Waterfall (move): Difference between revisions

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'''Waterfall''' (Japanese: '''たきのぼり''' ''Waterfall Climb'') is a damage-dealing {{type|Water}} [[move]] introduced in [[Generation I]].
'''Waterfall''' (Japanese: '''たきのぼり''' ''Waterfall Climb'') is a damage-dealing {{type|Water}} [[move]] introduced in [[Generation I]].


It is:
It is:
* [[HM07]] from [[Generation]]s {{gen|II}} to {{gen|IV}}.
* [[HM07]] from [[Generation]]s {{gen|II}} to {{gen|IV}}.
* [[HM05]] in Generations {{gen|V}} and {{gen|VI}}.
* [[HM05]] in [[Generation V]] and {{gen|VI}}.
* [[TM98]] in [[Generation VII]].
* [[TM98]] in {{g|Sun and Moon}} and {{g|Ultra Sun and Ultra Moon}}.
* [[TM25]] in [[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]].
* [[TM25]] in [[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]].
* [[TR16]] in [[Pokémon Sword and Shield]].
* [[TR16]] in [[Pokémon Sword and Shield]].
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===Outside of battle===
===Outside of battle===
{{main|Waterfall (obstacle)}}
{{main|Waterfall (obstacle)}}
In certain games, Waterfall requires a specific [[badge]] to use outside of battle; the Volcano Badge{{sup/3|FRLG}}, Rising Badge{{sup/2|GSC}}{{sup/4|HGSS}}, Rain Badge{{sup/3|RSE}}{{sup/6|ORAS}}, Beacon Badge{{sup/4|DPPt}}{{sup/8|BDSP}}, or Iceberg Badge{{sup/6|XY}}.
 
Waterfall is [[field move|usable outside of battle]], allowing the player to climb [[waterfall (obstacle)|waterfalls]]. In several games, this move is needed to travel past certain points where waterfalls block the player's path.
 
The player is required to be {{m|Surf|surfing}} on water and facing a waterfall when using this move. They can either use Waterfall from the [[party]] screen or simply press A to interact with the waterfall.
 
All the waterfalls climbable with this move flow from north to south (from the top to the bottom of the game screen).
 
In certain games, using Waterfall outside of battle requires a specific [[badge]]; the Volcano Badge{{sup/3|FRLG}}, Rising Badge{{sup/2|GSC}}{{sup/4|HGSS}}, Rain Badge{{sup/3|RSE}}{{sup/6|ORAS}}, Beacon Badge{{sup/4|DPPt}}{{sup/8|BDSP}}, or Iceberg Badge{{sup/6|XY}}.


====Generation I====
====Generation I====
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====Generations II and III====
====Generations II and III====
Waterfall is now an HM that allows players to climb waterfalls. It is not required to go down waterfalls.
Waterfall is now an HM move which allows the player to climb waterfalls. This move is not required to go down waterfalls.


====Generations IV to VI====
====Generations IV to VI====
Waterfall is now required to go down waterfalls.
Waterfall is now required to go down waterfalls.
In {{game|Platinum}}, there is a waterfall in the [[Distortion World]] that can be climbed without having the move Waterfall or the {{badge|Beacon}}. This is likely due to the fact that gravity is not normal in this world; the player appears to be "surfing" on the waterfall's surface.


====Generation VII====
====Generation VII====
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In {{g|Sword and Shield}}, Waterfall cannot be used outside of battle. In {{g|Brilliant Diamond and Shining Pearl}}, it can again and functions as it did in Generations IV to VI, aside from being accessed through the [[Pokétch]] rather than being taught to a Pokémon.
In {{g|Sword and Shield}}, Waterfall cannot be used outside of battle. In {{g|Brilliant Diamond and Shining Pearl}}, it can again and functions as it did in Generations IV to VI, aside from being accessed through the [[Pokétch]] rather than being taught to a Pokémon.


