Freeze Shock (move): Difference between revisions

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jtrans=Freeze Bolt |
jtrans=Freeze Bolt |
jtranslit=Furīzu Boruto|
jtranslit=Furīzu Boruto|
gameimage=Freeze Shock VII.png |
gameimage=Freeze Shock IX.png |
gameimage2=Freeze Shock VII 2.png |
gameimage2=Freeze Shock IX 2.png |
gameimagewidth=300px |
gameimagewidth=300px |
type=Ice |
type=Ice |
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Freeze Shock deals damage and has a 30% chance of {{status|Paralysis|paralyzing}} the target.
Freeze Shock deals damage and has a 30% chance of {{status|Paralysis|paralyzing}} the target.


Freeze Shock does nothing on the turn it is selected, other than state that the user is charging. This charge turn can be skipped using a [[Power Herb]]. On the following turn, Freeze Shock will deal damage, PP will be deducted from it, and it will count as the last move used. Once Freeze Shock is selected, the user won't be able to switch out until it is disrupted or fully executed.
Freeze Shock does nothing on the turn it is selected, other than state that the user is being cloaked in a freezing light. This charge turn can be skipped using a [[Power Herb]]. On the following turn, Freeze Shock will deal damage, PP will be deducted from it, and it will count as the last move used. Once Freeze Shock is selected, the user will not be able to switch out until it is disrupted or fully executed.


If Freeze Shock is not fully executed, PP will not be deducted from it, and it will not count as the last move used. If the target uses {{m|Mirror Move}} during the turn that the user is charging, Mirror Move will copy the move that the user executed immediately before using Freeze Shock (or fail if it can't).
If Freeze Shock is not fully executed, PP will not be deducted from it, and it will not count as the last move used. If the target uses {{m|Mirror Move}} during the turn that the user is charging, Mirror Move will copy the move that the user executed immediately before using Freeze Shock (or fail if it cannot).


{{status|Sleep}}, {{status|freeze}}, partial trapping, and flinching will pause but not disrupt the duration of Freeze Shock.
{{status|Sleep}}, {{status|freeze}}, and [[flinch]]ing will pause but not disrupt the duration of Freeze Shock.
 
===Generation VIII===
====Pokémon Brilliant Diamond and Shining Pearl====
Freeze Shock cannot be selected in a battle.


==Description==
==Description==
{{movedesc|ice}}
{{movedesc|ice}}
{{movedescentry|{{gameabbrev5|BWB2W2}}|On the second turn, the user hits the target with electrically charged ice. It may leave the target with paralysis.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}|On the second turn, the user hits the target with electrically charged ice. It may leave the target with paralysis.}}
{{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUM}}|On the second turn, the user hits the target with electrically charged ice. This may also leave the target with paralysis.}}
{{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUM}}<br>{{gameabbrev8|SwShLA}}|On the second turn, the user hits the target with electrically charged ice. This may also leave the target with paralysis.}}
{{movedescentry|{{gameabbrev8|BDSP}}|This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.}}
{{movedescentry|{{gameabbrev9|SV}}|The turn after using this move, the user hits the target with electrically charged ice to inflict damage. This may also leave the target with paralysis.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
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==Learnset==
==Learnset==
===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Movehead/Level|Ice|5}}
{{Movehead/Games|Ice|g1=none|g2=none|g3=none|g4=none|g5g={{gameabbrev5|B2W2}}|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=1|g8g={{gameabbrev8|SwSh}}}}
{{Moveentry/3|646B|Kyurem|type=Dragon|type2=Ice|1|Undiscovered|Undiscovered|50{{sup/5|B2W2}}|50|50|STAB='''|form=Black Kyurem}}
{{Moveentry/5|0646|formsig=B|Kyurem|type=Dragon|type2=Ice|1|No Eggs Discovered|No Eggs Discovered|form=Black Kyurem|50|50|50|80|80|STAB='''}}
{{Movefoot|Ice|3}}
{{Movefoot|Ice|5}}


