Harsh sunlight: Difference between revisions

m
Apologies if this messes up anything, this is my first edit. Generations 3 and 4 end sunlight with the text "The sunlight faded.".
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m (Apologies if this messes up anything, this is my first edit. Generations 3 and 4 end sunlight with the text "The sunlight faded.".)
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{{move|Sunny|reason=http://bulbapedia.bulbagarden.net/wiki/Talk:Weather}}
:''Sunny redirects here. For the Week Sibling named Sunny, see [[Week Siblings]]. For the character of the day from ''[[Pokémon Journeys: The Series]]'', see [[Sunny (JNS05)]].''
{{bad picture|2=Should be replaced with Generation VII images}}
----
{{WeatherInfobox
{{WeatherInfobox
|name=Harsh sunlight
|name=Harsh sunlight
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|jtrans=Intense sunlight
|jtrans=Intense sunlight
|move=Sunny Day
|move=Sunny Day
|move2=Max Flare
|ability=Drought
|ability=Drought
|ability2=Desolate Land
|ability2=Desolate Land
|owimage=Intense Sunlight Field III
|ability3=Orichalcum Pulse
|baimage=Sunny Day 2
|baimage=Harsh sunlight IX
|color=Fire
|color=Fire
}}
}}
[[File:Harsh sunlight battle interface SM.png|thumb|250px|The battle interface during harsh sunlight in {{pkmn|Sun and Moon}}]]
'''Harsh sunlight''' (Japanese: '''{{tt|日差しが強い|ひざしがつよい}}''' ''intense sunlight'') is a type of [[weather]] introduced in battle in [[Generation II]]. It was introduced in the overworld in [[Generation III]].


It will last for five turns if created using {{a|Drought}} ([[Generation VI]] onwards) or {{m|Sunny Day}}, or eight if created by a Pokémon holding a [[Heat Rock]]. If created using Drought (prior to Generation VI) or encountered in the overworld, it will last until replaced.
'''Harsh sunlight''' (Japanese: '''{{tt|日差しが強い|ひざしがつよい}}''' ''intense sunlight''), sometimes referred to as '''Sunny''', is a type of [[weather]] introduced in battle in [[Generation II]]. It was introduced in the overworld in [[Generation III]].


There is also a variation of harsh sunlight called '''extremely harsh sunlight''' (Japanese: '''{{tt|日差しがとても強い|ひざしがとてもつよい}}''' ''very intense sunlight''). Extremely harsh sunlight can be encountered in the overworld or created using {{a|Desolate Land}}; if the latter, it lasts until the summoner is removed from the field (and no other Pokémon with Desolate Land remain on the field), the summoner is rotated out in a Rotation Battle, the summoner has Desolate Land suppressed or replaced, or [[Rain|heavy rain]] or a [[mysterious air current]] are created by {{a|Primordial Sea}} or {{a|Delta Stream}} respectively.
It will last for five turns if created using {{a|Drought}} ([[Generation VI]] onwards), {{a|Orichalcum Pulse}}, or {{m|Sunny Day}}, or eight if created by a Pokémon holding a [[Heat Rock]]. If created using Drought (prior to Generation VI) or encountered in the overworld, it will last until replaced. In {{g|Sword and Shield}}, {{m|Max Flare}} causes harsh sunlight after dealing damage.
 
There is also a variation of harsh sunlight called '''extremely harsh sunlight''' (Japanese: '''{{tt|日差しがとても強い|ひざしがとてもつよい}}''' ''very intense sunlight''). Extremely harsh sunlight can be encountered in the overworld or created using {{a|Desolate Land}}; if the latter, it lasts until the summoner is removed from the field (and no other Pokémon with Desolate Land remain on the field), the summoner is rotated out in a Rotation Battle, the summoner has Desolate Land suppressed or replaced, or [[Rain|heavy rain]] or [[strong winds]] are created by {{a|Primordial Sea}} or {{a|Delta Stream}} respectively.


