Flinch: Difference between revisions

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[[File:Paul Chimchar flinch.png|thumb|250px|[[Paul's Chimchar]] flinching]]
[[File:Paul Chimchar flinch.png|thumb|250px|[[Paul's Chimchar]] flinching]]
'''Flinch''' (Japanese: '''ひるみ''' ''Flinch'') is a volatile [[status condition]] in which a Pokémon becomes unable to attack for one turn.
'''Flinch''' (Japanese: '''ひるみ''' ''Flinch'') is a transient [[status condition]] in which a Pokémon becomes unable to execute a move for one turn.


==Effect==
==Effect==
The flinch status is a one-turn status that prevents a Pokémon from attacking. A Pokémon can flinch only if it is hit by another Pokémon's attacking move before using its move. Most moves that cause flinching are [[physical move]]s.
The flinch status is a one-turn status that prevents a Pokémon from executing a move. A Pokémon can flinch only if it is hit by another Pokémon's attacking move before using its move. Most moves that cause flinching are [[physical move]]s.


Pokémon with {{a|Inner Focus}} cannot flinch. Pokémon with {{a|Steadfast}} gain {{stat|Speed}} each time they flinch.
Pokémon with {{a|Inner Focus}} cannot flinch. If a Pokémon with Inner Focus is hit by a move that always causes flinching, the message '''"<Pokémon>'s <sc>Inner Focus</sc> prevents flinching!"''' ([[Generation III]]) or '''"<Pokémon> won't flinch because of its Inner Focus!"''' ([[Generation IV]]) appears. Due to flinching always occurring as an additional effect, having {{a|Shield Dust}} or holding a [[Covert Cloak]] also prevents the user from flinching. However, {{cat|Moves that ignore Abilities|moves}} and {{cat|Abilities that ignore other Abilities|Abilities that ignore Abilities}} can bypass these Abilities.
 
Pokémon with {{a|Steadfast}} gain {{stat|Speed}} each time they flinch.
 
[[Dynamax]] Pokémon and [[Tera Raid Battle]] bosses are immune to flinching.


===Generation II===
===Generation II===
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==Cause==
==Cause==
{{incomplete|section|Items and Abilities}}
===Moves===
===Moves===
The following moves may cause their targets to flinch, but only if the user of the moves hits first.
The following moves may cause their targets to flinch, but only if the user of the moves hits first.
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| 40
| 40
| 100%
| 100%
| class="l" | Always goes first; only works if it is the user's first turn
| class="l" | [[Priority|Always goes first]]; only works if it is the user's first turn
|-
|-
| class="l" | {{m|Fiery Wrath}}
| class="l" | {{m|Fiery Wrath}}
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| 90%<!--in Generation I-->
| 90%<!--in Generation I-->
| class="l" | Generations I and II only
| class="l" | Generations I and II only
|-
| class="l" | {{m|Mountain Gale}}
{{typetable|Ice}}
{{statustable|Physical}}
| 30%
| 100
| 85%
|
|-
|-
| class="l" | {{m|Needle Arm}}
| class="l" | {{m|Needle Arm}}
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| 95%
| 95%
| class="l" | May also cause paralysis (10% chance)
| class="l" | May also cause paralysis (10% chance)
|-
| class="l" | {{m|Triple Arrows}}
{{typetable|Fighting}}
{{statustable|Physical}}
| 30%
| 90
| 100%
| class="l" | [[Generation IX]] onward<br>May also lower Defense (50% chance)
|-
|-
| class="l" | {{m|Twister}}
| class="l" | {{m|Twister}}
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|}
|}
|}
|}
==Prevention==
The [[Ability|Abilities]] {{a|Shield Dust}} (due to flinching always occurring as an additional effect) and {{a|Inner Focus}} prevent the Pokémon with that Ability from flinching. However, {{cat|Moves that ignore Abilities|moves}} and {{cat|Abilities that ignore other Abilities|Abilities that ignore Abilities}} can bypass these Abilities. If a Pokémon with Inner Focus is hit by a move that always causes flinching, the message '''"<Pokémon>'s <sc>Inner Focus</sc> prevents flinching!"''' ([[Generation III]]) or '''"<Pokémon> won't flinch because of its Inner Focus!"''' ([[Generation IV]]) appears.
[[Dynamax]] Pokémon are immune to flinching.


==In the spin-off games==
==In the spin-off games==
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In ''[[DP081|Chim - Charred!]]'', {{Ash}}'s {{p|Chimchar}} flinched when [[Paul's Ursaring]] used {{m|Secret Power}} on him on a rocky terrain.
In ''[[DP081|Chim - Charred!]]'', {{Ash}}'s {{p|Chimchar}} flinched when [[Paul's Ursaring]] used {{m|Secret Power}} on him on a rocky terrain.