====Generation IX onwards====
====Generation IX====
Waterfall can no longer be used outside of battle.  
Waterfall can no longer be used outside of battle.


==Description==
==Description==
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{{movedescentry|{{gameabbrev5|BWB2W2}}|The user charges at the target and may make it flinch. It can also be used to climb a waterfall.{{tt|*|Move}}<br>The user charges the target at an awesome speed. It can also be used to climb a waterfall.{{tt|*|HM}}}}
{{movedescentry|{{gameabbrev5|BWB2W2}}|The user charges at the target and may make it flinch. It can also be used to climb a waterfall.{{tt|*|Move}}<br>The user charges the target at an awesome speed. It can also be used to climb a waterfall.{{tt|*|HM}}}}
{{movedescentry|{{gameabbrev6|XYORAS}}|The user charges at the target and may make it flinch. This can also be used to climb a waterfall.}}
{{movedescentry|{{gameabbrev6|XYORAS}}|The user charges at the target and may make it flinch. This can also be used to climb a waterfall.}}
{{movedescentry|{{gameabbrev7|SMUSUMPE}}<br>{{gameabbrev8|SwSh}}|The user charges at the target and may make it flinch.}}
{{movedescentry|{{gameabbrev7|SMUSUMPE}}<br>{{gameabbrev8|SwShLA}}<br>{{gameabbrev9|SV}}|The user charges at the target and may make it flinch.}}
{{movedescentry|{{gameabbrev8|BDSP}}|The user charges at the target and may make it flinch. It’s also one of the Pokétch’s hidden moves.}}
{{movedescentry|{{gameabbrev8|BDSP}}|The user charges at the target and may make it flinch. It’s also one of the Pokétch’s hidden moves.}}
{{movedescentry|{{gameabbrev8|LA}}<br>{{gameabbrev9|SV}}|The user charges at the target and may make it flinch.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
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==Learnset==
==Learnset==
===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Movehead/Level|Water|1}}
{{Movehead/Games|Water|g7=2|g8=2}}
{{Moveentry/9|086|Seel|type=Water|2|Water 1|Field|||||||32{{sup/7|PE}}|STAB='''}}
{{Moveentry/11|0086|Seel|type=Water|2|Water 1|Field||||||−|−|32||−|−|STAB='''}}
{{Moveentry/9|087|Dewgong|type=Water|type2=Ice|2|Water 1|Field|||||||32{{sup/7|PE}}|STAB='''}}
{{Moveentry/11|0087|Dewgong|type=Water|type2=Ice|2|Water 1|Field|−|−||||||32||−|−|STAB='''}}
{{Moveentry/9|116|Horsea|type=Water|2|Water 1|Dragon|||||||27{{sup/7|PE}}|STAB='''}}
{{Moveentry/11|0116|Horsea|type=Water|2|Water 1|Dragon|−|−||||||27|−|−|−|STAB='''}}
{{Moveentry/9|117|Seadra|type=Water|2|Water 1|Dragon|||||||27{{sup/7|PE}}|STAB='''}}
{{Moveentry/11|0117|Seadra|type=Water|2|Water 1|Dragon||||||−|−|27|−|−|−|STAB='''}}
{{Moveentry/9|118|Goldeen|type=Water|1|Water 2|Water 2|37|38|38|37|37|37{{sup/6|XY}}<br>32{{sup/6|ORAS}}|32{{sup/7|SMUSUM}}<br>24{{sup/7|PE}}|35|STAB='''}}
{{Moveentry/11|0118|Goldeen|type=Water|1|Water 2|Water 2|37|38|38|37|37|37{{sup/6|XY}}<br>32{{sup/6|ORAS}}|32|24|35|35|STAB='''}}
{{Moveentry/9|119|Seaking|type=Water|1|Water 2|Water 2|39|41|41|40|40|40{{sup/6|XY}}<br>32{{sup/6|ORAS}}|32{{sup/7|SMUSUM}}<br>24{{sup/7|PE}}|37|STAB='''}}
{{Moveentry/11|0119|Seaking|type=Water|1|Water 2|Water 2|39|41|41|40|40|40{{sup/6|XY}}<br>32{{sup/6|ORAS}}|32|24|37|37|STAB='''}}
{{Moveentry/9|130|Gyarados|type=Water|type2=Flying|2|Water 2|Dragon|||||||31{{sup/7|PE}}|21|21|STAB='''}}
{{Moveentry/11|0130|Gyarados|type=Water|type2=Flying|2|Water 2|Dragon||||||−|−|31|21|21|21|STAB='''}}
{{Moveentry/9|418|Buizel|type=Water|2|Water 1|Field||||||||35{{sup/8|BDSP}}||STAB='''}}
{{Moveentry/11|0418|Buizel|type=Water|2|Water 1|Field||||−|−|−||||35||STAB='''}}
{{Moveentry/9|419|Floatzel|type=Water|2|Water 1|Field||||||||41{{sup/8|BDSP}}|STAB='''}}
{{Moveentry/11|0419|Floatzel|type=Water|2|Water 1|Field||||−|−|−||||41||STAB='''}}
{{Movefoot|Water|9}}
{{Movefoot|Water|11}}