==Description==
==Description==
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! style="background:#{{Fire color light}}" | Gen V
! style="background:#{{Fire color light}}" | Gen V
! style="background:#{{Fire color light}}" | Gen VI
! style="background:#{{Fire color light}}" | Gen VI
! style="background:#{{Fire color light}}; {{roundytr|5px}}" | Gen VII
! style="background:#{{Fire color light}}" | Gen VII
! style="background:#{{Fire color light}}; {{roundytr|5px}}" | Gen VIII
|- style="background:#FFF"
|- style="background:#FFF"
| If naturally occurring
| If naturally occurring
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| colspan=3 | N/A
| colspan=3 | N/A
| rowspan=3 | ''"The sunlight turned harsh!"''
| rowspan=3 | ''"The sunlight turned harsh!"''
| ''"The sunlight is harsh!"''
|- style="background:#FFF"
|- style="background:#FFF"
| {{m|Sunny Day}} used
| {{m|Sunny Day}} used
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| ''"The sunlight turned harsh!"''
| ''"The sunlight turned harsh!"''
| rowspan=2 colspan=2 | ''"The sunlight turned harsh!"''
| rowspan=2 colspan=2 | ''"The sunlight turned harsh!"''
| rowspan=2 | ''"The sunlight turned harsh!"''
|- style="background:#FFF"
|- style="background:#FFF"
| {{a|Drought}} activated
| {{a|Drought}} activated
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| After turn is complete
| After turn is complete
| colspan=3 | ''"The sunlight is strong."''
| colspan=3 | ''"The sunlight is strong."''
| colspan=3 | (no text)
| colspan=4 | (no text)
|-
|-
| style="background:#FFF; {{roundybl|5px}}" | When intense sunlight ends
| style="background:#FFF; {{roundybl|5px}}" | When harsh sunlight ends
| style="background:#FFF; {{roundybr|5px}}" colspan=6 | ''"The sunlight faded."''
| style="background:#FFF" {{roundybr|5px}}" colspan=3 | ''"The sunlight faded."''
| style="background:#FFF; {{roundybr|5px}}" colspan=4 | ''"The harsh sunlight faded."''
|}
|}


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| colspan=2 | ''"The extremely harsh sunlight was not lessened at all!"''
| colspan=2 | ''"The extremely harsh sunlight was not lessened at all!"''
|- style="background:#FFF"
|- style="background:#FFF"
| Negating {{type|Water}} attack
| Negating a {{type|Water}} attack
