Power Up: Difference between revisions

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(→‎Mechanics: Rearranged the existing information and added details on process and eligibility.)
 
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[[File:Summary GO.png|thumb|right|200px|A summary screen in Pokémon GO. The semi-circle shows how close a Pokémon is to the Power Up limit, and the cost is displayed next to the Power Up button.]]
{{move|Power up}}
In [[Pokémon GO]], the player can '''Power Up''' (Japanese: '''強化''' ''strengthen'') a Pokémon using {{OBP|Stardust|GO}} and {{OBP|Candy|GO}} to increase its {{stat|In Pokémon GO|stats}}. This is analogous to raising a Pokémon's [[level]] in the [[core series]] games, but no explicit numeric level is visible for Pokémon in Pokémon GO.
[[File:Summary GO.png|thumb|right|220px|A display to power up a Pokémon. The semi-circle gauge shows how close a Pokémon is to the power-up limit before and after being powered up.]]
 
In [[Pokémon GO]], the player can '''power up''' (Japanese: '''強化''' ''strengthen'') a Pokémon using {{OBP|Stardust|GO}} and {{OBP|Candy|GO}} to increase its {{stat|In Pokémon GO|stats}}. This is analogous to raising a Pokémon's [[level]] in the [[core series]] games, but in Pokémon GO, no numeric level is visible for Pokémon.


==Mechanics==
==Mechanics==
{{incomplete|section|needs=Additional information is needed on whether/how the max Power Up level has changed since the player limit cap was increased.}}
Each Pokémon has a level that effectively counts how many times it has been powered up. Each level corresponds to a [[Stat#CP|CP]] multiplier, a value used to calculate the Pokémon's stats and {{OBP|catch rate|GO}}. Each power-up increases the level by 0.5, up to the {{player}}'s [[Trainer level]] + 10. The cost to power up a Pokémon increases every two levels (or every four power-ups). The highest level a Pokémon can be powered up to is 50.  
Each Pokémon has a Power Up level that effectively counts how many times it has been powered up. Each level corresponds to a [[Stat#CP|CP]] multiplier, a value used to calculate the Pokémon's stats and {{OBP|catch rate|GO}}. Each Power Up increases the Power Up level by 0.5, up to the {{player}}'s [[Trainer level]] + 2. The cost to Power Up a Pokémon increases every two levels (or every four Power Ups). The highest possible Power Up level is 40. If a player receives a Pokémon via [[trade|trading]] that exceeds their Power Up limit (Trainer level + 2), then both players will see a warning that the Pokémon's level will be reduced to the limit. For certain encounters, if the Pokémon's [[type]] has a [[Weather]] Boost, its Power Up level will be 5 higher than it would have been otherwise, even if it exceeds the Trainer's Power Up limit.
 
A Pokémon that is currently [[Mega Evolution|Mega Evolved]] cannot be powered up.


===Process===
===Process===
Players can Power Up eligible Pokémon by clicking the "Power Up" button on the Pokémon's summary screen. Upon pressing the Power Up button, a pop-up screen will show the following information:
Players can power up eligible Pokémon by clicking the "Power Up" button on the Pokémon's summary screen. Upon pressing the Power Up button, a pop-up screen will show the following information:
* The Pokémon's current CP, with an arrow pointing to the CP it would have after Powered Up.
* The Pokémon's current CP, with an arrow pointing to the CP it would have after Powered Up.
* The {{OBP|Stardust|GO}} cost to Power Up
* The {{OBP|Stardust|GO}} cost to power Up
* The {{OBP|Candy|GO}} cost to Power Up
* The {{OBP|Candy|GO}} cost to power Up
* The [[Candy (GO)#Candy XL|Candy XL]] cost to Power Up, if applicable
* The [[Candy (GO)#Candy XL|Candy XL]] cost to power up, if applicable
The pop-up screen displays this information for one Power Up level by default. The screen also displays "-" and "+" buttons, allowing players to decrease or increase the number of Power Up levels to apply to the Pokémon. Clicking the "-" button from the lowest Power Up level will display information for the maximum Power Up levels that can be applied to the Pokémon. Once players have chosen how much to Power Up their Pokémon, they can click the "Power Up" button on the pop-up screen to apply the changes. Clicking the "Cancel" button on the pop-up screen will return players to the Pokémon's summary screen without making any changes.
 