==In other games==
==In other games==
===[[Pokémon Mystery Dungeon series]]===
Freeze Shock gives the user the {{DL|Status condition (Mystery Dungeon)|Freeze Shock}} status condition on the first turn, and then attacks the turn after. It may leave the target {{DL|Status condition (Mystery Dungeon)|paralyzed}}.
{{MDMoveheader|type=ice}}
{{MDMoveRow|game=GTI|pow=40|powmax=99|pp=20|ppmax=50|acc=100%|range=Others|target=All}}
{{MDMoveRow|game=SMD|pow=37|powmax=99|pp=10|ppmax=30|acc=100%|range=10 tiles away (piercing)|target=Enemy|cuts=No}}
{{MDMovefoot|type=ice|GTI=yes|SMD=yes}}
===[[Pokémon Masters EX]]===
{| class="roundy" style="margin:auto; background:#{{ice color}}; border:3px solid #{{ice color dark}}; text-align:center; width:80%"
|- style="background: #{{ice color light}}"
! style="{{roundytl|5px}}" | Name
! {{color2|000|Damage category|Category}}
! <small>Cost in move-gauge slots</small>
! MP<br>(uses)
! Base {{color2|000|power}}
! Max {{color2|000|power}}
! {{color2|000|Accuracy}}
! Target
! Effect tag
! Description
! style="{{roundytr|5px}}" | Playable {{color2|000|Sync pair|sync pair(s)}}
|- style="background:#fff"
|Freeze Shock
{{statustable|Physical}}
|4
|—
|300
|360
|90%
|An opponent
|—
|The user gets ready to attack. Using this move again will cause the user to leave this posture, then attack. Has a chance (30%) of leaving the target paralyzed. No other actions can be taken while ready to attack.
|{{sync|N|Kyurem|sygna=y}}
|- style="background:#{{ice color dark}}"
! colspan=12 |{{color2|fff|Sync move|Sync move}}
|- style="background: #{{ice color light}}"
!Name
!{{color2|000|Damage category|Category}}
!colspan="2" |State
!Base {{color2|000|power}}
!Max {{color2|000|power}}
!colspan="2" |Target
!Effect tag
!Description
!Playable {{color2|000|sync pair}}
|- style="background:#fff"
| style="{{roundybl|5px}}" | World-Changing Freeze Shock
{{statustable|Physical}}
| colspan=2 | Default<hr>'''6★ EX'''
| 200<hr>'''300'''
| 240<hr>'''360'''
| colspan=2 | An opponent
| —
| The more the target's Attack is lowered, the greater the power of this attack.
| style="{{roundybr|5px}}" | {{sync|N|Kyurem|sygna=y}}
|}
===Description===
===Description===
{{movedesc|Ice}}
{{movedesc|Ice}}
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==In the manga==
==In the manga==
===In the movie adaptations===
===Movie adaptations===
{{movemanga|type=ice|exp=yes|gen=The user releases electrical waves.|image1=Black Kyurem Freeze Shock M18 manga.png|image1p=Black Kyurem}}
{{movemanga|type=ice|exp=yes|gen=The user releases electrical waves.|image1=Black Kyurem Freeze Shock M18 manga.png|image1p=Black Kyurem}}
{{movep|type=ice|ms=646B|pkmn=Kyurem|method=Black Kyurem surrounds itself into a ball and releases electrical waves.}}
{{movep|type=ice|ms=646B|pkmn=Kyurem|method=Black Kyurem surrounds itself into a ball and releases electrical waves.}}
{{movebtmManga|type=ice|user=Kyurem (Pokémon)|user1=A wild Kyurem|startcode=Hoopa and the Clash of Ages (manga)|startname=Hoopa and the Clash of Ages|notes=Debut}}
{{movebtmManga|type=ice|user=Kyurem (Pokémon)|user1=A wild Kyurem|startcode=Hoopa and the Clash of Ages (manga)|startname=Hoopa and the Clash of Ages|notes=Debut}}