| colspan=2 | ''"The Water-type attack evaporated in the harsh sunlight!"''
| colspan=2 | ''"The Water-type attack evaporated in the harsh sunlight!"''
|-
|-
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==On the field==
==On the field==
===Main series===
{{weatherloch|fire}}
{{weatherloch|fire}}
|- style="background:#FFF"
|- style="background:#FFF"
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| {{gameabbrev3|E}}
| {{gameabbrev3|E}}
| [[Hoenn]]
| [[Hoenn]]
| [[Lilycove City]], [[Mossdeep City]], [[Sootopolis City]],<br/>[[Ever Grande City]], [[Sky Pillar]]{{tt|*|Only when Sky Pillar is unlocked}}, [[Route]]s {{rtn|124|Hoenn}},<br/> {{rtn|125|Hoenn}}, {{rtn|126|Hoenn}}, {{rtn|127|Hoenn}}, {{rtn|128|Hoenn}}, {{rtn|129|Hoenn}}{{tt|*|Only when Sky Pillar is unlocked}}, {{rtn|130|Hoenn}}{{tt|*|Only when Sky Pillar is unlocked}}, {{rtn|131|Hoenn}}{{tt|*|Only when Sky Pillar is unlocked}}
| [[Lilycove City]], [[Mossdeep City]], [[Sootopolis City]],<br/>[[Ever Grande City]], [[Sky Pillar]]{{tt|*|Only when Sky Pillar is unlocked}}, [[Route]]s {{rtn|124|Hoenn}},<br/>{{rtn|125|Hoenn}}, {{rtn|126|Hoenn}}, {{rtn|127|Hoenn}}, {{rtn|128|Hoenn}}, {{rtn|129|Hoenn}}{{tt|*|Only when Sky Pillar is unlocked}}, {{rtn|130|Hoenn}}{{tt|*|Only when Sky Pillar is unlocked}}, {{rtn|131|Hoenn}}{{tt|*|Only when Sky Pillar is unlocked}}
| After {{p|Kyogre}} is awakened but before solving the crisis. Interchanges with rain.
| After {{p|Groudon}} is awakened but before solving the crisis. Interchanges with rain.
|- style="background:#FFF"
| {{gameabbrev7|SMUSUM}}
| [[Alola]]
| [[Haina Desert]]
| 10:00 AM – 4:59 PM
|- style="background:#FFF"
|- style="background:#FFF"
| style="{{roundybl|5px}}" | {{gameabbrev7|SM}}
| {{gameabbrev7|SMUSUM}}
| [[Alola]]
| [[Alola]]
| [[Haina Desert]]
| [[Haina Desert]]
| style="{{roundybr|5px}}" | 10:00 AM - 4:59 PM
| 10:00 AM – 4:59 PM
|- style="background:#FFF"
| {{gameabbrev8|SwSh}}
| [[Galar]]
| {{rt|6|Galar}}
| Always
|-
| style="background:#FFF; {{roundybl|5px}}" | {{gameabbrev8|SwSh}}
| style="background:#FFF" | [[Galar]]
| style="background:#FFF" | Various areas of the [[Wild Area]], [[Isle of Armor]], and [[Crown Tundra]]
| style="background:#FFF; {{roundybr|5px}}" | Random days, all day
|}
|}


