Hypnosis (move): Difference between revisions

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{{bad picture|2=Should be replaced with Generation VII images}}
{{MoveInfobox
{{MoveInfobox
|n=95
|n=95
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|jtranslit=Saimin Jutsu
|jtranslit=Saimin Jutsu
|jtrans=Hypnosis
|jtrans=Hypnosis
|gameimage=Hypnosis.png
|gameimage=Hypnosis VII.png
|gameimage2=Hypnosis 2.png
|gameimage2=Hypnosis VII 2.png
|gameimagewidth=300px
|gameimagewidth=300px
|type=Psychic
|type=Psychic
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|target=anyadjacent
|target=anyadjacent
}}
}}
'''Hypnosis''' (Japanese: '''さいみんじゅつ''' ''Hypnosis'') is a non-damaging {{type|Psychic}} [[move]] introduced in [[Generation I]].
'''Hypnosis''' (Japanese: '''さいみんじゅつ''' ''Hypnosis'') is a non-damaging {{type|Psychic}} [[move]] introduced in [[Generation I]].


==Effect==
==Effect==
===Generations I to III===
===Generations I to III===
Hypnosis puts the target to {{status|sleep}}. It cannot affect a target that already has a major status ailment.
Hypnosis puts the target to {{status|sleep}}.


In Stadium, Hypnosis cannot affect a target that has a {{m|substitute}}.
In the Generation I handheld games only, Hypnosis can affect a target behind a {{m|substitute}}.


Hypnosis has an accuracy of 60%.
Hypnosis has an accuracy of 60%.


Hypnosis can also be used as part of a [[Contest combination|Pokémon Contest combination]], causing {{m|Dream Eater}} to give an extra three appeal point if used in the next turn.
Hypnosis can also be used as part of a [[Contest combination|Pokémon Contest combination]], causing {{m|Dream Eater}} to give an extra three appeal points if used in the next turn.


===Generations IV onwards===
===Generations IV onward===
In {{2v2|Diamond|Pearl}} and [[Pokémon Battle Revolution]], Hypnosis's accuracy was changed to 70%. In {{v2|Platinum}}, it was changed back to 60%. In link battles between {{2v2|Diamond|Pearl}} and other versions, the accuracy is set to 60%.
In {{2v2|Diamond|Pearl}} and [[Pokémon Battle Revolution]], Hypnosis's accuracy was changed to 70%. In {{v2|Platinum}}, it was changed back to 60%. In link battles between {{2v2|Diamond|Pearl}} and later versions, the more recent version takes priority and Hypnosis's accuracy is set to 60%.


If powered up by a {{DL|Z-Crystal|Psychium Z}} into Z-Hypnosis, the user's {{stat|Speed}} stat raises one stage.
Hypnosis can also be used as part of a [[Contest combination|Contest Spectacular combination]], causing certain moves ({{m|Dream Eater}}, {{m|Hex}}, {{m|Nightmare}} and {{m|Wake-Up Slap}}) to give an extra three appeal points if used in the next turn.


Hypnosis can also be used as part of a [[Contest combination|Contest Spectaculars combination]], causing certain moves ({{m|Dream Eater}}, {{m|Hex}}, {{m|Nightmare}} and {{m|Wake-Up Slap}}) to give extra three appeal points if used in the next turn.
If powered up by a [[Psychium Z]] into Z-Hypnosis, the user's {{stat|Speed}} stat is raised by one stage.


