Nature: Difference between revisions

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{{redirect|Quirky|the Pokémon Musical category|Pokémon Musical#Shows|Pokémon Musical}}
:''Quirky redirects here. For the Pokémon Musical category, see [[Pokémon Musical#Shows|Pokémon Musical → Shows]]. For the skill in [[Pokémon Shuffle]], see [[Skill (Shuffle)#Quirky|Skill (Shuffle) → Quirky]].''
{{redirect|Relaxed|the [[Pokémon Super Contest]] theme|Visual Competition}}
{{redirect|Relaxed|the [[Pokémon Super Contest]] theme|Visual Competition}}
{{redirect|Naughty|the Natu belonging to McKenzie|McKenzie#Naughty|McKenzie → Naughty}}
{{redirect|Naughty|the Natu belonging to McKenzie|McKenzie#Naughty|McKenzie → Naughty}}
'''Natures''' (Japanese: '''{{tt|性格|せいかく}}''' ''nature'') are a mechanic that influences how a Pokémon's [[Statistic|stats]] grow. They were introduced in [[Generation III]].
----
'''Nature''' (Japanese: '''{{tt|性格|せいかく}}''' ''nature'') is a trait that each individual Pokémon has which influences how their [[Statistic|stats]] grow and determines their [[flavor]] preferences. The mechanic was introduced in [[Generation III]].


A Pokémon's Nature is displayed on the Pokémon's summary screen. From {{game|HeartGold and SoulSilver|s}} onward, the stats affected by a Pokémon's Nature are highlighted on their summary screens: the increased stat is notated in red text and the decreased stat is notated in blue text.
A Pokémon's Nature is displayed on the Pokémon's [[summary]] screen. From {{game|HeartGold and SoulSilver|s}} onward, the stats affected by a Pokémon's Nature are highlighted on their summary screens: the increased stat is notated in red text and the decreased stat is notated in blue text.


==Mechanics==
==Mechanics==
A Pokémon's Nature usually affects the value of two of its stats, ultimately increasing one of its non-{{stat|HP}} stats ({{stat|Attack}}, {{stat|Defense}}, {{stat|Special Attack}}, {{stat|Special Defense}}, or {{stat|Speed}}) by 10% and decreasing another by 10%. Starting in {{game|HeartGold and SoulSilver|s}}, the stats increased or decreased by a Pokémon's Nature have (respectively) a red or blue highlight on a Pokémon's summary screen.
A Pokémon's Nature usually affects the value of two of its [[Statistic|stats]], ultimately increasing one of its non-{{stat|HP}} stats ({{stat|Attack}}, {{stat|Defense}}, {{stat|Special Attack}}, {{stat|Special Defense}}, or {{stat|Speed}}) by 10% and decreasing another by 10%. Starting in {{game|HeartGold and SoulSilver|s}}, the stats increased or decreased by a Pokémon's Nature have (respectively) a red or blue highlight on a Pokémon's summary screen.


Natures also determine the Pokémon's favorite [[flavor]] and its disliked flavor: Each stat is associated with a flavor, and each Pokémon's favorite flavor is the one associated with the stat increased by its Nature, while it dislikes the flavor associated with the decreased stat. For example, since the Lonely Nature increases a Pokémon's {{stat|Attack}} stat (which is associated with the Spicy flavor) and decreases its {{stat|Defense}} stat (which is associated with the Sour flavor), a Pokémon with a Lonely Nature has Spicy as its favorite flavor and dislikes Sour flavors.
Natures also determine the Pokémon's favorite [[flavor]] and its disliked flavor: each stat is associated with a flavor, and each Pokémon's favorite flavor is the one associated with the stat increased by its Nature, while it dislikes the flavor associated with the decreased stat. For example, since the Lonely Nature increases a Pokémon's {{stat|Attack}} stat (which is associated with the Spicy flavor) and decreases its {{stat|Defense}} stat (which is associated with the Sour flavor), a Pokémon with a Lonely Nature has Spicy as its favorite flavor and dislikes Sour flavors.


Every Nature represents one of the 25 unique possible combinations of stat increase and decrease; thus, there are five Natures that have no effect on the Pokémon's stat growth as they technically increase and decrease the same stat (Bashful, Docile, Hardy, Quirky, and Serious).
Every Nature represents one of the 25 unique possible combinations of stat increase and decrease; thus, there are five Natures that have no effect on the Pokémon's stat growth as they technically increase and decrease the same stat (Bashful, Docile, Hardy, Quirky, and Serious).


In [[Pokémon Sword and Shield]], [[Mint]]s were introduced. When used on a Pokémon, these items change the effect of a Pokémon's Nature on its stats to that of the Nature corresponding to the Mint used. However other traits determined by Nature, such as a Pokémon's flavor preferences, are unchanged.
In [[Generation VIII]], [[mint]]s were introduced. When used on a Pokémon, these items change the effect of a Pokémon's Nature on its stats to that of the Nature corresponding to the mint used. However, the Pokémon's actual Nature stays the same, so other traits determined by Nature, such as a Pokémon's flavor preferences or a {{p|Toxel}}'s [[evolution]], are unchanged. Mints also do not change which Nature is passed down using an [[Everstone]].


==Determination==
==Determination==
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In Generations III and IV, Nature is determined by the Pokémon's [[personality value]]. From Generation V onward, it is stored in an unrelated variable.
In Generations III and IV, Nature is determined by the Pokémon's [[personality value]]. From Generation V onward, it is stored in an unrelated variable.


A Pokémon transported to [[Pokémon Bank]] from a [[Virtual Console]] [[core series]] game has its nature set upon being transported. Its Nature is the Nature with the index number that corresponds to the Pokémon's total [[experience]] in Generation I {{wp|modulo}} 25 (the Pokémon's experience is then reset to the minimum amount of experience required for its current level).
A Pokémon transported to [[Pokémon Bank]] from a [[Virtual Console]] [[core series]] game has its nature set upon being transported. Its Nature is the Nature with the index number that corresponds to the Pokémon's total [[experience]] in Generation I and II {{wp|modulo}} 25 (the Pokémon's experience is then reset to the minimum amount of experience required for its current level).


===Breeding===
===Breeding===
From {{game|Emerald}} onward, a {{p|Ditto}} or a female {{OBP|Pokémon|species}} that holds an [[Everstone]] has a 50% chance of passing its Nature to its [[Pokémon breeding|offspring]]. Starting in {{game|HeartGold and SoulSilver|s}}, male Pokémon can also pass on their Nature by holding an Everstone. From {{game|Black and White|s 2|Pokémon Black 2 and White 2}} onward, a Pokémon holding an Everstone will always pass its Nature to its offspring.
From {{game|Emerald}} onward, a {{p|Ditto}} or a female {{OBP|Pokémon|species}} that holds an [[Everstone]] has a 50% chance of passing its Nature to its [[Pokémon breeding|offspring]]. Starting in {{game|HeartGold and SoulSilver|s}}, male Pokémon can also pass on their Nature by holding an Everstone. From {{game|Black and White|s 2|Pokémon Black 2 and White 2}} onward, a Pokémon holding an Everstone will always pass its Nature to its offspring.