===By [[TM]]/[[HM]]/[[TR]]===
===By [[TM]]/[[HM]]/[[TR]]===
{{Movehead/TM|Water|1|no|HM07|HM07|HM07|HM05|HM05|TM98|genVII2=TM25|TR16|TM077}}
{{Movehead/TMGames|Water|g1=none
{{Moveentry/9|007|Squirtle|type=Water|2|Monster|Water 1||✔|✔|✔|✔|✔|✔|✔|STAB='''}}
|g2tm=07|tmhm2=HM
{{Moveentry/9|008|Wartortle|type=Water|2|Monster|Water 1||✔|✔|✔|✔|✔|✔|✔|STAB='''}}
|g3tm=07|tmhm3=HM
{{Moveentry/9|009|Blastoise|type=Water|2|Monster|Water 1||✔|✔|✔|✔|✔|✔
|g4tm=07|tmhm4=HM
|g5tm=07|tmhm5=HM
|g6tm=07|tmhm6=HM
|g7=2|g7tm-1=98|g7tm-2=25
|g8=2|g8tm-1=16|tmhm8-1=TR|g8g-1={{gameabbrev8|SwSh}}|g8tm-2=99|g8g-2={{gameabbrev8|BDSP}}
|g9tm=077}}
{{Moveentry/10|0007|Squirtle|type=Water|2|Monster|Water 1|✔|✔|✔|✔|✔|✔|✔|✔


===By {{pkmn2|event}}===
===By {{pkmn2|event}}===
====[[Generation VI]]====
====[[Generation VI]]====
{{Movehead/Special|Water}}
{{Movehead/Special|Water}}
{{Moveentry/1|130|Gyarados|type=Water|type2=Flying|2|Water 2|Dragon|{{DL|List of local event Pokémon distributions (Generation VI)|Gyarados|Pokémon Center Battle Championship Gyarados}}|STAB='''}}
{{Moveentry/1|0130|Gyarados|type=Water|type2=Flying|2|Water 2|Dragon|{{DL|List of local event Pokémon distributions (Generation VI)|Gyarados|Pokémon Center Battle Championship Gyarados}}|STAB='''}}
{{Moveentry/1|160|Feraligatr|type=Water|2|Monster|Water 1|{{DL|List of game-based Pokémon distributions (Generation VI)|Feraligatr|Hidden Ability Pokémon Bank Feraligatr}}|STAB='''}}
{{Moveentry/1|0160|Feraligatr|type=Water|2|Monster|Water 1|{{DL|List of game-based Pokémon distributions (Generation VI)|Feraligatr|Hidden Ability Pokémon Bank Feraligatr}}|STAB='''}}
{{Movefoot|Water|1}}
{{Movefoot|Water|1}}


==In other games==
==In other games==
===[[Pokémon Mystery Dungeon series]]===
===[[Pokémon Mystery Dungeon series]]===
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team and Blue Rescue Team]], Waterfall is a move with base power of 16, 12 PP, and 88% accuracy. The user attacks the enemy in the front.
Waterfall inflicts damage. From the [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers]] series, the move can now cause the target to {{DL|Status condition (Mystery Dungeon)|flinch}}.  


