11,617
edits
m (→Appearances) |
Storm Aurora (talk | contribs) m (Text replacement - "{{DL|Sync pair|sync pair scout}}" to "sync pair scout") |
||
(15 intermediate revisions by 6 users not shown) | |||
Line 12: | Line 12: | ||
|desc=This highly curious and easygoing Trainer is friendly with everyone and quite easy to get along with. She doesn't worry about the little things and tends to act on instinct. | |desc=This highly curious and easygoing Trainer is friendly with everyone and quite easy to get along with. She doesn't worry about the little things and tends to act on instinct. | ||
}} | }} | ||
'''Selene''' (Japanese: '''ミヅキ''' ''Mizuki'') is a [[Pokémon Trainer]] in [[Pokémon Masters EX]], based on the [[Selene (game)|character of the same name]] in the [[core series]]. She forms a [[sync pair]] with {{p|Rowlet}} and its evolutions, {{p|Dartrix}} and {{p|Decidueye}}. The sync pair can be obtained through the | '''Selene''' (Japanese: '''ミヅキ''' ''Mizuki'') is a [[Pokémon Trainer]] in [[Pokémon Masters EX]], based on the [[Selene (game)|character of the same name]] in the [[core series]]. She forms a [[sync pair]] with {{p|Rowlet}} and its evolutions, {{p|Dartrix}} and {{p|Decidueye}}. The sync pair can be obtained through the [[sync pair scout]], starting on April 15, 2021. This pair can be upgraded to {{6EX}} since it first released. | ||
Selene also forms a sync pair with her {{p|Umbreon}}. This pair can be obtained through a Variety sync pair scout beginning on November 21, 2023. This pair can be raised to {{6EX}} since it first released, though this pair lacks an EX style. | Selene also forms a sync pair with her {{p|Umbreon}}. This pair can be obtained through a Variety sync pair scout beginning on November 21, 2023. This pair can be raised to {{6EX}} since it first released, though this pair lacks an EX style. | ||
Selene in her Special Costume forms a sync pair with {{p|Scizor}}, which is capable of [[Mega Evolution|Mega Evolving]]. This pair was first made available through a costume sync pair scout beginning on April 14, 2024. This pair can be raised to {{6EX}} since it first released. | |||
__TOC__ | __TOC__ | ||
Line 585: | Line 587: | ||
|— | |— | ||
|An opponent | |An opponent | ||
|The more the target’s Defense is lowered, the greater the power of this attack.<br>''(6★ EX effect: Power of sync move increases 50%.)''<br>''(EX Role effect: The | |The more the target’s Defense is lowered, the greater the power of this attack.<br>''(6★ EX effect: Power of sync move increases 50%.)''<br>''(EX Role effect: The sync buff is doubled the first time a sync move is used.)'' | ||
|} | |} | ||
Line 922: | Line 924: | ||
| Floating High Black Hole Eclipse: Power +25 | | Floating High Black Hole Eclipse: Power +25 | ||
| Floating High Black Hole Eclipse: Power ↑ +25 | | Floating High Black Hole Eclipse: Power ↑ +25 | ||
| 5 | |||
| 60 | |||
| 3 | |||
|} | |||
{{anchor|Mega Scizor}} | |||
==Scizor== | |||
{{MastersInfobox | |||
|type=steel | |||
|name=Selene (Special Costume) | |||
|jname=ミヅキ(スペシャル) | |||
|jtrans=Mizuki (Special) | |||
|image=Spr Masters Selene Special Costume.png | |||
|size=200px | |||
|caption=Selene's model | |||
|num=121 | |||
|enva=Christina McBride | |||
|java=Suzuko Mimori | |||
|desc=Selene is wearing a special outfit. She’s a hero with a kind heart, and {{mas|Kukui|the Masked Royal}} is her role model! She shatters the dark ambitions of the forces of evil together with her partner Pokémon, Scizor! | |||
}} | |||
{{Masters | |||
|name=Scizor | |||
|ndex=0212 f | |||
|name2=Mega Scizor | |||
|name2link=Mega Evolution (Masters) | |||
|ndex2=0212M | |||
|gender=f | |||
|type=Steel | |||
|role=Field | |||
|exrole=Strike (Physical) | |||
|move1=Steel | |||
|base=6 | |||
|weakness=Fire | |||
