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{{MoveInfobox| | :''Not to be confused with {{m|High Jump Kick}}''. | ||
n=26 | | {{MoveInfobox | ||
name=Jump Kick | | |n=26 | ||
jname=とびげり | | |name=Jump Kick | ||
jtrans=Dropkick | | |jname=とびげり | ||
jtranslit=Tobigeri | |jtrans=Dropkick | ||
|jtranslit=Tobigeri | |||
gameimage=Jump Kick.png | | |gameimage=Jump Kick PE.png | ||
type=Fighting | | |gameimagewidth=300 | ||
damagecategory=Physical | | |type=Fighting | ||
basepp= | |damagecategory=Physical | ||
maxpp=16 | | |basepp={{tt|10|25 in Generations I-IV}} | ||
power= | |maxpp={{tt|16|40 in Generations I-IV}} | ||
accuracy=95 | |power={{tt|100|70 in Generations I-III, 85 in Generation IV}} | ||
|accuracy=95 | |||
gen=I| | |gen=I | ||
category=Cool | | |category=Cool | ||
appeal=6 | | |appeal=6 | ||
jam=0 | | |jam=0 | ||
cdesc= | |cdesc=After this move, the user is more easily startled. | ||
appealsc=3 | | |appealsc=3 | ||
scdesc=A basic performance using a move known by the Pokémon. | | |scdesc=A basic performance using a move known by the Pokémon. | ||
|appeal6=6 | |||
touches=yes | | |jam6=0 | ||
protect=yes | | |cdesc6=A very appealing move, but after using this move, the user is more easily startled. | ||
magiccoat=no | | |touches=yes | ||
snatch=no | | |protect=yes | ||
|magiccoat=no | |||
kingsrock=yes | |snatch=no | ||
|mirrormove=yes | |||
|kingsrock=yes | |||
|sound=no | |||
target= | |target=anyadjacent | ||
}} | |||
'''Jump Kick''' (Japanese: '''とびげり''' ''Dropkick'') is a damage-dealing {{ | '''Jump Kick''' (Japanese: '''とびげり''' ''{{wp|Dropkick}}'') is a damage-dealing {{type|Fighting}} [[move]] introduced in [[Generation I]]. Prior to [[Generation IV]], it was one of the [[signature move]]s of {{p|Hitmonlee}}. | ||
==Effect== | ==Effect== | ||
===Generation I | ===Generation I=== | ||
Jump Kick does damage. If | Jump Kick does damage with a power of 70. If it misses, the user will take [[crash damage]] of 1 HP. If used against a {{type|Ghost}}, it always counts as a miss. | ||
In Generations I-III, if the user of Jump Kick attacks first and faints itself due to crash damage, the opponent will not attack or be subjected to recurrent damage during that round. | |||
===Generation II=== | |||
The crash damage is now 1/8 of the damage it would have dealt. The user will take crash damage if Jump Kick is protected against by a move such as {{m|Protect}}, but not due to type immunity (only the type immunity message is displayed). | |||
===Generation III=== | |||
The crash damage is now 1/2 of the damage it would have dealt. | |||
Jump Kick can be used as the second move of a [[Contest combination|Pokémon Contest combination]], with the user gaining 6 bonus appeal points if {{m|Mind Reader}} was used in the previous turn. | |||
===Generation IV=== | ===Generation IV=== | ||
Jump Kick's base power is [[List of modified moves|increased]] from 70 to 85. It cannot be used if {{m|Gravity}} is in effect. | |||
=== | The user can now crash due to type immunity, and will take crash damage equal to half of the target's max HP in that case. | ||
Jump Kick's power is | |||
The user will not take crash damage if Jump Kick fails due to there being no remaining targets. | |||
===Generations V to VII=== | |||
