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'''Priority''' (Japanese: '''先制''' ''preemption'') is a characteristic of [[move]]s, such that any move with a higher priority than another will always be performed first. When two moves have the same priority, the users' {{stat|Speed}} statistics will determine which one is performed first in a {{pkmn|battle}}.
'''Priority''' (Japanese: '''先制''' ''preemption'') is a characteristic of [[move]]s, such that any move with a higher priority than another will always be performed first. When two moves have the same priority, the users' {{stat|Speed}} statistics will determine which one is performed first in a {{pkmn|battle}}.


Each move has a hidden priority value in the game data, with values ranging from <tt>+5</tt> to <tt>-7</tt>. The great majority of moves have no special priority: their priority value is <tt>0</tt>. A move with a positive priority is a '''priority move''' (Japanese: '''先制攻撃''' ''preemptive attack'')<!--Refer to Quick Guard-->. Moves with a positive priority may also be referred to as having an increased priority<ref>[http://www.pokemon.com/us/strategy/perfecting-your-pokemon-party-in-2016/ Perfecting Your Pokémon Party in 2016! | Pokemon.com]</ref> and moves with a negative priority a decreased priority. In the fandom, moves that have the same priority are said to be in the same priority bracket.
==Mechanics==
Starting in [[Generation III]], each move has a hidden priority value in the game data, with values ranging from <tt>+5</tt> to <tt>-7</tt>. The vast majority of moves have the standard priority value of <tt>0</tt>. A move with a positive priority is a '''priority move''' (Japanese: '''先制攻撃''' ''preemptive attack'')<!--Refer to Quick Guard-->. Moves with a positive priority may also be referred to as having an increased priority<ref>[http://www.pokemon.com/us/strategy/perfecting-your-pokemon-party-in-2016/ Perfecting Your Pokémon Party in 2016! | Pokemon.com]</ref> and moves with a negative priority a decreased priority. In the fandom, moves that have the same priority are said to be in the same priority bracket.


Certain actions always occur before any moves can be performed (with the possible exception of Pursuit). The messages for the activation of {{DL|In-battle effect item|Quick Claw}}, [[Custap Berry]], and [[O-Power]]s are always shown before anything else. [[Recall|Switching out]], [[Rotation Battle|rotating]], using [[item]]s, [[Escape|escaping]], and the message that {{m|Focus Punch}} is charging are next. [[Mega Evolution]] generally occurs after any switching has occurred. If a Pokémon is Mega Evolving or rotating and using Pursuit on a Pokémon that is switching out, however, the Mega Evolution or rotation always happens before the Pokémon uses Pursuit (and therefore before the other Pokémon's switch).
[[#Abilities that increase priority|Some Abilities]] increase the priority of certain moves. [[#Effects that block priority moves|Some moves and Abilities]] can prevent priority moves from being used; {{type|Dark}} Pokémon are also immune to {{a|Prankster}}-promoted priority moves.


{{m|Pursuit}} is a special exception to the general rule of priority, due to its effect. [[Recall|Switching]] fundamentally happens before any moves can be performed, but when Pursuit is targetting a Pokémon that switches out, it will hit the Pokémon before it can switch, meaning that it will go before any other move, no matter its priority. If multiple Pursuits are targetting the same Pokémon and the Pokémon switches out, if the Pokémon [[fainting|faints]] before all of the Pursuits have executed, the remaining Pursuits will execute at their normal priority.
Move priority is not affected by {{m|Trick Room}}, which only reverses the Speed-resolved order of moves within a priority bracket; moves with higher priority are still performed before ones with lower priority. [[#Effects that dictate precedence within a priority bracket|Some held items and Abilities]] also affect a move's resolution within its priority bracket (ignoring Trick Room), but not the priority itself.


Pokémon with the Ability {{a|Prankster}} or {{a|Gale Wings}} increase the priority of their [[status move]]s or {{type|Flying}} moves (respectively) by 1, and Pokémon with {{a|Triage}} increase the priority of their HP-restoring moves to the highest priority.
===Special priority===
Certain events will always occur before any moves (besides {{m|Pursuit}}) can be performed. The messages for the activation of [[Quick Claw]], [[Custap Berry]], and [[O-Power]]s are always shown before anything else. [[Recall|Switching out]], [[Rotation Battle|rotating]], using [[item]]s, [[Escape|escaping]], and the charging messages for {{m|Focus Punch}}, {{m|Beak Blast}}, and {{m|Shell Trap}} are displayed or performed next. In [[Generation I]] only, NPC Trainers do not have priority when using items or switching, while in battles against other players, switching can be performed even if the other player hasn't made their move yet. In [[Generation II]], a [[wild Pokémon]] fleeing does not have its own priority and will instead use the priority of the move the Pokémon would have used had it chosen not to flee. In Generations II and [[Generation III|III]], players always switch <!---and use items? !---> before NPCs do. In Generation III<!--- and II? !--->, if two players switch in the same turn, then 'player 1' will always switch before 'player 2' does. [[Mega Evolution]] and [[Dynamax]]ing generally occur at the beginning of a turn but after any switching has occurred; however, if a Pokémon is Mega Evolving or rotating in and then using {{m|Pursuit}} on a Pokémon that is switching out, the Mega Evolution or rotation always happens before the Pokémon uses Pursuit (and therefore before the other Pokémon's switch).


Move priority is not affected by the effects of {{m|Trick Room}}, which only reverses the Speed-resolved order of moves within a priority bracket; moves with higher priority are still performed before ones with lower priority. Some [[held item]]s and {{Abilities}} also affect a move's resolution within its priority bracket (ignoring even Trick Room), but not the priority itself. The items {{DL|Incense|Full Incense}} and {{DL|In-battle effect item|Lagging Tail}} and the Ability {{a|Stall}} cause the affected Pokémon to go last in its priority bracket, while the items {{DL|In-battle effect item|Quick Claw}} and [[Custap Berry]] cause the user to go first in its priority bracket.
{{m|Pursuit}} is a special exception to the general rules of priority, due to its effect. [[Recall|Switching]] fundamentally happens before any moves can be performed, but when Pursuit is targeting a Pokémon that switches out, it will hit the Pokémon before it can switch, meaning that it will go before any other move, no matter its priority. If multiple Pursuits are targeting the same Pokémon and the Pokémon switches out, if the Pokémon [[fainting|faints]] before all of the Pursuits have executed, the remaining Pursuits will execute at their normal priority.