|description=Its body is like steel. Its tough, heavy pincers are more suited to smashing enemies than grabbing them. | |||
|hp=670|atk=404|def=185|spatk=200|spdef=172|spe=267 | |||
|hp2=830|atk2=484|def2=225|spatk2=280|spdef2=212|spe2=307 | |||
|mega=1 | |||
|hp3=670|atk3=404|def3=221|spatk3=200|spdef3=206|spe3=267 | |||
|hp4=830|atk4=484|def4=269|spatk4=280|spdef4=254|spe4=307 | |||
}} | |||
===Availability=== | |||
Selene (Special Costume) and Scizor are exclusive to costume scouts. They were available in the following sync pair scout banners: | |||
* (Debut) Selene Costume Scout (April 14 to May 20, 2024) | |||
{{-}} | |||
===Moves=== | |||
{| class="roundy" style="margin:auto; background:#{{steel color}}; border:3px solid #{{steel color dark}}; text-align:center" | |||
|- style="background: #{{steel color light}}" | |||
! Name | |||
! {{color2|000|Type}} | |||
! {{color2|000|Damage category|Category}} | |||
! Move gauge | |||
! Base {{color2|000|Power}} | |||
! Max {{color2|000|Power}} | |||
! {{color2|000|Accuracy}} | |||
! Target | |||
! width=200px | Description | |||
|- style="background:#fff" | |||
|{{m|Metal Claw}} | |||
|{{t|Steel}}<br>[[File:SteelIC Masters.png|20px]] | |||
{{statustable|Physical}} | |||
|1 | |||
|21 | |||
|25 | |||
|95% | |||
|An opponent | |||
|Has a chance (10%) of raising the user’s Attack by 1 stat rank. | |||
|- style="background:#fff" | |||
|Steel Wish | |||
{{typetable|None}} | |||
{{statustable|Status}} | |||
|2<br>(2 uses) | |||
|— | |||
|— | |||
|— | |||
|Entire field | |||
|Turns the field of play’s zone into a Steel Zone. (A Steel Zone powers up Steel-type attacks.) | |||
|- style="background:#fff" | |||
|Metallic {{m|Bullet Punch}} | |||
|{{t|Steel}}<br>[[File:SteelIC Masters.png|20px]] | |||
{{statustable|Physical}} | |||
|0<br>(3 uses) | |||
|100 | |||
|120 | |||
|— | |||
|An opponent | |||
|Activation Condition: When the field of play’s zone turns into a Steel Zone. Deactivation Condition: When the field of play’s zone is no longer a Steel Zone.<br>Never misses. Makes the target flinch. If the user’s Scizor has Mega Evolved, also restores 1 MP of its buddy move. | |||
|- style="background:#fff" | |||
|Loading to Full Power! | |||
{{typetable|None}} | |||
{{statustable|Status}} | |||
|0<br>(2 uses) | |||
|— | |||
|— | |||
|— | |||
|An ally | |||
|Raises an ally’s Attack and critical-hit rate by 2 stat ranks. | |||
|- style="background: #{{steel color light}}" | |||
! colspan=9 | {{color2|000|Sync move|Sync moves}} | |||
|-style="background:#fff" | |||
|Crushing Red Justice Steel Impact | |||
|{{t|Steel}}<br>[[File:SteelIC Masters.png|20px]] | |||
{{statustable|Physical}} | |||
|— | |||
|160 | |||
|192 | |||
|— | |||
|An opponent | |||
|Become Mega Scizor until the end of battle.<br>''(6★ EX effect: Implements the following field effect just before the user’s sync move is used the first time each battle. Extends the field effect duration only that time.<br>• Steel Zone)''<br>''(EX Role effect: Sync move targets all opponents.)'' | |||
|} | |||
===Skills=== | |||
{| class="roundy" style="margin:auto; background:#{{steel color}}; border:3px solid #{{steel color dark}}; text-align:center" | |||
|- style="background: #{{steel color light}}" | |||
! Name | |||
! Description | |||
|- style="background: #{{steel color light}}" | |||
! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | |||
|-style="background:#fff" | |||
|Team Offensive Defensive 9 | |||
|Raises the Defense of all allied sync pairs by one stat rank when the user’s attack move is successful. | |||
|-style="background:#fff" | |||
|Metallic Acceleration 2 | |||
|Quickly charges the move gauge when the zone is a Steel Zone.<br>''(Only before Mega Evolving)'' | |||
|-style="background:#fff" | |||
