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Tiddlywinks (talk | contribs) m (→Type-based categories: Not sure if I'd prefer these listed vertically like they ended up for physical/special, but they can at least use some space) |
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The '''category''' (Japanese: '''{{tt|分類|ぶんるい}}''' ''classification'') or '''kind'''<ref>In [[Pokédex 3D]]</ref> of a [[move]] is an element of said move that determines the kind of [[damage]] it deals. | The '''category''' (Japanese: '''{{tt|分類|ぶんるい}}''' ''classification'') or '''kind'''<ref>In [[Pokédex 3D]]</ref> of a [[move]] is an element of said move that determines the kind of [[damage]] it deals. | ||
In games prior to Generation IV, the [[type]] of a damaging move determines whether the move is [[Physical | In games prior to Generation IV, the [[type]] of a damaging move determines whether the move is [[Physical move|physical]] ({{DL|Damage|damage calculation}} is performed using the user's {{stat|Attack}} and the target's {{stat|Defense}}) or [[Special move|special]] (the user's {{stat|Special Attack}} and the target's {{stat|Special Defense}}). | ||
It was first assigned to individual moves in {{g|XD: Gale of Darkness}} for [[Shadow move]]s, and then applied to all moves starting in [[Generation IV]]. Among fans, this change is often known as the '''Physical/Special split'''. | It was first assigned to individual moves in {{g|XD: Gale of Darkness}} for [[Shadow move]]s, and then applied to all moves starting in [[Generation IV]]. Among fans, this change is often known as the '''Physical/Special split'''. | ||
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==Type-based categories== | ==Type-based categories== | ||
The move categories used from [[Generation I]] to | The move categories used from [[Generation I|Generations I]] to {{gen|III}} are listed below. | ||
'''[[Physical move]] | The unused {{t|Bird}} type only exists in the first two generations and was defined as a physical type. | ||
{| class="roundy" style="text-align: center; background: #ccc; border: 2px solid #888" cellpadding="3px" | |||
|- style="background: #C0C0FF;" | |||
! style="{{roundytl|5px}}" | Category | |||
! colspan="9" style="{{roundytr|5px}}" | Types | |||
|- style="background: #fff" | |||
| style="background: #{{Physical color}}" | '''[[Physical move|{{color|{{Physical textcolor}}|Physical}}]]''' | |||
| {{typecolor|Normal}} | |||
| {{typecolor|Fighting}} | |||
| {{typecolor|Flying}} | |||
| {{typecolor|Poison}} | |||
| {{typecolor|Ground}} | |||
| {{typecolor|Rock}} | |||
| {{typecolor|Bug}} | |||
| {{typecolor|Ghost}} | |||
| {{typecolor|Steel}} | |||
|- | |||
| style="background-color: #{{Special color}}; {{roundybl|5px}}" | '''[[Special move|{{color|{{Special textcolor}}|Special}}]]''' | |||
| style="background: #fff" | {{typecolor|Fire}} | |||
| style="background: #fff" | {{typecolor|Water}} | |||
| style="background: #fff" | {{typecolor|Grass}} | |||
| style="background: #fff" | {{typecolor|Electric}} | |||
| style="background: #fff" | {{typecolor|Psychic}} | |||
| style="background: #fff" | {{typecolor|Ice}} | |||
| style="background: #fff" | {{typecolor|Dragon}} | |||
| style="background: #fff" | {{typecolor|Dark}} | |||
|} | |||
==Status moves== | |||
{{main|Status move}} | |||
Status moves act differently from both the other move categories, as they don't do direct damage. They also typically ignore type immunities, but Thunder Wave and Glare (in Generations [[Generation II|II]] and [[Generation III|III]]) are notable exceptions. | |||
==Icons== | |||
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{Black color dark}}; background:#{{Black color}}; font-size:80%" | |||
| style="background-color: #fcfcfc; {{roundytl|20px}}" | {{color2|000|Pokémon Diamond and Pearl Versions|Pokémon Diamond, Pearl}}, and {{color2|000|Pokémon Platinum Version|Platinum}} | |||