In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Explorers of Darkness]], and [[Pokémon Mystery Dungeon: Explorers of Sky|Explorers of Sky]], the move can now cause the target to cringe, reflecting the change in main series.
{{Template:MDMoveheader|type=water}}
 
{{Template:MDMoveRow|game=RB|pow=16|pp=12|acc=88%|range=Front|target=Enemy|cuts=No}}
===[[Pokémon Masters EX]]===
{{Template:MDMoveRow|game=TDS|pow=16|pp=12|acc=88%|range=Front|target=Enemy|cuts=No}}
{| class="roundy" style="margin:auto; background:#{{water color}}; border:3px solid #{{water color dark}}; text-align:center"
{{Template:MDMoveRow|game=BSL|pow=16|pp=12|acc=88%|range=Front|target=Enemy|cuts=No}}
|- style="background: #{{water color light}}"
{{Template:MDMoveRow|game=GTI|pow=15|powmax=99|pp=15|ppmax=50|acc=95%|accmax=98%|range=Front|target=Enemy|cuts=No}}
! style="width: 50px"|{{color2|000|Damage category|Category}}
{{Template:MDMoveRow|game=SMD|pow=15|powmax=99|pp=15|ppmax=30|acc=95%|accmax=98%|range=Front|target=Enemy|cuts=No}}
! style="width: 50px"|Move Gauge
{{Template:MDMovefoot|type=water|RB=yes|TDS=yes|BSL=yes|GTI=yes|SMD=yes|RTDX=yes}}
! style="width: 50px"|MP
! style="width: 50px"|Base {{color2|000|Power}}
! style="width: 50px"|Max {{color2|000|Power}}
! style="width: 50px"|{{color2|000|Accuracy}}
! style="width: 70px"|Target
! style="width: 55px"|Effect Tag
! style="width: 250px"|Description
! style="width: 260px"|Playable Users
|- style="background:#fff"
{{statustable|Physical}}
|2
|
|45
|54
|100%
|An opponent
|
|Has a chance (20%) of making the target flinch.
|{{mas|Crasher Wake}} & {{p|Floatzel}}<br>{{mas|Hilbert}} & {{p|Oshawott}}/{{p|Dewott}}/{{p|Samurott}}<br>{{mas|Kris}} & {{p|Totodile}}/{{p|Croconaw}}/{{p|Feraligatr}}<br>[[Sygna Suit]] {{mas|Grimsley}} & {{p|Sharpedo}}<br><small>(Before [[Mega Evolution|Mega Evolving]] only; {{DL|Grimsley (Masters)|Sharpedo|direct link)}}</small><br>{{mas|Silver}} & {{TP|Silver|Feraligatr}} <small>{{DL|Silver (Masters)|Feraligatr|(Direct link)}}</small><br>[[Scottie]]/[[Bettie]] & Tech {{p|Goldeen}}/{{p|Seaking}} <sup>{{mas|Egg}}</sup><br>Scottie/Bettie and Tech {{p|Gyarados}} <sup>Egg</sup>
|- style="background:#fff"
|}
 
====Past description====
*'''Prior to Version 2.10.0{{tt|*|from June 28, 2021}}:''' Has a small chance of making the target flinch.


