Survival Mode: Difference between revisions

m
Correct multiplication signs, replaced: x1 → ×1 (34)
m (Correct multiplication signs, replaced: x1 → ×1 (34))
Line 7: Line 7:
The stages that can appear are selected from the first 300 [[Stage (Shuffle)#Main stage|main stage]]s in a semi-random fashion. Certain stage numbers are guaranteed to be a specific Pokémon - usually a boss - while the in-between stages are randomly selected from sets of main stages. Each stage's HP and [[disruption]] patterns are the same as they would be in their original main-stage form. However, Pokémon cannot be caught in Survival Mode.
The stages that can appear are selected from the first 300 [[Stage (Shuffle)#Main stage|main stage]]s in a semi-random fashion. Certain stage numbers are guaranteed to be a specific Pokémon - usually a boss - while the in-between stages are randomly selected from sets of main stages. Each stage's HP and [[disruption]] patterns are the same as they would be in their original main-stage form. However, Pokémon cannot be caught in Survival Mode.


Before starting a stage, the player has the option to spend [[File:Coin Shuffle.png|20px|link=]] {{DL|Currency (Shuffle)|Coins}} on items, similar to normal play. However, only the "[[File:Exp. Points x1.5.png|20px|link=]] Exp. Points x1.5", "[[File:Mega Start.png|20px|link=]] Mega Start", and occasionally "[[File:Disruption Delay.png|20px|link=]] Disruption Delay" {{DL|List of items (Shuffle)|Stage-use items|items}} are available for purchase.
Before starting a stage, the player has the option to spend [[File:Coin Shuffle.png|20px|link=]] {{DL|Currency (Shuffle)|Coins}} on items, similar to normal play. However, only the "[[File:Exp. Points x1.5.png|20px|link=]] Exp. Points ×1.5", "[[File:Mega Start.png|20px|link=]] Mega Start", and occasionally "[[File:Disruption Delay.png|20px|link=]] Disruption Delay" {{DL|List of items (Shuffle)|Stage-use items|items}} are available for purchase.


Players are initially given 5 moves to use in stage 1, and are granted 5 additional moves (called called "Victor's bonus moves +5") at the start of each stage. Remaining moves are carried over to subsequent stages. Survival Mode will end when the player runs out of moves without defeating the foe, or when the player clears the final stage, which is stage 60.
Players are initially given 5 moves to use in stage 1, and are granted 5 additional moves (called called "Victor's bonus moves +5") at the start of each stage. Remaining moves are carried over to subsequent stages. Survival Mode will end when the player runs out of moves without defeating the foe, or when the player clears the final stage, which is stage 60.
Line 20: Line 20:
===Coins and Experience===
===Coins and Experience===
Each stage cleared in Survival Mode grants these immediate rewards:
Each stage cleared in Survival Mode grants these immediate rewards:
* [[File:Coin Shuffle.png|20px|link=]] {{DL|Currency (Shuffle)|Coins}} x20.
* [[File:Coin Shuffle.png|20px|link=]] {{DL|Currency (Shuffle)|Coins}} ×20.
* 2 {{DL|Experience|Pokémon Shuffle|Experience}} to all Pokémon on the team. The Pokémon who was matched the most during the stage, indicated by a crown, receives 4 experience instead.
* 2 {{DL|Experience|Pokémon Shuffle|Experience}} to all Pokémon on the team. The Pokémon who was matched the most during the stage, indicated by a crown, receives 4 experience instead.
