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===Generation III onwards=== | ===Generation III onwards=== | ||
Pain Split now bypasses {{stat|accuracy}} checks to always hit, unless the target is in the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of a move such as {{m|Dig}} or {{m|Fly}}. It will fail if the target is behind a {{m|substitute}} | {{moveResearch|Does it trigger [[Shell Bell]] in Generation III/RSE? (And if so, in subsequent games?)}} | ||
Pain Split now bypasses {{stat|accuracy}} checks to always hit, unless the target is in the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of a move such as {{m|Dig}} or {{m|Fly}}. It will fail if the target is behind a {{m|substitute}}. | |||
Pain Split can be used as part of a [[Contest combination|Pokémon Contest combination]], with the user gaining an extra appeal point if the move {{m|Endure}} was used in the prior turn. It is also part of a Contest Spectacular combination and will give an extra three appeal points if the move {{m|Endure}} was used in the prior turn. | Pain Split can be used as part of a [[Contest combination|Pokémon Contest combination]], with the user gaining an extra appeal point if the move {{m|Endure}} was used in the prior turn. It is also part of a Contest Spectacular combination and will give an extra three appeal points if the move {{m|Endure}} was used in the prior turn. |