Pain Split (move): Difference between revisions

→‎Generation III onwards: Tested for Alpha Sapphire
(→‎Generation III onwards: Tested for Alpha Sapphire)
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===Generation III onwards===
===Generation III onwards===
{{moveResearch|Does it trigger [[Shell Bell]] in Generation III? (Later?)}}
Pain Split now bypasses {{stat|accuracy}} checks to always hit, unless the target is in the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of a move such as {{m|Dig}} or {{m|Fly}}. It will fail if the target is behind a {{m|substitute}}. The user of Pain Split will never restore extra health by holding a [[Shell Bell]], even if Pain Split does damage to the target.
Pain Split now bypasses {{stat|accuracy}} checks to always hit, unless the target is in the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of a move such as {{m|Dig}} or {{m|Fly}}. It will fail if the target is behind a {{m|substitute}}.


Pain Split can be used as part of a [[Contest combination|Pokémon Contest combination]], with the user gaining an extra appeal point if the move {{m|Endure}} was used in the prior turn. It is also part of a Contest Spectacular combination and will give an extra three appeal points if the move {{m|Endure}} was used in the prior turn.
Pain Split can be used as part of a [[Contest combination|Pokémon Contest combination]], with the user gaining an extra appeal point if the move {{m|Endure}} was used in the prior turn. It is also part of a Contest Spectacular combination and will give an extra three appeal points if the move {{m|Endure}} was used in the prior turn.
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