** If a stage ends in failure, 1 experience is granted instead. (The crown does not appear in this case.)
** If a stage ends in failure, 1 experience is granted instead. (The crown does not appear in this case.)
Line 142: Line 142:
|
|
| yes
| yes
| style="text-align:left;" | Breakable-rock [[disruption]] x1 tile (Counter 0, 2)
| style="text-align:left;" | Breakable-rock [[disruption]] ×1 tile (Counter 0, 2)
|- style="background:#fff"
|- style="background:#fff"
| SM3
| SM3
Line 156: Line 156:
|
|
| yes
| yes
| style="text-align:left;" | non-Support Pokémon [[disruption]] x3 tiles with {{p|Slowpoke}} {{ShImg|080|Slowpoke}} (Counter 0, 3)
| style="text-align:left;" | non-Support Pokémon [[disruption]] ×3 tiles with {{p|Slowpoke}} {{ShImg|080|Slowpoke}} (Counter 0, 3)
|- style="background:#fff"
|- style="background:#fff"
| SM5
| SM5
Line 170: Line 170:
|
|
| yes
| yes
| style="text-align:left;" | Barrier [[disruption]] on bottom 4 rows (Start) then non-Support Pokémon Disruption x5 tiles with {{p|Flaaffy}} {{ShImg|180|Flaaffy}} (Counter 4) then Barrier Disruption x5 tiles (Counter 3)
| style="text-align:left;" | Barrier [[disruption]] on bottom 4 rows (Start) then non-Support Pokémon Disruption ×5 tiles with {{p|Flaaffy}} {{ShImg|180|Flaaffy}} (Counter 4) then Barrier Disruption ×5 tiles (Counter 3)
|- style="background:#fff"
|- style="background:#fff"
| SM7
| SM7
Line 184: Line 184:
|
|
| yes
| yes
| style="text-align:left;" | non-Support Pokémon [[disruption]] with {{p|Eevee}} {{ShImg|133|Eevee}} that also falls in from the top (Start) then Barrier Disruption encompassing center two columns (Counter 3) then non-Support Pokémon Disruptions x1 tile with {{p|Haunter}} {{ShImg|093|Haunter}} three times (Counter 1) then repeat the Barrier and non-Support Pokémon Disruptions sequence
| style="text-align:left;" | non-Support Pokémon [[disruption]] with {{p|Eevee}} {{ShImg|133|Eevee}} that also falls in from the top (Start) then Barrier Disruption encompassing center two columns (Counter 3) then non-Support Pokémon Disruptions ×1 tile with {{p|Haunter}} {{ShImg|093|Haunter}} three times (Counter 1) then repeat the Barrier and non-Support Pokémon Disruptions sequence
|- style="background:#fff"
|- style="background:#fff"
| SM9
| SM9
Line 198: Line 198:
| yes
| yes
| yes
| yes
| style="text-align:left;" | non-Support Pokémon [[disruption]] with {{p|Espeon}} {{ShImg|196|Espeon}} that also falls in from the top (Start) then Unbreakable-block Disruption x2-6 tiles then Barrier Disruption x2 then repeating and mixing at random (Counter 2)
| style="text-align:left;" | non-Support Pokémon [[disruption]] with {{p|Espeon}} {{ShImg|196|Espeon}} that also falls in from the top (Start) then Unbreakable-block Disruption ×2-6 tiles then Barrier Disruption ×2 then repeating and mixing at random (Counter 2)
|- style="background:#fff"
|- style="background:#fff"
| SM11
| SM11
Line 205: Line 205:
|
|
| yes
| yes
| style="text-align:left;" | Coin [[File:Coin Shuffle.png|20px|link=]] [[disruption]]s x3 tiles, Coin x1, x2, x3 or Breakable-rock x1 Disruptions (Counter 0, 3)
| style="text-align:left;" | Coin [[File:Coin Shuffle.png|20px|link=]] [[disruption]]s ×3 tiles, Coin ×1, ×2, ×3 or Breakable-rock ×1 Disruptions (Counter 0, 3)
|- style="background:#fff"
|- style="background:#fff"
| SM12
| SM12
Line 226: Line 226:
|
|
| yes