In [[Generation IV]], the Everstone only applies this effect if both Pokémon have the same language of origin. If they do not, the [[Masuda method]] applies instead to attempt to make the Pokémon {{Shiny}}, thereby unsetting the Nature that had previously been set. From [[Generation V]] onward, Nature is independent of the personality value and so both the Everstone and Masuda method can apply at once.
In [[Generation IV]], the Everstone only applies this effect if both Pokémon have the same [[language of origin]]. If they do not, the [[Masuda method]] applies instead to attempt to make the Pokémon {{Shiny}}, thereby unsetting the Nature that had previously been set. From [[Generation V]] onward, Nature is independent of the personality value and so both the Everstone and Masuda method can apply at once.


In games where either parent can pass down their Nature, if both Pokémon hold an Everstone, each parent has an equal chance of passing down their Nature to the offspring.
In games where either parent can pass down their Nature, if both Pokémon hold an Everstone, each parent has an equal chance of passing down their Nature to the offspring.
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=====Generation VI=====
=====Generation VI=====
From {{g|Omega Ruby and Alpha Sapphire}} onward, if a Pokémon with Synchronize is leading the party, [[gift Pokémon]] (except Pokémon obtained via [[Mystery Gift]] and {{pkmn|Egg}}s) that are in the {{egg3|Undiscovered}} will always have the same Nature as the Pokémon with this Ability.
From {{g|Omega Ruby and Alpha Sapphire}} onward, if a Pokémon with Synchronize is leading the party, [[gift Pokémon]] (except Pokémon obtained via [[Mystery Gift]] and {{pkmn|Egg}}s) that are in the {{egg3|No Eggs Discovered}} will always have the same Nature as the Pokémon with this Ability.


=====Generation VII=====
=====Generation VII=====
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* Pink for Speed
* Pink for Speed


The first flower the player chooses determines the stat the Nature increases, and the second flower determines the stat it decreases. While the effect does last for the rest of the day, the player can change the nature at any time by paying Madam Celadon again. Due to the lack of breeding and Abilities, this is the only way to influence Natures in these games.
The first flower the player chooses determines the stat the Nature increases, and the second flower determines the stat it decreases. While the effect does last for the rest of the day, the player can change the Nature at any time by paying Madam Celadon again. Due to the lack of breeding and Abilities, this is the only way to influence Natures in these games.


==List of Natures==
==List of Natures==
The following table lists each one of the 25 Natures and their effects on a Pokémon.
The following table lists each one of the 25 Natures and their effects on a Pokémon. Should a nature have both a negative and positive effect on a stat or flavor preference, this effect is cancelled out and the effect results in no change to the characteristics of the given Pokémon.