===[[Super Smash Bros. series]]===
===[[Super Smash Bros. series]]===
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{{sbw|Waterfall}} is {{SSB|Pokémon Trainer|Squirtle}}'s Up Special move. It can be used by Squirtle as a recovery move and offers high knockback at the very end of the move.
{{sbw|Waterfall}} is {{SSB|Pokémon Trainer|Squirtle}}'s Up Special move. It can be used by Squirtle as a recovery move and offers high knockback at the very end of the move.
{{right clear}}
{{right clear}}
===[[Pokémon GO]]===
===[[Pokémon GO]]===
In Pokémon GO, Waterfall is a Fast Attack that has been available since December 8, 2017.
In Pokémon GO, Waterfall is a Fast Attack that has been available since December 8, 2017.
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|energy_trainer=8
|energy_trainer=8
|turns=3
|turns=3
|users={{MSP/GO|119|Seaking}}{{MSP/GO|130|Gyarados}}{{MSP/GO|141|Kabutops}}{{MSP/GO|151|Mew}}{{MSP/GO|160|Feraligatr}}{{MSP/GO|230|Kingdra}}{{MSP/GO|319|Sharpedo}}{{MSP/GO|342|Crawdaunt}}{{MSP/GO|350|Milotic}}{{MSP/GO|365|Walrein}}{{MSP/GO|382|Kyogre}}{{MSP/GO|395|Empoleon}}{{MSP/GO|419|Floatzel}}{{MSP/GO|457|Lumineon}}{{MSP/GO|489|Phione}}{{MSP/GO|490|Manaphy}}{{MSP/GO|503|Samurott}}{{MSP/GO|594|Alomomola}}{{MSP/GO|730|Primarina}}{{MSP/GO|768|Golisopod}}
|users={{MSP/GO|0119|Seaking}}{{MSP/GO|0130|Gyarados}}{{MSP/GO|0141|Kabutops}}{{MSP/GO|0151|Mew}}{{MSP/GO|0160|Feraligatr}}{{MSP/GO|0230|Kingdra}}{{MSP/GO|0319|Sharpedo}}{{MSP/GO|0342|Crawdaunt}}{{MSP/GO|0350|Milotic}}{{MSP/GO|0365|Walrein}}{{MSP/GO|382|Kyogre}}{{MSP/GO|0395|Empoleon}}{{MSP/GO|0419|Floatzel}}{{MSP/GO|0457|Lumineon}}{{MSP/GO|0489|Phione}}{{MSP/GO|0490|Manaphy}}{{MSP/GO|0503|Samurott}}{{MSP/GO|0503H|Samurott|Hisuian Form}}{{MSP/GO|0594|Alomomola}}{{MSP/GO|0730|Primarina}}{{MSP/GO|0746|Wishiwashi}}{{MSP/GO|0768|Golisopod}}
|snapshot_users={{MSP/GO|235|Smeargle}}
|snapshot_users={{MSP/GO|0235|Smeargle}}
}}
}}


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* '''January 31, 2019'''
* '''January 31, 2019'''
** '''Power''': 10 → 12
** '''Power''': 10 → 12
===[[Pokémon Masters EX]]===
{| class="roundy" style="margin:auto; background:#{{water color}}; border:3px solid #{{water color dark}}; text-align:center; width:80%"
|- style="background: #{{water color light}}"
! style="{{roundytl|5px}}" | Name
! {{color2|000|Damage category|Category}}
! <small>Cost in move-gauge slots</small>
! MP<br>(uses)
! Base {{color2|000|power}}
! Max {{color2|000|power}}
! {{color2|000|Accuracy}}
! Target
! Effect tag
! Description
! style="{{roundytr|5px}}" | Playable {{color2|000|Sync pair|sync pair(s)}}
|- style="background:#fff"
|style="{{roundybl|5px}}"|Waterfall
{{statustable|Physical}}
|2
|—
|45
|54
|100%
|An opponent
|—
|Has a chance (20%) of making the target flinch.
|style="{{roundybr|5px}}"|{{sync|Crasher Wake|Floatzel}}<hr>{{sync|Hilbert|Oshawott}}/Dewott/Samurott<hr>{{sync|Kris|Totodile}}/Croconaw/Feraligatr<hr>{{sync|Grimsley|Sharpedo|sygna=y}} <small>(only before [[Mega Evolution (Masters)|Mega Evolving]])</small><hr>{{sync|Silver|Feraligatr}}<hr>{{sync/player|egg|Goldeen/Seaking}} <small>(Tech role only)</small><hr>{{sync/player|egg|Gyarados}} <small>(Tech role only)</small>
|- style="background:#fff"
|}
* Description prior to Version 2.10.0 (from June 28, 2021): Has a small chance of making the target flinch.
==={{g|Rumble Rush}}===
{{RumbleRushPhysicalAttack|move=Waterfall|type=Water
|stars=4
|pow=29.11208
|charge=1.26
|range=Dash
|hits=3
|projectiles=1
|crit=1.5
|effect=May flinch the foe}}