In the Pokémon Mystery Dungeon series, priority moves attack the target up to 2 tiles away, due to speed not determining the attacking order. In [[Pokémon Mystery Dungeon: Explorers of Sky]], wild Pokémon may attempt to attack the player or fellow teammate while inside a wall, but only if the foe is 2 tiles away.
Additionally, [[#Effects that can break priority|a few moves and Abilities]] can cause a Pokémon to act outside of its normal priority.
 
===Abilities that increase priority===
These Abilities increase the priority of certain moves used by a Pokémon that has one of these Abilities.
{| class="sortable roundtable" style="margin: auto; border: 3px solid #ccf; background: #ddf"
! width=110 | Name
! Affected moves
! Increase
! Generation
|-
| {{a|Prankster}}
| [[Status moves]]
| class="c" | +1
| class="c" data-sort-value=5 | V
|-
| {{a|Gale Wings}}
| {{type|Flying}} moves (if HP is full)
| class="c" | +1
| class="c" data-sort-value=6 | VI
|-
| {{a|Triage}}
| Healing moves
| class="c" | +3
| class="c" data-sort-value=7 | VII
|}
 
===Effects that block priority moves===
These effects prevent the use of priority moves.
{| class="sortable roundtable" style="margin: auto; border: 3px solid #ccf; background: #ddf"
! width=110 | Cause
! Notes
! Generation
|-
| {{m|Quick Guard}}
| In [[Generation V]], does not affect moves that become priority moves due to {{a|Prankster}}
| class="c" data-sort-value=5 | V
|-
| {{type|Dark}} Pokémon
| Immune to foes' moves that gain priority due to {{a|Prankster}}
| class="c" data-sort-value=7 | VII
|-
| {{m|Psychic Terrain}}
| Only protects [[grounded]] Pokémon
| class="c" data-sort-value=7 | VII
|-
| {{a|Queenly Majesty}}
| Protects Pokémon and its allies
| class="c" data-sort-value=7 | VII
|-
| {{a|Dazzling}}
| Protects Pokémon and its allies
| class="c" data-sort-value=7 | VII
|-
| {{a|Armor Tail}}
| Protects Pokémon and its allies
| class="c" data-sort-value=9 | IX
|}
 
===Effects that can break priority===
These effects can make a Pokémon act at a different priority than it normally would.
{| class="sortable roundtable" style="margin: auto; border: 3px solid #ccf; background: #ddf"
! width=110 | Name
! Description
! Generation
|-
| {{m|After You}}
| The user helps the target and makes it use its move right after the user.
| class="c" data-sort-value=5 | V
|-
| {{m|Quash}}
| The user suppresses the target and makes its move go last.
| class="c" data-sort-value=5 | V
|-
| {{m|Instruct}}
| The user instructs the target to use the target's last move again.
| class="c" data-sort-value=7 | VII
|-
| {{a|Dancer}}
| Whenever a dance move is used in battle, the Pokémon will copy the user to immediately perform that dance move itself.
| class="c" data-sort-value=7 | VII
|}
 
===Effects that dictate precedence within a priority bracket===
These effects can force a move to go first or last within a priority bracket regardless of its user's Speed (unless multiple Pokémon are forced into the same "spot") or {{m|Trick Room}}.
{| class="sortable roundtable" style="margin: auto; border: 3px solid #ccf; background: #ddf"
! width=110 | Name
! Notes
! Generation
|-
| [[Quick Claw]]
| 20% chance to go first
| class="c" data-sort-value=2 | II
|-
| [[Custap Berry]]
| Moves first (when HP falls below 1/4)
| class="c" data-sort-value=4 | IV
|-
| [[Full Incense]]
| Always last
| class="c" data-sort-value=4 | IV
|-
| [[Lagging Tail]]
| Always last
| class="c" data-sort-value=4 | IV
|-
| {{a|Stall}}
| Always last
| class="c" data-sort-value=4 | IV
|-
| {{a|Quick Draw}}
| 30% chance to go first
| class="c" data-sort-value=8 | VIII
|-
| {{a|Mycelium Might}}
| Always last when using a [[status move]]
| class="c" data-sort-value=9 | IX
|}
 
===Effects that depend on move order===
These are effects that have conditions based on going before or after others.<!--Not "if you're damaged"; not "the last move" or anything-->
{| class="sortable roundtable" style="margin: auto; border: 3px solid #ccf; background: #ddf"
! width=110 | Name
! Notes
! Generation
|-
| {{m|Me First}}
| Fails if the target has already acted
| class="c" data-sort-value=4 | IV
|-
| {{m|Metal Burst}}
| Fails if the user acts first
| class="c" data-sort-value=4 | IV
|-
| {{m|Payback}}
| Attack power doubles if the user acts after the target
| class="c" data-sort-value=4 | IV
|-
| {{m|After You}}
| Fails if the target has already acted
| class="c" data-sort-value=5 | V
|-
| {{a|Analytic}}
| Only activates if it is the last Pokémon to act
| class="c" data-sort-value=5 | V
|-
| {{m|Electrify}}
| Fails if the target has already acted
| class="c" data-sort-value=6 | VI
|-
| {{m|Bolt Beak}}
| Attack power doubles if the user acts before the target
| class="c" data-sort-value=8 | VIII
|-
| {{m|Fishious Rend}}
| Attack power doubles if the user acts before the target
| class="c" data-sort-value=8 | VIII
|-
| {{m|Comeuppance}}
| Fails if the user acts first
| class="c" data-sort-value=9 | IX
|}