{| class="roundy sortable" style="background:#a0a0c4; border:3px solid #bbbbe8; margin:auto; text-align:center"
{| class="roundy sortable" style="background:#a0a0c4; border:3px solid #bbbbe8; margin:auto; text-align:center"
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! Hardy
! Hardy
| がんばりや
| がんばりや
|
| style="background:#{{Attack color light}}" | Attack
|
| style="background:#{{Attack color light}}" | Attack
|
| style="background:#{{Coolness color light}}" | Spicy
|
| style="background:#{{Coolness color light}}" | Spicy
|- style="background:#ddf"
|- style="background:#ddf"
| 1
| 1
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| style="background:#{{Attack color light}}" | Attack
| style="background:#{{Attack color light}}" | Attack
| style="background:#{{Defense color light}}" | Defense
| style="background:#{{Defense color light}}" | Defense
| style="background:#{{Cool color light}}" | Spicy
| style="background:#{{Coolness color light}}" | Spicy
| style="background:#{{Tough color light}}" | Sour
| style="background:#{{Toughness color light}}" | Sour
|- style="background:#ddf"
|- style="background:#ddf"
| 2
| 2
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| style="background:#{{Attack color light}}" | Attack
| style="background:#{{Attack color light}}" | Attack
| style="background:#{{Speed color light}}" | Speed
| style="background:#{{Speed color light}}" | Speed
| style="background:#{{Cool color light}}" | Spicy
| style="background:#{{Coolness color light}}" | Spicy
| style="background:#{{Cute color light}}" | Sweet
| style="background:#{{Cuteness color light}}" | Sweet
|- style="background:#ddf"
|- style="background:#ddf"
| 3
| 3
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| style="background:#{{Attack color light}}" | Attack
| style="background:#{{Attack color light}}" | Attack
| style="background:#{{Special Attack color light}}" | Sp. Attack
| style="background:#{{Special Attack color light}}" | Sp. Attack
| style="background:#{{Cool color light}}" | Spicy
| style="background:#{{Coolness color light}}" | Spicy
| style="background:#{{Beauty color light}}" | Dry
| style="background:#{{Beauty color light}}" | Dry
|- style="background:#ddf"
|- style="background:#ddf"
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| style="background:#{{Attack color light}}" | Attack
| style="background:#{{Attack color light}}" | Attack
| style="background:#{{Special Defense color light}}" | Sp. Defense
| style="background:#{{Special Defense color light}}" | Sp. Defense
| style="background:#{{Cool color light}}" | Spicy
| style="background:#{{Coolness color light}}" | Spicy
| style="background:#{{Smart color light}}" | Bitter
| style="background:#{{Cleverness color light}}" | Bitter
|- style="background:#ddf"
|- style="background:#ddf"
| 5
| 5
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| style="background:#{{Defense color light}}" | Defense
| style="background:#{{Defense color light}}" | Defense
| style="background:#{{Attack color light}}" | Attack
| style="background:#{{Attack color light}}" | Attack
| style="background:#{{Tough color light}}" | Sour
| style="background:#{{Toughness color light}}" | Sour
| style="background:#{{Cool color light}}" | Spicy
| style="background:#{{Coolness color light}}" | Spicy
|- style="background:#ddf"
|- style="background:#ddf"
| 6
| 6
! Docile
! Docile
| すなお
| すなお
|
| style="background:#{{Defense color light}}" | Defense
|
| style="background:#{{Defense color light}}" | Defense
|
| style="background:#{{Toughness color light}}" | Sour
|
| style="background:#{{Toughness color light}}" | Sour
|- style="background:#ddf"
|- style="background:#ddf"
| 7
| 7
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| style="background:#{{Defense color light}}" | Defense
| style="background:#{{Defense color light}}" | Defense
| style="background:#{{Speed color light}}" | Speed
| style="background:#{{Speed color light}}" | Speed
| style="background:#{{Tough color light}}" | Sour
| style="background:#{{Toughness color light}}" | Sour
| style="background:#{{Cute color light}}" | Sweet
| style="background:#{{Cuteness color light}}" | Sweet
|- style="background:#ddf"
|- style="background:#ddf"
| 8
| 8
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| style="background:#{{Defense color light}}" | Defense
| style="background:#{{Defense color light}}" | Defense
| style="background:#{{Special Attack color light}}" | Sp. Attack
| style="background:#{{Special Attack color light}}" | Sp. Attack
| style="background:#{{Tough color light}}" | Sour
| style="background:#{{Toughness color light}}" | Sour
| style="background:#{{Beauty color light}}" | Dry
| style="background:#{{Beauty color light}}" | Dry
|- style="background:#ddf"
|- style="background:#ddf"
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| style="background:#{{Defense color light}}" | Defense
| style="background:#{{Defense color light}}" | Defense
| style="background:#{{Special Defense color light}}" | Sp. Defense
| style="background:#{{Special Defense color light}}" | Sp. Defense
| style="background:#{{Tough color light}}" | Sour
| style="background:#{{Toughness color light}}" | Sour
| style="background:#{{Smart color light}}" | Bitter
| style="background:#{{Cleverness color light}}" | Bitter
|- style="background:#ddf"
|- style="background:#ddf"
| 10
| 10
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| style="background:#{{Speed color light}}" | Speed
| style="background:#{{Speed color light}}" | Speed
| style="background:#{{Attack color light}}" | Attack
| style="background:#{{Attack color light}}" | Attack
| style="background:#{{Cute color light}}" | Sweet
| style="background:#{{Cuteness color light}}" | Sweet
| style="background:#{{Cool color light}}" | Spicy
| style="background:#{{Coolness color light}}" | Spicy
|- style="background:#ddf"
|- style="background:#ddf"
| 11
| 11
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| style="background:#{{Speed color light}}" | Speed
| style="background:#{{Speed color light}}" | Speed
| style="background:#{{Defense color light}}" | Defense
| style="background:#{{Defense color light}}" | Defense
| style="background:#{{Cute color light}}" | Sweet
| style="background:#{{Cuteness color light}}" | Sweet
| style="background:#{{Tough color light}}" | Sour
| style="background:#{{Toughness color light}}" | Sour
|- style="background:#ddf"
|- style="background:#ddf"
| 12
| 12
! Serious
! Serious
| まじめ
| まじめ
|
| style="background:#{{Speed color light}}" | Speed
|
| style="background:#{{Speed color light}}" | Speed
|
| style="background:#{{Cuteness color light}}" | Sweet
|
| style="background:#{{Cuteness color light}}" | Sweet
|- style="background:#ddf"
|- style="background:#ddf"
| 13
| 13
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| style="background:#{{Speed color light}}" | Speed
| style="background:#{{Speed color light}}" | Speed
| style="background:#{{Special Attack color light}}" | Sp. Attack
| style="background:#{{Special Attack color light}}" | Sp. Attack
| style="background:#{{Cute color light}}" | Sweet
| style="background:#{{Cuteness color light}}" | Sweet
| style="background:#{{Beauty color light}}" | Dry
| style="background:#{{Beauty color light}}" | Dry
|- style="background:#ddf"
|- style="background:#ddf"
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| style="background:#{{Speed color light}}" | Speed
| style="background:#{{Speed color light}}" | Speed
| style="background:#{{Special Defense color light}}" | Sp. Defense
| style="background:#{{Special Defense color light}}" | Sp. Defense
| style="background:#{{Cute color light}}" | Sweet
| style="background:#{{Cuteness color light}}" | Sweet
| style="background:#{{Smart color light}}" | Bitter
| style="background:#{{Cleverness color light}}" | Bitter
|- style="background:#ddf"
|- style="background:#ddf"
| 15
| 15
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| style="background:#{{Attack color light}}" | Attack