Jump Kick's base power is [[List of modified moves|increased]] from 85 to 100, and its PP is reduced from 25 to 10. The crash damage is now (always) equal to half of the user's max HP, rounded down. | |||
===Generation VIII onwards=== | |||
Jump Kick cannot be selected in a battle. | |||
==Description== | |||
{{movedesc|Fighting}} | |||
{{movedescentry|{{gameabbrevss|Stad}}{{gameabbrevss|Stad2}}|A forceful <sc>Fighting</sc>-type attack. If it misses, however, the attacker gets hurt.}} | |||
{{movedescentry|{{gameabbrev2|GSC}}|May miss, damaging the user.}} | |||
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|A strong jumping kick. May miss and hurt the kicker.}} | |||
{{movedescentry|{{gameabbrev3|FRLG}}|The user jumps up high, then kicks. If it misses, the user hurts itself.}} | |||
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}<br>{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUMPE}}|The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself.}} | |||
{{movedescentry|{{gameabbrev8|SwShBDSPLA}}<br>{{gameabbrev9|SV}}|This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.}} | |||
|} | |||
|}{{left clear}} | |||
==Learnset== | ==Learnset== | ||
===[[ | ===By [[Level|leveling up]]=== | ||
==== | {{Movehead/Games|Fighting|g7=2|g8=none|g9=none}} | ||
{{ | {{Moveentry/8|0084|Doduo|type=Normal|type2=Flying|1|Flying|Flying|−|−|−|−|−|−|40|38}} | ||
{{Moveentry| | {{Moveentry/8|0085|Dodrio|type=Normal|type2=Flying|1|Flying|Flying|−|−|−|−|−|−|43|48}} | ||
{{ | {{Moveentry/8|0106|Hitmonlee|type=Fighting|1|Human-Like|Human-Like|38|16|16|13|13|13|1, 13|30|STAB='''}} | ||
{{Moveentry/8|0234|Stantler|type=Normal|1|Field|Field||−|−|−|43|43|43|}} | |||
{{Moveentry/8|0427|Buneary|type=Normal|2|Field|Human-Like||||23|23|23|23||STAB=''}} | |||
{{Moveentry/8|0428|Lopunny|type=Normal|2|Field|Human-Like||||23|23|23|23||STAB=''}} | |||
{{Moveentry/8|0585|Deerling|type=Normal|type2=Grass|1|Field|Field|form=All forms|||||24|24|24|}} | |||
{{Moveentry/8|0586|Sawsbuck|type=Normal|type2=Grass|1|Field|Field|form=All forms|||||24|24|24|}} | |||
{{Moveentry/8|0619|Mienfoo|type=Fighting|2|Field|Human-Like|||||37|37|37||STAB='''}} | |||
{{Moveentry/8|0620|Mienshao|type=Fighting|2|Field|Human-Like|||||37|37|37||STAB='''}} | |||
{{Moveentry/8|0795|Pheromosa|type=Bug|type2=Fighting|1|No Eggs Discovered|No Eggs Discovered|||||||31||STAB='''}} | |||
{{Moveentry/8|0802|Marshadow|type=Fighting|type2=Ghost|1|No Eggs Discovered|No Eggs Discovered|||||||35||STAB='''}} | |||
{{Movefoot|Fighting|9}} | |||
=== | ==In other games== | ||
==== | ==={{g|Mystery Dungeon series}}=== | ||
Jump Kick deals damage. If the move misses the target, the user receives recoil damage. In the [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Rescue Team]] and [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers]] series, recoil damage is equal to ½ of the damage that would have otherwise been dealt. From [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]] onwards, the recoil damage is equal to 25% of the user's max HP. | |||
=== | {{Template:MDMoveheader|type=fighting}} | ||
==== | {{Template:MDMoveRow|game=RB|pow=14|pp=13|acc=95%|range=Front|target=Enemy|cuts=No}} | ||
{{ | {{Template:MDMoveRow|game=TDS|pow=14|pp=13|acc=88%|range=Front|target=Enemy|cuts=No}} | ||
