Heal Order (move): Difference between revisions

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→‎Pokémon Masters EX: formatting tweaks
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|name=Heal Order
|name=Heal Order
|jname=かいふくしれい
|jname=かいふくしれい
|jtrans=Heal Order
|jtrans=Recovery Order
|jtranslit=Kaifukushirei
|jtranslit=Kaifuku Shirei
|gameimage=Heal Order VII.png
|gameimage=Heal Order VII.png
|gameimagewidth=300
|gameimagewidth=300
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|target=self
|target=self
|footnotes= }}
|footnotes= }}
'''Heal Order''' (Japanese: '''かいふくしれい''' ''Heal Order'') is a non-damaging {{type|Bug}} [[move]] introduced in [[Generation IV]]. It is one of the [[signature move]]s of {{p|Vespiquen}}.
'''Heal Order''' (Japanese: '''かいふくしれい''' ''Recovery Order'') is a non-damaging {{type|Bug}} [[move]] introduced in [[Generation IV]]. It is one of the [[signature move]]s of {{p|Vespiquen}}.


==Effect==
==Effect==
===Generations IV to VII===
===Generation IV===
Heal Order recovers half of the user's maximum [[HP]].
Heal Order restores up to 50% of the user's maximum HP, rounded down.
 
===Generation V to VII===
Heal Order now restores 50% of the user's maximum HP, rounded up.


If powered up by a [[Buginium Z]] into Z-Heal Order, all of the user's lowered stats are reset.
If powered up by a [[Buginium Z]] into Z-Heal Order, all of the user's lowered stats are reset.


===Generation VIII===
===Generation VIII onwards===
Heal Order cannot be selected in a battle.
Heal Order cannot be selected in a battle.


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{{movedesc|Bug}}
{{movedesc|Bug}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}<br>{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUMPE}}|The user calls out its underlings to heal it. The user regains up to half of its max HP.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}<br>{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUMPE}}|The user calls out its underlings to heal it. The user regains up to half of its max HP.}}
{{movedescentry|{{gameabbrev8|SwShBDSPLA}}|This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.}}
{{movedescentry|{{gameabbrev8|SwShBDSPLA}}<br>{{gameabbrev9|SV}}|This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
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==Learnset==
==Learnset==
===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Movehead/Level|Bug|4}}
{{Movehead/Games|Bug|g1=none|g2=none|g3=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=none|g9=none}}
{{Moveentry/5|416|Vespiquen|type=Bug|type2=Flying|1|Bug|Bug|25|25{{sup/5|BW}}<br>29{{sup/5|B2W2}}|29|29|}}
{{Moveentry/4|0416|Vespiquen|type=Bug|type2=Flying|1|Bug|Bug|25|25{{sup/5|BW}}<br>29{{sup/5|B2W2}}|29|29}}
{{Movefoot|Bug|5}}
{{Movefoot|Bug|4}}


==In other games==
==In other games==
==={{g|Mystery Dungeon series}}===
==={{g|Mystery Dungeon series}}===
In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time,  Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], Heal Order is a move with 12 PP. Upon use, the user heals themselves by ¼ of their max HP. This move is affected by {{m|Snatch}} and {{m|Taunt}}.
In the [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers]] series, Heal Order restores 25% of the user's max HP. In the [[Pokémon Mystery Dungeon (WiiWare)|Adventure Squad]] series, the move always restores 40 HP regardless of user's max HP. In [[Pokémon Super Mystery Dungeon|Super Mystery Dungeon]], the move restores 40% of user's max HP.
 