==Move priority==
==Move priority==
===Generation IX===
{| class="roundy" style="margin:auto; background:#fff; border:5px solid #339"
! style="background:#339; color:white; {{roundytl|5px}}" | Priority
! style="background:#339; color:white; {{roundytr|5px}}" | Moves
|- style="background:#D8D8F2"
| style="text-align:center" | +5
| {{m|Helping Hand}}
|- style="background:#E5F2D8"
| style="text-align:center" | +4
| {{m|Baneful Bunker}}, {{m|Burning Bulwark}}, {{m|Detect}}, {{m|Endure}}, {{m|King's Shield}}, {{m|Obstruct}}, {{m|Protect}}, {{m|Spiky Shield}}, {{m|Silk Trap}}
|- style="background:#D8D8F2"
| style="text-align:center" | +3
| {{m|Fake Out}}, {{m|Quick Guard}}, {{m|Upper Hand}}, {{m|Wide Guard}}
|- style="background:#E5F2D8"
| style="text-align:center" | +2
| {{m|Ally Switch}}, {{m|Extreme Speed}}, {{m|Feint}}, {{m|First Impression}}, {{m|Follow Me}}, {{m|Rage Powder}}
|- style="background:#D8D8F2"
| style="text-align:center" | +1
| {{m|Accelerock}}, {{m|Aqua Jet}}, {{m|Baby-Doll Eyes}}, {{m|Bullet Punch}}, {{m|Grassy Glide}}*, {{m|Ice Shard}}, {{m|Jet Punch}},<br>{{m|Mach Punch}}, {{m|Quick Attack}}, {{m|Shadow Sneak}}, {{m|Sucker Punch}}, {{m|Thunderclap}}, {{m|Vacuum Wave}}, {{m|Water Shuriken}}
|- style="background:#E5F2D8"
| style="text-align:center" | 0
| All other [[move]]s
|- style="background:#D8D8F2"
| style="text-align:center" | -1
| ''None''
|- style="background:#E5F2D8"
| style="text-align:center" | -2
| ''None''
|- style="background:#D8D8F2"
| style="text-align:center" | -3
| {{m|Beak Blast}}, {{m|Focus Punch}}, {{m|Shell Trap}}
|- style="background:#E5F2D8"
| style="text-align:center" | -4
| {{m|Avalanche}}
|- style="background:#D8D8F2"
| style="text-align:center" | -5
| {{m|Counter}}, {{m|Mirror Coat}}
|- style="background:#E5F2D8"
| style="text-align:center" | -6
| {{m|Circle Throw}}, {{m|Dragon Tail}}, {{m|Roar}}, {{m|Whirlwind}}, {{m|Teleport}}
|- style="background:#D8D8F2"
| style="text-align:center" | -7
| {{m|Trick Room}}
|}
<small>*: {{m|Grassy Glide}} has increased priority only if used in {{m|Grassy Terrain}}.</small>
===Generation VIII===
{| class="roundy" style="margin:auto; background:#fff; border:5px solid #339"
! style="background:#339; color:white; {{roundytl|5px}}" | Priority
! style="background:#339; color:white; {{roundytr|5px}}" | Moves
|- style="background:#D8D8F2"
| style="text-align:center" | +5
| {{m|Helping Hand}}
|- style="background:#E5F2D8"
| style="text-align:center" | +4
| {{m|Baneful Bunker}}, {{m|Detect}}, {{m|Endure}}, {{m|King's Shield}}, {{m|Magic Coat}}, {{m|Max Guard}}, {{m|Obstruct}}, {{m|Protect}},<br>{{m|Spiky Shield}}
|- style="background:#D8D8F2"
| style="text-align:center" | +3
| {{m|Crafty Shield}}, {{m|Fake Out}}, {{m|Quick Guard}}, {{m|Wide Guard}}
|- style="background:#E5F2D8"
| style="text-align:center" | +2
| {{m|Ally Switch}}, {{m|Extreme Speed}}, {{m|Feint}}, {{m|First Impression}}, {{m|Follow Me}}, {{m|Rage Powder}}
|- style="background:#D8D8F2"
| style="text-align:center" | +1
| {{m|Accelerock}}, {{m|Aqua Jet}}, {{m|Baby-Doll Eyes}}, {{m|Bullet Punch}}, {{m|Grassy Glide}}*, {{m|Ice Shard}}, {{m|Mach Punch}},<br>{{m|Quick Attack}}, {{m|Shadow Sneak}}, {{m|Sucker Punch}}, {{m|Vacuum Wave}}, {{m|Water Shuriken}}
|- style="background:#E5F2D8"
| style="text-align:center" | 0
| All other [[move]]s
|- style="background:#D8D8F2"
| style="text-align:center" | -1
| {{m|Vital Throw}}
|- style="background:#E5F2D8"
| style="text-align:center" | -2
| ''None''
|- style="background:#D8D8F2"
| style="text-align:center" | -3
| {{m|Focus Punch}}, {{m|Shell Trap}}
|- style="background:#E5F2D8"
| style="text-align:center" | -4
| {{m|Avalanche}}, {{m|Revenge}}
|- style="background:#D8D8F2"
| style="text-align:center" | -5
| {{m|Counter}}, {{m|Mirror Coat}}
|- style="background:#E5F2D8"
| style="text-align:center" | -6
| {{m|Circle Throw}}, {{m|Dragon Tail}}, {{m|Roar}}, {{m|Whirlwind}}, {{m|Teleport}}
|- style="background:#D8D8F2"
| style="text-align:center" | -7
| {{m|Trick Room}}
|}
<small>*: {{m|Grassy Glide}} has increased priority only if used in {{m|Grassy Terrain}}.</small>
===Generation VII===
====[[Pokémon Sun and Moon|Sun, Moon,]] [[Pokémon Ultra Sun and Ultra Moon|Ultra Sun, and Ultra Moon]]====
{| class="roundy" style="margin:auto; background:#fff; border:5px solid #339"
! style="background:#339; color:white; {{roundytl|5px}}" | Priority
! style="background:#339; color:white; {{roundytr|5px}}" | Moves
|- style="background:#D8D8F2"
| style="text-align:center" | +5
| {{m|Helping Hand}}
|- style="background:#E5F2D8"
| style="text-align:center" | +4
| {{m|Baneful Bunker}}, {{m|Detect}}, {{m|Endure}}, {{m|King's Shield}}, {{m|Magic Coat}}, {{m|Protect}}, {{m|Spiky Shield}}, {{m|Snatch}}
|- style="background:#D8D8F2"
| style="text-align:center" | +3
| {{m|Crafty Shield}}, {{m|Fake Out}}, {{m|Quick Guard}}, {{m|Wide Guard}}, {{m|Spotlight}}
|- style="background:#E5F2D8"
| style="text-align:center" | +2
| {{m|Ally Switch}}, {{m|Extreme Speed}}, {{m|Feint}}, {{m|First Impression}}, {{m|Follow Me}}, {{m|Rage Powder}}
|- style="background:#D8D8F2"
| style="text-align:center" | +1
| {{m|Accelerock}}, {{m|Aqua Jet}}, {{m|Baby-Doll Eyes}}, {{m|Bide}}, {{m|Bullet Punch}}, {{m|Ice Shard}}, {{m|Ion Deluge}}, {{m|Mach Punch}},<br>{{m|Powder}}, {{m|Quick Attack}}, {{m|Shadow Sneak}}, {{m|Sucker Punch}}, {{m|Vacuum Wave}}, {{m|Water Shuriken}}
|- style="background:#E5F2D8"
| style="text-align:center" | 0
| All other [[move]]s
|- style="background:#D8D8F2"
| style="text-align:center" | -1
| {{m|Vital Throw}}
|- style="background:#E5F2D8"
| style="text-align:center" | -2
| ''None''
|- style="background:#D8D8F2"
| style="text-align:center" | -3
| {{m|Beak Blast}}, {{m|Focus Punch}}, {{m|Shell Trap}}
|- style="background:#E5F2D8"
| style="text-align:center" | -4
| {{m|Avalanche}}, {{m|Revenge}}
|- style="background:#D8D8F2"
| style="text-align:center" | -5
| {{m|Counter}}, {{m|Mirror Coat}}
|- style="background:#E5F2D8"
| style="text-align:center" | -6
| {{m|Circle Throw}}, {{m|Dragon Tail}}, {{m|Roar}}, {{m|Whirlwind}}
|- style="background:#D8D8F2"
| style="text-align:center" | -7
| {{m|Trick Room}}, fleeing
|}
====[[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!|Let's Go, Pikachu! and Let's Go, Eevee!]]====
{| class="roundy" style="margin:auto; background:#fff; border:5px solid #339"
! style="background:#339; color:white; {{roundytl|5px}}" | Priority
! style="background:#339; color:white; {{roundytr|5px}}" | Moves
|- style="background:#D8D8F2"
| style="text-align:center" | +5
| {{m|Helping Hand}}
|- style="background:#E5F2D8"
| style="text-align:center" | +4
| {{m|Protect}}
|- style="background:#D8D8F2"
| style="text-align:center" | +3
| {{m|Fake Out}}
|- style="background:#E5F2D8"
| style="text-align:center" | +2
| {{m|Feint}}, {{m|Zippy Zap}}
|- style="background:#D8D8F2"
| style="text-align:center" | +1
| {{m|Quick Attack}}
|- style="background:#E5F2D8"
| style="text-align:center" | 0
| All other [[move]]s
|- style="background:#D8D8F2"
| style="text-align:center" | -1
| {{m|Dragon Tail}}, {{m|Roar}}, {{m|Teleport}}, {{m|Whirlwind}}
|}
===Generation VI===
===Generation VI===
{| class="roundy" style="margin:auto; background: #fff; border: 5px solid #339"
{| class="roundy" style="margin:auto; background:#fff; border:5px solid #339"
|-
! style="background:#339; color:white; {{roundytl|5px}}" | Priority
! style="background: #333399; color:white; {{roundytl|5px}}" | Priority
! style="background:#339; color:white; {{roundytr|5px}}" | Moves
! style="background: #333399; color:white; {{roundytr|5px}}" | Moves
|- style="background:#D8D8F2"
|- style="background: #D8D8F2"
| style="text-align:center" | +5
| style="text-align:center" | +5
| {{m|Helping Hand}}
| {{m|Helping Hand}}
|- style="background: #E5F2D8"
|- style="background:#E5F2D8"
| style="text-align:center" | +4
| style="text-align:center" | +4
| {{m|Detect}}, {{m|King's Shield}}, {{m|Magic Coat}}, {{m|Protect}}, {{m|Spiky Shield}}, {{m|Snatch}}
| {{m|Detect}}, {{m|Endure}}, {{m|King's Shield}}, {{m|Magic Coat}}, {{m|Protect}}, {{m|Spiky Shield}}, {{m|Snatch}}
|- style="background: #D8D8F2"
|- style="background:#D8D8F2"
| style="text-align:center" | +3
| style="text-align:center" | +3
| {{m|Endure}}, {{m|Fake Out}}, {{m|Quick Guard}}, {{m|Wide Guard}}, {{m|Crafty Shield}}
| {{m|Crafty Shield}}, {{m|Fake Out}}, {{m|Quick Guard}}, {{m|Wide Guard}}
|- style="background: #E5F2D8"
|- style="background:#E5F2D8"
| style="text-align:center" | +2
| style="text-align:center" | +2
| {{m|Extreme Speed}}, {{m|Feint}}, {{m|Follow Me}}, {{m|Rage Powder}}
| {{m|Extreme Speed}}, {{m|Feint}}, {{m|Follow Me}}, {{m|Rage Powder}}
|- style="background: #D8D8F2"
|- style="background:#D8D8F2"
| style="text-align:center" | +1
| style="text-align:center" | +1
| {{m|Ally Switch}}, {{m|Aqua Jet}}, {{m|Baby-Doll Eyes}}, {{m|Bide}}, {{m|Bullet Punch}}, {{m|Ice Shard}}, {{m|Ion Deluge}}, {{m|Mach Punch}},<br>{{m|Powder}}, {{m|Quick Attack}}, {{m|Shadow Sneak}}, {{m|Sucker Punch}}, {{m|Vacuum Wave}}, {{m|Water Shuriken}}
| {{m|Ally Switch}}, {{m|Aqua Jet}}, {{m|Baby-Doll Eyes}}, {{m|Bide}}, {{m|Bullet Punch}}, {{m|Ice Shard}}, {{m|Ion Deluge}}, {{m|Mach Punch}},<br>{{m|Powder}}, {{m|Quick Attack}}, {{m|Shadow Sneak}}, {{m|Sucker Punch}}, {{m|Vacuum Wave}}, {{m|Water Shuriken}}
|- style="background: #E5F2D8"
|- style="background:#E5F2D8"
| style="text-align:center" | 0
| style="text-align:center" | 0
| All other [[move]]s, {{DL|Triple Battle|shifting}}
| All other [[move]]s, {{DL|Triple Battle|shifting}}
|- style="background: #D8D8F2"
|- style="background:#D8D8F2"
| style="text-align:center" | -1
| style="text-align:center" | -1
| {{m|Vital Throw}}
| {{m|Vital Throw}}
|- style="background: #E5F2D8"
|- style="background:#E5F2D8"
| style="text-align:center" | -2
| style="text-align:center" | -2
| ''None''
| ''None''
|- style="background: #D8D8F2"
|- style="background:#D8D8F2"
| style="text-align:center" | -3
| style="text-align:center" | -3
| {{m|Focus Punch}}
| {{m|Focus Punch}}
|- style="background: #E5F2D8"
|- style="background:#E5F2D8"
| style="text-align:center" | -4
| style="text-align:center" | -4
| {{m|Avalanche}}, {{m|Revenge}}
| {{m|Avalanche}}, {{m|Revenge}}
|- style="background: #D8D8F2"
|- style="background:#D8D8F2"
| style="text-align:center" | -5
| style="text-align:center" | -5
| {{m|Counter}}, {{m|Mirror Coat}}
| {{m|Counter}}, {{m|Mirror Coat}}
|- style="background: #E5F2D8"
|- style="background:#E5F2D8"
| style="text-align:center" | -6
| style="text-align:center" | -6
| {{m|Circle Throw}}, {{m|Dragon Tail}}, {{m|Roar}}, {{m|Whirlwind}}
| {{m|Circle Throw}}, {{m|Dragon Tail}}, {{m|Roar}}, {{m|Whirlwind}}
|- style="background: #D8D8F2"
|- style="background:#D8D8F2"
| style="text-align:center" | -7
| style="text-align:center" | -7
| {{m|Trick Room}}
| {{m|Trick Room}}
Line 62: Line 388:


===Generation V===
===Generation V===
{| class="roundy" style="margin:auto; background: #fff; border: 5px solid #339"
{| class="roundy" style="margin:auto; background:#fff; border:5px solid #339"
|-
! style="background:#339; color:white; {{roundytl|5px}}" | Priority
! style="background: #333399; color:white; {{roundytl|5px}}" | Priority
! style="background:#339; color:white; {{roundytr|5px}}" | Moves
! style="background: #333399; color:white; {{roundytr|5px}}" | Moves
|- style="background:#D8D8F2"
|- style="background: #D8D8F2"
| style="text-align:center" | +5
| style="text-align:center" | +5
| {{m|Helping Hand}}
| {{m|Helping Hand}}
|- style="background: #E5F2D8"
|- style="background:#E5F2D8"
| style="text-align:center" | +4
| style="text-align:center" | +4
| {{m|Detect}}, {{m|Magic Coat}}, {{m|Protect}}, {{m|Snatch}}
| {{m|Detect}}, {{m|Endure}}, {{m|Magic Coat}}, {{m|Protect}}, {{m|Snatch}}
|- style="background: #D8D8F2"
|- style="background:#D8D8F2"
| style="text-align:center" | +3
| style="text-align:center" | +3
| {{m|Endure}}, {{m|Fake Out}}, {{m|Follow Me}}, {{m|Quick Guard}}, {{m|Rage Powder}}, {{m|Wide Guard}}
| {{m|Fake Out}}, {{m|Follow Me}}, {{m|Quick Guard}}, {{m|Rage Powder}}, {{m|Wide Guard}}
|- style="background: #E5F2D8"
|- style="background:#E5F2D8"
| style="text-align:center" | +2
| style="text-align:center" | +2
| {{m|Extreme Speed|ExtremeSpeed}}, {{m|Feint}}
| {{m|Extreme Speed|ExtremeSpeed}}, {{m|Feint}}
|- style="background: #D8D8F2"
|- style="background:#D8D8F2"
| style="text-align:center" | +1
| style="text-align:center" | +1
| {{m|Ally Switch}}, {{m|Aqua Jet}}, {{m|Bide}}, {{m|Bullet Punch}}, {{m|Ice Shard}}, {{m|Mach Punch}},<br>{{m|Quick Attack}}, {{m|Shadow Sneak}}, {{m|Sucker Punch}}, {{m|Vacuum Wave}}
| {{m|Ally Switch}}, {{m|Aqua Jet}}, {{m|Bide}}, {{m|Bullet Punch}}, {{m|Ice Shard}}, {{m|Mach Punch}},<br>{{m|Quick Attack}}, {{m|Shadow Sneak}}, {{m|Sucker Punch}}, {{m|Vacuum Wave}}
|- style="background: #E5F2D8"
|- style="background:#E5F2D8"
| style="text-align:center" | 0
| style="text-align:center" | 0
| All other [[move]]s, {{DL|Triple Battle|shifting}}
| All other [[move]]s, {{DL|Triple Battle|shifting}}
|- style="background: #D8D8F2"
|- style="background:#D8D8F2"
| style="text-align:center" | -1
| style="text-align:center" | -1
| {{m|Vital Throw}}
| {{m|Vital Throw}}
|- style="background: #E5F2D8"
|- style="background:#E5F2D8"
| style="text-align:center" | -2
| style="text-align:center" | -2
| ''None''
| ''None''
|- style="background: #D8D8F2"
|- style="background:#D8D8F2"
| style="text-align:center" | -3
| style="text-align:center" | -3
| {{m|Focus Punch}}
| {{m|Focus Punch}}
|- style="background: #E5F2D8"
|- style="background:#E5F2D8"
| style="text-align:center" | -4
| style="text-align:center" | -4
| {{m|Avalanche}}, {{m|Revenge}}
| {{m|Avalanche}}, {{m|Revenge}}
|- style="background: #D8D8F2"
|- style="background:#D8D8F2"
| style="text-align:center" | -5
| style="text-align:center" | -5
| {{m|Counter}}, {{m|Mirror Coat}}
| {{m|Counter}}, {{m|Mirror Coat}}
|- style="background: #E5F2D8"
|- style="background:#E5F2D8"
| style="text-align:center" | -6
| style="text-align:center" | -6
| {{m|Circle Throw}}, {{m|Dragon Tail}}, {{m|Roar}}, {{m|Whirlwind}}
| {{m|Circle Throw}}, {{m|Dragon Tail}}, {{m|Roar}}, {{m|Whirlwind}}
|- style="background: #D8D8F2"
|- style="background:#D8D8F2"
| style="text-align:center" | -7
| style="text-align:center" | -7
| {{m|Magic Room}}, {{m|Trick Room}}, {{m|Wonder Room}}, [[Roaming Pokémon|fleeing]]
| {{m|Magic Room}}, {{m|Trick Room}}, {{m|Wonder Room}}, [[Roaming Pokémon|fleeing]]
Line 108: Line 433:


===Generation IV===
===Generation IV===
{| class="roundy" style="margin:auto; background: #fff; border: 5px solid #339"
{| class="roundy" style="margin:auto; background:#fff; border:5px solid #339"
|-
! style="background:#339; color:white; {{roundytl|5px}}" | Priority
! style="background: #333399; color:white; {{roundytl|5px}}" | Priority
! style="background:#339; color:white; {{roundytr|5px}}" | Moves
! style="background: #333399; color:white; {{roundytr|5px}}" | Moves
|- style="background:#D8D8F2"
|- style="background: #D8D8F2"
| style="text-align:center" | +5
| style="text-align:center" | +5
| {{m|Helping Hand}}
| {{m|Helping Hand}}
|- style="background: #E5F2D8"
|- style="background:#E5F2D8"
| style="text-align:center" | +4
| style="text-align:center" | +4
| {{m|Magic Coat}}, {{m|Snatch}}
| {{m|Magic Coat}}, {{m|Snatch}}
|- style="background: #D8D8F2"
|- style="background:#D8D8F2"
| style="text-align:center" | +3
| style="text-align:center" | +3
| {{m|Detect}}, {{m|Endure}}, {{m|Follow Me}}, {{m|Protect}},
| {{m|Detect}}, {{m|Endure}}, {{m|Follow Me}}, {{m|Protect}}
|- style="background: #E5F2D8"
|- style="background:#E5F2D8"
| style="text-align:center" | +2
| style="text-align:center" | +2
| {{m|Feint}}
| {{m|Feint}}
|- style="background: #D8D8F2"
|- style="background:#D8D8F2"
| style="text-align:center" | +1
| style="text-align:center" | +1
| {{m|Aqua Jet}}, {{m|Bide}}, {{m|Bullet Punch}}, {{m|Extreme Speed|ExtremeSpeed}}, {{m|Fake Out}}, {{m|Ice Shard}}, {{m|Mach Punch}},<br>{{m|Quick Attack}}, {{m|Shadow Sneak}}, {{m|Sucker Punch}}, {{m|Vacuum Wave}}
| {{m|Aqua Jet}}, {{m|Bide}}, {{m|Bullet Punch}}, {{m|Extreme Speed|ExtremeSpeed}}, {{m|Fake Out}}, {{m|Ice Shard}}, {{m|Mach Punch}},<br>{{m|Quick Attack}}, {{m|Shadow Sneak}}, {{m|Sucker Punch}}, {{m|Vacuum Wave}}
|- style="background: #E5F2D8"
|- style="background:#E5F2D8"
| style="text-align:center" | 0
| style="text-align:center" | 0
| All other [[move]]s, [[Roaming Pokémon|fleeing]]
| All other [[move]]s
|- style="background: #D8D8F2"
|- style="background:#D8D8F2"
| style="text-align:center" | -1
| style="text-align:center" | -1
| {{m|Vital Throw}}
| {{m|Vital Throw}}
|- style="background: #E5F2D8"
|- style="background:#E5F2D8"
| style="text-align:center" | -2
| style="text-align:center" | -2
| ''None''
| ''None''
|- style="background: #D8D8F2"
|- style="background:#D8D8F2"
| style="text-align:center" | -3
| style="text-align:center" | -3
| {{m|Focus Punch}}
| {{m|Focus Punch}}
|- style="background: #E5F2D8"
|- style="background:#E5F2D8"
| style="text-align:center" | -4
| style="text-align:center" | -4
| {{m|Avalanche}}, {{m|Revenge}}
| {{m|Avalanche}}, {{m|Revenge}}
|- style="background: #D8D8F2"
|- style="background:#D8D8F2"
| style="text-align:center" | -5
| style="text-align:center" | -5
| {{m|Counter}}, {{m|Mirror Coat}}
| {{m|Counter}}, {{m|Mirror Coat}}
|- style="background: #E5F2D8"
|- style="background:#E5F2D8"
| style="text-align:center" | -6
| style="text-align:center" | -6
| {{m|Roar}}, {{m|Whirlwind}}
| {{m|Roar}}, {{m|Whirlwind}}
|- style="background: #D8D8F2"
|- style="background:#D8D8F2"
| style="text-align:center" | -7
| style="text-align:center" | -7
| {{m|Trick Room}}
| {{m|Trick Room}}, [[Roaming Pokémon|fleeing]]
|}
|}