===Extremely harsh sunlight===
In [[Galar]], there are different types of weather occurring in the [[Wild Area]], the [[Isle of Armor]], and the [[Crown Tundra]]. The type of weather will affect which wild Pokémon appear in the area. While there is harsh sunlight outside of battle, the in-battle weather condition will be harsh sunlight. There are nine types of weather in the Wild Area.
 
====Extremely harsh sunlight====
{{weatherloch|fire}}
{{weatherloch|fire}}
|- style="background:#FFF"
|- style="background:#FFF"
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| [[Lilycove City]]{{tt|*|Except Lilycove Department Store}}, [[Mossdeep City]], [[Sootopolis City]],<br/><!--[[Ever Grande City]]!-->[[Secret Islet]], [[Secret Shore]], [[Secret Meadow]],<br/> [[Route]]s {{rtn|124|Hoenn}}, {{rtn|125|Hoenn}}, {{rtn|126|Hoenn}}, {{rtn|127|Hoenn}}, {{rtn|128|Hoenn}}, {{rtn|129|Hoenn}}, {{rtn|130|Hoenn}}
| [[Lilycove City]]{{tt|*|Except Lilycove Department Store}}, [[Mossdeep City]], [[Sootopolis City]],<br/><!--[[Ever Grande City]]!-->[[Secret Islet]], [[Secret Shore]], [[Secret Meadow]],<br/> [[Route]]s {{rtn|124|Hoenn}}, {{rtn|125|Hoenn}}, {{rtn|126|Hoenn}}, {{rtn|127|Hoenn}}, {{rtn|128|Hoenn}}, {{rtn|129|Hoenn}}, {{rtn|130|Hoenn}}
| style="{{roundybr|5px}}" | After {{p|Groudon}} is awakened but before battling it
| style="{{roundybr|5px}}" | After {{p|Groudon}} is awakened but before battling it
|}
===Mystery Dungeon series===
{{incomplete|section|needs=Other games}}
{| style="background: #{{Fire color dark}}; {{roundy|10px}}; border: 3px solid #{{Fire color}}" cellspacing="1" cellpadding="2"
|-
! style="background:#{{Fire color light}}; {{roundytl|5px}}" | <span style="color:#000">Game</span>
! style="background:#{{Fire color light}}" | <span style="color:#000">Dungeon</span>
! style="background:#{{Fire color light}}" | <span style="color:#000">Floors</span>
! style="background:#{{Fire color light}}; {{roundytr|5px}}" | <span style="color:#000">Notes</span><noinclude>
|- style="background:#FFF"
| {{gameabbrevmd|RB}}
| [[Uproar Forest]]
| 3 and 6
| Might be any of the other six weather conditions instead
|- style="background:#FFF"
| {{gameabbrevmd|RB}}
| [[Sky Tower]]
| 24 and Summit 2
|
|- style="background:#FFF"
| {{gameabbrevmd|RB}}
| [[Howling Forest]]
| 3, 6, 9 and 13
| Might be any of the other six weather conditions instead
|- style="background:#FFF"
| {{gameabbrevmd|RB}}
| [[Fiery Field]]
| 5, 10, 15, 20 and 25
|
|- style="background:#FFF"
| {{gameabbrevmd|RB}}
| [[Lightning Field]]
| 5, 10, 15, 20 and 25
| Might be any of the other six weather conditions instead
|- style="background:#FFF"
| {{gameabbrevmd|RB}}
| [[Mt. Faraway]]
| 4, 8, 10, 14, 17, 22,<br/>24, 26, 28, 30, 32, 34<br/>and 36
| Might be any of the other six weather conditions instead
|- style="background:#FFF"
| {{gameabbrevmd|RB}}
| [[Western Cave]]
| 5, 15, 18, 21, 27, 40,<br/>45, 56, 59, 66, 84 and 95
| Might be overridden by {{a|Sand Stream}} sandstorms on floors 56 and 59
|- style="background:#FFF"
| {{gameabbrevmd|RB}}
| [[Northern Range]]
| 4, 8, 11 and 15
| Might be any of the other six weather conditions instead
|- style="background:#FFF"
| {{gameabbrevmd|RB}}
| [[Pitfall Valley]]
| 3, 6, 10 and 15
| Might be any of the other six weather conditions instead
|- style="background:#FFF"
| {{gameabbrevmd|RB}}
| [[Wyvern Hill]]
| 4, 8, 12, 16, 20, 24<br/>and 28
| Might be any of the other six weather conditions instead
|- style="background:#FFF"
| {{gameabbrevmd|RB}}
| [[Purity Forest]]
| 15, 21, 24, 28, 32, 38,<br/>43, 48, 52, 57, 61, 67,<br/>81 and 89
