Sky Drop (move): Difference between revisions

m
Line 130: Line 130:
==In other games==
==In other games==
===[[Pokémon Mystery Dungeon series]]===
===[[Pokémon Mystery Dungeon series]]===
Sky Drop targets the enemy in front and brings the user and the enemy to the air (giving the user the {{DL|Status condition (Mystery Dungeon)|Sky Drop}} status). While the user is in the air, the Pokémon cannot be hit by moves (except by moves such as Gust, Thunder, Twister and Sky Uppercut). Projectiles will also pass the user as if their tile was empty. The next turn, the enemy is thrown down and receives damage. Due to it being a two-turn move, this move cannot be linked.
Sky Drop targets the enemy in front and brings the user and the enemy to the air (giving the user the {{DL|Status condition (Mystery Dungeon)|Sky Drop}} status and {{DL|Status condition (Mystery Dungeon)|suspended|suspending}} the enemy). While the user is in the air, the Pokémon cannot be hit by moves (except by moves such as Gust, Thunder, Twister and Sky Uppercut). Projectiles will also pass the user as if their tile was empty. The next turn, the enemy is thrown down and receives damage. Due to it being a two-turn move, this move cannot be linked.


{{Template:MDMoveheader|type=flying}}
{{Template:MDMoveheader|type=flying}}
14,935

edits