{{Template:MDMoveheader|type=bug}}
{{Template:MDMoveRow|game=TDS|pp=12|acc=—%|range=User|target=User}}
{{Template:MDMoveRow|game=BSL|pp=12|acc=—%|range=User|target=User}}
{{Template:MDMoveRow|game=SMD|pp=13|ppmax=30|acc=—%|range=User|target=User}}
{{Template:MDMovefoot|type=bug|TDS=yes|BSL=yes|SMD=yes}}
 
==={{g|Rumble Rush}}===
In {{g|Rumble Rush}}, all [[status move]]s including Heal Order could only be used by opposing Pokémon and could not be obtained on any caught Pokémon. Heal Order could be seen as a move used by Boss {{p|Vespiquen}}.


In {{pkmn|Super Mystery Dungeon}}, the move restores 40% of the user's max HP instead.
{{RumbleRushOtherAttack|move=Heal Order|type=Bug
|charge=1.9
|range=Circular (self)
|target=Self
|effect=Restores HP}}


===[[Pokémon Masters EX]]===
===[[Pokémon Masters EX]]===
{| class="roundy" style="margin:auto; background:#{{bug color}}; border:3px solid #{{bug color dark}}; text-align:center"
{| class="roundy" style="margin:auto; background:#{{bug color}}; border:3px solid #{{bug color dark}}; text-align:center; width:80%"
|- style="background: #{{bug color light}}"
|- style="background: #{{bug color light}}"
! style="width: 50px"|{{color2|000|Damage category|Category}}
! style="{{roundytl|5px}}" | Name
! style="width: 50px"|Move Gauge
! {{color2|000|Damage category|Category}}
! style="width: 50px"|MP
! <small>Cost in move-gauge slots</small>
! style="width: 50px"|Base {{color2|000|Power}}
! MP<br>(uses)
! style="width: 50px"|Max {{color2|000|Power}}
! Base {{color2|000|power}}
! style="width: 50px"|{{color2|000|Accuracy}}
! Max {{color2|000|power}}
! style="width: 70px"|Target
! {{color2|000|Accuracy}}
! style="width: 55px"|Effect Tag
! Target
! style="width: 250px"|Description
! Effect tag
! style="width: 250px"|Playable Users
! Description
! style="{{roundytr|5px}}" | Playable {{color2|000|Sync pair|sync pair(s)}}
|- style="background:#fff"
|- style="background:#fff"
|style="{{roundybl|5px}}"|Heal Order
{{statustable|Status}}  
{{statustable|Status}}  
|1
|1
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|Self
|Self
|Heals
|Heals
|Restores the user’s HP by approximately 50% of its maximum HP.
|Restores the user's HP by approximately 50% of its maximum HP.
|{{mas|Aaron}} & {{p|Vespiquen}}
|style="{{roundybr|5px}}"|{{sync|Aaron|Vespiquen}}
|- style="background:#fff"
|}
|}


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==In the manga==
==In the manga==
===Pokémon Adventures===
===Pokémon Adventures===
* ''[[PS381|Vexing Vespiquen & Unmanageable Mothim I]]'', a {{tc|Roughneck}} tried to tell his {{p|Vespiquen}} to use Heal Order, but Vespiquen's grubs were too confused to execute the command.
* In ''[[PS381|Vexing Vespiquen & Unmanageable Mothim I]]'', a {{tc|Roughneck}} tried to tell his {{p|Vespiquen}} to use Heal Order, but Vespiquen's grubs were too confused to execute the command.


==In other generations==
==In other generations==
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==Trivia==
==Trivia==
* In [[Generation VIII]], it is the only one of Vespiquen's signature moves that cannot be used in a battle.
* In [[Generation VIII]] and [[Generation IX|IX]], Heal Order is the only one of Vespiquen's signature moves that cannot be used in a battle.


==In other languages==
==In other languages==
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[[Category:Status moves that heal the user immediately]]
[[Category:Status moves that heal the user immediately]]
[[Category:Moves unusable in Pokémon Sword and Shield]]
[[Category:Moves unusable in Pokémon Sword and Shield]]
[[Category:Moves unusable in Pokémon Scarlet and Violet]]


[[de:Heilbefehl]]
[[de:Heilbefehl]]