lower landing noise for Pokémon weighing between 50&nbsp;kg (110.2&nbsp;lbs.) and 149.9&nbsp;kg (330.5&nbsp;lbs.). <!--from Zweilous to Bastiodon-->
* Heavy shake, crashing sound and dust for Pokémon weighing 150&nbsp;kg (330.7&nbsp;lbs.) or more. <!--from Emboar-->
* Heavy shake, crashing sound and dust for Pokémon weighing 150&nbsp;kg (330.7&nbsp;lbs.) or more. <!--from Emboar-->
In Generation VI and VII:
* Quiet landing noise for Pokémon weighing 49.9&nbsp;kg (110.0&nbsp;lbs.) or less. <!--to Hitmonlee-->
* Louder landing noise for Pokémon weighing between 50&nbsp;kg (110.2&nbsp;lbs.) and 99.9kg (220.3&nbsp;lbs.) <!--from Zweilous to Bergmite-->
* Heavy landing noise and a small dust cloud for Pokémon weighing between 100&nbsp;kg (220.5&nbsp;lbs.) and 199.9kg (440.7&nbsp;lbs.) <!--from Venusaur to Ho-Oh-->
* Deeper heavy landing noise and a large dust cloud for Pokémon weighing 200&nbsp;kg (440.9&nbsp;lbs.) or more <!---from Crustle!--->


When a Pokémon is [[Dynamax]]ed, it is sent out from a Dynamaxed Poké Ball and causing a landing visual effect (unless the Pokémon cannot land on the ground, such as {{p|Diglett}} or {{p|Dugtrio}}). This visual effect is unaffected by weight.
When a Pokémon is [[Dynamax]]ed, it is sent out from a Dynamaxed Poké Ball and causing a landing visual effect (unless the Pokémon cannot land on the ground, such as {{p|Diglett}} or {{p|Dugtrio}}). This visual effect is unaffected by weight.


====Other====
====Other====
In [[Pokémon X and Y]], in the "Compare" section of the Pokédex, if the player taps a Pokémon's menu sprite, ten simplified {{type|Flying}} Pokémon sprites will fly onto the screen, encircle and lift the Pokémon's model up, before dropping, with a number of them flying off the screen, with the number remaining depending on the Pokémon's weight; more Flying-type Pokémon will remain for heavier Pokémon. If the Pokémon is {{p|Diglett}}, {{p|Dugtrio}}, or {{me|Gengar}}, the Flying-type Pokémon will all disperse before even attempting to lift it.
{{incomplete|section|BDSP intervals for animations}}
In {{g|X and Y}}, in the "Compare" section of the Pokédex, if the player taps a Pokémon's menu sprite, ten simplified {{type|Flying}} Pokémon sprites will fly onto the screen, encircle and lift the Pokémon's model up, before dropping, with a number of them flying off the screen, with the number remaining depending on the Pokémon's weight; more Flying-type Pokémon will remain for heavier Pokémon. If the Pokémon is {{p|Diglett}}, {{p|Dugtrio}}, or {{me|Gengar}}, the Flying-type Pokémon will all disperse before even attempting to lift it.


{| class="roundtable" style="background: #{{Pokémon color light}}; border: 3px solid #{{Pokémon color}}"
{| class="roundtable" style="background: #{{Pokémon color light}}; border: 3px solid #{{Pokémon color}}"
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|At least 360.0&nbsp;kg (793.7&nbsp;lbs.)
|At least 360.0&nbsp;kg (793.7&nbsp;lbs.)
|}
|}
Similarly, in {{g|Brilliant Diamond and Shining Pearl}}'s weight comparison feature, a different animation will play depending on the Pokémon's weight.