|Metallic Acceleration 3 | |||
|Quickly charges the move gauge when the zone is a Steel Zone.<br>''(Only after Mega Evolving)'' | |||
|-style="background:#fff" | |||
|Metallic Power 2 | |||
|Powers up the user’s moves when the zone is a Steel Zone.<br>''(Only before Mega Evolving)'' | |||
|-style="background:#fff" | |||
|Metallic Power 5 | |||
|Powers up the user’s moves when the zone is a Steel Zone.<br>''(Only after Mega Evolving)'' | |||
|- style="background: #{{steel color light}}" | |||
! colspan=2 | {{color2|000|Theme skill|Theme Skills}} | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon type.png|20px|link=]] Steel Field | |||
|Raises the maximum HP of all allied sync pairs by 12.<br>Raises the Speed of all allied sync pairs by 12. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon region.png|20px|link=]] Alola Field | |||
|Raises the maximum HP of all allied sync pairs by 1.<br>Raises the Speed of all allied sync pairs by 1. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon Trainer group.png|20px|link=]] Main Character Field | |||
|Raises the maximum HP of all allied sync pairs by 1.<br>Raises the Speed of all allied sync pairs by 1. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon fashion.png|20px|link=]] Special Costume Field | |||
|Raises the maximum HP of all allied sync pairs by 2.<br>Raises the Speed of all allied sync pairs by 2. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon other.png|20px|link=]] Passionate Spirit Field | |||
|Raises the maximum HP of all allied sync pairs by 2.<br>Raises the Speed of all allied sync pairs by 2. | |||
|- style="background: #{{steel color light}}" | |||
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}} | |||
|-style="background:#fff" | |||
|[[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing ↑ 2 | |||
|Raises the following discovery level by 2:<br>• [[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing Crystal | |||
|} | |||
===Sync grid=== | |||
The sync grid for Selene and Scizor is an expanded grid, made available since the pair first released. | |||
{| class="roundy sortable" style="margin:auto; background:#{{steel color}}; border:3px solid #{{steel color dark}}; text-align:center" | |||
|- style="background: #{{steel color light}}" | |||
! Name | |||
! Effect | |||
! Energy required | |||
! Sync orb required | |||
! Move level required | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Attack +5 | |||
| Attack +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Attack +5 | |||
| Attack +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Attack +5 | |||
| Attack +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Attack +5 | |||
| Attack +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Attack +5 | |||
| Attack +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Attack +5 | |||
| Attack +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Metal Claw: Power +4 | |||
| Metal Claw: Power ↑ +4 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Metal Claw: Power +4 | |||
| Metal Claw: Power ↑ +4 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Metal Claw: Power +4 | |||
| Metal Claw: Power ↑ +4 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Metal Claw: Power +4 | |||
| Metal Claw: Power ↑ +4 | |||
| 3 | |||
| 36 | |||
| 2 | |||
|-style="background:#fff" | |||
| Metal Claw: Move Gauge Refresh 3 | |||
| Has a chance (40%) of charging the user’s move gauge by one when a move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Metal Claw: Gobsmack 4 | |||
| Has a chance (50%) of leaving the target confused when the user’s attack move against it is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Metal Claw: Team Mind Brace 9 | |||