{{ | {{Template:MDMoveRow|game=BSL|pow=14|pp=13|acc=88%|range=Front|target=Enemy|cuts=No}} | ||
{{ | {{Template:MDMoveRow|game=GTI|pow=30|powmax=99|pp=13|ppmax=50|acc=90%|accmax=98%|range=Front|target=Enemy|cuts=No}} | ||
{{Template:MDMoveRow|game=SMD|pow=30|powmax=99|pp=13|ppmax=30|acc=90%|accmax=98%|range=Front|target=Enemy|cuts=No}} | |||
{{Template:MDMovefoot|type=fighting|RB=yes|TDS=yes|BSL=yes|GTI=yes|SMD=yes|RTDX=yes}} | |||
=== | ==={{g|Rumble Rush}}=== | ||
{{RumbleRushPhysicalAttack|move=Jump Kick|type=Fighting | |||
{{ | |stars=5 | ||
{{ | |pow=26.15074 | ||
|charge=0.66 | |||
|range=Dash | |||
|hits=2 | |||
|projectiles=1 | |||
|crit=1.5 | |||
|effect=None}} | |||
=== | ===Description=== | ||
{{movedesc|Fighting}} | |||
{{ | {{movedescentry|{{gameabbrevmd|RB}}|Inflicts damage on the target, but hurts the user if it misses.}} | ||
{{ | {{movedescentry|{{gameabbrevmd|TDS}}|Inflicts damage on the target, but it also hurts the user if the move misses.}} | ||
{{ | {{movedescentry|{{gameabbrevmd|BSL}}|{{tt|てきポケモンに ダメージをあたえる しかし はずれたときは じぶんが ダメージをうける|Inflicts damage on the target, but it also hurts the user if the move misses}}}} | ||
{{ | {{movedescentry|{{gameabbrevmd|GTI}}|It damages an enemy. But if it misses, you get hurt.}} | ||
{{ | {{movedescentry|{{gameabbrevmd|SMD}}<br/>{{gameabbrevmd|RTDX}}|It damages an enemy. But if it misses, you'll get hurt.}} | ||
{{ | |} | ||
{{ | |}{{left clear}} | ||
{{ | |||
{{ | |||
==In the anime== | ==In the anime== | ||
{{moveanime|type=fighting|exp=yes|gen=The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself.|image1=Hitmonlee Jump Kick.png|image1p=Hitmonlee|image2=Lopunny Jump Kick.png|image2p=Lopunny|image3=Raticate | {{moveanime|type=fighting|exp=yes|gen=The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself.|image1=Master Hamm Hitmonlee Jump Kick.png|image1p=Hitmonlee|image2=Nando Lopunny Jump Kick.png|image2p=Lopunny|image3=Ash Raticate Jump Kick.png|image3p=Raticate|image4=Burgundy Sawsbuck Jump Kick.png|image4p=Sawsbuck}} | ||
{{movep|type=fighting|ms=020|pkmn=Raticate|method=Raticate jumps into the air and kicks the opponent with one of its feet.}} | {{movep|type=fighting|ms=020|pkmn=Raticate|method=Raticate jumps into the air and kicks the opponent with one of its feet.}} | ||
{{movemid|type=fighting|user=Ash's Raticate|user1=A Gentleman's Raticate|startcode=EP015|startname=Battle Aboard the St. Anne|notes=Debut | {{movemid|type=fighting|user=Ash's Raticate|user1=A Gentleman's Raticate|startcode=EP015|startname=Battle Aboard the St. Anne|notes=Debut<br>Raticate {{color2|000|Anime move errors|cannot legally learn}} Jump Kick}} | ||
{{movep|type=fighting|ms=106|pkmn=Hitmonlee|method=Hitmonlee jumps up and then hits the opponent with | {{movep|type=fighting|ms=106|pkmn=Hitmonlee|method=Hitmonlee kicks the opponent repeatedly; or, Hitmonlee jumps up and then hits the opponent with his foot as he falls; or, Hitmonlee jumps forward at the opponent with his leg extended. As he reaches the opponent, he bends his leg and slams his knee into the opponent.}} | ||
{{movemid|type=fighting|user=Shiro|user1=Shiro's Hitmonlee|startcode=EP166|startname=Two Hits and a Miss | {{movemid|type=fighting|user=Giant (EP029)|user1=Giant's Hitmonlee|startcode=EP029|startname=The Punchy Pokémon|notes=Japanese version only}} | ||