===Eligibility===
Pokémon can be Powered Up to a certain limit based on the player's level (see above) represented by the white, half-circle gauge shown above/behind the Pokémon on its summary screen. The dot on this arc shows where the Pokémon's current CP sits in relation to the max CP it can reach by powering up. That max CP is represented by the right edge of the arc. Pokémon that have reached the limit (or would surpass the limit with the next Power Up level) cannot Power Up until the player's level has increased sufficiently.


A Pokémon that is currently [[Mega Evolution|Mega Evolved]] cannot Power Up.
The pop-up screen displays this information for one power-up by default. The screen also displays "-" and "+" buttons, allowing players to decrease or increase the number of power-ups to apply to the Pokémon. Once players have chosen how much to power up their Pokémon, they can click the "Power Up" button on the pop-up screen to apply the changes. Clicking the "Cancel" button on the pop-up screen will return players to the Pokémon's summary screen without making any changes.


===Stat changes===
===Stat changes===
Powering Up a Pokémon raises its CP, which is derived from its [[Stat#Pokémon GO|HP, Attack, and Defense]]; as such, some combination of these stats will also increase. The CP and HP changes are reflected through animations shown on the Pokémon's summary screen. A Pokémon that gains maximum HP by Powering Up will also gain an equal amount of remaining HP; consequently, if a [[fainting|fainted]] Pokémon is Powered Up, it will be revived with a remaining HP equal to the amount of HP it gained.
Powering up a Pokémon raises its CP, which is derived from its [[Stat#Pokémon GO|HP, Attack, and Defense]]; as such, some combination of these stats will also increase. The CP and HP changes are reflected through animations shown on the Pokémon's summary screen. A Pokémon whose maximum HP increases by powering up will also gain an equal amount of remaining HP; consequently, if the Pokémon being powered up has [[fainting|fainted]], it will be revived with a remaining HP equal to that amount.
 
==Initial Power Up level==
Pokémon can only be obtained at whole-number Power Up levels, including those from trades, in which the Power Up levels are rounded down. The following shows the possible range of initial Power Up levels for each encounter type.
 
{| class="roundy" style="background:#{{night color}}; border:3px solid #{{blue color light}}; text-align:center"
|- style="background-color:#{{blue color light}}; color:#fff"
! style="{{roundytl|5px}}"| Encounter
! Power Up level
! style="{{roundytr|5px}}" | Weather Boost
|- style="background-color:#{{blue color light}}; color:#fff"
|- style=background:#fff
| {{pkmn2|Wild}} spawn
| <code>[1 .. min(Trainer_level, 30)]</code>
| ✔
|- style=background:#fff
| [[Pokémon Egg|Hatched]]
| <code>min(Trainer_level, 20)</code>
|
|- style=background:#fff
| [[Field Research|Field]]/[[Special Research]]
| <code>15</code>
|
|- style=background:#fff
| [[Raid Battle]]
| <code>20</code>
| ✔
|- style=background:#fff
| {{OBP|Shadow Pokémon|GO}}
| <code>8</code>
| ✔
|- style=background:#fff
| Purified Pokémon
| <code>min(Trainer level, 25)</code>
|
|- style=background:#fff
| style="{{roundybl|5px}} | [[Trade]]
| <code>⌊min(Trainer_level + 2, original_level)⌋</code>
|
|}