| Raises the Sp. Def of all allied sync pairs by one stat rank when the user’s attack move is successful. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Metallic Bullet Punch: Power +4 | |||
| Metallic Bullet Punch: Power ↑ +4 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Metallic Bullet Punch: Power +4 | |||
| Metallic Bullet Punch: Power ↑ +4 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Metallic Bullet Punch: Power +4 | |||
| Metallic Bullet Punch: Power ↑ +4 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Metallic Bullet Punch: Power +4 | |||
| Metallic Bullet Punch: Power ↑ +4 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Metallic Bullet Punch: Power +4 | |||
| Metallic Bullet Punch: Power ↑ +4 | |||
| 3 | |||
| 36 | |||
| 2 | |||
|-style="background:#fff" | |||
| Metallic Bullet Punch: Move Gauge Refresh 3 | |||
| Has a chance (40%) of charging the user’s move gauge by one when a move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Steel Wish: MP Refresh 2 | |||
| Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Loading to Full Power!: MP Refresh 2 | |||
| Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Unflappable | |||
| Prevents the user from flinching. | |||
| 5 | |||
| 60 | |||
| 1 | |||
|-style="background:#fff" | |||
| Superduper Effective 2 | |||
| Powers up moves that are super effective. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Natural Remedy | |||
| Removes all status conditions from the user the first time it is inflicted by any status condition each battle. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Fierce Entry 1 | |||
| Raises the user’s Attack by 1 stat rank when it enters a battle. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Metallic Healing 1 | |||
| Restores the user’s HP whenever its Pokémon takes an action when the zone is a Steel Zone. | |||
| 8 | |||
| 96 | |||
| 2 | |||
|-style="background:#fff" | |||
| Head Start 1 | |||
| Reduces the user’s sync move countdown by 1 the first time it enters a battle each battle. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Haymaker | |||
| The more the user’s Attack is raised, the more it powers up the user’s sync move. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Metallic Surge 9 | |||
| Powers up the user’s sync move when the zone is a Steel Zone. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Steel Zone: Team Condition Nullification | |||
| Prevents all allied sync pairs from being inflicted with status conditions, flinching, becoming confused, or becoming trapped when the zone is a Steel Zone. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Initial Guard | |||
| Applies the Damage Guard Next effect to the user when it enters a battle. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Defense Crush 9 | |||
| Lowers the target’s Defense by one stat rank when the user’s attack move against it is successful. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Steel Zone Extension 3 | |||
| Extends the duration of the Steel Zone when the zone turns into a Steel Zone while the user is on the field. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Crushing Red Justice Steel Impact: Power +25 | |||
| Crushing Red Justice Steel Impact: Power ↑ +25 | |||
| 5 | |||
| 60 | |||
| 2 | |||
|-style="background:#fff" | |||
| Crushing Red Justice Steel Impact: Power +25 | |||
| Crushing Red Justice Steel Impact: Power ↑ +25 | |||
| 5 | |||
| 60 | |||
| 2 | |||
|-style="background:#fff" | |||
| Crushing Red Justice Steel Impact: Power +25 | |||
| Crushing Red Justice Steel Impact: Power ↑ +25 | |||
| 5 | |||
| 60 | |||
| 3 | |||
|-style="background:#fff" | |||
| Crushing Red Justice Steel Impact: Power +25 | |||
| Crushing Red Justice Steel Impact: Power ↑ +25 | |||
| 5 | | 5 | ||
| 60 | | 60 | ||
Line 932: | Line 1,386: | ||