==Description==
==Description==
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{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|A hypnotizing move that may induce sleep.}}
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|A hypnotizing move that may induce sleep.}}
{{movedescentry|{{gameabbrev3|FRLG}}|Hypnotic suggestion is used to make the foe fall into a deep sleep.}}
{{movedescentry|{{gameabbrev3|FRLG}}|Hypnotic suggestion is used to make the foe fall into a deep sleep.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}<br>{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SM}}|The user employs hypnotic suggestion to make the target fall into a deep sleep.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}<br>{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUM}}|The user employs hypnotic suggestion to make the target fall into a deep sleep.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
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===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Movehead/Level|Psychic|1}}
{{Movehead/Level|Psychic|1}}
{{Moveentry/7|038|Ninetales|type=Fire|1|Field|Field|||||||1{{sup/7|PE}}}}
{{Moveentry/7|038A|Ninetales|type=Ice|type2=Fairy|1|Field|Field|||||||1{{sup/7|PE}}|form=Alola Form}}
{{Moveentry/7|053|Persian|type=Normal|1|Field|Field|||||||1{{sup/7|PE}}}}
{{Moveentry/7|053A|Persian|type=Dark|1|Field|Field|||||||1{{sup/7|PE}}|form=Alola Form}}
{{Moveentry/7|060|Poliwag|type=Water|1|Water 1|Water 1|16|7|7|8|8|8|8}}
{{Moveentry/7|060|Poliwag|type=Water|1|Water 1|Water 1|16|7|7|8|8|8|8}}
{{Moveentry/7|061|Poliwhirl|type=Water|1|Water 1|Water 1|1, 16|1, 7|1, 7|1, 8|1, 8|1, 8|1, 8}}
{{Moveentry/7|061|Poliwhirl|type=Water|1|Water 1|Water 1|1, 16|1, 7|1, 7|1, 8|1, 8|1, 8|1, 8}}
{{Moveentry/7|062|Poliwrath|type=Water|type2=Fighting|1|Water 1|Water 1|1, 16|1, 7|1, 7|1, 8|1|1|1}}
{{Moveentry/7|062|Poliwrath|type=Water|type2=Fighting|1|Water 1|Water 1|1, 16|1|1|1|1|1|1}}
{{Moveentry/7|078|Rapidash|type=Fire|1|Field|Field|||||||1{{sup/7|PE}}}}
{{Moveentry/7|092|Gastly|type=Ghost|type2=Poison|1|Amorphous|Amorphous|27|1|1|1|1|1|1}}
{{Moveentry/7|092|Gastly|type=Ghost|type2=Poison|1|Amorphous|Amorphous|27|1|1|1|1|1|1}}
{{Moveentry/7|093|Haunter|type=Ghost|type2=Poison|1|Amorphous|Amorphous|29|1|1|1|1|1|1}}
{{Moveentry/7|093|Haunter|type=Ghost|type2=Poison|1|Amorphous|Amorphous|29|1|1|1|1|1|1}}
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{{Moveentry/7|096|Drowzee|type=Psychic|1|Human-Like|Human-Like|1|1|1|1|1|1|1}}
{{Moveentry/7|096|Drowzee|type=Psychic|1|Human-Like|Human-Like|1|1|1|1|1|1|1}}
{{Moveentry/7|097|Hypno|type=Psychic|1|Human-Like|Human-Like|1|1|1|1|1|1|1}}
{{Moveentry/7|097|Hypno|type=Psychic|1|Human-Like|Human-Like|1|1|1|1|1|1|1}}
{{Moveentry/7|102|Exeggcute|type=Grass|type2=Psychic|1|Grass|Grass|1|1|1|1|1|1|1}}
{{Moveentry/7|102|Exeggcute|type=Grass|type2=Psychic|1|Grass|Grass|1|1|1|1|1|1|1{{sup/7|SM}}{{sup/7|USUM}}<br>7{{sup/7|PE}}}}
{{Moveentry/7|103|Exeggutor|type=Grass|type2=Psychic|1|Grass|Grass|1|1|1|1|1|1|1}}
{{Moveentry/7|103|Exeggutor|type=Grass|type2=Psychic|1|Grass|Grass|1|1|1|1|1|1|1}}
{{Moveentry/7|103A|Exeggutor|type=Grass|type2=Dragon|1|Grass|Grass|||||||1|form=Alola Form}}
{{Moveentry/7|103A|Exeggutor|type=Grass|type2=Dragon|1|Grass|Grass|||||||1|form=Alola Form}}
{{Moveentry/7|163|Hoothoot|type=Normal|type2=Flying|1|Flying|Flying||16|16|5{{sup/4|DP}}<br>9{{sup/4|PtHGSS}}|5|5|4}}
{{Moveentry/7|163|Hoothoot|type=Normal|type2=Flying|1|Flying|Flying||16|16|9{{sup/4|DP}}<br>5{{sup/4|PtHGSS}}|5|5|4}}
{{Moveentry/7|164|Noctowl|type=Normal|type2=Flying|1|Flying|Flying||16|16|1, 5{{sup/4|DP}}<br>1, 9{{sup/4|PtHGSS}}|1, 5|1, 5|1, 4}}
{{Moveentry/7|164|Noctowl|type=Normal|type2=Flying|1|Flying|Flying||16|16|1, 9{{sup/4|DP}}<br>1, 5{{sup/4|PtHGSS}}|1, 5|1, 5|1, 4}}
{{Moveentry/7|186|Politoed|type=Water|1|Water 1|Water 1||1|1|1|1|1|1}}
{{Moveentry/7|186|Politoed|type=Water|1|Water 1|Water 1||1|1|1|1|1|1}}
{{Moveentry/7|193|Yanma|type=Bug|type2=Flying|1|Bug|Bug|||23{{sup/3|FRLG}}|38|38|38|38}}
{{Moveentry/7|193|Yanma|type=Bug|type2=Flying|1|Bug|Bug|||23{{sup/3|FRLG}}|38|38|38|38}}
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====[[Generation IV]]====
====[[Generation IV]]====
{{Movehead/Special|Psychic}}
{{Movehead/Special|Psychic}}
{{Moveentry/1|151|Mew|type=Psychic|1|Undiscovered|Undiscovered|[[Hayley's trades#Mew|My Pokémon Ranch]]}}
{{Moveentry/1|151|Mew|type=Psychic|1|Undiscovered|Undiscovered|[[My Pokémon Ranch]] - [[Hayley's trades#Mew|Hayley's Mew]]}}
{{Movefoot|Psychic|1}}
{{Movefoot|Psychic|1}}


