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==Effect== | ==Effect== | ||
{{MoveResearch|Does the Shed Skin bug occur in Pokémon Colosseum and XD? How does the Shed Skin bug work in link battles?}} | {{MoveResearch|Does the Shed Skin bug occur in Pokémon Colosseum and XD? How does the Shed Skin bug work in link battles?}} | ||
===Generation II=== | ===Generation II=== | ||
Nightmare | If the target is {{status|asleep}}, Nightmare afflicts the target with a status that causes it to take damage equal to one quarter of its maximum {{stat|HP}} each turn, except on a turn where the target causes an opponent to faint. The target Pokémon takes Nightmare damage after it or its Trainer takes an action or at the end of the turn. If the Pokémon wakes up, the effect of Nightmare ends and does not reoccur if put back to sleep. Nightmare bypasses accuracy checks to always hit, unless the target is in the semi-invulnerable turn of {{m|Dig}} or {{m|Fly}}. | ||
In [[Generation II]] only, due to an oversight, if an opponent cures their Pokémon of sleep with a [[Full Heal]] or [[Full Restore]], it will not be cured of Nightmare even after waking up; this does not occur if the player cures their own Pokémon of sleep. | In [[Generation II]] only, due to an oversight, if an opponent cures their Pokémon of sleep with a [[Full Heal]] or [[Full Restore]], it will not be cured of Nightmare even after waking up; this does not occur if the player cures their own Pokémon of sleep. | ||
===Generation III=== | ===Generation III=== | ||
Nightmare inflicts damage | Nightmare now always inflicts damage to the Pokémon at the end of the turn. Additionally, Nightmare inflicts damage even on the turn where the Pokémon knocks out an opponent. | ||
In {{game|Ruby and Sapphire|s}} only, due to an oversight, if a Pokémon cures itself of sleep with {{a|Shed Skin}}, it will not be cured of Nightmare even after waking up. | In {{game|Ruby and Sapphire|s}} only, due to an oversight, if a Pokémon cures itself of sleep with {{a|Shed Skin}}, it will not be cured of Nightmare even after waking up. | ||
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{{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Inflicts 1/4 damage on a sleeping target each turn.}} | {{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Inflicts 1/4 damage on a sleeping target each turn.}} | ||
{{movedescentry|{{gameabbrev3|FRLG}}<br>{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|A sleeping foe is shown a nightmare that inflicts some damage every turn.}} | {{movedescentry|{{gameabbrev3|FRLG}}<br>{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|A sleeping foe is shown a nightmare that inflicts some damage every turn.}} | ||
{{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7| | {{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUMPE}}|A sleeping target sees a nightmare that inflicts some damage every turn.}} | ||
{{movedescentry|{{gameabbrev8|SwSh}}|This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.}} | {{movedescentry|{{gameabbrev8|SwSh}}|This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.}} | ||
|} | |} | ||
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===By [[Level|leveling up]]=== | ===By [[Level|leveling up]]=== | ||
{{Movehead/Level|Ghost|2}} | {{Movehead/Level|Ghost|2}} | ||
{{Moveentry/7|092|Gastly|type=Ghost|type2=Poison|1|Amorphous|Amorphous||41{{sup/3|FRLG}}|43|47|47|47}} | {{Moveentry/7|092|Gastly|type=Ghost|type2=Poison|1|Amorphous|Amorphous||41{{sup/3|FRLG}}|43|47|47|47{{sup/7|SMUSUM}}|}} | ||
{{Moveentry/7|093|Haunter|type=Ghost|type2=Poison|1|Amorphous|Amorphous||53{{sup/3|FRLG}}|55|61|61|61}} | {{Moveentry/7|093|Haunter|type=Ghost|type2=Poison|1|Amorphous|Amorphous||53{{sup/3|FRLG}}|55|61|61|61{{sup/7|SMUSUM}}|}} | ||
{{Moveentry/7|094|Gengar|type=Ghost|type2=Poison|1|Amorphous|Amorphous||53{{sup/3|FRLG}}|55|61|61|61}} | {{Moveentry/7|094|Gengar|type=Ghost|type2=Poison|1|Amorphous|Amorphous||53{{sup/3|FRLG}}|55|61|61|61{{sup/7|SMUSUM}}|}} | ||
{{Moveentry/7|097|Hypno|type=Psychic|1|Human-Like|Human-Like||1{{sup/3|FRLG}}|1|1|1|1}} | {{Moveentry/7|097|Hypno|type=Psychic|1|Human-Like|Human-Like||1{{sup/3|FRLG}}|1|1|1|1{{sup/7|SMUSUM}}|}} | ||
{{Moveentry/7|491|Darkrai|type=Dark|1|Undiscovered|Undiscovered|||38|38|38|38}} | {{Moveentry/7|491|Darkrai|type=Dark|1|Undiscovered|Undiscovered|||38|38|38|38|}} | ||
{{Moveentry/7|517|Munna|type=Psychic|1|Field|Field||||29|29|29}} | {{Moveentry/7|517|Munna|type=Psychic|1|Field|Field||||29|29|29|}} | ||
{{Movefoot|Ghost|7}} | {{Movefoot|Ghost|7}} | ||
===By {{pkmn|breeding}}=== | ===By {{pkmn|breeding}}=== | ||
{{Movehead/Breed|Ghost|2}} | {{Movehead/Breed|Ghost|2}} | ||
{{Moveentry/7|442|Spiritomb|type=Ghost|type2=Dark|1|Amorphous|Amorphous||||✔|✔|✔}} | {{Moveentry/7|442|Spiritomb|type=Ghost|type2=Dark|1|Amorphous|Amorphous||||✔|✔|✔|}} | ||
{{Moveentry/7|562|Yamask|type=Ghost|2|Mineral|Amorphous||||✔|✔|✔}} | {{Moveentry/7|562|Yamask|type=Ghost|2|Mineral|Amorphous||||✔|✔|✔|}} | ||
{{Moveentry/7|778|Mimikyu|type=Ghost|type2=Fairy|1|Amorphous|Amorphous||||||✔}} | {{Moveentry/7|778|Mimikyu|type=Ghost|type2=Fairy|1|Amorphous|Amorphous||||||✔|}} | ||
{{Movefoot|Ghost|7}} | {{Movefoot|Ghost|7}} | ||
===By [[TM]]=== | ===By [[TM]]=== | ||
{{Movehead/TM|Ghost|2|no | {{Movehead/TM|Ghost|2|TM50|no|no|no|no|no|no}} | ||
{{Moveentry/7|012|Butterfree|type=Bug|type2=Flying|1|Bug|Bug|✔|||}} | {{Moveentry/7|012|Butterfree|type=Bug|type2=Flying|1|Bug|Bug|✔|||}} | ||
{{Moveentry/7|035|Clefairy|type=Normal|1|Fairy|Fairy|✔|||}} | {{Moveentry/7|035|Clefairy|type=Normal|1|Fairy|Fairy|✔|||}} |