* [[Battle Rally]] (Area 1-9) | * [[Battle Rally]] (Area 1-9) | ||
* [[Story event]]: [[Hearts United]] (August 28 to September 30, 2021; December 26, 2022 to January 11, 2023) | * [[Story event]]: [[Hearts United]] (August 28 to September 30, 2021; December 26, 2022 to January 11, 2023) | ||
Selene (Special Costume) and Scizor can be battled against in: | |||
* [[Costume event]]: [[Infamous Pokéstar Villains]] (April 30 to May 17, 2024) | |||
===Story appearances=== | ===Story appearances=== | ||
Line 944: | Line 1,401: | ||
* [[Solo event]]: [[Pasio Gold Rush]] | * [[Solo event]]: [[Pasio Gold Rush]] | ||
* [[Special event]]: {{DL|Special event|Blazing Battle with Ash}} | * [[Special event]]: {{DL|Special event|Blazing Battle with Ash}} | ||
* [[Costume event]]: [[Super Tour Guide Rosa]] | * [[Costume event]]s: | ||
** [[Super Tour Guide Rosa]] | |||
** [[New Heroes Are Born]] | |||
** [[Infamous Pokéstar Villains]] | |||
* [[Eevee Day Celebration!]]: Eevee Tales | * [[Eevee Day Celebration!]]: Eevee Tales | ||
* Sync pair story: A Day with {{mas|Rei}} | * Sync pair story: A Day with {{mas|Rei}} | ||
Selene appears in her special costume in the following story areas: | |||
* [[Costume event]]s: | |||
** [[New Heroes Are Born]] | |||
** [[Infamous Pokéstar Villains]] | |||
===Sync pair stories=== | ===Sync pair stories=== | ||
====Selene and Rowlet==== | |||
* A Day with Selene | * A Day with Selene | ||
====Evolution==== | =====Evolution===== | ||
{| class="roundy" style="margin:auto; background:#{{grass color}}; border:3px solid #{{grass color}}; text-align:center" | {| class="roundy" style="margin:auto; background:#{{grass color}}; border:3px solid #{{grass color}}; text-align:center" | ||
! style="background-color:#{{grass color light}}; {{roundytl|5px}}" | Name | ! style="background-color:#{{grass color light}}; {{roundytl|5px}}" | Name | ||
Line 970: | Line 1,436: | ||
| Dartrix evolves into Decidueye<br>[[File:Masters Gem.png|40px]]Gems ×30 | | Dartrix evolves into Decidueye<br>[[File:Masters Gem.png|40px]]Gems ×30 | ||
|} | |} | ||
====Selene (Special Costume) and Scizor==== | |||
* Our Chance to Become Heroes! | |||
* The Rules of the Ring | |||
* A Captivating Battle | |||
* Two Finishing Moves | |||
* Overcome the Veteran Heroes! | |||
==Quotes== | ==Quotes== | ||
Line 975: | Line 1,447: | ||
==Gallery== | ==Gallery== | ||
===Selene=== | |||
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{grass color dark}}; background:#{{grass color}}; font-size:80%" | {| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{grass color dark}}; background:#{{grass color}}; font-size:80%" | ||
|- | |- | ||
Line 1,008: | Line 1,481: | ||
| Medal<br>3★ Trials on the Isle | | Medal<br>3★ Trials on the Isle | ||
| Medal<br>Pasio Trial Master | | Medal<br>Pasio Trial Master | ||
|} | |||
===Selene (Special Costume)=== | |||
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color}}; font-size:80%" | |||
|- | |||
| style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:VSSelene Special Costume Masters.png|120px]] | |||
| style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:Spr Masters Selene Special Costume 2.png|x150px]] | |||
| style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:Spr Masters Selene Special Costume EX.png|x150px]] | |||
| style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:VSSelene Special Costume EX Masters.png|120px]] | |||
| style="{{roundy|5px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:Barry Selene Special Costume Mindscape.png|x250px]] | |||
|- | |||
| VS model<br>(Normal colors) | |||
| 6★ model<br>(Normal colors) | |||
| 6★ model<br>(EX colors) | |||
| VS model<br>(EX colors) | |||
| Selene's sync move mindscape<br>(Special Costume) | |||
|- | |||