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{{Moveentry/1|052|Meowth|type=Normal|1|Field|Field|{{pkmn|Dream World}} - {{dwa|Spooky Manor}}}}
{{Moveentry/1|052|Meowth|type=Normal|1|Field|Field|{{pkmn|Dream World}} - {{dwa|Spooky Manor}}}}
{{Moveentry/1|358|Chimecho|type=Psychic|1|Amorphous|Amorphous|{{pkmn|Dream World}} - {{dwa|Spooky Manor}}}}
{{Moveentry/1|358|Chimecho|type=Psychic|1|Amorphous|Amorphous|{{pkmn|Dream World}} - {{dwa|Spooky Manor}}}}
{{Moveentry/1|425|Drifloon|type=Ghost|type2=Flying|1|Amorphous|Amorphous|{{pkmn|Dream World}} - {{dwa|Windswept Sky|XY}}}}
{{Moveentry/1|425|Drifloon|type=Ghost|type2=Flying|1|Amorphous|Amorphous|{{pkmn|Dream World}} - {{dwa|Windswept Sky}}}}
{{Moveentry/1|519|Pidove|type=Normal|type2=Flying|1|Flying|Flying|{{pkmn|Dream World}} - {{dwa|Windswept Sky}}}}
{{Moveentry/1|519|Pidove|type=Normal|type2=Flying|1|Flying|Flying|{{pkmn|Dream World}} - {{dwa|Windswept Sky}}}}
{{Moveentry/1|561|Sigilyph|type=Psychic|type2=Flying|1|Flying|Flying|{{pkmn|Dream World}} - {{dwa|Windswept Sky}}}}
{{Moveentry/1|561|Sigilyph|type=Psychic|type2=Flying|1|Flying|Flying|{{pkmn|Dream World}} - {{dwa|Windswept Sky}}}}
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==In other games==
==In other games==
==={{g|Mystery Dungeon series}}===
Hypnosis puts the target to sleep.
In {{g|Super Mystery Dungeon}}, if the enemy is already sleeping, Hypnosis will cause the enemy to become [[Status conditions in the Mystery Dungeon series|terrified]]. A terrified Pokémon will run away, and cannot use moves or items. If the enemy uses Hypnosis on one of the player's sleeping Pokémon, the Pokémon will become its puppet. While in the puppet status, the Pokémon will randomly attack its allies or use items. The player cannot switch to the Pokémon affected with this status. If the leader has puppet status, the player won't be able to do anything until it wears off. The puppet status will last until the sleep status wears off.
===[[Pokémon Conquest]]===
===[[Pokémon Conquest]]===
{{Conquestmove
{{Conquestmove
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{{movedesc|Psychic}}
{{movedesc|Psychic}}
{{movedescentry|{{gameabbrevmd|RB}}|Makes the target go to sleep, causing it to be incapable of action.}}
{{movedescentry|{{gameabbrevmd|RB}}|Makes the target go to sleep, causing it to be incapable of action.}}
{{movedescentry|{{gameabbrevmd|TDS}}|Afflicts the targeted enemy with a Sleep status condition. A Pokémon with the Sleep status is incapable of action.}}
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|てきポケモンを すいみんじょうたいにかえる すいみんじょうたいの ポケモンは こうどうできない|Afflicts the targeted enemy with a Sleep status condition. A Pokémon with the Sleep status is incapable of action}}}}
{{movedescentry|{{gameabbrevss|Conq}}|The user employs hypnotic suggestion to make the target fall into a deep sleep.}}
{{movedescentry|{{gameabbrevss|Conq}}|The user employs hypnotic suggestion to make the target fall into a deep sleep.}}
{{movedescentry|{{gameabbrevmd|GTI}}|It causes the Sleep status condition to an enemy. With the Sleep status, the enemy can't do anything.}}
{{movedescentry|{{gameabbrevmd|SMD}}|It makes an enemy go to sleep. It makes the enemy terrified if the enemy's sleeping. But if you're attacked by this move while you're sleeping, you'll become the enemy's puppet.}}
|}
|}
|}{{left clear}}
|}{{left clear}}


