Legendary beasts: Difference between revisions

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The three Legendary beasts also play a pivotal role in [[Pokémon Super Mystery Dungeon]], with Entei accosting the player, the partner, and Archen after Latias and Latios are turned to stone, mistaking them for the culprits and nearly attacking them. Entei is a storyline boss shortly afterward, effortlessly defeating Buizel despite the latter's type advantage, then attacking the player and partner, whose scarves respond to the dire situation by temporarily changing them to their fully-evolved forms. Much later, after the player, the partner, and most of the Expedition Society have been petrified, they encounter all three Legendary beasts in the Voidlands. The beasts escort the player, the partner, and Mawile to the Voidlands' exit, and the Legendary beasts and Mawile then hold off the Void Shadows while the player and partner escape.
The three Legendary beasts also play a pivotal role in [[Pokémon Super Mystery Dungeon]], with Entei accosting the player, the partner, and Archen after Latias and Latios are turned to stone, mistaking them for the culprits and nearly attacking them. Entei is a storyline boss shortly afterward, effortlessly defeating Buizel despite the latter's type advantage, then attacking the player and partner, whose scarves respond to the dire situation by temporarily changing them to their fully-evolved forms. Much later, after the player, the partner, and most of the Expedition Society have been petrified, they encounter all three Legendary beasts in the Voidlands. The beasts escort the player, the partner, and Mawile to the Voidlands' exit, and the Legendary beasts and Mawile then hold off the Void Shadows while the player and partner escape.


In {{OBP|Pokémon Ranger|video game}}, [[Gordor]] captures the three beasts, and it is up to the {{player}} to recapture them and save [[Fiore]]. Otherwise, they are not usable in the main storyline, and Entei is the only one of the beasts who is battled twice; once in the [[Jungle Relic]], and once again atop the [[Fiore Temple]] (the latter scenario being the final capture performed in the main storyline). During the last captures, Raikou and Suicune are captured while under the control of Gordor, while Entei attempts to attack Gordor upon the destruction of [[Power Styler]], and it is up to the player to calm it.
In {{vg|Pokémon Ranger}}, [[Gordor]] captures the three beasts, and it is up to the {{player}} to recapture them and save [[Fiore]]. Otherwise, they are not usable in the main storyline, and Entei is the only one of the beasts who is battled twice; once in the [[Jungle Relic]], and once again atop the [[Fiore Temple]] (the latter scenario being the final capture performed in the main storyline). During the last captures, Raikou and Suicune are captured while under the control of Gordor, while Entei attempts to attack Gordor upon the destruction of [[Power Styler]], and it is up to the player to calm it.


They are also available in [[Pokémon Ranger: Guardian Signs]], where they can be summoned using the [[Ranger Signs]] associated to them. The three possess different abilities that can help the player progress further into the game. Raikou can jump over gaps and bridges, while Entei can break large rocks blocking the path, and Suicune can walk across water. The three share the ability of frightening other Pokémon out of their hiding spots, and if the Capture Styler is charged before summoning, they can stop the Pokémon in their tracks. Upon summoning, the player is able to ride the Pokémon summoned; however, the three cannot be called to the field at the same time.
They are also available in [[Pokémon Ranger: Guardian Signs]], where they can be summoned using the [[Ranger Signs]] associated to them. The three possess different abilities that can help the player progress further into the game. Raikou can jump over gaps and bridges, while Entei can break large rocks blocking the path, and Suicune can walk across water. The three share the ability of frightening other Pokémon out of their hiding spots, and if the Capture Styler is charged before summoning, they can stop the Pokémon in their tracks. Upon summoning, the player is able to ride the Pokémon summoned; however, the three cannot be called to the field at the same time.