==Levels==
==Levels==
Powering Up a Pokémon requires both Stardust and Candy. The amount of Stardust and Candy required for the next Power Up will be shown on the Pokémon's summary screen. If the Pokémon is at the maximum Power Up level for the player's Trainer level, then the player will not be able to Power Up the Pokémon. Each time a Pokémon is Powered Up, its {{stat|In Pokémon GO|stats}} are recalculated using a new CP multiplier.
Powering up a Pokémon requires both Stardust and Candy. The amount of Stardust and Candy required for the next power-up will be shown on the Pokémon's summary screen. If the Pokémon is at the maximum level for the player's Trainer level, then the player will not be able to power up the Pokémon. Each time a Pokémon is powered up, its {{stat|In Pokémon GO|stats}} are recalculated using a new CP multiplier.


If a Pokémon is transferred from Pokémon GO to [[GO Park]] in [[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]], its [[level]] will be equal to its Power Up level, rounded down to the nearest whole number.
If a Pokémon is transferred from Pokémon GO to [[GO Park]] in [[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]] or to [[Pokémon HOME]], its resulting [[level]] will be equal to its level from Pokémon GO, rounded down to the nearest whole number.


===CP multiplier===
===CP multiplier===
The following table shows the CP multiplier that corresponds to each Power Up level, along with the costs needed to Power Up to the next level. Cumulative costs show the total amount of Stardust and Candy needed to Power Up a Pokémon from Lv. 1. Pokémon that have reached Lv. 40 will require Candy XL instead of Candy to power up further.  
The following table shows the CP multiplier that corresponds to each level, along with the costs needed to power-up from that level. Cumulative costs show the total amount of Stardust and Candy needed to power up a Pokémon from Lv. 1. Pokémon that have reached Lv. 40 will require Candy XL instead of Candy to power up further.  


Levels above 50 are unattainable by powering up, but have been coded into the game since the [https://pokemongolive.com/post/gobeyond-level40 level cap was increased from 40 to 50]. The CP multipliers for Lv. 50.5 and Lv. 51 are only attainable by a Lv. 49.5 and Lv. 50 Best Buddy, respectively, deployed as the player's current [[Buddy Pokémon]]. The CP multiplier for Lv. 55 is only attained by [[Team (GO)|team leaders]] while [[Trainer Battle (GO)#Battle Training|Battle Training]] in Master League.  
Levels above 50 are unattainable by powering up, but have been coded into the game since the [https://pokemongolive.com/post/gobeyond-level40 level cap was increased from 40 to 50]. The CP multipliers for Lv. 50.5 and Lv. 51 are only attainable by a Lv. 49.5 and Lv. 50 Best Buddy, respectively, deployed as the player's current [[Buddy Pokémon]]. The CP multiplier for Lv. 55 is only attained by [[Team (GO)|team leaders]] while {{DL|Trainer Battle (GO)|Battle Training}} in Master League.  


{{DL|Trade|Lucky Pokémon}} require only 50% of the listed Stardust costs to Power Up. {{OBP|Shadow Pokémon|GO}} cost 1.2× the listed Stardust and Candy to Power Up, while Purified Pokémon only require 90% of the listed Stardust and Candy costs (rounded up). Stardust reduction bonuses for Lucky and Purified Pokémon can stack, meaning that a Pokémon that is both Lucky and Purified only costs 45% of the normal Stardust amount to Power Up.
{{DL|Trade (GO)|Lucky Pokémon}} require only 50% of the listed Stardust costs to power up. {{GO|Shadow Pokémon}} cost 1.2× the listed Stardust and Candy to power up, while Purified Pokémon only require 90% of the listed Stardust and Candy costs (rounded up). Stardust reduction bonuses for Lucky and Purified Pokémon can stack, meaning that a Pokémon that is both Lucky and Purified only costs 45% of the normal Stardust amount to power up.