==In the anime==
==In the anime==
{{moveanime|type=psychic|exp=yes|gen=The user releases hypnotic waves which cause the foe to fall asleep or put in a trance.|image3=Cassidy Drowzee Hypnosis.png|image3p=Drowzee|image1=Malamar Hypnosis.png|image1p=Malamar|image2=Fantina Drifloon Hypnosis.png|image2p=Drifloon|image4=Sigilyph Hypnosis.png|image4p=Sigilyph}}
{{moveanime|type=psychic|exp=yes|gen=The user releases hypnotic waves which cause the foe to fall asleep or put in a trance.|image3=Faba Hypno Hypnosis.png|image3p=Hypno|image1=Malamar Hypnosis.png|image1p=Malamar|image2=Fantina Drifloon Hypnosis.png|image2p=Drifloon|image4=Sigilyph Hypnosis.png|image4p=Sigilyph}}
{{movep|type=psychic|ms=094|pkmn=Gengar|method=Gengar puts its hands together and releases black circles that expand as they move towards the opponent, or Gengar waves its arms in hypnotic patterns and the opponent falls asleep, or Gengar's body becomes outlined in light blue, and illusions of its eyes come out and hit the opponent, confusing it, or Gengar's eyes glow red. It holds out its hands and red orbs appear at the end of them. Gengar then brings the two orbs together to form one big red orb in front of it. Gengar then fires red beams from the orb at the opponent.}}
{{movep|type=psychic|ms=094|pkmn=Gengar|method=Gengar puts its hands together and releases black circles that expand as they move towards the opponent, or Gengar waves its arms in hypnotic patterns and the opponent falls asleep, or Gengar's body becomes outlined in light blue, and illusions of its eyes come out and hit the opponent, confusing it, or Gengar's eyes glow red. It holds out its hands and red orbs appear at the end of them. Gengar then brings the two orbs together to form one big red orb in front of it. Gengar then fires red beams from the orb at the opponent.}}
{{movemid|type=psychic|user=Gengar (Pokémon)|user1=Unknown Trainer's Gengar|startcode=EP001|startname=Pokémon - I Choose You!|notes=Debut}}
{{movemid|type=psychic|user=Pokémon Trainer|user1=A Trainer's Gengar|startcode=EP001|startname=Pokémon - I Choose You!|notes=Debut}}
{{movemid|type=psychic|user=Drake (Orange League)|user1=Drake's Gengar|startcode=EP111|startname=Hello, Pummelo!}}
{{movemid|type=psychic|user=Drake (Orange League)|user1=Drake's Gengar|startcode=EP111|startname=Hello, Pummelo!}}
{{movemid|type=psychic|user=Agatha's Gengar|startcode=AG132|startname=The Scheme Team}}
{{movemid|type=psychic|user=Agatha's Gengar|startcode=AG132|startname=The Scheme Team}}
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{{movemid|type=psychic|user=Mickey|user1=Mickey's Hypno|startcode=EP176|startname=Ariados, Amigos}}
{{movemid|type=psychic|user=Mickey|user1=Mickey's Hypno|startcode=EP176|startname=Ariados, Amigos}}
{{movemid|type=psychic|user=Harrison (Johto)|user1=Harrison's Hypno|startcode=EP271|startname=Playing with Fire!}}
{{movemid|type=psychic|user=Harrison (Johto)|user1=Harrison's Hypno|startcode=EP271|startname=Playing with Fire!}}
{{movemid|type=psychic|user=Faba (anime)|user1=Faba's Hypno|startcode=SM049|startname=Mission: Total Recall!}}