| style="background:#{{Attack color light}}" | Attack
| style="background:#{{Beauty color light}}" | Dry
| style="background:#{{Beauty color light}}" | Dry
| style="background:#{{Cool color light}}" | Spicy
| style="background:#{{Coolness color light}}" | Spicy
|- style="background:#ddf"
|- style="background:#ddf"
| 16
| 16
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| style="background:#{{Defense color light}}" | Defense
| style="background:#{{Defense color light}}" | Defense
| style="background:#{{Beauty color light}}" | Dry
| style="background:#{{Beauty color light}}" | Dry
| style="background:#{{Tough color light}}" | Sour
| style="background:#{{Toughness color light}}" | Sour
|- style="background:#ddf"
|- style="background:#ddf"
| 17
| 17
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| style="background:#{{Speed color light}}" | Speed
| style="background:#{{Speed color light}}" | Speed
| style="background:#{{Beauty color light}}" | Dry
| style="background:#{{Beauty color light}}" | Dry
| style="background:#{{Cute color light}}" | Sweet
| style="background:#{{Cuteness color light}}" | Sweet
|- style="background:#ddf"
|- style="background:#ddf"
| 18
| 18
! Bashful
! Bashful
| てれや
| てれや
|
| style="background:#{{Special Attack color light}}" | Sp. Attack
|
| style="background:#{{Special Attack color light}}" | Sp. Attack
|
| style="background:#{{Beauty color light}}" | Dry
|
| style="background:#{{Beauty color light}}" | Dry
|- style="background:#ddf"
|- style="background:#ddf"
| 19
| 19
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| style="background:#{{Special Defense color light}}" | Sp. Defense
| style="background:#{{Special Defense color light}}" | Sp. Defense
| style="background:#{{Beauty color light}}" | Dry
| style="background:#{{Beauty color light}}" | Dry
| style="background:#{{Smart color light}}" | Bitter
| style="background:#{{Cleverness color light}}" | Bitter
|- style="background:#ddf"
|- style="background:#ddf"
| 20
| 20
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| style="background:#{{Special Defense color light}}" | Sp. Defense
| style="background:#{{Special Defense color light}}" | Sp. Defense
| style="background:#{{Attack color light}}" | Attack
| style="background:#{{Attack color light}}" | Attack
| style="background:#{{Smart color light}}" | Bitter
| style="background:#{{Cleverness color light}}" | Bitter
| style="background:#{{Cool color light}}" | Spicy
| style="background:#{{Coolness color light}}" | Spicy
|- style="background:#ddf"
|- style="background:#ddf"
| 21
| 21
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| style="background:#{{Special Defense color light}}" | Sp. Defense
| style="background:#{{Special Defense color light}}" | Sp. Defense
| style="background:#{{Defense color light}}" | Defense
| style="background:#{{Defense color light}}" | Defense
| style="background:#{{Smart color light}}" | Bitter
| style="background:#{{Cleverness color light}}" | Bitter
| style="background:#{{Tough color light}}" | Sour
| style="background:#{{Toughness color light}}" | Sour
|- style="background:#ddf"
|- style="background:#ddf"
| 22
| 22
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| style="background:#{{Special Defense color light}}" | Sp. Defense
| style="background:#{{Special Defense color light}}" | Sp. Defense
| style="background:#{{Speed color light}}" | Speed
| style="background:#{{Speed color light}}" | Speed
| style="background:#{{Smart color light}}" | Bitter
| style="background:#{{Cleverness color light}}" | Bitter
| style="background:#{{Cute color light}}" | Sweet
| style="background:#{{Cuteness color light}}" | Sweet
|- style="background:#ddf"
|- style="background:#ddf"
| 23
| 23
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| style="background:#{{Special Defense color light}}" | Sp. Defense
| style="background:#{{Special Defense color light}}" | Sp. Defense
| style="background:#{{Special Attack color light}}" | Sp. Attack
| style="background:#{{Special Attack color light}}" | Sp. Attack
| style="background:#{{Smart color light}}" | Bitter
| style="background:#{{Cleverness color light}}" | Bitter
| style="background:#{{Beauty color light}}" | Dry
| style="background:#{{Beauty color light}}" | Dry
|- style="background:#ddf"
|- style="background:#ddf"
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! Quirky
! Quirky
| きまぐれ
| きまぐれ
|
| style="background:#{{Special Defense color light}}" | Sp. Defense
|
| style="background:#{{Special Defense color light}}" | Sp. Defense
|
| style="background:#{{Cleverness color light}}" | Bitter
|
| style="background:#{{Cleverness color light}}" | Bitter
|-
|-
! colspan=7 style="background:#ddf; {{roundybottom|5px}}" |
! colspan=7 style="background:#ddf; {{roundybottom|5px}}" |
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! colspan=5 style="background:#ddf; color:#{{blue color light}}" | Decreased stat ↓ <br> (disliked flavor)
! colspan=5 style="background:#ddf; color:#{{blue color light}}" | Decreased stat ↓ <br> (disliked flavor)
|-
|-
! style="background:#{{Cool color light}}" | ↓Attack<br> (Spicy)
! style="background:#{{Attack color light}}" | ↓Attack<br> {{color|{{Coolness color dark}}|(Spicy)}}
! style="background:#{{Tough color light}}" | ↓Defense<br> (Sour)
! style="background:#{{Defense color light}}" | ↓Defense<br> {{color|{{Toughness color dark}}|(Sour)}}
! style="background:#{{Beauty color light}}" | ↓Sp.Atk<br> (Dry)
! style="background:#{{Speed color light}}" | ↓Speed<br> {{color|{{Cuteness color dark}}|(Sweet)}}
! style="background:#{{Smart color light}}" | ↓Sp.Def<br> (Bitter)
! style="background:#{{Special Attack color light}}" | ↓Sp.Atk<br> {{color|{{Beauty color dark}}|(Dry)}}
! style="background:#{{Cute color light}}" | ↓Speed<br> (Sweet)
! style="background:#{{Special Defense color light}}" | ↓Sp.Def<br> {{color|{{Cleverness color dark}}|(Bitter)}}
|- style="background:#ddf"
|- style="background:#ddf"
! rowspan=5 style="color:#{{red color light}}" class="roundybl" | Increased stat ↑ <br> (favorite flavor)
! rowspan=5 style="color:#{{red color light}}" class="roundybl" | Increased stat ↑ <br> (favorite flavor)
! style="background:#{{Cool color light}}" | ↑Attack <br> (Spicy)
! style="background:#{{Attack color light}}" | ↑Attack <br> {{color|{{Coolness color dark}}|(Spicy)}}
! style="background:#bbbbe8" | ''Hardy''
! style="background:#bbbbe8" | ''Hardy''
! Lonely
! Lonely
! Brave
! Adamant
! Adamant
! Naughty
! Naughty
! Brave
|- style="background:#ddf"
|- style="background:#ddf"
! style="background:#{{Tough color light}}" | ↑Defense <br> (Sour)
! style="background:#{{Defense color light}}" | ↑Defense <br> {{color|{{Toughness color dark}}|(Sour)}}
! Bold
! Bold
! style="background:#bbbbe8" | ''Docile''
! style="background:#bbbbe8" | ''Docile''
! Relaxed
! Impish
! Impish
! Lax
! Lax
! Relaxed
|- style="background:#ddf"
|- style="background:#ddf"
! style="background:#{{Beauty color light}}" | ↑Sp.Atk <br> (Dry)
! style="background:#{{Speed color light}}" | ↑Speed <br> {{color|{{Cuteness color dark}}|(Sweet)}}
! Timid
! Hasty
! style="background:#bbbbe8"| ''Serious''
! Jolly
! Naive
|- style="background:#ddf"
! style="background:#{{Special Attack color light}}" | ↑Sp.Atk <br> {{color|{{Beauty color dark}}|(Dry)}}
! Modest
! Modest
! Mild
! Mild
! Quiet
! style="background:#bbbbe8" | ''Bashful''
! style="background:#bbbbe8" | ''Bashful''
! Rash
! Rash
! Quiet
|- style="background:#ddf"
|- style="background:#ddf"
! style="background:#{{Smart color light}}" | ↑Sp.Def <br> (Bitter)
! style="background:#{{Special Defense color light}}" | ↑Sp.Def <br> {{color|{{Cleverness color dark}}|(Bitter)}}
! Calm
! Calm
! Gentle
! Gentle
! Sassy
! Careful
! Careful
! style="background:#bbbbe8" | ''Quirky''
! style="background:#bbbbe8" class="roundybr" | ''Quirky''
! Sassy
|- style="background:#ddf"
! style="background:#{{Cute color light}}" | ↑Speed <br> (Sweet)
! Timid
! Hasty
! Jolly
! Naive
! style="background:#bbbbe8" class="roundybr" | ''Serious''
|}
|}