{| class="roundtable" style="background:#{{night color}}; border:3px solid #{{blue color light}}; text-align:left"
{| class="roundtable mw-collapsible" style="background:#{{night color}}; border:3px solid #{{blue color light}}; text-align:left"
|- style="text-align:center"
|- style="text-align:center"
! rowspan=2 style="background-color:#{{blue color light}}; color:#fff"| Level
! rowspan=2 style="background-color:#{{blue color light}}; color:#fff"| Level
! rowspan=2 style="background-color:#{{blue color light}}; color:#fff" | CP multiplier
! rowspan=2 style="background-color:#{{blue color light}}; color:#fff" | CP multiplier
! colspan=4 style="background-color:#{{blue color light}}; color:#fff" | Power Up cost
! colspan=4 style="background-color:#{{blue color light}}; color:#fff" | Cost to power up
|- style="background-color:#{{blue color light}}; color:#fff; text-align:center"
|- style="background-color:#{{blue color light}}; color:#fff; text-align:center"
! colspan=2 | Marginal
! colspan=2 | Marginal
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| 55 || 0.8653 || colspan="4" style="text-align:center" | ''Master League {{DL|Trainer Battle (GO)|Battle Training}}''
| 55 || 0.8653 || colspan="4" style="text-align:center" | ''Master League {{DL|Trainer Battle (GO)|Battle Training}}''
|}
|}
===Initial level===
{{incomplete|section|needs=Confirm what happens if a player below Level 25 purifies a Level 25 or above Shadow Pokémon}}
Pokémon can only be obtained at whole-number levels. If a Pokémon with a fractional level is traded, its level is rounded down.
The following shows the possible range of initial levels for each encounter type.
{| class="roundtable" style="background:#{{night color}}; border:3px solid #{{blue color light}}; text-align:center"
|-
! style="background-color:#{{blue color light}}; color:#fff" rowspan=2 | Encounter
! style="background-color:#{{blue color light}}; color:#fff" colspan=2 | Level
! style="background-color:#{{blue color light}}; color:#fff" rowspan=2 | Weather Boost
|-
! style="background-color:#{{blue color light}}; color:#fff" | Minimum
! style="background-color:#{{blue color light}}; color:#fff" | Maximum
|-
| {{pkmn2|Wild}} spawn
| <math>1</math>
| <math>\min(TrainerLevel, 30)</math>
| {{Yes}}
|-
| [[Pokémon Egg|Hatched]]
| colspan=2 | <math>\min(TrainerLevel, 20)</math>
| {{No}}
|-
| [[Field Research|Field]]/[[Special Research|Special]]/[[Timed Research]]<br>and [[Research Breakthrough]]s
| colspan=2 | <math>15</math>
| {{No}}
|-
| {{OBP|Raid Battle|GO}}
| colspan=2 | <math>20</math>
| {{Yes}}
|-
| After defeating [[Team GO Rocket]]
| colspan=2 | <math>8</math><ref group="note">Prior to November 7, 2019, Shadow Pokémon could be encountered at lower levels.</ref>
| {{Yes}}
|-
| Purified Pokémon
| colspan=2 | <math>\max(\min(TrainerLevel, 25), OriginalLevel)</math>
| {{No}}
|-
| {{OBP|Trade|GO}}
| colspan=2 | <math>\min(TrainerLevel + 2, \lfloor OriginalLevel \rfloor)</math><ref group="note">A traded Pokémon will normally retain its original level, but its level cannot exceed its new Trainer's level + 2. If trading would reduce a Pokémon's level in this way, both players will be warned that its CP will be reduced as a result of this limit.</ref>
| {{No}}
|}
<references group="note" />


==In other languages==
==In other languages==
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|es=Poder
|es=Poder
|th=พาวเวอร์อัป ''Power Up''
|th=พาวเวอร์อัป ''Power Up''
|tr=Güçlendir
}}
}}


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{{-}}
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{{Project Games notice|game mechanic}}
{{Project Sidegames notice|game mechanic}}


[[Category:Pokémon GO]]
[[Category:Pokémon GO]]
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