{{movep|type=psychic|ms=096|pkmn=Drowzee|method=Drowzee waves its hands, releasing multiple multicolored circles from its face at the hypnotized target, causing it to fall asleep. Drowzee then claps its hands together, waking up the target and freeing them from hypnosis, or Drowzee makes signs with its arms and hands and the opponent becomes hypnotized, or Drowzee raises both of its arms in the air. Multiple pink shapes of energy then float off its body and shoot at the opponent. A giant transparent pendulum then waves back and forth in front of Drowzee's body. The shapes of energy then form into purple blobs of energy and they hit the opponent. When the blobs hit the opponent, Drowzee can control it with its mind.}}
{{movep|type=psychic|ms=096|pkmn=Drowzee|method=Drowzee waves its hands, releasing multiple multicolored circles from its face at the hypnotized target, causing it to fall asleep. Drowzee then claps its hands together, waking up the target and freeing them from hypnosis, or Drowzee makes signs with its arms and hands and the opponent becomes hypnotized, or Drowzee raises both of its arms in the air. Multiple pink shapes of energy then float off its body and shoot at the opponent. A giant transparent pendulum then waves back and forth in front of Drowzee's body. The shapes of energy then form into purple blobs of energy and they hit the opponent. When the blobs hit the opponent, Drowzee can control it with its mind.}}
{{movemid|type=psychic|user=Pokémon Lover's Club|user1=Pokémon Lover's Club's Drowzee|startcode=EP027|startname=Hypno's Naptime}}
{{movemid|type=psychic|user=Pokémon Lover's Club|user1=Pokémon Lover's Club's Drowzee|startcode=EP027|startname=Hypno's Naptime}}
{{movemid|type=psychic|user=Drowzee (Pokémon)|user1=Butch & Cassidy's Drowzee|startcode=EP086|startname=Pikachu Re-Volts}}
{{movemid|type=psychic|user=Drowzee (Pokémon)|user1=Butch and Cassidy's Drowzee|startcode=EP086|startname=Pikachu Re-Volts}}
{{movep|type=psychic|ms=102|pkmn=Exeggcute|method=Exeggcute's eyes glow yellow and hypnosis waves are shot out of them, putting the opponent in a trance and making it do whatever Exeggcute tells them to do.}}
{{movep|type=psychic|ms=102|pkmn=Exeggcute|method=Exeggcute's eyes glow yellow and hypnosis waves are shot out of them, putting the opponent in a trance and making it do whatever Exeggcute tells them to do.}}
{{movemid|type=psychic|user=Melvin|user1=Melvin's Exeggcute|startcode=EP043|startname=The March of the Exeggutor Squad}}
{{movemid|type=psychic|user=Melvin|user1=Melvin's Exeggcute|startcode=EP043|startname=The March of the Exeggutor Squad}}
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{{movemid|type=psychic|user=Sigilyph (Pokémon)|user1=A wild Sigilyph|startcode=BW064|startname=Explorers of the Hero's Ruin!}}
{{movemid|type=psychic|user=Sigilyph (Pokémon)|user1=A wild Sigilyph|startcode=BW064|startname=Explorers of the Hero's Ruin!}}
{{movep|type=psychic|ms=687|pkmn=Malamar|method=The yellow part on Malamar's body shine a bright yellow light, putting the opponent in a trance and making it do whatever Malamar tells them to do.}}
{{movep|type=psychic|ms=687|pkmn=Malamar|method=The yellow part on Malamar's body shine a bright yellow light, putting the opponent in a trance and making it do whatever Malamar tells them to do.}}
{{movebtm|type=psychic|user=Recurring wild Pokémon in the anime#Malamar|user1=A wild Malamar|startcode=XY019|startname=A Conspiracy to Conquer!}}
{{movebtm|type=psychic|user=Malamar (anime)|startcode=XY019|startname=A Conspiracy to Conquer!}}