{{movemid|type=fighting|user=Shiro|user1=Shiro's Hitmonlee|startcode=EP166|startname=Two Hits and a Miss}} | |||
{{movemid|type=fighting|user=Wobbuffet Festival crashers|user1=One of the Wobbuffet Festival crashers's Hitmonlee|startcode=EP173|startname=Wobbu-Palooza!}} | {{movemid|type=fighting|user=Wobbuffet Festival crashers|user1=One of the Wobbuffet Festival crashers's Hitmonlee|startcode=EP173|startname=Wobbu-Palooza!}} | ||
{{movemid|type=fighting|user= | {{movemid|type=fighting|user=Shinji (The Legend of Thunder!)|user1=Shinji's Hitmonlee|startcode=The Legend of Thunder!}} | ||
{{movemid|type=fighting|user=Master Hamm|user1=Master Hamm's Hitmonlee|startcode=AG145|startname=Pasta La Vista!}} | {{movemid|type=fighting|user=Master Hamm|user1=Master Hamm's Hitmonlee|startcode=AG145|startname=Pasta La Vista!}} | ||
{{movep|type=fighting|ms=236|pkmn=Tyrogue|method=Tyrogue jumps into the air and kicks the opponent with one of his feet.}} | |||
{{movemid|type=fighting|user=Kiyo|user1=Kiyo's Tyrogue|startcode=EP233|startname=A Tyrogue Full of Trouble|notes=Tyrogue {{color2|000|Anime move errors|cannot legally learn}} Jump Kick}} | |||
{{movep|type=fighting|ms=186|pkmn=Politoed|method=Politoed jumps into the air and kicks the opponent with one of its feet.}} | |||
{{movemid|type=fighting|user=Politoed (Pokémon)|user1=A wild Politoed|startcode=DP139|startname=A Faux Oak Finish!|notes=Politoed {{color2|000|Anime move errors|cannot legally learn}} Jump Kick}} | |||
{{movep|type=fighting|ms=428|pkmn=Lopunny|method=Lopunny jumps into the air and roundhouse kicks the opponent.}} | {{movep|type=fighting|ms=428|pkmn=Lopunny|method=Lopunny jumps into the air and roundhouse kicks the opponent.}} | ||
{{movemid|type=fighting|user=Nando|user1=Nando's Lopunny|startcode=DP176|startname=Coming Full - Festival Circle!}} | {{movemid|type=fighting|user=Nando|user1=Nando's Lopunny|startcode=DP176|startname=Coming Full - Festival Circle!}} | ||
{{movep|type=fighting|ms=586|pkmn=Sawsbuck|method=Sawsbuck | {{movep|type=fighting|ms=586|pkmn=Sawsbuck|method=Sawsbuck turns around and kicks the opponent upwards with its back legs.}} | ||
{{movebtm|type=fighting|user= | {{movebtm|type=fighting|user=Burgundy|user1=Burgundy's Sawsbuck|startcode=BW019|startname=A Connoisseur's Revenge!}} | ||
==In the manga== | ==In the manga== | ||
===Pokémon Adventures=== | ===Pokémon Adventures=== | ||
{{movemanga|type=Fighting|exp=yes|gen=The user jumps into the air and kicks the opponent.|image1=Platinum Lopunny Jump Kick.png|image1p=Lopunny}} | {{movemanga|type=Fighting|exp=yes|gen=The user jumps into the air and kicks the opponent.|image1=Platinum Lopunny Jump Kick.png|image1p=Lopunny|image2=Bruno Hitmonlee Jump Kick Adventures.png|image2p=Hitmonlee}} | ||
{{movep|type=Fighting|ms=428|pkmn=Lopunny|method=Lopunny | {{movep|type=fighting|ms=106|pkmn=Hitmonlee|method=Hitmonlee jumps towards the opponent, kicking them with his bent knee.}} | ||
{{movebtmManga|type=Fighting|user | {{movemid|type=fighting|user=Bruno|user1=Bruno's Hitmonlee|startcode=PS068|startname=Jigglypuff Jive|notes=Debut}} | ||
{{movep|type=Fighting|ms=428|pkmn=Lopunny|method=Lopunny jumps into the air and shoots at the opponent, kicking it with both of its feet.}} | |||