===Generation III===
===Generation III===
{| class="roundy" style="margin:auto; background: #fff; border: 5px solid #339"
{| class="roundy" style="margin:auto; background:#fff; border:5px solid #339"
|-
! style="background:#339; color:white; {{roundytl|5px}}" | Priority
! style="background: #333399; color:white; {{roundytl|5px}}" | Priority
! style="background:#339; color:white; {{roundytr|5px}}" | Moves
! style="background: #333399; color:white; {{roundytr|5px}}" | Moves
|- style="background:#D8D8F2"
|- style="background: #D8D8F2"
| style="text-align:center" | +5
| style="text-align:center" | +5
| {{m|Helping Hand}}
| {{m|Helping Hand}}
|- style="background: #E5F2D8"
|- style="background:#E5F2D8"
| style="text-align:center" | +4
| style="text-align:center" | +4
| {{m|Magic Coat}}, {{m|Snatch}}
| {{m|Magic Coat}}, {{m|Snatch}}
|- style="background: #D8D8F2"
|- style="background:#D8D8F2"
| style="text-align:center" | +3
| style="text-align:center" | +3
| {{m|Detect}}, {{m|Endure}}, {{m|Follow Me}}, {{m|Protect}}
| {{m|Detect}}, {{m|Endure}}, {{m|Follow Me}}, {{m|Protect}}
|- style="background: #E5F2D8"
|- style="background:#E5F2D8"
| style="text-align:center" | +2
| style="text-align:center" | +2
| ''None''
| ''None''
|- style="background: #D8D8F2"
|- style="background:#D8D8F2"
| style="text-align:center" | +1
| style="text-align:center" | +1
| {{m|Extreme Speed|ExtremeSpeed}}, {{m|Fake Out}}, {{m|Mach Punch}}, {{m|Quick Attack}}
| {{m|Extreme Speed|ExtremeSpeed}}, {{m|Fake Out}}, {{m|Mach Punch}}, {{m|Quick Attack}}
|- style="background: #E5F2D8"
|- style="background:#E5F2D8"
| style="text-align:center" | 0
| style="text-align:center" | 0
| All other [[move]]s, [[Roaming Pokémon|fleeing]]
| All other [[move]]s, [[Roaming Pokémon|fleeing]]
|- style="background: #D8D8F2"
|- style="background:#D8D8F2"
| style="text-align:center" | -1
| style="text-align:center" | -1
| {{m|Vital Throw}}
| {{m|Vital Throw}}
|- style="background: #E5F2D8"
|- style="background:#E5F2D8"
| style="text-align:center" | -2
| style="text-align:center" | -2
| ''None''
| ''None''
|- style="background: #D8D8F2"
|- style="background:#D8D8F2"
| style="text-align:center" | -3
| style="text-align:center" | -3
| {{m|Focus Punch}}
| {{m|Focus Punch}}
|- style="background: #E5F2D8"
|- style="background:#E5F2D8"
| style="text-align:center" | -4
| style="text-align:center" | -4
| {{m|Revenge}}
| {{m|Revenge}}
|- style="background: #D8D8F2"
|- style="background:#D8D8F2"
| style="text-align:center" | -5
| style="text-align:center" | -5
| {{m|Counter}}, {{m|Mirror Coat}}, {{m|Roar}}, {{m|Whirlwind}}
| {{m|Counter}}, {{m|Mirror Coat}}
|- style="background:#E5F2D8"
| style="text-align:center" | -6
| {{m|Roar}}, {{m|Whirlwind}}
|}
|}