|style="border:2px solid #{{Black color dark}}; background:#eee; width:100px; height:80px; {{roundy|20px}}" | [[File:PhysicalIC IV.png]] | |||
|style="border:2px solid #{{Black color dark}}; background:#eee; width:100px; height:80px; {{roundy|20px}}" | [[File:SpecialIC IV.png]] | |||
|style="border:2px solid #{{Black color dark}}; background:#eee; width:100px; height:80px; {{roundy|20px}}" | [[File:StatusIC IV.png]] | |||
|- | |||
| style="background-color: #fcfcfc" | {{color2|000|Pokémon HeartGold and SoulSilver Versions|Pokémon HeartGold and SoulSilver}} | |||
|style="border:2px solid #{{Black color dark}}; background:#eee; width:100px; height:80px; {{roundy|20px}}" | [[File:PhysicalIC HGSS.png]] | |||
|style="border:2px solid #{{Black color dark}}; background:#eee; width:100px; height:80px; {{roundy|20px}}" | [[File:SpecialIC HGSS.png]] | |||
|style="border:2px solid #{{Black color dark}}; background:#eee; width:100px; height:80px; {{roundy|20px}}" | [[File:StatusIC HGSS.png]] | |||
|- | |||
| style="background-color: #fcfcfc" | {{color2|000|Generation V}} | |||
|style="border:2px solid #{{Black color dark}}; background:#eee; width:100px; height:80px; {{roundy|20px}}" | [[File:PhysicalIC BW.png]] | |||
|style="border:2px solid #{{Black color dark}}; background:#eee; width:100px; height:80px; {{roundy|20px}}" | [[File:SpecialIC BW.png]] | |||
|style="border:2px solid #{{Black color dark}}; background:#eee; width:100px; height:80px; {{roundy|20px}}" | [[File:StatusIC BW.png]] | |||
|- | |||
| style="background-color: #fcfcfc" | {{color2|000|Generation VI}} and {{color2|000|Generation VII|VII}} | |||
|style="border:2px solid #{{Black color dark}}; background:#eee; width:100px; height:80px; {{roundy|20px}}" | [[File:PhysicalIC.png]] | |||
|style="border:2px solid #{{Black color dark}}; background:#eee; width:100px; height:80px; {{roundy|20px}}" | [[File:SpecialIC.png]] | |||
|style="border:2px solid #{{Black color dark}}; background:#eee; width:100px; height:80px; {{roundy|20px}}" | [[File:StatusIC.png]] | |||
|- | |||
| style="background-color: #fcfcfc" | {{color2|000|Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!}} | |||
|style="border:2px solid #{{Black color dark}}; background:#eee; width:100px; height:80px; {{roundy|20px}}" | [[File:PhysicalIC LGPE.png]] | |||
|style="border:2px solid #{{Black color dark}}; background:#eee; width:100px; height:80px; {{roundy|20px}}" | [[File:SpecialIC LGPE.png]] | |||
|style="border:2px solid #{{Black color dark}}; background:#eee; width:100px; height:80px; {{roundy|20px}}" | [[File:StatusIC LGPE.png]] | |||
|- | |||
| style="background-color: #fcfcfc" | {{color2|000|Pokémon Sword and Shield}} | |||
|style="border:2px solid #{{Black color dark}}; background:#eee; width:100px; height:80px; {{roundy|20px}}" | [[File:PhysicalIC SwSh.png]] | |||
|style="border:2px solid #{{Black color dark}}; background:#eee; width:100px; height:80px; {{roundy|20px}}" | [[File:SpecialIC SwSh.png]] | |||
|style="border:2px solid #{{Black color dark}}; background:#eee; width:100px; height:80px; {{roundy|20px}}" | [[File:StatusIC SwSh.png]] | |||
|- | |||
| style="background-color: #fcfcfc" | {{color2|000|Pokémon Brilliant Diamond and Shining Pearl}} | |||
|style="border:2px solid #{{Black color dark}}; background:#eee; width:100px; height:80px; {{roundy|20px}}" | [[File:PhysicalIC BDSP.png]] | |||
|style="border:2px solid #{{Black color dark}}; background:#eee; width:100px; height:80px; {{roundy|20px}}" | [[File:SpecialIC BDSP.png]] | |||
|style="border:2px solid #{{Black color dark}}; background:#eee; width:100px; height:80px; {{roundy|20px}}" | [[File:StatusIC BDSP.png]] | |||
|- | |||
| style="background-color: #fcfcfc" | {{color2|000|Pokémon Legends: Arceus}} | |||
|style="border:2px solid #{{Black color dark}}; background:#eee; width:100px; height:80px; {{roundy|20px}}" | [[File:PhysicalIC LA.png]] | |||