{{movebtmManga|type=Fighting|user=Platinum's Lopunny|startcode=PS388|startname=To and Fro with Froslass}} | |||
==In other generations== | |||
===Core series games=== | |||
{{movegen | |||
|type=Fighting | |||
|genI=Jump Kick I | |||
|genII=Jump Kick II | |||
|genIII=Jump Kick III | |||
|genIV=Jump Kick IV | |||
}} | |||
{{movegen | |||
|type=Fighting | |||
|genV=Jump Kick V | |||
|genVI=Jump Kick | |||
|SMUSUM=Jump Kick VII | |||
}} | |||
===Side series games=== | |||
{{movegen | |||
|type=Fighting | |||
|Stad=Jump Kick Stad | |||
|Stad2=Jump Kick Stad2 | |||
|Colo=Jump Kick Colo | |||
|XD=Jump Kick XD | |||
}} | |||
{{Movegen | |||
|type=Fighting | |||
|PBR=Jump Kick PBR | |||
}} | |||
===Spin-off series games=== | |||
{{Movegen | |||
|type=Fighting | |||
|PMDRB=Jump Kick PMD RB | |||
|PMDGTI=Jump Kick PMD GTI | |||
|PSMD=Jump Kick PSMD | |||
}} | |||
==In other languages== | ==In other languages== | ||
{{Langtable|color={{fighting color}}|bordercolor={{fighting color dark}} | |||
|zh_yue=飛踢 ''{{tt|Fēitek|Flying Kick}}'' {{tt|*|Games, The Legend of Thunder}}<br>飛腿 ''{{tt|Fēitéui|Flying Kick}}'' {{tt|*|Pre-Gen VII Media}} | |||
|zh_cmn=飛踢 / 飞踢 ''{{tt|Fēitī|Flying Kick}}'' | |||
|cs=Výskok a kop | |||
* | |da=Hopspark<!--source: Danish version of The Official Pokémon Handbook--> | ||
|nl=Sprongschop | |||
* | |fi=Hyppypotku | ||
|fr=Pied Sauté | |||
|de=Sprungkick | |||
|el=Αλτιλάκτισμα | |||
|id=Lompat Tendang | |||
|it=Calciosalto<sup>{{gen|III}}+</sup><br>Calcio-Salto<sup>{{gen|I}}–{{gen|II}}</sup> | |||
|ko=점프킥 ''{{tt|Jeompeukik|Jump kick}}'' | |||
|pl=Skokokop<!---{{tt|*|Diamond and Pearl series onwards, Diamond and Pearl (TCG)}}<br>Kopniak z Wyskoku{{tt|*|EP173}}<br>Wyskok{{tt|*|EP166}}<br>Skok z Kopnięciem{{tt|*|EP015}}---> | |||
|pt_br=Chute Pulo ({{pkmn|UNITE}}, TCG)<br>Chute de Salto (The Official Pokémon Handbook)<br>Voadora ([[DP176]]–[[BW019]])<br>'''Other names:''' <small>Pulo Rápido{{tt|*|EP015 (first time)}}, Golpe do Chute{{tt|*|EP015 (second time)}}, Chute Salto{{tt|*|EP166; shared with High Jump Kick in the same episode}},<br>Chute Cruzado{{tt|*|EP173; shared with High Jump Kick in the same episode}}, Pular e Chutar{{tt|*|AG145 (first and second times); both times conjugated as ''Pule e Chute''}}, Pulo e Soco{{tt|*|AG145 (third time)}}, Alta Voadora{{tt|*|The Legend of Thunder}}</small> | |||
|pt_eu=Salto Pontapé | |||
|sr=Šut iz skoka | |||
|es_la=Patada de Salto ([[EP015]]-[[EP166]])<br>Patada de Salto Alto{{tt|*|Mistake with High Jump Kick}} ([[EP173]], [[BW019]])<br>Patada Voladora ([[The Legend of Thunder!|TLoT]]-[[AG145]])<br>Patada Salto ([[DP176]]) | |||
|es_eu=Patada Salto | |||
|sv=Hoppspark | |||
|tr=Sıçrama Tekmesi | |||
|vi=Bay Đá | |||
}} | |||
{{-}} | |||
{{Jump Kick}} | |||
{{-}} | {{-}} | ||
{{Project Moves and Abilities notice}} | {{Project Moves and Abilities notice}} | ||
[[Category:Moves that can cause crash damage]] | |||
[[Category:Moves in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]] | |||
[[Category:Moves unusable in Pokémon Sword and Shield]] | |||
[[Category:Moves unusable in Pokémon Scarlet and Violet]] | |||
[[de:Sprungkick]] | [[de:Sprungkick]] | ||
[[es:Patada salto]] | |||
[[fr:Pied Sauté]] | [[fr:Pied Sauté]] | ||
[[it:Calciosalto | [[it:Calciosalto]] | ||
[[ja:とびげり]] | [[ja:とびげり]] | ||
[[ | [[zh:飞踢(招式)]] | ||