* In ''[[EP075|Round One - Begin!]]'', [[Mandi]] ordered his {{p|Exeggutor}} to use Hypnosis, but it was unable to execute the order due to being in pain by [[Ash's Krabby]]'s {{m|Vice Grip}}.
* In ''[[EP075|Round One - Begin!]]'', [[Mandi]] ordered his {{p|Exeggutor}} to use Hypnosis, but it was unable to execute the order due to being in pain by [[Ash's Krabby]]'s {{m|Vice Grip}}.
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===In the Pokémon Adventures manga===
===In the Pokémon Adventures manga===
{{movemanga|type=psychic|exp=yes|gen=The user lulls the foe into a deep sleep.|image1=Agatha Gengar Hypnosis Adventures.png|image1p=Gengar|image2=Polibo Hypnosis.png|image2p=Politoed|image3=Musha Munna Hypnosis.png|image3p=Munna|image4=Sabrina Kadabra Hypnosis Adventures.png|image4p=Kadabra}}
{{movemanga|type=psychic|exp=yes|gen=The user lulls the foe into a deep sleep.|image1=Xerosic Malamar Hypnosis Adventures.png|image1p=Malamar|image2=Polibo Hypnosis.png|image2p=Politoed|image3=Musha Munna Hypnosis.png|image3p=Munna|image4=Sabrina Kadabra Hypnosis Adventures.png|image4p=Kadabra}}
{{movep|type=psychic|ms=064|pkmn=Kadabra|method=Kadabra hypnotizes the opponent, causing them to see illusions that it can use to alter the appearance of itself or the space around it.}}
{{movep|type=psychic|ms=064|pkmn=Kadabra|method=Kadabra hypnotizes the opponent, causing them to see illusions that it can use to alter the appearance of itself or the space around it.}}
{{movemid|type=psychic|user=Sabrina's Kadabra|startcode=PS027|startname=Kalling Kadabra|notes=Debut<br>Kadabra {{color2|{{psychic color dark}}|Manga move errors|cannot legally learn}} Hypnosis}}
{{movemid|type=psychic|user=Sabrina's Kadabra|startcode=PS027|startname=Kalling Kadabra|notes=Debut<br>Kadabra {{color2|{{psychic color dark}}|Manga move errors|cannot legally learn}} Hypnosis}}
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{{movemid|type=psychic|user=Agatha's Gengar|startcode=PS051|startname=Electro Magneton}}
{{movemid|type=psychic|user=Agatha's Gengar|startcode=PS051|startname=Electro Magneton}}
{{movep|type=psychic|ms=093|pkmn=Haunter|method=Haunter glares at the opponent, causing it to fall asleep.}}
{{movep|type=psychic|ms=093|pkmn=Haunter|method=Haunter glares at the opponent, causing it to fall asleep.}}
{{movemid|type=psychic|user=Camper (Trainer class)|user1=Evan's Haunter|startcode=PS153|startname=Oh, It's Ho-Oh!}}
{{movemid|type=psychic|user=Evan|user1=Evan's Haunter|startcode=PS153|startname=Oh, It's Ho-Oh!}}
{{movep|type=psychic|ms=186|pkmn=Politoed|method=Politoed releases waves of psychic energy off its body at the opponent. The opponent then falls asleep when hit with the waves of energy.}}
{{movep|type=psychic|ms=186|pkmn=Politoed|method=Politoed releases waves of psychic energy off its body at the opponent. The opponent then falls asleep when hit with the waves of energy.}}
{{movemid|type=psychic|user=Polibo|user1=Gold's Polibo|startcode=PS164|startname=Slick Slowking}}
{{movemid|type=psychic|user=Polibo|user1=Gold's Polibo|startcode=PS164|startname=Slick Slowking}}
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{{movemid|type=psychic|user=Musha|user1=Black's Musha|startcode=PS473|startname=Battle at the Museum}}
{{movemid|type=psychic|user=Musha|user1=Black's Musha|startcode=PS473|startname=Battle at the Museum}}
{{movep|type=psychic|ms=687|pkmn=Malamar|method=Malamar releases a sound wave the puts the target to sleep.}}
{{movep|type=psychic|ms=687|pkmn=Malamar|method=Malamar releases a sound wave the puts the target to sleep.}}
{{movebtmManga|type=psychic|user=Xerosic|user1=Xerosic's Malamar|startcode=PAXY32|startname=PAXY32}}
{{movebtmManga|type=psychic|user=Xerosic|user1=Xerosic's Malamar|startcode=PAXY32|startname=Malamar Traps}}


