Thunder Cage (move): Difference between revisions

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[[Category:Moves usable in Pokémon Sword and Shield]]

Revision as of 17:02, 2 June 2020

1008Miraidon.png This article is about an expected future event. The article's contents may change as the event approaches and more information becomes available. Please be cautious when adding information to this article, as rumors and speculation often get confused with fact; avoid any information on this subject which is not confirmed by reliable sources.

Thunder Cage
- -
[[File:|225px|center]]
Type  Electric
Category  Special
PP  - (max. -)
Power  -
Accuracy  -%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
Does not affect any Pokémon*
Availability
Introduced  Generation VIII
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jamming  0  

Thunder Cage (Japanese: - -) is a damage-dealing Electric-type move introduced in Generation VIII.

Effect

Thunder Cage inflicts damage‍ and continues to do damage for four to five turns. Also, it prevents them from switching out.


Learnset

Generation VIII


Variations of the move Fire Spin
PhysicalIC HOME.png ClampSand Tomb
SpecialIC HOME.png Fire SpinWhirlpool
Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.