Shadow Tag (Ability): Difference between revisions

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Using {{m|Baton Pass}}, {{m|U-turn}}, {{m|Volt Switch}}, or {{m|Parting Shot}} will still cause the Pokémon to switch out. Having the Ability {{a|Run Away}} or holding a [[Smoke Ball]] allows the Pokémon to flee or Teleport, but not switch.
Using {{m|Baton Pass}}, {{m|U-turn}}, {{m|Volt Switch}}, or {{m|Parting Shot}} will still cause the Pokémon to switch out. Having the Ability {{a|Run Away}} or holding a [[Smoke Ball]] allows the Pokémon to flee or Teleport, but not switch.


The player is unaffected by wild Pokémon with Shadow Tag when their Pokémon is defeated by one if the player attempts to flee instead of sending out another Pokémon.
If the player does not switch out a fainted Pokémon and instead attempts to flee, they will not be affected by a wild Pokémon with Shadow Tag.


Shadow Tag does not affect allies.
Shadow Tag does not affect allies.
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