| yes
| style="text-align:left;" | Non-support Pokémon Aerodactyl {{ShImg|142|Aerodactyl}} [[disruption]] x3 tiles, Breakable-rock Disruption x1 (Counter 3, 1)
| style="text-align:left;" | Non-support Pokémon Aerodactyl {{ShImg|142|Aerodactyl}} [[disruption]] ×3 tiles, Breakable-rock Disruption ×1 (Counter 3, 1)
|- style="background:#fff"
|- style="background:#fff"
| SM16
| SM16
Line 533: Line 533:
|
|
| yes
| yes
| style="text-align:left;" | Breakable-rock [[disruption]] x1 tile (Counter 0, 2)
| style="text-align:left;" | Breakable-rock [[disruption]] ×1 tile (Counter 0, 2)
|- style="background:#fff"
|- style="background:#fff"
| SM4-5
| SM4-5
Line 547: Line 547:
|
|
| yes
| yes
| style="text-align:left;" | Breakable-rock [[disruption]] x4 tiles (Counter 3)
| style="text-align:left;" | Breakable-rock [[disruption]] ×4 tiles (Counter 3)
|- style="background:#fff"
|- style="background:#fff"
| SM7-9
| SM7-9
Line 561: Line 561:
| yes
| yes
| yes
| yes
| style="text-align:left;" | Barrier [[disruption]] x4 tiles (Counter 0, 4)
| style="text-align:left;" | Barrier [[disruption]] ×4 tiles (Counter 0, 4)
|- style="background:#fff"
|- style="background:#fff"
| SM11
| SM11
Line 568: Line 568:
|
|
| yes
| yes
| style="text-align:left;" | non-Support Pokémon [[disruption]] x3 tiles with {{p|Slowpoke}} {{ShImg|079|Slowpoke}} (Counter 0, 3)
| style="text-align:left;" | non-Support Pokémon [[disruption]] ×3 tiles with {{p|Slowpoke}} {{ShImg|079|Slowpoke}} (Counter 0, 3)
|- style="background:#fff"
|- style="background:#fff"
| SM12-14
| SM12-14
Line 582: Line 582:
|
|
| yes
| yes
| style="text-align:left;" | Barrier [[disruption]] encompassing every other column (Start) then x2 tiles (Counter 3)
| style="text-align:left;" | Barrier [[disruption]] encompassing every other column (Start) then ×2 tiles (Counter 3)
|- style="background:#fff"
|- style="background:#fff"
| SM16
| SM16
Line 596: Line 596:
|
|
| yes
| yes
| style="text-align:left;" | Unbreakable-block [[disruption]] x4 tiles twice then Barrier Disruption on a random row (Counter 2)
| style="text-align:left;" | Unbreakable-block [[disruption]] ×4 tiles twice then Barrier Disruption on a random row (Counter 2)
|- style="background:#fff"
|- style="background:#fff"
| SM18-19
| SM18-19
Line 610: Line 610:
| yes
| yes
| yes
| yes
| style="text-align:left;" | Breakable-rock [[disruption]] x5 tiles (Counter 0, 3)
| style="text-align:left;" | Breakable-rock [[disruption]] ×5 tiles (Counter 0, 3)
|- style="background:#fff"
|- style="background:#fff"
| SM21-22
| SM21-22
Line 631: Line 631:
|
|
| yes
| yes
| style="text-align:left;" | Breakable-rock [[disruption]] x5 tiles (Counter 3)
| style="text-align:left;" | Breakable-rock [[disruption]] ×5 tiles (Counter 3)
|- style="background:#fff"
|- style="background:#fff"
| SM28-29
| SM28-29
Line 645: Line 645:
| yes
| yes
| yes
| yes
| style="text-align:left;" | non-Support Pokémon [[disruption]] x4 tiles twice with {{p|Snorunt}} {{ShImg|361|Snorunt}} then Barrier Disruption encompassing one or two random columns (Counter 2)
| style="text-align:left;" | non-Support Pokémon [[disruption]] ×4 tiles twice with {{p|Snorunt}} {{ShImg|361|Snorunt}} then Barrier Disruption encompassing one or two random columns (Counter 2)
|- style="background:#fff"
|- style="background:#fff"
| SM31
| SM31
Line 666: Line 666:
|
|
| possible
| possible