==Other applications==
==Other applications==
===Evolutions===
===Evolutions===
{{p|Toxtricity}}'s form upon evolution is determined by its Nature.
{{p|Toxel}} evolves by level up into {{p|Toxtricity}} at level 30. Whether Toxel evolves into the [[List of Pokémon with form differences#Toxtricity|Amped Form]] or [[List of Pokémon with form differences#Toxtricity|Low Key Form]] upon evolution is determined by its base Nature, and is unaffected by [[Mint]]s.


{| style="margin:auto; text-align:center; background: #{{blue color}}; {{roundy|10px}}; border: 3px solid #{{blue color dark}}" cellpadding=2px
 
{| style="text-align:center; {{roundy|15px}} border:3px solid #bbbbe8; background:#a0a0c4; margin:auto" cellspacing="2"
|-
|  style="background:#bbbbe8" class="roundytl" | '''''No change ↘'''''
! style="background:#{{Attack color light}}" | ↓Attack
! style="background:#{{Defense color light}}" | ↓Defense
! style="background:#{{Speed color light}}" | ↓Speed
! style="background:#{{Special Attack color light}}" | ↓Sp.Atk
! style="background:#{{Special Defense color light}}" class="roundytr" | ↓Sp.Def
|- style="background:#ddf"
! style="background:#{{Attack color light}}" | ↑Attack
! style="background:#bbbbe8" | <font color=#{{Electric color dark}}>''Hardy''
! <font color=#{{Poison color dark}}>Lonely
! <font color=#{{Electric color dark}}>Brave
! <font color=#{{Electric color dark}}>Adamant
! <font color=#{{Electric color dark}}>Naughty
|- style="background:#ddf"
! style="background:#{{Defense color light}}" | ↑Defense
! <font color=#{{Poison color dark}}>Bold
! style="background:#bbbbe8" | <font color=#{{Electric color dark}}>''Docile''
! <font color=#{{Poison color dark}}>Relaxed
! <font color=#{{Electric color dark}}>Impish
! <font color=#{{Electric color dark}}>Lax
|- style="background:#ddf"
! style="background:#{{Speed color light}}" | ↑Speed
! <font color=#{{Poison color dark}}>Timid
! <font color=#{{Electric color dark}}>Hasty
! style="background:#bbbbe8" | <font color=#{{Poison color dark}}>''Serious''
! <font color=#{{Electric color dark}}>Jolly
! <font color=#{{Electric color dark}}>Naive
|- style="background:#ddf"
! style="background:#{{Special Attack color light}}" | ↑Sp.Atk
! <font color=#{{Poison color dark}}>Modest
! <font color=#{{Poison color dark}}>Mild
! <font color=#{{Poison color dark}}>Quiet
! style="background:#bbbbe8" | <font color=#{{Poison color dark}}>''Bashful''
! <font color=#{{Electric color dark}}>Rash
|- style="background:#ddf"
! style="background:#{{Special Defense color light}}" | ↑Sp.Def
! <font color=#{{Poison color dark}}>Calm
! <font color=#{{Poison color dark}}>Gentle
! <font color=#{{Electric color dark}}>Sassy
! <font color=#{{Poison color dark}}>Careful
! style="background:#bbbbe8" | <font color=#{{Electric color dark}}>''Quirky''
|-
|-
! colspan="2" style="background-color:#ccf; {{roundytl|5px}}" | Previous evolution
! style="background:#ddf" colspan=6 class="roundybottom" | <font color=#{{Electric color dark}}>Amped Form</font> <font color=#{{Poison color dark}}>Low Key Form</font>
! colspan="3" style="background-color:#ccf" | Nature evolution
|}
! colspan="2" style="background-color:#ccf; {{roundytr|5px}}" | Later evolution
|- style="background: #fff"
|- style="background: #fff"
| colspan="2" rowspan="2" | Toxel is the lowest in its line
| rowspan="2" | {{MSP|848|Toxel}}<br>{{pcolor|Toxel|000}}<br><small>{{typecolor|Electric}}{{typecolor|Poison}}</small>
| {{bag|Rare Candy}} + Nature<br>[[Level]] 30+<br><small>(Hardy, Brave, Adamant, Naughty, Docile, Impish, Lax,<br>Hasty, Jolly, Naive, Rash, Sassy, or Quirky Nature)</small><br>→
| {{MSP|849|Toxtricity}}<br>{{pcolor|Toxtricity|000}}<br><small>{{color2|000|List of Pokémon with form differences#Toxtricity|Amped Form}}<br>{{typecolor|Electric}}{{typecolor|Poison}}</small>
| colspan="2" | Toxtricity does not evolve
|- style="background: #fff"
| {{bag|Rare Candy}} + Nature<br>[[Level]] 30+<br><small>(Lonely, Bold, Relaxed, Timid, Serious, Modest<br>Mild, Quiet, Bashful, Calm, Gentle, or Careful Nature)</small><br>→
| {{MSP|849L|Toxtricity}}<br>{{pcolor|Toxtricity|000}}<br><small>{{color2|000|List of Pokémon with form differences#Toxtricity|Low Key Form}}<br>{{typecolor|Electric}}{{typecolor|Poison}}</small>
| colspan="2" | Toxtricity does not evolve
|}<br clear="all">


===Battle Palace===
===Battle Palace===
Line 366: Line 397:


==In the spin-off games==
==In the spin-off games==
===In the Pokémon Mystery Dungeon series===
===Pokémon Mystery Dungeon series===
{{incomplete|section|Nature quiz results in SMD and RTDX}}
{{incomplete|section|Nature quiz results in RTDX}}
In the {{g|Mystery Dungeon series}}, the Natures of the core series are used in the personality quizzes to determine what Pokémon the player turns into at the beginning of [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Pokémon Mystery Dungeon: Red Rescue Team, Blue Rescue Team]], [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Explorers of Darkness]], and [[Pokémon Mystery Dungeon: Explorers of Sky|Explorers of Sky]]. The nature quiz is also present in {{g|Super Mystery Dungeon}} and [[Pokémon Mystery Dungeon: Rescue Team DX|Rescue Team DX]], but the player is allowed to select their own Pokémon if they do not like the Pokémon determined for them.
In the {{g|Mystery Dungeon series}}, the personality quizzes at the beginning of [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Pokémon Mystery Dungeon: Red Rescue Team, Blue Rescue Team]], [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Explorers of Darkness]], and [[Pokémon Mystery Dungeon: Explorers of Sky|Explorers of Sky]] assign the player a nature from the core series which, along with their selected [[gender]], determines what Pokémon the player turns into.  


Nature in these games only influences the player's Pokémon, and does not affect their stats.
A similar quiz is also present in {{g|Super Mystery Dungeon}}, but the Pokémon are not associated with main series natures. As well, the player is allowed to select their own Pokémon afterwards if they do not like the Pokémon determined for them.
 
In [[Pokémon Mystery Dungeon: Rescue Team DX|Rescue Team DX]], the nature quiz returns, additionally allowing the player to select their own Pokémon again.
 
Natures in these games only influence the player's Pokémon result, and have no impact on stats.