* A {{tc|Team Plasma Grunt}}'s {{p|Gothitelle}} was revealed to know Hypnosis in ''[[PS480|At Liberty on Liberty Garden]]'', but the move was executed off-panel.
* In ''[[PS480|At Liberty on Liberty Garden]]'', a {{tc|Team Plasma Grunt}}'s {{p|Gothitelle}} was revealed to know Hypnosis, but the move was executed off-panel. In addition, Gothitelle [[Manga move errors|cannot legally learn Hypnosis]] in the games.


===In the Pokémon Diamond and Pearl Adventure! manga===
===In the Pokémon Diamond and Pearl Adventure! manga===
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{{movemid|type=psychic|user=Mars's Purugly|startcode=DPA03|startname=The Mystery Boy, Jun!!|notes=Debut}}
{{movemid|type=psychic|user=Mars's Purugly|startcode=DPA03|startname=The Mystery Boy, Jun!!|notes=Debut}}
{{movep|type=psychic|ms=436|pkmn=Bronzor|method=Bronzor glows and the opponent is put to sleep.}}
{{movep|type=psychic|ms=436|pkmn=Bronzor|method=Bronzor glows and the opponent is put to sleep.}}
{{movemid|type=psychic|user=Byron|user1=Byron's Bronzor|startcode=DPA09|startname=Challenge! The Fortress If Steel!!}}
{{movemid|type=psychic|user=Byron|user1=Byron's Bronzor|startcode=DPA09|startname=Challenge! The Fortress Of Steel!!}}
{{movep|type=psychic|ms=281|pkmn=Kirlia|method=Kirlia holds out its hands and an orb is formed. The orb then makes the opponent fall asleep.}}
{{movep|type=psychic|ms=281|pkmn=Kirlia|method=Kirlia holds out its hands and an orb is formed. The orb then makes the opponent fall asleep.}}
{{movebtmManga|type=psychic|user=Battle Girl (Trainer class)|user1=A Battle Girl's Kirlia|startcode=DPA25|startname=Clash! Hareta vs. Koya}}
{{movebtmManga|type=psychic|user=Battle Girl (Trainer class)|user1=A Battle Girl's Kirlia|startcode=DPA25|startname=Clash! Hareta vs. Koya}}
Line 325: Line 340:
|genIV=Hypnosis IV
|genIV=Hypnosis IV
}}
}}
{{Movegen
{{Movegen|
|type=Psychic
type=Psychic|
|genV=Hypnosis V
genV=Hypnosis V|
genVI=Hypnosis VI|
genVI2=Hypnosis VI 2|
}}
}}
===Spin-off series games===
 