| Might be any of the other six weather conditions instead
|- style="background:#FFF"
| {{gameabbrevmd|TDS}}
| [[Hidden Land]]
| 6 and 10
| The weather might be overriden by {{a|Snow Warning}} hail
|- style="background:#FFF"
| {{gameabbrevmd|TDS}}
| [[Temporal Tower]]
| 4 and 9
|
|- style="background:#FFF"
| {{gameabbrevmd|TDS}}
| {{OBP|Mt. Travail|Explorers of Time, Darkness, and Sky}}
| 8 and 9
|
|- style="background:#FFF"
| {{gameabbrevmd|TDS}}
| [[Spacial Rift]]
| 8, 14 and Deep 5
|
|- style="background:#FFF"
| {{gameabbrevmd|TDS}}
| [[Marine Resort]]
| 4 and 8
|
|- style="background:#FFF"
| {{gameabbrevmd|TDS}}
| [[Shimmer Desert]]
| 1 and 6
|
|- style="background:#FFF"
| {{gameabbrevmd|TDS}}
| [[Giant Volcano]]
| 3 and 5
|
|- style="background:#FFF"
| {{gameabbrevmd|TDS}}
| [[Sky Stairway]]
| 9, 16, 20, 24, 30, 37,<br/>42 and 48
|
|- style="background:#FFF"
| {{gameabbrevmd|TDS}}
| {{OBP|Mystery Jungle|Explorers of Time, Darkness, and Sky}}
| 5, 10, 15, 20 and 25
| Might be any of the other six weather conditions instead
|- style="background:#FFF"
| {{gameabbrevmd|TDS}}
| [[Zero Isle North]]
| 5, 10, 15, 20, 25, 30,<br/>35, 40, 45, 50, 55, 60,<br/>65, 70 and 74
| Might be any of the other six weather conditions instead.<br/>The weather on floors 45, 50, 55 and 60 might be overriden by {{a|Sand Stream}} sandstorms
|- style="background:#FFF"
| {{gameabbrevmd|TDS}}
| [[Zero Isle East]]
| 10, 17, 26, 28 and 36
| Might be any of the other six weather conditions instead
|- style="background:#FFF"
| {{gameabbrevmd|TDS}}
| [[Zero Isle West]]
| 9, 10, 17, 18, 26, 27,<br/>35 and 36
| Might be any of the other six weather conditions instead
|- style="background:#FFF"
| {{gameabbrevmd|TDS}}
| [[Zero Isle South]]
| 15, 21, 24, 28, 32, 38,<br/>43, 48, 52, 57, 61, 67, <br/>81 and 89
| Might be any of the other six weather conditions instead<br/>The weather on floors 21 and 24 might be overriden by {{a|Snow Warning}} hail
|- style="background:#FFF"
| {{gameabbrevmd|S}}
| [[Zero Isle Center]]
| 15, 21, 24 and 28
| Might be any of the other six weather conditions instead.<br/>The weather on floor 15 might be overriden by {{a|Sand Stream}} sandstorms
|- style="background:#FFF"
| {{gameabbrevmd|S}}
| [[Destiny Tower (Explorers of Sky)|Destiny Tower]]
| 15, 21, 24, 28, 32, 38,<br/>43, 48, 52, 57, 61, 67, <br/>81 and 89
| Might be any of the other six weather conditions instead<br/>The weather might be overriden by {{a|Snow Warning}} hail on floors 21 and 24 and<br/>{{a|Sand Stream}} sandstorms on floor 89.
|- style="background:#FFF"
| {{gameabbrevmd|S}}
| [[Southeastern Islands]]
| 4, 8, 12, 15 and 24
| Might be any of the other six weather conditions instead
|- style="background:#FFF"
| {{gameabbrevmd|S}}
| [[Inferno Cave]]
| 5, 7, 11, 15, 17, 21,<br/> 24 and 28
| Might be any of the other six weather conditions instead on floors 7, 15, 17, 24 and 28
|- style="background:#FFF"
| {{gameabbrevmd|S}}
| [[Star Cave]]
| 14
| Might be any of the other six weather conditions instead
|- style="background:#FFF"
| {{gameabbrevmd|S}}
| [[Sky Peak Mountain Path]]
| Summit 2
| Might be any of the other six weather conditions instead
|- style="background:#FFF"
| {{gameabbrevmd|S}}
| [[Fortune Ravine]]
| Pit
| Might be any of the other six weather conditions instead
|- style="background:#FFF"
| {{gameabbrevmd|S}}
| [[Southern Jungle]]
| 4, 7 and 10
| Might be any of the other six weather conditions instead<br/>The weather on floor 4 might be overriden by {{a|Sand Stream}} sandstorms
|}
|}