In ''[[DP128|A Pyramiding Rage!]]'', [[Paul's Magmar]] flinched when [[Brandon's Legendary titans#Registeel|Brandon's Registeel]] hit it with {{m|Iron Head}}, preventing it from carrying out [[Paul]]'s order to use {{m|Will-O-Wisp}}. This forced him to [[recall]] Magmar and send {{p|Nidoking}} out in its place.
In ''[[DP128|A Pyramiding Rage!]]'', [[Paul's Magmar]] flinched when [[Brandon's legendary giants#Registeel|Brandon's Registeel]] hit it with {{m|Iron Head}}, preventing it from carrying out [[Paul]]'s order to use {{m|Will-O-Wisp}}. This forced him to [[recall]] Magmar and send {{p|Nidoking}} out in its place.


In ''[[DP177|A Grand Fight for Winning!]]'', during the finals of the [[Sinnoh Grand Festival]], [[Dawn's Piplup]] was made to flinch when [[Zoey's Glameow]] hit him with {{m|Fake Out}}, preventing him from being able to use {{m|Hydro Pump}}.
In ''[[DP177|A Grand Fight for Winning!]]'', during the finals of the [[Sinnoh Grand Festival]], [[Dawn's Piplup]] was made to flinch when [[Zoey's Glameow]] hit him with {{m|Fake Out}}, preventing him from being able to use {{m|Hydro Pump}}.
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In ''[[BW079|Caution: Icy Battle Conditions!]]'', [[Ash's Krokorok]] flinched when [[Brycen]]'s {{p|Vanillish}} hit him with {{m|Astonish}}.
In ''[[BW079|Caution: Icy Battle Conditions!]]'', [[Ash's Krokorok]] flinched when [[Brycen]]'s {{p|Vanillish}} hit him with {{m|Astonish}}.


In [[JN116]], [[Diantha]]'s {{p|Gourgeist}} flinched when {{an|Lance}}'s {{p|Hydreigon}} scored a hit on it with {{m|Dark Pulse}}.
In ''[[JN116|Pride of a Champion!]]'', [[Diantha]]'s {{p|Gourgeist}} flinched when {{an|Lance}}'s {{p|Hydreigon}} scored a hit on it with {{m|Dark Pulse}}.


In [[JN123]], [[Ash's Pikachu]] flinched when {{an|Cynthia}}'s {{p|Togekiss}} hit him with {{m|Air Slash}}, the flinch chance getting boosted by Togekiss's {{a|Serene Grace}}.
In ''[[JN123|Bewitch, Battle, and Bewilder!]]'', [[Ash's Pikachu]] flinched when {{an|Cynthia}}'s {{p|Togekiss}} hit him with {{m|Air Slash}}, the flinch chance getting boosted by Togekiss's {{a|Serene Grace}}. This prevented Pikachu from being able to use {{m|Electroweb}} and left him open to get hit by a {{m|Zen Headbutt}}. In [[JN124|the next episode]], Togekiss attempted to also make [[Ash's Lucario]] flinch, but it resisted flinching thanks to it possessing {{a|Inner Focus}}.
{{-}}
{{-}}


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===Pokémon Adventures===
===Pokémon Adventures===
===={{chap|Ruby & Sapphire}}====
===={{MangaArc|Ruby & Sapphire}}====
In ''[[PS247|The Beginning of the End with Kyogre & Groudon IX]]'', [[Brawly's Hariyama]] used Fake Out to make [[Blaise]]'s two {{p|Slugma}} flinch.
In ''[[PS247|The Beginning of the End with Kyogre & Groudon IX]]'', [[Brawly's Hariyama]] used Fake Out to make [[Blaise]]'s two {{p|Slugma}} flinch.


In ''[[PS258|Rayquaza Redemption I]]'', {{adv|Wally}}'s {{p|Kecleon}} caused [[Norman's Slaking]] to flinch with {{m|Astonish}}.
In ''[[PS258|Rayquaza Redemption I]]'', {{adv|Wally}}'s {{p|Kecleon}} caused [[Norman's Slaking]] to flinch with {{m|Astonish}}.


===={{chap|Sword & Shield}}====
===={{MangaArc|Sword & Shield}}====
In ''[[PASS11|Gulp Gulp!! Pokémon]]'', a {{pkmn2|wild}} {{p|Cramorant}} flinched after [[Hop]] had his {{p|Pincurchin}} use {{m|Zing Zap}} on it.
In ''[[PASS11|Gulp Gulp!! Pokémon]]'', a {{pkmn2|wild}} {{p|Cramorant}} flinched after [[Hop]] had his {{p|Pincurchin}} use {{m|Zing Zap}} on it.
{{-}}
{{-}}
==In the TCG==
Flinching does not exist in the [[Pokémon Trading Card Game]]. However, the recurring {{TCG|attack}} {{m|Fake Out}} inflicts the {{TCG|Special Condition}} {{DL|Paralysis (status condition)|In the TCG|Paralyzed}} on a successful {{TCG|coin}} flip. This suggests that Flinching is replaced by Paralyzed in the TCG.


==In other languages==
==In other languages==
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[[es:Amedrentado]]
[[es:Amedrentado]]
[[fr:Statut#Peur]]
[[it:Tentennamento]]
[[it:Tentennamento]]
[[ja:ひるみ]]
[[ja:ひるみ]]
[[zh:畏缩(状态)]]
[[zh:畏缩(状态)]]
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