| style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:Selene Special Costume Emote 1 Masters.png|80px]] | |||
| style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:Selene Special Costume Emote 2 Masters.png|80px]] | |||
| style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:Selene Special Costume Emote 3 Masters.png|80px]] | |||
| style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:Selene Special Costume Emote 4 Masters.png|80px]] | |||
| rowspan=3 style="{{roundy|5px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:Masters New Heroes Are Born Artwork.jpeg|x250px]] | |||
|- | |||
| Trainer emote<br>Nice! | |||
| Trainer emote<br>Watch out! | |||
| Trainer emote<br>Let's do this! | |||
| Trainer emote<br>Thanks! | |||
|- | |||
| style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}; width:120px" | [[File:Masters Medal 1-Star New Heroes Are Born.png|120px]] | |||
| style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}; width:120px" | [[File:Masters Medal 2-Star New Heroes Are Born.png|120px]] | |||
| style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}; width:120px" | [[File:Masters Medal 3-Star New Heroes Are Born.png|120px]] | |||
| style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}; width:120px" | [[File:Masters Medal Mega Evolution of Justice.png|120px]] | |||
|- | |||
| Medal<br>1★ New Heroes Are Born | |||
| Medal<br>2★ New Heroes Are Born | |||
| Medal<br>3★ New Heroes Are Born | |||
| Medal<br>Mega Evolution of Justice | |||
| {{color2|000|New Heroes Are Born}} artwork by YOSHIDA Kiyotaka | |||
|} | |} | ||
Line 1,013: | Line 1,524: | ||
* When the pair first released, Selene's Rowlet erroneously had the wrong [[cry]]. This was fixed in version 2.9.0. | * When the pair first released, Selene's Rowlet erroneously had the wrong [[cry]]. This was fixed in version 2.9.0. | ||
* Among the three sync pairs with fully-evolved [[first partner Pokémon]] of [[Alola]], Selene and Decidueye are the only sync pair whose sync move is not based on the partner Pokémon's exclusive [[Z-Move]]. | * Among the three sync pairs with fully-evolved [[first partner Pokémon]] of [[Alola]], Selene and Decidueye are the only sync pair whose sync move is not based on the partner Pokémon's exclusive [[Z-Move]]. | ||
* Selene | * Selene and {{mas|Elio}} are one of two pairs of protagonists that are equally based on the [[player character]] from their games of origin, the other being {{mas|Chase}} and {{mas|Elaine}}. | ||
* Selene does not know the true identity of the {{mas|Kukui|Masked Royal}}, as shown in the story event [[Trials on the Isle]]. | * Selene does not know the true identity of the {{mas|Kukui|Masked Royal}}, as shown in the story event [[Trials on the Isle]]. | ||
* In the [[Eevee Day Celebration!]] event {{DL|Eevee Day Celebration!|Eevee Tales}}, Selene reveals that she first met her Umbreon as an {{p|Eevee}} [[Alola Route 4|near]] [[Paniola Town]]. | * In the [[Eevee Day Celebration!]] event {{DL|Eevee Day Celebration!|Eevee Tales}}, Selene reveals that she first met her Umbreon as an {{p|Eevee}} [[Alola Route 4|near]] [[Paniola Town]]. | ||
* In the [[costume event]] [[New Heroes Are Born]], Selene reveals that she received her Scizor on [[Pasio]] when she [[trade]]d with Elio for his {{p|Scyther}}, which was holding a [[Metal Coat]]. It is unknown what Pokémon she traded to him. | |||
===Origin=== | ===Origin=== | ||
Line 1,022: | Line 1,533: | ||