==Effects==
==Effects==
[[File:Trevor Mega Charizard Y Drought.png|thumb|250px|Harsh sunlight in the {{pkmn|anime}}]]
* Increases the damage of {{type|Fire}} moves by 50%.
* Increases the power of {{type|Fire}} moves by 50%.
* Decreases the damage of {{type|Water}} moves by 50%.
* Decreases the power of {{type|Water}} moves by 50%.
** {{m|Hydro Steam}} is an exception; its damage will be boosted by 50% instead.
* Allows {{m|Solar Beam}} and {{m|Solar Blade}} to be used instantly.
* Allows {{m|Solar Beam}} and {{m|Solar Blade}} to be used instantly.
* From Generation V onward, causes {{m|Growth}} to raise {{stat|Attack}} and {{stat|Special Attack}} two stages each.
* From Generation V onward, causes {{m|Growth}} to raise {{stat|Attack}} and {{stat|Special Attack}} two stages each.
* Activates the following {{Abilities}}: {{a|Chlorophyll}}, {{a|Dry Skin}}, {{a|Flower Gift}}, {{a|Forecast}}, {{a|Leaf Guard}}, {{a|Solar Power}}.
* Activates the following {{Abilities}}: {{a|Chlorophyll}}, {{a|Dry Skin}}, {{a|Flower Gift}}, {{a|Forecast}}, {{a|Leaf Guard}}, {{a|Solar Power}}, {{a|Protosynthesis}}, {{a|Orichalcum Pulse}}.
** Causes Forecast to change {{p|Castform}} to its [[List of Pokémon with form differences#Castform|Sunny Form]].
** Causes Forecast to change {{p|Castform}} to its [[List of Pokémon with form differences#Castform|Sunny Form]].
** In Generation V onward, causes Flower Gift to change {{p|Cherrim}} to its [[List of Pokémon with form differences#Cherrim|Sunshine Form]].
** Causes Flower Gift to change {{p|Cherrim}} to its [[List of Pokémon with form differences#Cherrim|Sunshine Form]].
* In Generation IV, changes {{p|Cherrim}} to its [[List of Pokémon with form differences#Cherrim|Sunshine Form]].
* Guarantees {{a|Harvest}} will restore a held [[Berry]].
* Guarantees {{a|Harvest}} will restore a held [[Berry]].
* Changes {{m|Weather Ball}} to a {{type|Fire}} move and doubles its power.
* Changes {{m|Weather Ball}} to a {{type|Fire}} move and doubles its power.
* Prevents Pokémon from becoming {{status|frozen}}.
* Prevents Pokémon from becoming {{status|frozen}} (it, however, will not thaw out Pokémon that are already frozen when it becomes active).
* Causes {{m|Moonlight}}, {{m|Synthesis}}, and {{m|Morning Sun}} to recover ⅔ of max {{stat|HP}} (twice the normal amount in [[Generation II]]).
* Causes {{m|Moonlight}}, {{m|Synthesis}}, and {{m|Morning Sun}} to recover ⅔ of max {{stat|HP}} (twice the normal amount in [[Generation II]]).
* Lowers accuracy of {{m|Thunder}} and {{m|Hurricane}} to 50%.
* Lowers accuracy of {{m|Thunder}} and {{m|Hurricane}} to 50%.
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==In the anime==
==In the anime==
[[File:Harsh sunlight anime.png|thumb|250px|Harsh sunlight in the {{pkmn|anime}}]]
{{main|Sunny Day (move)#In the anime|Sunny Day (move) → In the anime}}
{{main|Sunny Day (move)#In the anime|Sunny Day (move) → In the anime}}
{{main|Drought (Ability)#In the anime|Drought (Ability) → In the anime}}
{{main|Drought (Ability)#In the anime|Drought (Ability) → In the anime}}
In addition to the previously mentioned [[move]] and [[Ability]], harsh sunlight has appeared at the [[Eterna Gym]] in ''[[DP037|The Grass Menagerie!]]'', where it shone through the [[Gym]]'s roof and proved beneficial to [[Gardenia]] and {{Ash}} during their Gym {{pkmn|battle}}.
{{-}}