| style="text-align:left;" | '''{{p|Zoroark}}:''' Unbreakable-block [[disruption]] in the two center columns (Counter 0) then non-Support Pokémon Disruptions x3 tiles with {{p|Zorua}} {{ShImg|570|Zorua}} (Counter 1)<BR>'''{{p|Ampharos}}:''' every other tile is a Barrier Disruption (Start) then non-Support Pokémon Disruption x4 tiles with {{p|Flaaffy}} {{ShImg|180|Flaaffy}} (Counter 15, 4)<BR>'''{{p|Mismagius}}:''' on-Support Pokémon Disruption x5 tiles with {{p|Misdreavus}} {{ShImg|200|Misdreavus}} (Counter 0, single time only)
| style="text-align:left;" | '''{{p|Zoroark}}:''' Unbreakable-block [[disruption]] in the two center columns (Counter 0) then non-Support Pokémon Disruptions ×3 tiles with {{p|Zorua}} {{ShImg|570|Zorua}} (Counter 1)<BR>'''{{p|Ampharos}}:''' every other tile is a Barrier Disruption (Start) then non-Support Pokémon Disruption ×4 tiles with {{p|Flaaffy}} {{ShImg|180|Flaaffy}} (Counter 15, 4)<BR>'''{{p|Mismagius}}:''' on-Support Pokémon Disruption ×5 tiles with {{p|Misdreavus}} {{ShImg|200|Misdreavus}} (Counter 0, single time only)
|- style="background:#fff"
|- style="background:#fff"
| SM37
| SM37
Line 687: Line 687:
| yes
| yes
| yes
| yes
| style="text-align:left;" | Barrier [[disruption]] on bottom 4 rows (Start) then non-Support Pokémon Disruption x5 tiles with {{p|Flaaffy}} {{ShImg|180|Flaaffy}} (Counter 4) then Barrier Disruption x5 tiles (Counter 3)
| style="text-align:left;" | Barrier [[disruption]] on bottom 4 rows (Start) then non-Support Pokémon Disruption ×5 tiles with {{p|Flaaffy}} {{ShImg|180|Flaaffy}} (Counter 4) then Barrier Disruption ×5 tiles (Counter 3)
|- style="background:#fff"
|- style="background:#fff"
| SM41
| SM41
Line 708: Line 708:
| yes
| yes
| yes
| yes
| style="text-align:left;" | non-Support Pokémon [[disruption]] with {{p|Eevee}} {{ShImg|133|Eevee}} that also falls in from the top (Start) then Barrier Disruption encompassing center two columns (Counter 3) then non-Support Pokémon Disruptions x1 tile with {{p|Haunter}} {{ShImg|093|Haunter}} three times (Counter 1) then repeat the Barrier and non-Support Pokémon Disruptions sequence
| style="text-align:left;" | non-Support Pokémon [[disruption]] with {{p|Eevee}} {{ShImg|133|Eevee}} that also falls in from the top (Start) then Barrier Disruption encompassing center two columns (Counter 3) then non-Support Pokémon Disruptions ×1 tile with {{p|Haunter}} {{ShImg|093|Haunter}} three times (Counter 1) then repeat the Barrier and non-Support Pokémon Disruptions sequence
|- style="background:#fff"
|- style="background:#fff"
| SM46
| SM46
Line 729: Line 729:
| yes
| yes
| yes
| yes
| style="text-align:left;" | non-Support Pokémon [[disruption]] with {{p|Espeon}} {{ShImg|196|Espeon}} that also falls in from the top (Start) then Unbreakable-block Disruption x2-6 tiles then Barrier Disruption x2 then repeating and mixing at random (Counter 2)
| style="text-align:left;" | non-Support Pokémon [[disruption]] with {{p|Espeon}} {{ShImg|196|Espeon}} that also falls in from the top (Start) then Unbreakable-block Disruption ×2-6 tiles then Barrier Disruption ×2 then repeating and mixing at random (Counter 2)
|-
|-
! style="{{roundybottom|5px}}; background:#{{cute color light}}; {{roundybottom|5px}}" colspan="6" |
! style="{{roundybottom|5px}}; background:#{{cute color light}}; {{roundybottom|5px}}" colspan="6" |