===Description===
===Description===
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{{movemidManga|type=water|user=Dahlia|user1=Dahlia's Ludicolo|startcode=PS424|startname=Exit Empoleon}}
{{movemidManga|type=water|user=Dahlia|user1=Dahlia's Ludicolo|startcode=PS424|startname=Exit Empoleon}}
{{movep|type=water|ms=130M|pkmn=Gyarados|method=Mega Gyarados rams into the opponent with great force.}}
{{movep|type=water|ms=130M|pkmn=Gyarados|method=Mega Gyarados rams into the opponent with great force.}}
{{movebtmManga|type=water|user=Lysandre|user1=Lysandre's Gyarados|startcode=PS583|startname=PS583}}
{{movebtmManga|type=water|user=Lysandre|user1=Lysandre's Gyarados|startcode=PS583|startname=Scizor Defends}}


===Pokémon Omega Ruby Crimson Passion and Pokémon Alpha Sapphire Indigo Wisdom===
===Pokémon Omega Ruby Crimson Passion and Pokémon Alpha Sapphire Indigo Wisdom===
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==Trivia==
==Trivia==
* The English name "Waterfall" leaves out the part about climbing, as opposed to the Japanese name "たきのぼり" (''Waterfall Climb''). Some in-game descriptions (starting in the {{jap|Pokémon Stadium|Japanese Pokémon Stadium}}) further clarify that the user is charging with enough force to climb waterfalls.
* The English name "Waterfall" leaves out the part about climbing, as opposed to the Japanese name "たきのぼり" (''Waterfall Climb''). Some in-game descriptions (starting in the {{jpn|Pokémon Stadium|Japanese Pokémon Stadium}}) further clarify that the user is charging with enough force to climb waterfalls.
** In the English version of {{game2|Red|Blue|Yellow}}, there is no indication that this move involves climbing waterfalls, because these games do not include move descriptions.
** In the English version of {{game2|Red|Blue|Yellow}}, there is no indication that this move involves climbing waterfalls, because these games do not include move descriptions.
** In the Japanese version of {{game2|Gold|Silver|Crystal}}, the act of "charging with enough force to climb waterfalls" is mentioned in the move description. In the English translation, this was shortened to simply "An aquatic charge attack." (leaving out again the part about climbing). However, [[Clair]] explains the move after being defeated: "<sc>RisingBadge</sc> will enable your <sc>Pokémon</sc> to use the move for climbing waterfalls."
** In the Japanese version of {{game2|Gold|Silver|Crystal}}, the act of "charging with enough force to climb waterfalls" is mentioned in the move description. In the English translation, this was shortened to simply "An aquatic charge attack." (leaving out again the part about climbing). However, [[Clair]] explains the move after being defeated: "<sc>RisingBadge</sc> will enable your <sc>Pokémon</sc> to use the move for climbing waterfalls."
** In several games, a waterfall appears when this move is used in-battle. This may incorrectly suggest that the user is summoning a waterfall.
** In several games, a waterfall appears when this move is used in-battle. This may incorrectly suggest that the user is summoning a waterfall. While this is most notable in the side series games such as the Pokémon Stadium games, Colosseum and XD: Gale of Darkness, the attack has been correctly depicted by [[Squirtle (Super Smash Bros.)|Squirtle]] in the [[Super Smash Bros. series]].
* Waterfall was the first move to gain HM status in a [[generation]] after it was introduced, doing so in [[Generation II]]. Only {{m|Rock Smash}} shares this trait, although it does not remain an HM in all subsequent generations.