==In the manga==
==In the manga==
{{main|Sunny Day (move)#In the manga|Sunny Day (move) → In the manga}}
[[File:Harsh sunlight Adventures.png|thumb|100px|Harsh sunlight in Pokémon Adventures]]
{{main|Sunny Day (move)#In the manga|Sunny Day (move) → In the manga}}  
{{main|Drought (Ability)#In the manga|Drought (Ability) → In the manga}}
{{main|Drought (Ability)#In the manga|Drought (Ability) → In the manga}}
{{main|Desolate Land (Ability)#In the manga|Desolate Land (Ability) → In the manga}}
In the [[Pokémon Adventures]] manga, in addition to the aforementioned move and Abilities, harsh sunlight also appeared at the [[Battle Arcade]] as a result of the game board in ''[[PS422|Interrupting Ivysaur]]''
{{-}}


==In other generations==
==In other generations==
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|genIV=Sunny Day IV
|genIV=Sunny Day IV
|genV=Sunny Day V
|genV=Sunny Day V
}}
{{Movegen
|type=Fire
|genVI=Sunny Day VI 2
|genVII=Sunny Day VII 2
|genVIII=Sunny Day VIII
}}
}}
=====Extremely harsh sunlight=====
=====Extremely harsh sunlight=====
{{Movegen|
{{Movegen
type=Fire|
|type=Fire
ORAS=Desolate Land|
|ORAS=Extremely harsh sunlight ORAS
|genVII=Extremely harsh sunlight VII
}}
}}
====Spin-off series games====
 
====Side series games====
{{Movegen
{{Movegen
|type=Fire
|type=Fire
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|PBR=Sunny Day PBR
|PBR=Sunny Day PBR
}}
}}
====Spin-off series games====
{{Movegen
{{Movegen
|type=Fire
|type=Fire
|PMDRB=Sunny Day PMD RB
|PMDRB=Sunny Day PMD RB
}}
===Interface elements===
{{Movegen
|type=Fire
|BW=Sunlight icon BW
|B2W2=Sunlight icon B2W2
|genVII=Harsh sunlight battle interface SM
|genVII2=Harsh sunlight battle interface USUM
}}
=====Extremely harsh sunlight=====
{{Movegen
|type=Fire
|genVII=Extremely harsh sunlight battle interface SM
|genVII2=Extremely harsh sunlight battle interface USUM
}}
}}


===In the overworld===
===In the overworld===
{{Incomplete|section|Missing the SwSh image}}
{{Movegen|
{{Movegen|
type=Fire|
type=Fire|
genIII=Intense Sunlight Field III|
genIII=Intense Sunlight Field III|
}}
=====Extremely harsh sunlight=====
{{Movegen
|type=Fire
|ORAS=Extremely harsh sunlight Field ORAS
}}
}}


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|fr=Soleil
|fr=Soleil
|de=Sonne<br>Gleißendes Sonnenlicht
|de=Sonne<br>Gleißendes Sonnenlicht
|id=Sinar matahari yang terik<br>Sinar matahari menyengat
|it=Luce solare intensa
|it=Luce solare intensa
|ko=햇살이 강한 ''Haessali ganghan''
|ko=햇살이 강한 ''Haessali ganghan''
|es=Sol intenso
|ms=Panas terik<br>Cuaca cerah
|es=Sol
|th=อากาศแจ่มใส ''Akat Chaemsai''<br>แดดแรงจัด ''Daetraengchat''
|vi=Nắng gắt
|vi=Nắng gắt
}}
}}
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|it=Luce solare accecante
|it=Luce solare accecante
|ko=햇살이 아주 강한 ''Haessali aju ganghan''
|ko=햇살이 아주 강한 ''Haessali aju ganghan''
|es=Sol abrasador<br>Calor abrasador}}
|es=Sol abrasador<br>Calor abrasador
}}
{{-}}
{{-}}
{{weathernav|fire}}
{{weathernav|fire}}
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[[de:Wetter#Sonne]]
[[de:Wetter#Sonne]]
[[fr:Climat#Soleil]]
[[fr:Climat#Soleil]]
[[it:Condizione meteorologica#Luce solare intensa]]
[[it:Luce solare intensa]]
[[ja:ひざしがつよい]]
[[ja:にほんばれ (天気)]]
[[pl:Warunki pogodowe#Intesywne promienie słoneczne]]
[[zh:大晴天(天气)]]
[[zh:大晴天(天氣)]]
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