Selene's Umbreon may be based on the {{p|Eevee}} that can be obtained from an unnamed {{tc|Pokémon Breeder}} at [[Paniola Ranch]]. Umbreon is also known as the {{pkmn|category|Moon Pokémon}}, which matches Selene's name origin of {{wp|Selene}}, the Greek goddess of the moon, as well as Selene being one of the potential main characters of Pokémon Moon. Umbreon's Dex entry comes from Pokémon Ultra Sun. | Selene's Umbreon may be based on the {{p|Eevee}} that can be obtained from an unnamed {{tc|Pokémon Breeder}} at [[Paniola Ranch]]. Umbreon is also known as the {{pkmn|category|Moon Pokémon}}, which matches Selene's name origin of {{wp|Selene}}, the Greek goddess of the moon, as well as Selene being one of the potential main characters of Pokémon Moon. Umbreon's Dex entry comes from Pokémon Ultra Sun. | ||
Selene's Special Costume seems to be inspired by {{wp|Kamen Rider}}, a Japanese superhero show. While Selene is not seen owning a Scizor outside this game, the pairing likely references how the costumes worn by the heroes in Kamen Rider resemble bugs. Scizor's Dex entry comes from Pokémon Ultra Sun. | |||
==In other languages== | ==In other languages== | ||
Line 1,068: | Line 1,581: | ||
</div> | </div> | ||
<div style="display: inline-block;"> | <div style="display: inline-block;"> | ||
''Floating High Black Hole Eclipse '' | ''Floating High Black Hole Eclipse'' | ||
{{langtable | {{langtable | ||
|color={{dark color}}|bordercolor={{dark color dark}} | |color={{dark color}}|bordercolor={{dark color dark}} | ||
Line 1,079: | Line 1,592: | ||
|es=Agujero Negro Aniquilador de la Reina de la Noche | |es=Agujero Negro Aniquilador de la Reina de la Noche | ||
}} | }} | ||
</div> | |||
</div> | |||
{{-}} | |||
<div> | |||
<div style="display: inline-block;"> | |||
''Metallic Bullet Punch'' | |||
{{langtable | |||
|color={{steel color}}|bordercolor={{steel color dark}} | |||
|ja=メタルバレットパンチ ''{{tt|Metaru Baretto Panchi|Metal Bullet Punch}}'' | |||
|zh_cmn=金屬子彈拳 ''{{tt|Jīnshǔ Zǐdàn Quán|Metal Bullet Punch}}'' | |||
|fr=Pisto-Poing métallique | |||
|de=Patronenhieb der stählernen Härte | |||
|ko=메탈불릿펀치 ''{{tt|Metal Bullit Peonchi|Metal Bullet Punch}}'' | |||
|it=Pugnoscarica d'acciaio | |||
|es=Puño Bala Acerino | |||
}} | |||
</div> | |||
<div style="display: inline-block;"> | |||
''Loading to Full Power!'' | |||
{{langtable | |||
|color={{steel color}}|bordercolor={{steel color dark}} | |||
|ja=ゼンリョク充填! ''{{tt|Zenryoku Jūten!|Loading to Full Power!}}'' | |||
|zh_cmn=全力填充! ''{{tt|Quánlì Tiánchōng!|Loading to Full Power!}}'' | |||
|fr=Nous n'allons pas retenir nos coups ! | |||
|de=Sammeln wir unsere Kräfte! | |||
|ko=전력충전! ''{{tt|Jeollyeok Chungjeon!|Loading to Full Power!}}'' | |||
|it=A piena carica! | |||
|es=¡Combinemos nuestros poderes! | |||
}} | |||
</div> | |||
<div style="display: inline-block;"> | |||
''Crushing Red Justice Steel Impact'' | |||
{{langtable | |||
|color={{steel color}}|bordercolor={{steel color dark}} | |||
|ja=赤き鋼の正義が砕く スチールインパクト ''{{tt|Akaki Hagane no Seigi ga Kudaku Suchīru SInpakuto|Crushing Red Steel Justice Steel Impact}}'' | |||
|zh_cmn=由赤鋼正義來粉碎之 鋼之衝擊 ''{{tt|Yóu Chìgāng Zhèngyì Lái Fěnsuì zhī Gāng zhī Chōngjí|Crushing Red Steel Justice Steel Impact}}'' | |||
|fr=Offensive de la justice rouge ! Impact Acier ! | |||
|de=Stahlstoß der zermalmenden Gerechtigkeit | |||
|ko=붉은 강철의 정의가 부수는 스틸임팩트 ''{{tt|Bulgeun Gangcheol-ui Jeong-ui-ga Busuneun Seutil Impaekteu|Crushing Red Steel Justice Steel Impact}}'' | |||
|it=Impatto Acciaio della rossa giustizia | |||
|es=Impacto Acero de la Justicia Carmesí | |||
}} | |||
</div> | </div> | ||
</div> | </div> | ||
Line 1,089: | Line 1,645: | ||
{{Project CharacterDex notice}} | {{Project CharacterDex notice}} | ||
[[Category:Trainers with Key Stones]] | |||
[[Category:Trainers with Z-Rings]] | [[Category:Trainers with Z-Rings]] | ||
[[Category:Masters EX characters with an EX Style]] | [[Category:Masters EX characters with an EX Style]] | ||
[[Category:Masters EX characters with an alternate outfit]] | |||
[[de:Selene#Pokémon Masters EX]] | [[de:Selene#Pokémon Masters EX]] |