===Generation II===
===Generation II===
{| class="roundy" style="margin:auto; background: #fff; border: 5px solid #339"
{| class="roundy" style="margin:auto; background:#fff; border:5px solid #339"
|-
! style="background:#339; color:white; {{roundytl|5px}}" | Priority
! style="background: #333399; color:white; {{roundytl|5px}}" | Priority
! style="background:#339; color:white; {{roundytr|5px}}" | Moves
! style="background: #333399; color:white; {{roundytr|5px}}" | Moves
|- style="background:#D8D8F2"
|- style="background: #D8D8F2"
| style="text-align:center" | +2
| style="text-align:center" | +2
| {{m|Detect}}, {{m|Endure}}, {{m|Protect}}
| {{m|Detect}}, {{m|Endure}}, {{m|Protect}}
|- style="background: #E5F2D8"
|- style="background:#E5F2D8"
| style="text-align:center" | +1
| style="text-align:center" | +1
| {{m|Extreme Speed|ExtremeSpeed}}, {{m|Mach Punch}}, {{m|Quick Attack}}
| {{m|Extreme Speed|ExtremeSpeed}}, {{m|Mach Punch}}, {{m|Quick Attack}}
|- style="background: #D8D8F2"
|- style="background:#D8D8F2"
| style="text-align:center" | 0
| style="text-align:center" | 0
| All other [[move]]s
| All other [[move]]s
|- style="background: #E5F2D8"
|- style="background:#E5F2D8"
| style="text-align:center" | -1
| style="text-align:center" | -1
| {{m|Counter}}, {{m|Mirror Coat}}, {{m|Roar}}, {{m|Whirlwind}}, {{m|Vital Throw}}
| {{m|Counter}}, {{m|Mirror Coat}}, {{m|Roar}}, {{m|Whirlwind}}, {{m|Vital Throw}}
Line 213: Line 538:


===Generation I===
===Generation I===
{| class="roundy" style="margin:auto; background: #fff; border: 5px solid #339"
{| class="roundy" style="margin:auto; background:#fff; border:5px solid #339"
|-
! style="background:#339; color:white; {{roundytl|5px}}" | Priority
! style="background: #333399; color:white; {{roundytl|5px}}" | Priority
! style="background:#339; color:white; {{roundytr|5px}}" | Moves
! style="background: #333399; color:white; {{roundytr|5px}}" | Moves
|- style="background:#D8D8F2"
|- style="background: #D8D8F2"
| style="text-align:center" | +1
| style="text-align:center" | +1
| {{m|Quick Attack}}
| {{m|Quick Attack}}
|- style="background: #E5F2D8"
|- style="background:#E5F2D8"
| style="text-align:center" | 0
| style="text-align:center" | 0
| All other [[move]]s
| All other [[move]]s
|- style="background: #D8D8F2"
|- style="background:#D8D8F2"
| style="text-align:center" | -1
| style="text-align:center" | -1
| {{m|Counter}}
| {{m|Counter}}
Line 229: Line 553:


==In the anime==
==In the anime==
[[File:Zoey Glameow Fake Out.png|thumb|right|200px|Zoey's Glameow using Fake Out before Piplup is able to attack]]
[[File:Zoey Glameow Fake Out.png|thumb|250px|Glameow using Fake Out before Piplup is able to attack]]
In the {{pkmn|anime}}, priority is rarely mentioned though priority moves such as {{m|Quick Attack}} are frequently used. Priority was mentioned by {{an|Brock}} in ''[[DP177|A Grand Fight for Winning!]]'', where {{m|Fake Out}} used by [[Zoey]]'s {{TP|Zoey|Glameow}} caused {{an|Dawn}}'s {{TP|Dawn|Piplup}} to {{status|flinch}}, making him unable to use {{m|Hydro Pump}}.
In the {{pkmn|anime}}, priority is rarely mentioned though priority moves such as {{m|Quick Attack}} are frequently used.
 
The concept of priority moves was first mentioned out loud in ''[[DP177|A Grand Fight for Winning!]]'', where {{an|Brock}} commented on the subject while watching the [[Contest Battle]] between {{an|Dawn}} and [[Zoey]] in the final round of the [[Sinnoh Grand Festival]], during which [[Zoey's Glameow]] used {{m|Fake Out}} and caused [[Dawn's Piplup]] to [[flinch]], making him unable to use {{m|Hydro Pump}}.
 
In ''[[XY093|All Eyes on the Future!]]'', {{an|Professor Sycamore}} explained how [[Olympia]]'s male {{p|Meowstic}}'s {{a|Prankster}} [[Ability]] allows his support moves like {{m|Light Screen}} to always go first.
 
Priority was demonstrated a couple of times during the [[Masters Eight Tournament]]. In ''[[JN116|Pride of a Champion!]]'', [[Diantha]]'s {{p|Gourgeist}} outsped [[Lance's Gyarados]]'s {{m|Dragon Pulse}} with {{m|Shadow Sneak}}; in ''[[JN118|Battling as Hard as Stone!]]'', [[Ash's Pikachu]]'s Quick Attack went ahead of {{an|Steven Stone|Steven}}'s {{p|Cradily}}'s {{m|Rock Blast}}; and in ''[[JN123|Bewitch, Battle, and Bewilder!]]'', {{an|Cynthia}} used her {{p|Spiritomb}}'s {{m|Sucker Punch}} to land hits on {{cat|Ash's Pokémon}} before they could attack.
{{-}}


==Trivia==
==Trivia==
Line 236: Line 567:
* {{p|Hitmontop}} can learn more moves with non-zero priority than any other Pokémon, with 14 {{cat|increased priority moves}} and 2 decreased priority moves.
* {{p|Hitmontop}} can learn more moves with non-zero priority than any other Pokémon, with 14 {{cat|increased priority moves}} and 2 decreased priority moves.
* Since charging Focus Punch had a higher priority than switching in Generation III, in a [[Double Battle]], if the player selected Focus Punch then cancelled the selection, then switched that Pokémon out, it would still begin charging Focus Punch before switching. Its high priority also gave it the odd effect of occurring before the opponent used their items or Pokémon were switched out.
* Since charging Focus Punch had a higher priority than switching in Generation III, in a [[Double Battle]], if the player selected Focus Punch then cancelled the selection, then switched that Pokémon out, it would still begin charging Focus Punch before switching. Its high priority also gave it the odd effect of occurring before the opponent used their items or Pokémon were switched out.
* All moves that have ever had -7 priority have the word "room" in their names.
* All moves that have ever had -7 priority have the word "Room" in their names.
* No move has ever been assigned -2 priority despite higher priorities having been assigned.
* In the Pokémon Mystery Dungeon series, due to the inability to apply the concept of priority because the Speed stat did not exist prior to Super Mystery Dungeon and does not determine the attacking order, damaging moves with increased priority in the core series games become moves that have a range of 2 tiles.


==In other languages==
==In other languages==
''Priority move''
''Priority move''
{{langtable|color=ddf|bordercolor=ccf
{{langtable|color=ddf|bordercolor=ccf
|de=Erstschlag-Attack
|zh_yue=先制招式 ''{{tt|Sīnjai Zhāoshì|Preemptive move}}''
|zh_cmn=先制招式 ''{{tt|Xiānzhì Jīusīk|Preemptive move}}''
|de=Erstschlag-Attacke
|fi=Prioriteettiliike
|fr=Attaque prioritaire
|fr=Attaque prioritaire
|it=Mosse che colpire per primi
|it=Mosse che colpire per primi
|ko={{tt|선제공격|Seonje gonggyeok}} ''preemptive attack''
|ko=선제기술 ''{{tt|Seonje Gisul|Preemptive move}}''
|es=Movimiento que se adelanta y ataca primero}}
|es=Movimiento con prioridad
}}


==References==
==References==
Line 256: Line 593:


[[de:Priorität]]
[[de:Priorität]]
[[fr:Priorité d'attaque]]
[[es:Prioridad]]
[[fr:Priorité de capacité]]
[[it:Priorità]]
[[it:Priorità]]
[[ja:優先度]]
[[ja:優先度]]
[[zh:优先度]]
[[zh:优先度]]
47

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