* Waterfall was the first move to gain HM status in a [[generation]] after it was introduced, doing so in [[Generation II]]. Only {{m|Rock Smash}} shares this trait, although it does not remain an HM in all subsequent generations.
* Waterfall is the only HM move that was never exclusively taught by HM.
* Waterfall is the only HM move that was never exclusively taught by HM.
* Waterfall is the only former [[signature move]] to later become an HM move.
* Waterfall is the only former [[signature move]] to later become an HM move.
* In [[Pokémon Platinum]], there is a waterfall in [[Distortion World]] that can be climbed without having the move Waterfall or the {{badge|Beacon}}. This is likely due to the fact that gravity is not normal in this world; the player appears to be "surfing" on the waterfall's surface.
* In [[Pokémon Omega Ruby and Alpha Sapphire]], [[Wallace]] gives out [[HM05]] (Waterfall) instead of a [[TM]]. This is the only time a [[Gym Leader]] gives out an [[HM]] instead of a TM.
* In [[Pokémon Omega Ruby and Alpha Sapphire]], [[Wallace]] gives out [[HM05]] (Waterfall) instead of a [[TM]]. This is the only time a [[Gym Leader]] gives out an [[HM]] instead of a TM.
* In [[Generation II]] only, the surfing Pokémon spins quickly when it is climbing a waterfall.
* In [[Generation VI]], if the player uses Waterfall to go up or down a waterfall while riding on a Pokémon with a unique {{m|Surf}}ing model (like {{p|Lapras}}), the screen will briefly be covered in a splash of water and then show the player at the other end of the waterfall, instead of showing the entire process.
* In [[Generation VI]], if the player uses Waterfall to go up or down a waterfall while riding on a Pokémon with a unique {{m|Surf}}ing model (like {{p|Lapras}}), the screen will briefly be covered in a splash of water and then show the player at the other end of the waterfall, instead of showing the entire process.
* In [[Pokémon XD: Gale of Darkness]], on {{DL|Battle CDs 31-40|Battle CD 38}}, {{p|Anorith}} knows Waterfall, although it [[Game move errors|cannot learn the move]].
* In [[Pokémon XD: Gale of Darkness]], on {{DL|Battle CDs 31-40|Battle CD 38}}, {{p|Anorith}} knows Waterfall, although it [[Game move errors|cannot learn the move]].
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|pt_br=Cachoeira (games, TCG, manga)<br>Cascata (anime)<br>Queda de Água (The Official Pokémon Handbook)
|pt_br=Cachoeira (games, TCG, manga)<br>Cascata (anime)<br>Queda de Água (The Official Pokémon Handbook)
|pt_eu=Cascata<br>Queda de Água{{tt|*|Platinum manual}}
|pt_eu=Cascata<br>Queda de Água{{tt|*|Platinum manual}}
|ru=водопад
|ru=Водопад
|sr=Vodopad
|sr=Vodopad
|es=Cascada
|es=Cascada
Line 511: Line 546:
[[Category:Moves in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]]
[[Category:Moves in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]]
[[Category:Moves usable in Pokémon Sword and Shield]]
[[Category:Moves usable in Pokémon Sword and Shield]]
[[Category:Moves in Pokémon Mystery Dungeon: Gates to Infinity]]
[[Category:Moves usable in Pokémon Scarlet and Violet]]
[[Category:Moves in Pokémon Mystery Dungeon: Rescue Team DX]]


[[de:Kaskade]]
[[de:Kaskade]]