===Side series games===
{{Movegen
{{Movegen
|type=psychic
|type=psychic
Line 341: Line 359:
|PBR=Hypnosis PBR
|PBR=Hypnosis PBR
}}
}}
===Spin-off series games===
{{Movegen
{{Movegen
|type=Psychic
|type=Psychic
Line 353: Line 373:
|zh_yue=催眠術 ''{{tt|Chēuimìhnseuht|Hypnosis}}''
|zh_yue=催眠術 ''{{tt|Chēuimìhnseuht|Hypnosis}}''
|zh_cmn=催眠術 / 催眠术 ''{{tt|Cuīmiánshù|Hypnosis}}''
|zh_cmn=催眠術 / 催眠术 ''{{tt|Cuīmiánshù|Hypnosis}}''
|cs=Hypnóza
|da=Hypnose<!--source: Danish version of The Official Pokémon Handbook-->
|da=Hypnose<!--source: Danish version of The Official Pokémon Handbook-->
|nl=Hypnose
|nl=Hypnose
Line 361: Line 382:
|id=Hipnotis
|id=Hipnotis
|it=Ipnosi
|it=Ipnosi
|ko=최면술 ''Choemyeon Sul''
|ko=최면술 ''{{tt|Choemyeonsul|Hypnosis}}''
|pl=Hipnoza
|pl=Hipnoza
|pt_br=Hipnose
|pt_br=Hipnose (anime, TCG, manga, The Official Pokémon Handbook)<br>Ataque Hipnótico (Pokémon Club)
|pt_eu=Hipnose
|pt_eu=Hipnose
|ro=Hipnoză
|ro=Hipnoză
Line 378: Line 399:
[[Category:Moves that can inflict sleep]]
[[Category:Moves that can inflict sleep]]
[[Category:Moves that can jam]]
[[Category:Moves that can jam]]
[[Category:Moves in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]]


[[de:Hypnose]]
[[de:Hypnose]]
[[es:Hipnosis]]
[[fr:Hypnose]]
[[fr:Hypnose]]
[[it:Ipnosi (mossa)]]
[[it:Ipnosi]]
[[ja:さいみんじゅつ]]
[[ja:さいみんじゅつ]]
[[pl:Hypnosis]]
[[zh:催眠术(招式)]]
[[zh:催眠术(招式)]]
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