|style="border:2px solid #{{Black color dark}}; background:#eee; width:100px; height:80px; {{roundy|20px}}" | [[File:SpecialIC LA.png]] | |||
|style="border:2px solid #{{Black color dark}}; background:#eee; width:100px; height:80px; {{roundy|20px}}" | [[File:StatusIC LA.png]] | |||
|- | |||
| style="background-color: #fcfcfc" | {{color2|000|Pokémon Scarlet and Violet}} | |||
|style="border:2px solid #{{Black color dark}}; background:#eee; width:100px; height:80px; {{roundy|20px}}" | [[File:PhysicalIC SV.png]] | |||
|style="border:2px solid #{{Black color dark}}; background:#eee; width:100px; height:80px; {{roundy|20px}}" | [[File:SpecialIC SV.png]] | |||
|style="border:2px solid #{{Black color dark}}; background:#eee; width:100px; height:80px; {{roundy|20px}}" | [[File:StatusIC SV.png]] | |||
|- | |||
| style="background-color: #fcfcfc" | {{color2|000|Pokémon Masters EX}} | |||
|style="border:2px solid #{{Black color dark}}; background:#eee; width:100px; height:80px; {{roundy|20px}}" | [[File:PhysicalIC Masters.png|100px]] | |||
|style="border:2px solid #{{Black color dark}}; background:#eee; width:100px; height:80px; {{roundy|20px}}" | [[File:SpecialIC Masters.png|100px]] | |||
|style="border:2px solid #{{Black color dark}}; background:#eee; width:100px; height:80px; {{roundy|20px}}" | [[File:StatusIC Masters.png|100px]] | |||
|- | |||
| style="background-color: #fcfcfc" | {{color2|000|Pokémon HOME}} | |||
|style="border:2px solid #{{Black color dark}}; background:#eee; width:100px; height:80px; {{roundy|20px}}" | [[File:PhysicalIC HOME.png|100px]] | |||
|style="border:2px solid #{{Black color dark}}; background:#eee; width:100px; height:80px; {{roundy|20px}}" | [[File:SpecialIC HOME.png|100px]] | |||
|style="border:2px solid #{{Black color dark}}; background:#eee; width:100px; height:80px; {{roundy|20px}}" | [[File:StatusIC HOME.png|100px]] | |||
|- | |||
| style="background-color: #fcfcfc; {{roundybl|20px}}" | {{color2|000|Pokémon HOME}} | |||
|style="border:2px solid #{{Black color dark}}; background:#eee; width:100px; height:80px; {{roundy|20px}}" | [[File:Physical icon HOME.png]] | |||
|style="border:2px solid #{{Black color dark}}; background:#eee; width:100px; height:80px; {{roundy|20px}}" | [[File:Special icon HOME.png]] | |||
|style="border:2px solid #{{Black color dark}}; background:#eee; width:100px; height:80px; {{roundy|20px}}" | [[File:Status icon HOME.png]] | |||
|} | |||
==Trivia== | |||
* {{m|Bite}} and {{m|Water Shuriken}} are the only moves to have changed damage categories outside of Generation IV and [[Pokémon Legends: Arceus]]. Bite was changed from physical to special in [[Generation II]] when it was changed to a Dark-type move, and Water Shuriken was changed from physical to special in [[Generation VII]]. | |||
** {{m|Bite}} is also the only move to have changed damage categories twice: once in Generation II when it turned from a Normal-type and thus physical move to a Dark-type and thus special move, and again in Generation IV when it was changed back to a physical move in the physical/special split. | |||
==References== | ==References== | ||
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==In other languages== | ==In other languages== | ||
{{langtable|color=ddf|bordercolor=ccf | {{langtable|color=ddf|bordercolor=ccf | ||
|zh_yue=分類 ''{{tt|Fānleuih|Classification}}'' | |||
|zh_cmn=分類 / 分类 ''{{tt|Fēnlèi|Classification}}'' | |||
|fr=Catégorie | |||
|de=Kategorie | |de=Kategorie | ||
|it=Categoria | |||
|ko=분류 ''{{tt|Bullyu|Classification}}'' | |||
|es=Categoría | |es=Categoría | ||
}} | }} | ||
{{-}} | {{-}} | ||
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[[Category:Terminology]] | [[Category:Terminology]] | ||
[[de: | [[de:Kategorie (Attackeneigenschaft)]] | ||
[[fr: | [[fr:Catégorie de capacité]] | ||
[[it:Categoria danno]] | [[it:Categoria danno]] |