===In the Pokémon Adventures manga===
===Pokémon Adventures===
{{movemanga|type=ice|exp=yes|gen=The user stores electricity, then releases it in a powerful blast of energy.|image1=Black Kyurem Freeze Shock Adventures.png|image1p=Black Kyurem}}
{{movemanga|type=ice|exp=yes|gen=The user stores electricity, then releases it in a powerful blast of energy.|image1=Black Kyurem Freeze Shock Adventures.png|image1p=Black Kyurem}}
{{movep|type=ice|ms=646B|pkmn=Kyurem|method=Black Kyurem fires a bright ray of electricity from its body at the opponent.}}
{{movep|type=ice|ms=646B|pkmn=Kyurem|method=Black Kyurem fires a bright ray of electricity from its body at the opponent, freezing them solid.}}
{{movebtmManga|type=ice|user=Tao trio (Adventures)#Kyurem|user1=Zinzolin's Kyurem|startcode=PS544|notes=Debut}}
{{movebtmManga|type=ice|user=Tao trio (Adventures)#Kyurem|user1=Zinzolin's Kyurem|startcode=PS544|startname=Dream World|notes=Debut}}


==In other generations==
==In other generations==
===Core series games===
{{-}}
{{-}}
{{Movegen|
{{Movegen|
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BW=Freeze Shock BW|
BW=Freeze Shock BW|
B2W2=Freeze Shock B2W2|
B2W2=Freeze Shock B2W2|
genVI=Freeze Shock|
genVI=Freeze Shock VI|
genVI2=Freeze Shock 2
genVI2=Freeze Shock VI 2|
genVII=Freeze Shock VII|
genVII2=Freeze Shock VII 2|
genVIII=Freeze Shock VIII|
genVIII2=Freeze Shock VIII 2
}}
===Spin-off series games===
{{Movegen
|type=Ice
|PMDGTI=Freeze Shock PMD GTI
|PSMD=Freeze Shock PSMD
}}
}}
==Trivia==
==Trivia==
* This move seems to draw reference to both {{p|Zekrom}} and {{p|Kyurem}}, as it is Ice-type and its name and side-effect are related to the {{t|Electric}} type. Furthermore, in {{game|Black and White|s}}, the animation for the actual attacking part resembles that of {{m|Bolt Strike}}, one of Zekrom's signature moves.
* This move seems to draw reference to both {{p|Zekrom}} and {{p|Kyurem}}, as it is {{type|Ice}} and its name and side-effect are related to the {{t|Electric}} type. Furthermore, in {{game|Black and White|s}}, the animation for the actual attacking part resembles that of {{m|Bolt Strike}}, one of Zekrom's signature moves.
** {{m|Ice Burn}}, a move variation of Freeze Shock, likewise references Kyurem and Reshiram.
** {{m|Ice Burn}}, a move variation of Freeze Shock, likewise references Kyurem and Reshiram.
* Along with {{m|Ice Burn}}, Freeze Shock has the highest base power of all Ice-type moves.
* Freeze Shock is tied with Ice Burn for the highest base power of all Ice-type moves, excluding [[Z-Move]]s, [[Max Move]]s, and [[G-Max Move]]s.
* Freeze Shock is the only Ice-type move able to cause {{status|paralysis}} (excluding {{type|Normal}} moves under the effect of {{a|Refrigerate}}).
** A {{m|Subzero Slammer}} based on either of them has the highest base power of all Ice-type moves.
* Freeze Shock is the only Ice-type move able to cause {{status|paralysis}} (excluding {{m|Body Slam}}, {{m|Tri Attack}}, and {{m|Secret Power}} under the effect of {{a|Refrigerate}}).
* Freeze Shock and Ice Burn are programmed into {{game|Black and White|s}}, but were not legitimately usable prior to the release of Black 2 and White 2, in which a {{p|Smeargle}} that has {{m|Sketch}}ed the moves can be traded back to Black and White.


==In other languages==
==In other languages==
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|de=Frostvolt
|de=Frostvolt
|it=Elettrogelo
|it=Elettrogelo
|ko=프리즈볼트 ''Freeze Volt''
|ko=프리즈볼트 {{tt|''Peurijeubolteu''|Freeze Volt}}
|pt_br=Gelochoque<br>Choque Congelante (TCG)
|pt_br=Choque Congelante
|pt_eu=Choque Gelado
|es=Rayo Gélido
|es=Rayo Gélido
}}
}}
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[[Category:Signature moves]]
[[Category:Signature moves]]
[[Category:Moves that can inflict paralysis]]
[[Category:Moves that can inflict paralysis]]
[[Category:Moves usable in Pokémon Sword and Shield]]
[[Category:Moves usable in Pokémon Scarlet and Violet]]


[[de:Frostvolt]]
[[de:Frostvolt]]