{| class="roundy" style="margin:auto; text-align:center; background: #{{md color dark}}; border: 5px solid #{{md color}}"
{| class="roundy" style="margin:auto; text-align:center; background: #{{md color dark}}; border: 5px solid #{{md color}}"
Line 379: Line 414:
| colspan=2 | {{Gameabbrevmd|RB}}
| colspan=2 | {{Gameabbrevmd|RB}}
| colspan=4 | {{Gameabbrevmd|TDS}}
| colspan=4 | {{Gameabbrevmd|TDS}}
<!--| {{Gameabbrevmd|SMD}}
<!--| colspan=2 | {{Gameabbrevmd|RTDX}}-->
| colspan=2 | {{Gameabbrevmd|RTDX}}-->
|- style="margin:auto; background:#{{md color light}}; font-size:80%"
|- style="margin:auto; background:#{{md color light}}; font-size:80%"
! {{color2|000|Gender|Male}}
! {{color2|000|Gender|Male}}
Line 436: Line 470:
! Timid
! Timid
| [[File:MDP RT 155.png]]<br>{{pcolor|Cyndaquil|000}}
| [[File:MDP RT 155.png]]<br>{{pcolor|Cyndaquil|000}}
| [[File:MDP RT 255.png]]<br>{{pcolor|Torchic|000}}
| [[File:MDP RT 258.png]]<br>{{pcolor|Mudkip|000}}
| colspan=2 | [[File:MDP E 155.png]]<br>{{pcolor|Cyndaquil|000}}
| colspan=2 | [[File:MDP E 155.png]]<br>{{pcolor|Cyndaquil|000}}
| colspan=2 | [[File:MDP E 387.png]]<br>{{pcolor|Turtwig|000}}
| colspan=2 | [[File:MDP E 387.png]]<br>{{pcolor|Turtwig|000}}
Line 454: Line 488:
|- style="margin:auto; background:#{{md color light}};"
|- style="margin:auto; background:#{{md color light}};"
! Hasty
! Hasty
| [[File:MDP RT 255.png]]<br>{{pcolor|Torhcic|000}}
| [[File:MDP RT 255.png]]<br>{{pcolor|Torchic|000}}
| [[File:MDP RT 300.png]]<br>{{pcolor|Skitty|000}}
| [[File:MDP RT 300.png]]<br>{{pcolor|Skitty|000}}
| [[File:MDP E 300.png]]<br>{{pcolor|Skitty|000}}{{sup/md|TD}}
| [[File:MDP E 300.png]]<br>{{pcolor|Skitty|000}}{{sup/md|TD}}
Line 488: Line 522:
| colspan=2 | [[File:MDP E 007.png]]<br>{{pcolor|Squirtle|000}}
| colspan=2 | [[File:MDP E 007.png]]<br>{{pcolor|Squirtle|000}}
| colspan=2 | [[File:MDP E 393.png]]<br>{{pcolor|Piplup|000}}
| colspan=2 | [[File:MDP E 393.png]]<br>{{pcolor|Piplup|000}}
|}
===Pokémon Sleep===
In {{g|Sleep}}, Natures determine the following five attributes of helper Pokémon: speed of help (the time it takes for the Pokémon to help gather {{Berries}}), energy recovery (how much of the Pokémon's energy is recovered after a sleep session), EXP gains (how much EXP is gained by the Pokémon after sleep research, and through giving the Pokémon Candy and Dream Shards), ingredient finding (how often the Pokémon will find ingredients), and main skill chance (how often the Pokémon's main skill will trigger).
{| {| class="roundy" style="margin:auto; background:#{{night color}}; border:3px solid #{{blue color light}}"
|-
|
{| border=1 width="100%" class="sortable" style="margin:auto; background:#FFF; border:1px solid #{{night color}}; border-collapse:collapse; text-align:center"
|- style="background:#{{night color light}}"
! style="color:#FFF" | Nature
! style="color:#FFF" | Increased attribute
! style="color:#FFF" | Decreased attribute
|-
! Hardy
| {{tt|—|Increases and decreases speed of help simultaneously}}
| —
|-
! Lonely
| Speed of help
| Energy recovery
|-
! Brave
| Speed of help
| EXP gains
|-
! Adamant
| Speed of help
| Ingredient finding
|-
! Naughty
| Speed of help
| Main skill chance
|-
! Bold
| Energy recovery
| Speed of help
|-
! Docile
| {{tt|—|Increases and decreases energy recovery simultaneously}}
| —
|-
! Relaxed
| Energy recovery
| EXP gains
|-
! Impish
| Energy recovery
| Ingredient finding
|-
! Lax
| Energy recovery
| Main skill chance
|-
! Timid
| EXP gains
| Speed of help
|-
! Hasty
| EXP gains
| Energy recovery
|-
! Serious
| {{tt|—|Increases and decreases EXP gains simultaneously}}
| —
|-
! Jolly
| EXP gains
| Ingredient finding
|-
! Naive
| EXP gains
| Main skill chance
|-
! Modest
| Ingredient finding
| Speed of help
|-
! Mild
| Ingredient finding
| Energy recovery
|-
! Quiet
| Ingredient finding
| EXP gains
|-
! Bashful
| {{tt|—|Increases and decreases ingredient finding simultaneously}}
| —
|-
! Rash
| Ingredient finding
| Main skill chance
|-
! Calm
| Main skill chance
| Speed of help
|-
! Gentle
| Main skill chance
| Energy recovery
|-
! Sassy
| Main skill chance
| EXP gains
|-
! Careful
| Main skill chance
| Ingredient finding
|-
! Quirky
| {{tt|—|Increases and decreases main skill chance simultaneously}}
| —
|}
|}
====Attribute-focused table====
As each Nature uniquely boosts one attribute and hinders another, the 25 Natures may also be arranged into a table such as the one shown below.
{| width="50%" style="text-align:center; {{roundy|15px}} border:3px solid #{{blue color light}}; background:#{{night color dark}}; margin:auto" cellspacing="2"
|-
! colspan=7 class="roundytop" style="background:#{{night color light}}; color:#FFF" | Nature table
|-
| rowspan=2 colspan=2 style="background:#ddddf4" | '''''No change ↘'''''
! colspan=5 style="background:#ddf; color:#{{blue color}}" | Decreased attribute ▼▼
|- style="background:#bbbbe8"
! Speed of help<br>▼▼
! Energy recovery<br>▼▼
! EXP gains<br>▼▼
! Ingredient finding<br>▼▼
! Main skill chance<br>▼▼
|- style="background:#fff"
! rowspan=5 style="background:#ddf; color:#{{red color}}" class="roundybl" | Increased attribute ▲▲
! style="background:#bbbbe8" | Speed of help<br>▲▲
! style="background:#ddddf4" | ''Hardy''
! Lonely
! Brave
! Adamant
! Naughty
|- style="background:#fff"
! style="background:#bbbbe8" | Energy recovery<br>▲▲
! Bold
! style="background:#ddddf4" | ''Docile''
! Relaxed
! Impish
! Lax
|- style="background:#fff"
! style="background:#bbbbe8" | EXP gains<br>▲▲
! Timid
! Hasty
! style="background:#ddddf4" | ''Serious''
! Jolly
! Naive
|- style="background:#fff"
! style="background:#bbbbe8" | Ingredient finding<br>▲▲
! Modest
! Mild
! Quiet
! style="background:#ddddf4" | ''Bashful''
! Rash
|- style="background:#fff"
! style="background:#bbbbe8" | Main skill chance<br>▲▲
! Calm
! Gentle
! Careful
! Sassy
! style="background:#ddddf4" class="roundybr" | ''Quirky''
|}
|}