==In spin-off games==
==In spin-off games==
===In Pokémon GO===
===Pokémon GO===
In [[Pokémon GO]], each individual Pokémon has its own weight, with the value in the Pokédex simply being an average weight for Pokémon of that species.<!-- Pokémon that weigh more than 125% of the average for their species are classified as XL, and Pokémon that weight less than 75% of the average are classified as XS; this designation has no in-game significance, other than such Pokémon being highlighted before being caught.-->
In {{g|GO}}, each individual Pokémon has its own weight, with the value in the Pokédex simply being an average weight for Pokémon of that species.<!-- Pokémon that weigh more than 125% of the average for their species are classified as XL, and Pokémon that weight less than 75% of the average are classified as XS; this designation has no in-game significance, other than such Pokémon being highlighted before being caught.-->
{{sectionstub}}
{{sectionstub}}
==Human characters by weight ==
{| class="roundtable sortable" style="margin:auto; text-align:center; background-color: #{{Physical color}}; border: 3px solid #{{Physical color dark}}" cellpadding=5px
|-
! style="background-color:#{{Physical color light}}" width=130px | Character
! style="background-color:#{{Physical color light}}" width=100px colspan=2 | Weight
! style="background-color:#{{Physical color light}}" width=100px | Source
|-
| [[Ethan]] || 88.2 lbs || 40 kg || Pokédex
|-
| [[Lyra]] || 90.4 lbs || 41 kg || Pokédex
|-
| [[Dawn]] || 75 lbs || 34 kg || Pokédex
|-
| [[Lucas]] || 83.8 lbs || 38 kg || Pokédex
|-
| [[Red (Adventures)|Red]] || 127 lbs || 58 kg || Adventures
|-
| [[Blue (Adventures)|Blue]] || 132 lbs || 60 kg || Adventures
|-
| [[Green (Adventures)|Green]] || 105 lbs || 48 kg || Adventures
|-
| [[Yellow (Adventures)|Yellow]] || 85 lbs || 39 kg || Adventures
|-
| [[Gold (Adventures)|Gold]] || 114 lbs || 52 kg || Adventures
|-
| [[Silver (Adventures)|Silver]] || 116 lbs || 53 kg || Adventures
|-
| [[Crystal (Adventures)|Crystal]] || 101 lbs || 46 kg || Adventures
|-
| [[Ruby (Adventures)|Ruby]] || 108 lbs || 49 kg || Adventures
|-
| [[Sapphire (Adventures)|Sapphire]] || 99 lbs || 45 kg || Adventures
|-
| [[Emerald (Adventures)|Emerald]] || 61 lbs || 28 kg || Adventures
|-
| [[Diamond (Adventures)|Diamond]] || 112 lbs || 51 kg || Adventures
|-
| [[Pearl (Adventures)|Pearl]] || 99 lbs || 45 kg || Adventures
|-
| [[Platinum (Adventures)|Platinum]] || 87 lbs || 39.5 kg || Adventures
|-
| [[Black (Adventures)|Black]] || 103 lbs || 47 kg || Adventures
|-
| [[White (Adventures)|White]] || 97 lbs || 44kg || Adventures
|-
| [[Blake (Adventures)|Blake]] || 110 lbs || 50 kg || Adventures
|-
| [[Whitley (Adventures)|Whitley]] || 94 lbs || 43 kg || Adventures
|-
| [[X (Adventures)|X]] || 88 lbs || 40 kg || Adventures
|-
| [[Y (Adventures)|Y]] || 94 lbs || 43 kg || Adventures
|-
| [[Sun (Adventures)|Sun]] || 92 lbs || 42 kg || Adventures
|-
| [[Moon (Adventures)|Moon]] || 83.8 lbs || 38 kg || Adventures
|}
==Trivia==
* In the Japanese games {{game|Red and Green|s}}, {{p|Nidoqueen}} weighs 6.0&nbsp;kg instead of 60.0&nbsp;kg (as it does in all other games). This has no mechanical significance.
* In the Japanese game {{game|Blue|_(Japanese)}}, {{p|Geodude}} weighs 2.0&nbsp;kg instead of 20.0&nbsp;kg (as it does in all other games). This has no mechanical significance.
* Prior to {{g|Sword and Shield}}, the displayed weight in pounds for {{p|Mr. Mime}}, {{p|Furret}}, {{p|Porygon2}}, {{p|Linoone}}, {{p|Lombre}}, {{p|Torkoal}}, and {{p|Rayquaza}} were incorrectly rounded down, displaying as 0.1&nbsp;lbs. lower than the correctly rounded value.
* Several [[glitch Pokémon]] from Generation I, such as [[MissingNo.]], far exceed normal weight measurements. For example, the heaviest real Pokémon weigh in at 2204.4&nbsp;lbs. (999.9&nbsp;kg), while [[MissingNo.]] weighs 3507.2&nbsp;lbs. (1590.8&nbsp;kg), and [[h POKé]] weighs 6099.0&nbsp;lbs. (2766.5&nbsp;kg).
* In {{g|Crystal}} only, there is a [[glitch]] that causes the retrieved weights of {{p|Kadabra}}, {{p|Tauros}}, and {{p|Sunflora}} to become junk data that are, in turn, interpreted as massive weights, causing these particular Pokémon to receive the +40 capture modifier for the [[Heavy Ball]].<ref>https://github.com/pret/pokecrystal/blob/master/engine/items/item_effects.asm#L763</ref>
* The heaviest possible weight a Pokémon can have in the games is 4,408.8&nbsp;lbs (1,999.8&nbsp;kg). This can be achieved by using {{m|Skill Swap}} or {{m|Entrainment}} to give the [[Ability]] {{a|Heavy Metal}} to {{p|Cosmoem}} or {{p|Celesteela}}.


==In other languages==
==In other languages==
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|da=Vægt
|da=Vægt
|nl=Gewicht
|nl=Gewicht
|fi=Painu
|fi=Paino
|fr=Poids
|fr=Poids
|de=Gewicht
|de=Gewicht
|hi=वजन ''Vajan''
|id=Berat
|id=Berat
|it=Peso
|it=Peso
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|sv=Vikt
|sv=Vikt
|th=น้ำหนัก ''Namnak''
|th=น้ำหนัก ''Namnak''
|vn=Cân nặng
|vi=Cân nặng
}}
}}


==See also==
==See also==
*[[Size and weight variation]]
*[[List of Pokémon by weight]]
*[[List of Pokémon by weight]]
*[[List of Pokémon by height]]
*[[List of Pokémon by height]]
==References==
<references />


[[Category:Game mechanics]]
[[Category:Game mechanics]]


[[de:Gewicht]]
[[de:Gewicht]]
[[fr:Poids]]
[[ja:おもさ]]
[[ja:おもさ]]