==In the anime==
==In the anime==
[[File:Nidothing Nature.png|thumb|250px|[[Dot|Nidothing]] and {{TP|Dot|Quaxly}} describing Natures in the {{pkmn|anime}}]]
Natures were first mentioned in ''[[SM041|Mounting an Electrifying Charge!]]'', where it was revealed that [[Sophocles's Charjabug]] had a Mild Nature. In addition, a young man named [[Horacio]] revealed that his {{Shiny}} {{TP|Horacio|Charjabug}} had a Timid Nature, which he believed to be perfect for the [[Charjabug race]]. However, these references to Natures were removed in the [[dub]].
Natures were first mentioned in ''[[SM041|Mounting an Electrifying Charge!]]'', where it was revealed that [[Sophocles's Charjabug]] had a Mild Nature. In addition, a young man named [[Horacio]] revealed that his {{Shiny}} {{TP|Horacio|Charjabug}} had a Timid Nature, which he believed to be perfect for the [[Charjabug race]]. However, these references to Natures were removed in the [[dub]].
In ''[[HZ009|Welcome to Paldea!]]'', [[Dot|Nidothing]] made a video about Pokémon Natures.
{{-}}


==In the manga==
==In the manga==
===In the Pokémon Adventures manga===
===Pokémon Adventures===
Since the {{chap|FireRed & LeafGreen}}, the Natures of each [[Pokédex holder]]'s Pokémon have been visible on their bios.
Since the {{MangaArc|FireRed & LeafGreen}}, the Natures of each [[Pokédex holder]]'s Pokémon have been visible on their bios.


In addition, {{adv|Ruby}} has a talent of being able to tell a Pokémon's Nature just by observing its [[move]]s and body language, allowing him to choose the correct [[Pokéblock]] [[flavor]] for them.
In addition, {{adv|Ruby}} has a talent of being able to tell a Pokémon's Nature just by observing its [[move]]s and body language, allowing him to choose the correct [[Pokéblock]] [[flavor]] for them.
==Trivia==
* In {{game|Emerald}}, {{game|Diamond and Pearl|s|Diamond, and Pearl}}, the animation speed of the Pokémon in dorsal form when it comes out of its [[Poké Ball]] is determined by its Nature. There are three animation speeds for the Pokémon sprite: slow, medium, and fast.
** The animation speed is slow when the Pokémon's Nature is Bashful, Careful, Gentle, Lonely, Mild, Modest, Quiet, or Timid.
** The animation speed is medium when the Pokémon's Nature is Bold, Calm, Docile, Lax, Quirky, Rash, Relaxed, Sassy, or Serious.
** The animation speed is fast when the Pokémon's Nature is Adamant, Brave, Hardy, Hasty, Impish, Jolly, Naive, or Naughty.
* Nature names in Western languages have a maximum of seven characters, while in Japanese and Korean, they have a maximum of five.


==In other languages==
==In other languages==
Line 507: Line 719:
|it=Natura
|it=Natura
|ko=성격 ''{{tt|Seonggyeok|Nature}}''
|ko=성격 ''{{tt|Seonggyeok|Nature}}''
|pl=Natura
|pt=Natureza
|pt=Natureza
|ru=Характер ''Kharakter''
|ru=Характер ''Kharakter''
Line 516: Line 729:


''Specific Natures''
''Specific Natures''
{{langlist/h|nature}}
{{langlist/h|nature|3=PtBr}}
{{langlist|nature||Adamant|いじっぱり|Ijippari|Rigide|Hart|Decisa|Firme|고집|Gojip|固執 / 固执|Gùzhí / Gujāp}}
{{langlist|nature||Adamant|いじっぱり|Ijippari|Rigide|Hart|Decisa|Firme|고집|Gojip|固執 / 固执|Gùzhí / Gujāp|Firme{{tt|*|Determinada in PS191, PS202, and PS243}}}}
{{langlist|nature||Bashful|てれや|Tereya|Pudique|Zaghaft|Ritrosa|Tímida|수줍음|Sujup-eum|害羞|Hàixiū / Hoihsāu}}
{{langlist|nature||Bashful|てれや|Tereya|Pudique|Zaghaft|Ritrosa|Tímida|수줍음|Sujup-eum|害羞|Hàixiū / Hoihsāu|Tímida}}
{{langlist|nature||Bold|ずぶとい|Zubutoi|Assuré|Kühn|Sicura|Osada|대담|Daedam|大膽 / 大胆|Dàdǎn / Daaihdáam}}
{{langlist|nature||Bold|ずぶとい|Zubutoi|Assuré|Kühn|Sicura|Osada|대담|Daedam|大膽 / 大胆|Dàdǎn / Daaihdáam|Audaciosa}}
{{langlist|nature||Brave|ゆうかん|Yūkan|Brave|Mutig|Audace|Audaz|용감|Yonggam|勇敢|Yǒnggǎn / Yúhnggám}}
{{langlist|nature||Brave|ゆうかん|Yūkan|Brave|Mutig|Audace|Audaz|용감|Yonggam|勇敢|Yǒnggǎn / Yúhnggám|Valente}}
{{langlist|nature||Calm|おだやか|Odayaka|Calme|Still|Calma|Serena|차분|Chabun|溫和 / 温和|Wēnhé / Wānwòh}}
{{langlist|nature||Calm|おだやか|Odayaka|Calme|Still|Calma|Serena|차분|Chabun|溫和 / 温和|Wēnhé / Wānwòh|Calma}}
{{langlist|nature||Careful|しんちょう|Shinchō|Prudent|Sacht|Cauta|Cauta|신중|Sinjung|慎重|Shènzhòng / Sahnjuhng}}
{{langlist|nature||Careful|しんちょう|Shinchō|Prudent|Sacht|Cauta|Cauta|신중|Sinjung|慎重|Shènzhòng / Sahnjuhng|Cuidadosa}}
{{langlist|nature||Docile|すなお|Sunao|Docile|Sanft|Docile|Dócil|온순|Onsun|坦率|Tǎnshuài / Táansēut}}
{{langlist|nature||Docile|すなお|Sunao|Docile|Sanft|Docile|Dócil|온순|Onsun|坦率|Tǎnshuài / Táansēut|Dócil}}
{{langlist|nature||Gentle|おとなしい|Otonashii|Gentil|Zart|Gentile|Amable|얌전|Yamjeon|溫順 / 温顺|Wēnshùn / Wānseuhn}}
{{langlist|nature||Gentle|おとなしい|Otonashii|Gentil|Zart|Gentile|Amable|얌전|Yamjeon|溫順 / 温顺|Wēnshùn / Wānseuhn|Gentil}}
{{langlist|nature||Hardy|がんばりや|Ganbariya|Hardi|Robust|Ardita|Fuerte|노력|Noryeok|勤奮 / 勤奋|Qínfèn / Kàhnfáhn}}
{{langlist|nature||Hardy|がんばりや|Ganbariya|Hardi|Robust|Ardita|Fuerte|노력|Noryeok|勤奮 / 勤奋|Qínfèn / Kàhnfáhn|Esforçada}}
{{langlist|nature||Hasty|せっかち|Sekkachi|Pressé|Hastig|Lesta|Activa|성급|Seonggeup|急躁|Jízào / Gāpchou}}
{{langlist|nature||Hasty|せっかち|Sekkachi|Pressé|Hastig|Lesta|Activa|성급|Seonggeup|急躁|Jízào / Gāpchou|Agitada{{tt|*|Impaciente in the Ruby & Sapphire Adventures chapter}}}}
{{langlist|nature||Impish|わんぱく|Wanpaku|Malin|Pfiffig|Scaltra|Agitada|장난꾸러기|Jangnankkureogi|淘氣 / 淘气|Táoqì / Tòuhhei}}
{{langlist|nature||Impish|わんぱく|Wanpaku|Malin|Pfiffig|Scaltra|Agitada|장난꾸러기|Jangnankkureogi|淘氣 / 淘气|Táoqì / Tòuhhei|Rebelde}}
{{langlist|nature||Jolly|ようき|Yōki|Jovial|Froh|Allegra|Alegre|명랑|Myeongrang|爽朗|Shuǎnglǎng / Sónglóhng}}
{{langlist|nature||Jolly|ようき|Yōki|Jovial|Froh|Allegra|Alegre|명랑|Myeongrang|爽朗|Shuǎnglǎng / Sónglóhng|Alegre}}
{{langlist|nature||Lax|のうてんき|Nōtenki|Lâche|Lasch|Fiacca|Floja|촐랑|Chullang|樂天 / 乐天|Lètiān / Lohktīn}}
{{langlist|nature||Lax|のうてんき|Nōtenki|Lâche|Lasch|Fiacca|Floja|촐랑|Chullang|樂天 / 乐天|Lètiān / Lohktīn|Negligente}}
{{langlist|nature||Lonely|さみしがり|Samishigari|Solo|Solo|Schiva|Huraña|외로움|Oeroum|怕寂寞|Pàjímò / Pàjìmò / Pajihkmohk}}
{{langlist|nature||Lonely|さみしがり|Samishigari|Solo|Solo|Schiva|Huraña|외로움|Oeroum|怕寂寞|Pàjímò / Pàjìmò / Pajihkmohk|Carente}}
{{langlist|nature||Mild|おっとり|Ottori|Doux|Mild|Mite|Afable|의젓|Yijeot|慢吞吞|Màntūntūn / Maahntāntān}}
{{langlist|nature||Mild|おっとり|Ottori|Doux|Mild|Mite|Afable|의젓|Yijeot|慢吞吞|Màntūntūn / Maahntāntān|Tranquila}}
{{langlist|nature||Modest|ひかえめ|Hikaeme|Modeste|Mäßig|Modesta|Modesta|조심|Josim|內斂 / 内敛|Nèiliàn / Nèiliǎn / Noihlihm}}
{{langlist|nature||Modest|ひかえめ|Hikaeme|Modeste|Mäßig|Modesta|Modesta|조심|Josim|內斂 / 内敛|Nèiliàn / Nèiliǎn / Noihlihm|Modesta}}
{{langlist|nature||Naive|むじゃき|Mujaki|Naïf|Naiv|Ingenua|Ingenua|천진난만|Cheonjinnanman|天真|Tiānzhēn / Tīnjān}}
{{langlist|nature||Naive|むじゃき|Mujaki|Naïf|Naiv|Ingenua|Ingenua|천진난만|Cheonjinnanman|天真|Tiānzhēn / Tīnjān|Ingênua}}
{{langlist|nature||Naughty|やんちゃ|Yancha|Mauvais|Frech|Birbona|Pícara|개구쟁이|Gaegujaeng-i|頑皮 / 顽皮|Wánpí / Wàahnpèih}}
{{langlist|nature||Naughty|やんちゃ|Yancha|Mauvais|Frech|Birbona|Pícara|개구쟁이|Gaegujaeng-i|頑皮 / 顽皮|Wánpí / Wàahnpèih|Sapeca}}
{{langlist|nature||Quiet|れいせい|Reisei|Discret|Ruhig|Quieta|Mansa|냉정|Naengjeong|冷靜 / 冷静|Lěngjìng / Láahngjihng}}
{{langlist|nature||Quiet|れいせい|Reisei|Discret|Ruhig|Quieta|Mansa|냉정|Naengjeong|冷靜 / 冷静|Lěngjìng / Láahngjihng|Quieta}}
{{langlist|nature||Quirky|きまぐれ|Kimagure|Bizarre|Kauzig|Furba|Rara|변덕|Byeongdeok|浮躁|Fúzào / Fàuhchou}}
{{langlist|nature||Quirky|きまぐれ|Kimagure|Bizarre|Kauzig|Furba|Rara|변덕|Byeongdeok|浮躁|Fúzào / Fàuhchou|Peculiar}}
{{langlist|nature||Rash|うっかりや|Ukkariya|Foufou|Hitzig|Ardente|Alocada|덜렁|Deolleong|馬虎 / 马虎|Mǎhū / Mǎhu / Māfū}}
{{langlist|nature||Rash|うっかりや|Ukkariya|Foufou|Hitzig|Ardente|Alocada|덜렁|Deolleong|馬虎 / 马虎|Mǎhū / Mǎhu / Māfū|Rabugenta}}
{{langlist|nature||Relaxed|のんき|Nonki|Relax|Locker|Placida|Plácida|무사태평|Musataepyeong|悠閒 / 悠闲|Yōuxián / Yàuhhàahn}}
{{langlist|nature||Relaxed|のんき|Nonki|Relax|Locker|Placida|Plácida|무사태평|Musataepyeong|悠閒 / 悠闲|Yōuxián / Yàuhhàahn|Tranquila{{tt|*|Relaxada in PS202}}}}
{{langlist|nature||Sassy|なまいき|Namaiki|Malpoli|Forsch|Vivace|Grosera|건방|Geonbang|自大|Zìdà / Jihdaaih}}
{{langlist|nature||Sassy|なまいき|Namaiki|Malpoli|Forsch|Vivace|Grosera|건방|Geonbang|自大|Zìdà / Jihdaaih|Atrevida}}
{{langlist|nature||Serious|まじめ|Majime|Sérieux|Ernst|Seria|Seria|성실|Seongsil|認真 / 认真|Rènzhēn / Yihngjān}}
{{langlist|nature||Serious|まじめ|Majime|Sérieux|Ernst|Seria|Seria|성실|Seongsil|認真 / 认真|Rènzhēn / Yihngjān|Séria}}
{{langlist|nature||Timid|おくびょう|Okubyō|Timide|Scheu|Timida|Miedosa|겁쟁이|Geopjaeng-i|膽小 / 胆小|Dǎnxiǎo / Dáamsíu}}
{{langlist|nature||Timid|おくびょう|Okubyō|Timide|Scheu|Timida|Miedosa|겁쟁이|Geopjaeng-i|膽小 / 胆小|Dǎnxiǎo / Dáamsíu|Tímida}}
|}
|}


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